@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
No scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 fighters moved from Southern Italy to 83 Sea Zone
        1 bomber and 2 fighters moved from Egypt to 83 Sea Zone
    Combat - Italians
        Battle in 83 Sea Zone
            Italians attack with 1 bomber and 4 fighters
            British defend with 1 battleship
                Italians roll dice for 1 bomber and 4 fighters in 83 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                British roll dice for 1 battleship in 83 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 battleship owned by the British and 1 fighter owned by the Italians lost in 83 Sea Zone
            Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
            Casualties for Italians: 1 fighter
            Casualties for British: 1 battleship
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 bomber moved from 83 Sea Zone to Southern Italy
        3 fighters moved from 83 Sea Zone to Egypt
        1 fighter moved from Western Germany to Southern Italy
        1 aaGun moved from Baltic States to Leningrad
        1 armour moved from Smolensk to Novgorod
    Place Units - Italians
        1 infantry placed in Northern Italy
        1 fighter and 2 infantry placed in Southern Italy
        1 artillery and 2 infantry placed in Egypt
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 10
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,6,3,5
            Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,2,3,3,4,2
        Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 infantry moved from South Australia to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
        1 infantry moved from 59 Sea Zone to Java
        2 infantry moved from New South Wales to 64 Sea Zone
        2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Celebes
        1 transport moved from 64 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
        3 fighters moved from 55 Sea Zone to Dutch New Guinea
        2 fighters moved from Queensland to Dutch New Guinea
    Combat - ANZAC
        Battle in Java
        Battle in Celebes
        Battle in Dutch New Guinea
            ANZAC attack with 1 artillery, 5 fighters and 1 infantry
            Japanese defend with 2 artilleries and 1 infantry
                ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/7 hits, 3.17 expected hits
                Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
            ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 artilleries and 1 infantry
    Non Combat Move - ANZAC
        5 fighters moved from Dutch New Guinea to 55 Sea Zone
        1 submarine moved from 58 Sea Zone to 42 Sea Zone
        1 artillery moved from South Australia to New South Wales
    Place Units - ANZAC
        2 transports placed in 64 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,4,1,6,4,1,2,2,5,3,2,4,3,5
        ANZAC collect 12 PUs (3 lost to blockades); end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
        2 infantry moved from Libya to Tobruk
              French take Tobruk from Italians
    Combat - French
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Smolensk to Russia
        3 bombers moved from Leningrad to Russia
        1 infantry moved from Slovakia Hungary to Romania
        1 armour moved from Slovakia Hungary to Bulgaria
        1 fighter and 1 tactical_bomber moved from Smolensk to Romania
        1 fighter moved from Leningrad to Romania
        2 fighters moved from Western Germany to Bulgaria
Intercept in Moscow?
no interception, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Smolensk to Russia
        3 bombers moved from Leningrad to Russia
        1 infantry moved from Slovakia Hungary to Romania
        1 armour moved from Slovakia Hungary to Bulgaria
        1 fighter and 1 tactical_bomber moved from Smolensk to Romania
        1 fighter moved from Leningrad to Romania
        2 fighters moved from Western Germany to Bulgaria
    Combat - Germans
        Air Battle in Russia
            Germans attacks with 4 units heading to Russia
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
            Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
            Bombing raid in Russia causes 13 damage total. 
        Battle in Romania
            Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Romania
            Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Bulgaria
            Germans attack with 1 armour and 2 fighters
            Russians defend with 1 infantry
                Germans roll dice for 1 armour and 2 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bulgaria
            Germans win, taking Bulgaria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
            Casualties for Germans: 1 fighter
            Casualties for Russians: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
        1 fighter moved from Bulgaria to Slovakia Hungary
        1 artillery moved from Norway to 116 Sea Zone
        1 infantry moved from Denmark to 116 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
        2 aaGuns, 7 armour, 2 artilleries, 14 infantry and 3 mech_infantrys moved from Smolensk to Novgorod
        1 artillery moved from Northern Belarus to Novgorod
        1 fighter moved from Romania to Poland
        1 aaGun and 1 infantry moved from Germany to Poland
        1 aaGun moved from Holland Belgium to Western Germany
        1 artillery and 6 infantry moved from Holland Belgium to France
        2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
        1 cruiser moved from 116 Sea Zone to 118 Sea Zone
        1 artillery and 1 infantry moved from Leningrad to Vologda
        1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
        3 armour and 3 mech_infantrys moved from Novgorod to Vologda
        3 bombers and 1 fighter moved from Russia to Leningrad
        1 artillery and 2 infantry moved from Nenetsia to Vologda
        1 artillery and 1 infantry moved from Novgorod to Vologda
        2 infantry moved from Western Germany to France
    Place Units - Germans
        1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
        Germans undo move 1.
        1 artillery and 2 infantry placed in Germany
        1 armour, 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,1,1,1
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
        Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russians AA : -0.50
@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+6) PtV:
no interception, thanks
Probably could have assumed that.
yes, but perfectly fine to ask first
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Russians
        Russians repair damage of 13x factory_major; Remaining resources: 37 PUs; 
        Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Smolensk
              Russians take Smolensk from Germans
        1 infantry moved from Bryansk to Southern Belarus
              Russians take Southern Belarus from Italians
        1 fighter moved from Russia to Romania
        2 infantry moved from Bessarabia to Romania
    Combat - Russians
        Battle in Romania
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Romania
            Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Romania to Bessarabia
        1 infantry moved from Northwest Persia to Northeast Persia
              Russians take Northeast Persia from Neutral_Allies
        6 infantry moved from Korea to Southern Manchuria
        1 infantry moved from Urals to Northern Sinkiang
        1 infantry moved from Stalingrad to Kazakhstan
        42 infantry moved from Russia to Yaroslavl
        5 artilleries moved from Russia to Yaroslavl
        1 aaGun moved from Russia to Yaroslavl
    Place Units - Russians
        3 infantry placed in Siberia
        1 fighter and 6 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3
        Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        4 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Yunnan
        1 artillery moved from Hopei to Hunan
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Shan State to Yunnan
        1 marine moved from Malaya to 132 Sea Zone
        1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone
        1 marine moved from 43 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
        1 fighter moved from 43 Sea Zone to 59 Sea Zone
        1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
        1 artillery moved from Malaya to 132 Sea Zone
        1 infantry moved from Siam to 132 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
        1 fighter moved from 20 Sea Zone to 45 Sea Zone
        2 fighters moved from 132 Sea Zone to Yunnan
        2 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
    Combat - Japanese
        Battle in 46 Sea Zone
            Japanese attack with 1 tactical_bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 46 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in 59 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 59 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 transport
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in Celebes
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Java
            Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Hunan
            Japanese attack with 1 artillery and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 2 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
            British defend with 2 aaGuns, 1 artillery and 7 infantry; Chinese defend with 7 infantry
                British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
                1 fighter owned by the Japanese lost in Yunnan
                Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/25 hits, 10.17 expected hits
                Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Yunnan, round 2 : 4/15 hits, 5.00 expected hits
                4 infantry owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
                Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 9/21 hits, 9.00 expected hits
                Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 3 : 4/10 hits, 3.33 expected hits
                4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 9/17 hits, 7.67 expected hits
                Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
            Casualties for Japanese: 1 fighter and 8 infantry
            Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
            Casualties for Chinese: 7 infantry
    Non Combat Move - Japanese
        1 infantry moved from Kiangsu to Kiangsi
        1 infantry moved from Anhwe to Hopei
        1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
        1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
        2 bombers moved from Yunnan to French Indo China
        1 artillery moved from Siam to Shan State
        1 cruiser moved from 132 Sea Zone to 20 Sea Zone
        1 artillery, 3 infantry and 1 marine moved from Kyushu to 20 Sea Zone
        1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Jehol
        1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Kiangsu to Anhwe
        1 artillery moved from Anhwe to Jehol
        1 fighter moved from Japan to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
        2 carriers moved from 132 Sea Zone to 43 Sea Zone
        1 fighter moved from 59 Sea Zone to 43 Sea Zone
        1 fighter moved from 45 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from Japan to 20 Sea Zone
        2 infantry moved from Japan to Kyushu
        1 carrier moved from 6 Sea Zone to 20 Sea Zone
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery, 1 infantry and 1 marine placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
        Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -4.17
British AA : 0.00
ANZAC regular : -1.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters moved from Southern Manchuria to Chahar
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 infantry moved from Algeria to 94 Sea Zone
        1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
        1 infantry moved from 101 Sea Zone to Cyprus
        1 fighter moved from 55 Sea Zone to 45 Sea Zone
        1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
              British take Anglo-Egyptian Sudan from Italians
        1 artillery moved from Queensland to 55 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
        1 artillery and 1 infantry moved from 22 Sea Zone to Guam
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Midway
        2 infantry moved from Southern France to Northern Italy
        2 fighters moved from Normandy Bordeaux to Northern Italy
Scramble to N.Italy?
I will actually.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters moved from Southern Manchuria to Chahar
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 infantry moved from Algeria to 94 Sea Zone
        1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
        1 infantry moved from 101 Sea Zone to Cyprus
        1 fighter moved from 55 Sea Zone to 45 Sea Zone
        1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
              British take Anglo-Egyptian Sudan from Italians
        1 artillery moved from Queensland to 55 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
        1 artillery and 1 infantry moved from 22 Sea Zone to Guam
        2 infantry moved from Western United States to 11 Sea Zone
        2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Midway
        2 infantry moved from Southern France to Northern Italy
        2 fighters moved from Normandy Bordeaux to Northern Italy
    Combat - Americans
        Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy
        Battle in Cyprus
        Battle in Midway
        Battle in 45 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            Americans win, taking Cyprus from Italians, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in Northern Italy
            Americans attack with 2 fighters and 2 infantry
            Italians defend with 1 factory_major, 2 fighters and 1 infantry
                Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits
                2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans roll dice for 2 fighters in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 fighter in Northern Italy, round 3 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the Italians lost in Northern Italy
            Americans win with 2 fighters remaining. Battle score for attacker is 17
            Casualties for Americans: 2 infantry
            Casualties for Italians: 2 fighters and 1 infantry
        Battle in Chahar
            Americans attack with 3 fighters
            Japanese defend with 1 infantry
                Americans roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
            Americans win with 2 fighters remaining. Battle score for attacker is -7
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 infantry
        Battle in Guam
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 airfield and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
            Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        2 fighters moved from Chahar to Southern Manchuria
        1 fighter moved from 45 Sea Zone to 55 Sea Zone
        2 carriers moved from 27 Sea Zone to 55 Sea Zone
        1 carrier and 2 fighters moved from 55 Sea Zone to 56 Sea Zone
        1 battleship, 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 transport moved from 55 Sea Zone to 56 Sea Zone
        1 carrier and 2 fighters moved from 56 Sea Zone to 55 Sea Zone
        4 fighters moved from Hawaiian Islands to 55 Sea Zone
        1 fighter moved from 55 Sea Zone to 56 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 transport moved from 93 Sea Zone to 104 Sea Zone
        1 armour and 1 mech_infantry moved from Tunisia to Tobruk
        2 transports moved from 113 Sea Zone to 93 Sea Zone
        2 fighters moved from Northern Italy to Normandy Bordeaux
        1 fighter moved from Eastern United States to Gibraltar
        1 fighter moved from Eastern United States to 113 Sea Zone
        3 infantry moved from Algeria to Tunisia
        1 artillery and 1 infantry moved from Queensland to Northern Australia
        1 submarine moved from 65 Sea Zone to 55 Sea Zone
        1 submarine moved from 56 Sea Zone to 44 Sea Zone
        1 submarine moved from 56 Sea Zone to 59 Sea Zone
        1 submarine moved from 55 Sea Zone to 45 Sea Zone
    Place Units - Americans
        2 infantry placed in Eastern United States
        3 infantry placed in Normandy Bordeaux
        3 infantry placed in Southern France
        1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone
        1 artillery, 2 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 64 PUs; end with 64 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
        Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
        2 infantry moved from Kansu to Tsinghai
        3 infantry moved from Kansu to Inner Mongolia
        1 fighter moved from Kansu to Tsinghai
        1 infantry moved from Kweichow to Hunan
    Combat - Chinese
        Chinese creates battle in territory Chahar
        Chinese creates battle in territory Szechwan
        Battle in Hunan
            Chinese attack with 1 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Chahar from Japanese with no units remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in Inner Mongolia
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Inner Mongolia
            Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 infantry
            Japanese defend with 1 aaGun, 2 fighters and 3 tactical_bombers
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.83 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win with 1 aaGun, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Tsinghai
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Kansu
    Place Units - Chinese
        1 infantry placed in Kweichow
        1 infantry placed in Kwangsi
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Iraq to Syria
              British take Syria from Italians
        2 infantry moved from Crete to 100 Sea Zone
        2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
        2 infantry moved from 98 Sea Zone to Malta
        1 fighter moved from Gibraltar to Malta
        1 infantry moved from Tanganyika Territory to Kenya
        1 armour moved from Rhodesia to Kenya
        2 fighters moved from Iraq to Ethiopia
        1 artillery moved from Iraq to 82 Sea Zone
        1 artillery and 1 transport moved from 82 Sea Zone to 78 Sea Zone
        1 artillery moved from 78 Sea Zone to Ethiopia
        1 fighter moved from 100 Sea Zone to Ethiopia
        1 fighter moved from 100 Sea Zone to Kenya
        1 transport moved from 100 Sea Zone to 98 Sea Zone
        1 armour and 1 infantry moved from Libya to 98 Sea Zone
        1 armour and 1 infantry moved from 98 Sea Zone to Malta
        1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    Combat - British
        Battle in Malta
            British attack with 1 armour, 1 fighter and 3 infantry
            Italians defend with 1 airfield and 2 infantry
                British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits
                British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1.50 expected hits
                Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Malta
                British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 3 : 2/5 hits, 1.50 expected hits
                Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
            British win, taking Malta from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 2 infantry
            Casualties for British: 1 infantry
        Battle in Kenya
            British attack with 1 armour, 1 fighter and 1 infantry
            Italians defend with 1 artillery and 1 infantry
                British roll dice for 1 armour, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Kenya
                British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 fighter in Kenya, round 4 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 fighter in Kenya, round 5 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya
            Italians win with no units remaining. Battle score for attacker is -12
            Casualties for British: 1 armour, 1 fighter and 1 infantry
            Casualties for Italians: 1 artillery and 1 infantry
        Battle in Ethiopia
            British attack with 1 artillery and 3 fighters
            Germans defend with 1 fighter; Italians defend with 1 infantry
                British roll dice for 1 artillery and 3 fighters in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
                Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
                1 infantry owned by the Italians lost in Ethiopia
                British roll dice for 1 artillery and 3 fighters in Ethiopia, round 3 : 2/4 hits, 1.83 expected hits
                Italians roll dice for 1 fighter in Ethiopia, round 3 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the Germans lost in Ethiopia
            British win, taking Ethiopia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 13
            Casualties for Italians: 1 infantry
            Casualties for Germans: 1 fighter
    Non Combat Move - British
        3 fighters moved from Ethiopia to British Somaliland
        1 artillery and 4 infantry moved from Rhodesia to Belgian Congo
        3 infantry moved from Union of South Africa to Rhodesia
        1 transport moved from 77 Sea Zone to 73 Sea Zone
        1 submarine moved from 77 Sea Zone to 40 Sea Zone
        1 infantry moved from Eastern India to Burma
        1 fighter moved from Malta to 98 Sea Zone
        1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Morocco to Algeria
        1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
        1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    Place Units - British
        3 infantry placed in Union of South Africa
        1 carrier and 1 transport placed in 113 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.33
Americans regular : 1.50
Japanese regular : 0.50
Italians regular : -0.67
British regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 fighter moved from Egypt to 101 Sea Zone
        1 bomber moved from Southern Italy to 78 Sea Zone
        2 fighters and 1 infantry moved from Egypt to Trans-Jordan
    Combat - Italians
        Battle in 101 Sea Zone
            Italians attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 101 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
        Battle in 78 Sea Zone
            Italians attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 78 Sea Zone
            Italians win with 1 bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 transport
        Battle in Trans-Jordan
            Italians attack with 2 fighters and 1 infantry
            British defend with 1 infantry
                Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Trans-Jordan
            Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Trans-Jordan to Egypt
        1 fighter moved from 101 Sea Zone to Southern Italy
        1 bomber moved from 78 Sea Zone to Egypt
        1 infantry moved from Southern Italy to Northern Italy
        1 aaGun moved from Leningrad to Vologda
        1 armour moved from Novgorod to Vologda
    Place Units - Italians
        2 infantry placed in Egypt
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,4,1,1
        Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
        1 artillery and 1 infantry moved from 59 Sea Zone to Java
        1 cruiser moved from 55 Sea Zone to 59 Sea Zone
        1 artillery moved from New South Wales to 64 Sea Zone
        1 artillery and 1 transport moved from 64 Sea Zone to 47 Sea Zone
        1 artillery moved from 47 Sea Zone to New Britain
        1 artillery moved from Dutch New Guinea to New Guinea
              ANZAC take New Guinea from Japanese
        2 fighters moved from 55 Sea Zone to New Britain
        3 fighters moved from 56 Sea Zone to Java
Scramble to Java?
Might have been a scramble without the bombard.
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
        1 artillery and 1 infantry moved from 59 Sea Zone to Java
        1 cruiser moved from 55 Sea Zone to 59 Sea Zone
        1 artillery moved from New South Wales to 64 Sea Zone
        1 artillery and 1 transport moved from 64 Sea Zone to 47 Sea Zone
        1 artillery moved from 47 Sea Zone to New Britain
        1 artillery moved from Dutch New Guinea to New Guinea
              ANZAC take New Guinea from Japanese
        2 fighters moved from 55 Sea Zone to New Britain
        3 fighters moved from 56 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
            ANZAC attack with 1 artillery, 3 fighters and 1 infantry
            Japanese defend with 1 marine
                ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 3/5 hits, 2.17 expected hits
                Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the Japanese lost in Java
            ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 marine
        Battle in New Britain
            ANZAC attack with 1 artillery and 2 fighters
            Japanese defend with 2 infantry
                ANZAC roll dice for 1 artillery and 2 fighters in New Britain, round 2 : 3/3 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Britain
            ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
            Casualties for ANZAC: 1 fighter
            Casualties for Japanese: 2 infantry
    Non Combat Move - ANZAC
        1 fighter moved from New Britain to 55 Sea Zone
        3 fighters moved from Java to 56 Sea Zone
        1 destroyer moved from 55 Sea Zone to 47 Sea Zone
        1 submarine moved from 42 Sea Zone to 38 Sea Zone
        1 aaGun moved from Queensland to Northern Australia
        1 aaGun moved from Queensland to New South Wales
    Place Units - ANZAC
        1 transport placed in 64 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,4,1,4,4,1,4,4,4,4,2,4,5,1,2,2,3
        ANZAC collect 10 PUs (3 lost to blockades); end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
        2 infantry moved from Tobruk to Alexandria
              British take Alexandria from Italians
    Combat - French
    Non Combat Move - French
        1 fighter moved from United Kingdom to Normandy Bordeaux
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 2.00