Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Smolensk to Russia
3 bombers moved from Leningrad to Russia
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Bulgaria
1 fighter and 1 tactical_bomber moved from Smolensk to Romania
1 fighter moved from Leningrad to Romania
2 fighters moved from Western Germany to Bulgaria
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Romania
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter moved from Bulgaria to Slovakia Hungary
1 artillery moved from Norway to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 aaGuns, 7 armour, 2 artilleries, 14 infantry and 3 mech_infantrys moved from Smolensk to Novgorod
1 artillery moved from Northern Belarus to Novgorod
1 fighter moved from Romania to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 6 infantry moved from Holland Belgium to France
2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 bombers and 1 fighter moved from Russia to Leningrad
1 artillery and 2 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Novgorod to Vologda
2 infantry moved from Western Germany to France
Place Units - Germans
1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Germany
1 armour, 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,1,1,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russians AA : -0.50
@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+6) PtV:
no interception, thanks
Probably could have assumed that.
yes, but perfectly fine to ask first
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 37 PUs;
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 fighter moved from Russia to Romania
2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Bessarabia
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
6 infantry moved from Korea to Southern Manchuria
1 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Stalingrad to Kazakhstan
42 infantry moved from Russia to Yaroslavl
5 artilleries moved from Russia to Yaroslavl
1 aaGun moved from Russia to Yaroslavl
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Hopei to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shan State to Yunnan
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 132 Sea Zone to Yunnan
2 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 7 infantry; Chinese defend with 7 infantry
British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/25 hits, 10.17 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Yunnan, round 2 : 4/15 hits, 5.00 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 9/21 hits, 9.00 expected hits
Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 3 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 9/17 hits, 7.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
2 bombers moved from Yunnan to French Indo China
1 artillery moved from Siam to Shan State
1 cruiser moved from 132 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Jehol
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from 59 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
2 infantry moved from Japan to Kyushu
1 carrier moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -4.17
British AA : 0.00
ANZAC regular : -1.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Manchuria to Chahar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Scramble to N.Italy?
I will actually.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Manchuria to Chahar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy
Battle in Cyprus
Battle in Midway
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Cyprus from Italians, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_major, 2 fighters and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 fighters in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Northern Italy
Americans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 2 infantry
Casualties for Italians: 2 fighters and 1 infantry
Battle in Chahar
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Chahar to Southern Manchuria
1 fighter moved from 45 Sea Zone to 55 Sea Zone
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 carrier and 2 fighters moved from 56 Sea Zone to 55 Sea Zone
4 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 113 Sea Zone
3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Queensland to Northern Australia
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Chahar from Japanese with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.83 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 aaGun, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Crete to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Rhodesia to Kenya
2 fighters moved from Iraq to Ethiopia
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from 78 Sea Zone to Ethiopia
1 fighter moved from 100 Sea Zone to Ethiopia
1 fighter moved from 100 Sea Zone to Kenya
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Libya to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in Malta
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 airfield and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Malta from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Kenya
British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Kenya, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Kenya, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya
Italians win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 artillery and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 infantry
British roll dice for 1 artillery and 3 fighters in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 3 fighters in Ethiopia, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter in Ethiopia, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - British
3 fighters moved from Ethiopia to British Somaliland
1 artillery and 4 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to Burma
1 fighter moved from Malta to 98 Sea Zone
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
1 carrier and 1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.33
Americans regular : 1.50
Japanese regular : 0.50
Italians regular : -0.67
British regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 101 Sea Zone
1 bomber moved from Southern Italy to 78 Sea Zone
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 78 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 78 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 101 Sea Zone to Southern Italy
1 bomber moved from 78 Sea Zone to Egypt
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Leningrad to Vologda
1 armour moved from Novgorod to Vologda
Place Units - Italians
2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,4,1,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 cruiser moved from 55 Sea Zone to 59 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
2 fighters moved from 55 Sea Zone to New Britain
3 fighters moved from 56 Sea Zone to Java
Scramble to Java?
Might have been a scramble without the bombard.
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 cruiser moved from 55 Sea Zone to 59 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
2 fighters moved from 55 Sea Zone to New Britain
3 fighters moved from 56 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in New Britain
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 2 fighters in New Britain, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from New Britain to 55 Sea Zone
3 fighters moved from Java to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 aaGun moved from Queensland to Northern Australia
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,4,1,4,4,1,4,4,4,4,2,4,5,1,2,2,3
ANZAC collect 10 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 2.00
With 3 hits in round 1 it seems like you picked the right choice.
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to Southern France
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 infantry moved from Poland to Eastern Poland
1 fighter, 2 infantry and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Gorky
1 artillery and 1 infantry moved from Vologda to Gorky
1 armour moved from Vologda to Kirov
Germans take Kirov from Russians
3 bombers and 1 fighter moved from Leningrad to Russia
Scrambles to Holland, Gorky, or intercept in Moscow?
Only scramble 2 FTRs to Holland, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to Southern France
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 infantry moved from Poland to Eastern Poland
1 fighter, 2 infantry and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Gorky
1 artillery and 1 infantry moved from Vologda to Gorky
1 armour moved from Vologda to Kirov
Germans take Kirov from Russians
3 bombers and 1 fighter moved from Leningrad to Russia
Combat - Germans
Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Holland Belgium
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
British defend with 1 fighter; Americans defend with 1 fighter and 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the British lost in Holland Belgium
2 fighters owned by the Germans retreated
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 fighter
Battle in Gorky
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gorky, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
Germans win, taking Gorky from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Southern France, round 2 : 1/11 hits, 2.67 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Southern France, round 3 : 0/11 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Southern France, round 4 : 2/10 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from Holland Belgium to 113 Sea Zone
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 armour moved from Bulgaria to Slovakia Hungary
2 fighters moved from Eastern Poland to Leningrad
1 artillery and 1 infantry moved from Leningrad to Vologda
2 aaGuns, 4 armour, 5 artilleries and 16 infantry moved from Novgorod to Vologda
1 bomber moved from Gorky to Vologda
2 bombers moved from Russia to Leningrad
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Romania to Leningrad
1 fighter moved from Leningrad to Vologda
1 armour and 1 mech_infantry moved from Vologda to Kirov
1 mech_infantry moved from Vologda to Kirov
1 armour moved from Vologda to Kirov
Place Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,3,1,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.67
Germans regular : -2.83
Russians AA : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 43 PUs;
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Gorky
1 fighter moved from Russia to Gorky
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Italians
1 artillery and 1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Romania
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Gorky to Russia
1 mech_infantry moved from Russia to Komi
5 artilleries and 43 infantry moved from Yaroslavl to Gorky
1 aaGun moved from Yaroslavl to Gorky
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Kazakhstan to Western Sinkiang
Place Units - Russians
2 infantry placed in Urals
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,5,6,4,6
Russians collect 39 PUs (5 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50