No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 unit repaired.
2 fighters moved from Eastern Persia to Egypt
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Queensland to India
2 fighters moved from Shan State to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 unit repaired.
2 fighters moved from Eastern Persia to Egypt
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Queensland to India
2 fighters moved from Shan State to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
4 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
6 tactical_bombers moved from Northwest Persia to Iraq
8 bombers moved from Northwest Persia to Iraq
2 bombers moved from Russia to Iraq
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
@Giallo scramble in SZ 109?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
4 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
6 tactical_bombers moved from Northwest Persia to Iraq
8 bombers moved from Northwest Persia to Iraq
2 bombers moved from Russia to Iraq
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers and 1 fighter in 109 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 3 armour, 10 bombers, 7 mech_infantrys and 6 tactical_bombers
British defend with 1 factory_minor and 16 infantry
Germans roll dice for 3 armour, 10 bombers, 7 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 11/26 hits, 12.83 expected hits
British roll dice for 16 infantry in Iraq, round 2 : 6/16 hits, 5.33 expected hits
6 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Iraq
10 bombers owned by the Germans and 6 tactical_bombers owned by the Germans retreated
3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Northwest Persia
British win with 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 6 mech_infantrys
Casualties for British: 11 infantry
Non Combat Move - Germans
8 bombers moved from Iraq to Western Germany
2 bombers moved from Iraq to Northwest Persia
3 artilleries moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Russia to Western Germany
3 artilleries moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries moved from 92 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Holland Belgium
3 bombers moved from 109 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Holland Belgium
6 tactical_bombers moved from Iraq to Alexandria
1 fighter moved from Caucasus to Alexandria
1 aaGun, 2 armour, 12 artilleries and 25 infantry moved from Caucasus to Northwest Persia
Place Units - Germans
3 mech_infantrys placed in Volgograd
1 bomber and 1 fighter placed in Western Germany
1 transport placed in 113 Sea Zone
3 submarines placed in 93 Sea Zone
3 submarines placed in 105 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
5 aaGuns, 7 artilleries and 34 infantry moved from Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Hunan
3 fighters and 3 tactical_bombers moved from Kweichow to Hunan
1 bomber and 4 tactical_bombers moved from Kweichow to Kwangsi
1 infantry moved from Anhwe to Hunan
4 fighters moved from Kweichow to Kwangsi
3 fighters moved from Kweichow to Hunan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 2/11 hits, 5.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Hunan to Kweichow
1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Jehol
2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 submarines moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 1 Sea Zone to 4 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to Kweichow
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Kweichow to Sikang
1 fighter moved from Japan to Kweichow
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,2,4,5,3,4
Japanese collect 37 PUs (10 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -5.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to Shantung
2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Shantung
Combat - Americans
Battle in Kiangsu
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3,17 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Shantung
Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese lost in Shantung
Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
4 carriers moved from 33 Sea Zone to 19 Sea Zone
1 battleship and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
4 submarines moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone
2 destroyers and 3 submarines moved from 88 Sea Zone to 101 Sea Zone
5 bombers moved from Suriname to Eastern United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
4 fighters moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 fighter placed in 101 Sea Zone
3 destroyers, 2 fighters and 5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Yunnan to Shantung
2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Shantung
Combat - Americans
Battle in Kiangsu
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3,17 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Shantung
Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese lost in Shantung
Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
4 carriers moved from 33 Sea Zone to 19 Sea Zone
1 battleship and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
4 submarines moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone
2 destroyers and 3 submarines moved from 88 Sea Zone to 101 Sea Zone
5 bombers moved from Suriname to Eastern United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
4 fighters moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 fighter placed in 101 Sea Zone
3 destroyers, 2 fighters and 5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to French Central Africa: 18 bombers
EDIT: Removing units owned by Americans from Egypt: 13 bombers
EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports
EDIT: Adding units owned by Americans to Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from West India to Eastern Persia
4 armour and 11 mech_infantrys moved from India to Yunnan
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Kwangsi to 19 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central America
5 infantry moved from Iraq to Trans-Jordan
9 artilleries moved from Trans-Jordan to Egypt
Place Units - British
1 airfield placed in French Central Africa
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,83
Japanese regular : 0,50
British regular : -0,33
@freh sorry for the edits
@giallo no problem!!! I sometimes forget stuff like that too - even forgetting to do the mandatory cycling (the arrow key) through all unmoved units just to make sure I didn’t forget anything LOL
@freh I’m away for hollidays for a week
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
3 transports moved from 92 Sea Zone to 96 Sea Zone
3 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries moved from Alexandria to 98 Sea Zone
3 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Alexandria to Trans-Jordan
2 bombers moved from Southern Italy to Trans-Jordan
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 mech_infantry moved from Northwest Persia to Persia
4 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
3 infantry moved from Northwest Persia to Persia
3 armour moved from Caucasus to Persia
2 artilleries moved from Northwest Persia to Persia
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 artilleries, 2 bombers, 2 fighters and 3 infantry
British defend with 5 infantry; ANZAC defend with 2 infantry
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 3/10 hits, 4.33 expected hits
British roll dice for 7 infantry in Trans-Jordan, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 artilleries, 2 bombers and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.33 expected hits
British roll dice for 4 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the ANZAC lost in Trans-Jordan
Italians roll dice for 3 artilleries, 2 bombers and 2 fighters in Trans-Jordan, round 4 : 3/7 hits, 3.33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for British: 5 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Northwest Persia
2 bombers moved from Trans-Jordan to Northwest Persia
1 fighter moved from 92 Sea Zone to Tobruk
2 aaGuns, 1 artillery, 10 infantry and 2 marines moved from Alexandria to Tobruk
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Northwest Persia to Persia
Place Units - Italians
3 fighters placed in Southern Italy
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Italians collect 22 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -3.00
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Ethiopia
1 bomber moved from India to 98 Sea Zone
1 bomber moved from India to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 3 transports
3 transports owned by the Italians lost in 98 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Trans-Jordan
ANZAC attack with 1 bomber and 2 fighters
Italians defend with 3 artilleries
ANZAC roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits
1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan
1 fighter owned by the ANZAC retreated
Italians win with 1 artillery remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 bomber and 1 fighter
Casualties for Italians: 2 artilleries
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from 98 Sea Zone to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Ethiopia
1 bomber moved from India to 98 Sea Zone
1 bomber moved from India to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 3 transports
3 transports owned by the Italians lost in 98 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Trans-Jordan
ANZAC attack with 1 bomber and 2 fighters
Italians defend with 3 artilleries
ANZAC roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits
1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan
1 fighter owned by the ANZAC retreated
Italians win with 1 artillery remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 bomber and 1 fighter
Casualties for Italians: 2 artilleries
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from 98 Sea Zone to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1,00
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
19 armour, 12 artilleries, 2 bombers, 25 infantry and 21 mech_infantrys moved from Northwest Persia to Iraq
13 bombers moved from Western Germany to Iraq
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
5 fighters and 6 tactical_bombers moved from Alexandria to Iraq
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
3 artilleries moved from Turkmenistan to Eastern Persia
Combat - Germans
Battle in Syria
Battle in Eastern Persia
Germans attack with 3 artilleries
British defend with 2 infantry
Germans roll dice for 3 artilleries in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 artilleries in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Syria from British, taking Eastern Persia from British with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 19 armour, 12 artilleries, 15 bombers, 5 fighters, 25 infantry, 24 mech_infantrys and 6 tactical_bombers
British defend with 1 factory_minor; Russians defend with 5 aaGuns, 7 artilleries and 34 infantry
Russians roll AA dice in Iraq : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in Iraq
Germans roll dice for 19 armour, 12 artilleries, 15 bombers, 3 fighters, 25 infantry, 24 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 41/104 hits, 39.17 expected hits
British roll dice for 5 aaGuns, 7 artilleries and 34 infantry in Iraq, round 2 : 15/41 hits, 13.67 expected hits
34 infantry owned by the Russians, 2 artilleries owned by the Russians, 15 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Iraq
Germans roll dice for 19 armour, 12 artilleries, 15 bombers, 3 fighters, 10 infantry, 24 mech_infantrys and 6 tactical_bombers in Iraq, round 3 : 40/89 hits, 36.67 expected hits
British roll dice for 5 artilleries in Iraq, round 3 : 2/5 hits, 1.67 expected hits
5 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 19 armour, 12 artilleries, 15 bombers, 3 fighters, 8 infantry, 24 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 2 fighters and 17 infantry
Casualties for Russians: 5 aaGuns, 7 artilleries and 34 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 artilleries and 1 infantry moved from Alexandria to Tobruk
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Tobruk
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
15 bombers, 3 fighters and 6 tactical_bombers moved from Iraq to Persia
Place Units - Germans
6 bombers placed in Western Germany
1 artillery and 1 infantry placed in Southern France
Germans undo move 2.
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 6.17
Russians AA : -0.50
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Shantung
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Kweichow to Szechwan
12 fighters moved from Kweichow to Szechwan
7 tactical_bombers moved from Kweichow to Szechwan
1 armour moved from Kweichow to Shantung
1 fighter moved from 5 Sea Zone to Iwo Jima
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Kweichow to Okinawa
1 mech_infantry moved from Anhwe to Kiangsu
1 fighter moved from Japan to Okinawa
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Shantung, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Japanese attack with 2 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Iwo Jima
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Iwo Jima, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Iwo Jima
Japanese roll dice for 1 bomber in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Iwo Jima
ANZAC win with 1 artillery remaining. Battle score for attacker is -21
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Okinawa
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Okinawa, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Okinawa
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 12 fighters, 2 infantry and 7 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 12 fighters, 2 infantry and 7 tactical_bombers in Szechwan, round 2 : 10/21 hits, 11.00 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 12 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
12 fighters and 7 tactical_bombers moved from Szechwan to Caucasus
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 aaGun, 2 artilleries and 4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 fighter moved from Okinawa to Manchuria
3 infantry moved from Korea to Manchuria
1 bomber moved from Okinawa to Manchuria
1 infantry moved from Korea to Manchuria
2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,3,5,5,3,3,4,5,4,6,1,5,4,5,4,6,4,6,4,2,6,3,5,4,4,2,3,1,6,5,5,3,1,3,5,6,6,4,6,4,3
Japanese collect 36 PUs (10 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.00
Japanese regular : -1.33
ANZAC regular : 0.33