@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 Freh (x) v Giallo (L+14), BM4
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 9 bombers moved from India to Iraq 4 fighters moved from 35 Sea Zone to Guam Combat - Americans Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 armour Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 armour in Guam, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 1 armour Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 2 carriers, 4 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone 2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States 1 fighter and 3 tactical_bombers moved from Midway to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Midway 3 bombers moved from Eastern United States to French Equatorial Africa 1 bomber moved from United Kingdom to French Equatorial Africa 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 101 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 bombers placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 destroyer moved from 71 Sea Zone to 75 Sea Zone 1 bomber moved from Egypt to 75 Sea Zone 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria 1 fighter moved from Iraq to Alexandria Combat - British Battle in 75 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 75 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alexandria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/6 hits, 3,00 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Alexandria British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Iraq to Northwest Persia 3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Persia 1 armour and 3 mech_infantrys moved from India to Yunnan 2 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from 75 Sea Zone to Tanganyika Territory 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 20 Sea Zone to 21 Sea Zone Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,5 British collect 35 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in French Indo China change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,17 Italians regular : 1,33 Japanese regular : 0,67 British regular : 2,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 4 armour and 6 mech_infantrys British defend with 1 infantry Italians roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns and 3 artilleries moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 2 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 13 infantry and 2 marines moved from Tobruk to Alexandria 1 cruiser and 3 transports moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Rostov 3 armour placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to Eastern Persia 2 fighters moved from Queensland to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Hainan from Japanese with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to Eastern Persia 2 fighters moved from Queensland to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Hainan from Japanese with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 fighter moved from Iraq to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 9 mech_infantrys moved from Caucasus to Persia 7 bombers, 1 fighter and 8 tactical_bombers moved from Greece to Persia 1 bomber moved from Western Germany to Persia Combat - Germans Battle in Persia Germans attack with 1 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 8 tactical_bombers British defend with 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Russians defend with 4 armour and 6 mech_infantrys Germans roll dice for 1 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 8 tactical_bombers in Persia, round 2 : 12/27 hits, 12.17 expected hits British roll dice for 4 armour, 3 artilleries, 3 infantry and 9 mech_infantrys in Persia, round 2 : 8/19 hits, 7.00 expected hits 6 mech_infantrys owned by the Russians, 3 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 8 bombers, 1 fighter, 1 mech_infantry and 8 tactical_bombers in Persia, round 3 : 5/19 hits, 10.83 expected hits British roll dice for 4 armour and 3 artilleries in Persia, round 3 : 5/7 hits, 3.00 expected hits 2 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 3 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 8 bombers and 6 tactical_bombers in Persia, round 4 : 10/14 hits, 8.33 expected hits British roll dice for 2 armour in Persia, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Persia Germans win with 8 bombers and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour, 1 fighter, 9 mech_infantrys and 2 tactical_bombers Casualties for British: 3 artilleries, 3 infantry and 3 mech_infantrys Casualties for Russians: 4 armour and 6 mech_infantrys Non Combat Move - Germans 8 bombers and 6 tactical_bombers moved from Persia to Northwest Persia 2 aaGuns moved from Caucasus to Northwest Persia 16 armour and 19 mech_infantrys moved from Kazakhstan to Northwest Persia 2 armour and 2 mech_infantrys moved from Tsinghai to Caucasus 9 artilleries and 25 infantry moved from Kazakhstan to Caucasus 1 aaGun and 3 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 3 artilleries moved from Samara to Kazakhstan 1 mech_infantry moved from Novosibirsk to Caucasus 1 infantry moved from Novosibirsk to Kansu 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Caucasus 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to Northern Italy 3 artilleries and 2 infantry moved from Tobruk to Alexandria 4 fighters moved from 96 Sea Zone to Alexandria Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 bombers placed in Russia 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans regular : -4.33 British regular : 2.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 2 fighters moved from Iraq to Egypt 5 aaGuns, 7 artilleries and 34 infantry moved from Eastern Persia to Persia 1 submarine moved from 109 Sea Zone to 125 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Anhwe to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Kansu to Szechwan 1 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi 3 fighters and 3 tactical_bombers moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kwangsi 1 fighter moved from Anhwe to Kiangsi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 1/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 36 Sea Zone to Kweichow 3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow 3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 4 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Dzavhan to Suiyuyan 1 mech_infantry moved from Ulaanbaatar to Chahar 1 submarine moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone 1 infantry moved from Amur to Korea 1 fighter moved from 17 Sea Zone to Japan 1 mech_infantry moved from Turkmenistan to Caucasus Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.17 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 21 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan 1 tactical_bomber moved from 21 Sea Zone to Hunan 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangsi 1 submarine moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone Combat - Americans Battle in Marianas Battle in Kwangsi Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win, taking Marianas from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 34 Sea Zone Americans attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hunan Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 3 : 2/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Paulau Island Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 carrier, 3 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone 5 carriers, 3 cruisers, 5 destroyers and 6 submarines moved from 21 Sea Zone to 33 Sea Zone 5 bombers moved from Eastern United States to Suriname 9 bombers moved from Iraq to Egypt 4 bombers moved from French Equatorial Africa to Egypt 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 103 Sea Zone to 88 Sea Zone 1 submarine moved from 90 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 carriers and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Western United States: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3,17 Japanese regular : -1,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 21 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan 1 tactical_bomber moved from 21 Sea Zone to Hunan 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangsi 1 submarine moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone Combat - Americans Battle in Marianas Battle in Kwangsi Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win, taking Marianas from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 34 Sea Zone Americans attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hunan Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 3 : 2/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Paulau Island Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 carrier, 3 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone 5 carriers, 3 cruisers, 5 destroyers and 6 submarines moved from 21 Sea Zone to 33 Sea Zone 5 bombers moved from Eastern United States to Suriname 9 bombers moved from Iraq to Egypt 4 bombers moved from French Equatorial Africa to Egypt 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 103 Sea Zone to 88 Sea Zone 1 submarine moved from 90 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 carriers and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Western United States: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 34 PUs; British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 19 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone UK_Pacific take 22 Sea Zone from Japanese 3 mech_infantrys moved from French Equatorial Africa to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Tanganyika Territory to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Iraq to Egypt 2 fighters moved from 21 Sea Zone to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 75 Sea Zone to 76 Sea Zone Combat - British Battle in Kiangsi British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kiangsi to Yunnan 2 infantry moved from India to West India 4 armour and 4 mech_infantrys moved from Yunnan to India 9 artilleries moved from Iraq to Trans-Jordan Place Units - British 2 armour and 1 fighter placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 7 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 7 mech_infantrysCombat Hit Differential Summary :
Americans regular : -3,17 Japanese regular : -0,50 British regular : 0,83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 6 infantry moved from Northern Italy to 95 Sea Zone 1 cruiser, 6 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone 6 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Alexandria to 95 Sea Zone 2 aaGuns, 3 artilleries and 3 infantry moved from Caucasus to Northwest Persia 2 artilleries and 4 infantry moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 1 bomber moved from Alexandria to Southern Italy Place Units - Italians 3 armour placed in Rostov 2 mech_infantrys placed in Ukraine 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 9 PUs; Combat Move - ANZAC 1 unit repaired. 2 fighters moved from Eastern Persia to Egypt 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 2 bombers moved from Queensland to India 2 fighters moved from Shan State to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 9 PUs; Combat Move - ANZAC 1 unit repaired. 2 fighters moved from Eastern Persia to Egypt 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 2 bombers moved from Queensland to India 2 fighters moved from Shan State to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Northwest Persia to Iraq 3 armour moved from Northwest Persia to Iraq 6 tactical_bombers moved from Northwest Persia to Iraq 8 bombers moved from Northwest Persia to Iraq 2 bombers moved from Russia to Iraq 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone -
@Giallo scramble in SZ 109?
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Northwest Persia to Iraq 3 armour moved from Northwest Persia to Iraq 6 tactical_bombers moved from Northwest Persia to Iraq 8 bombers moved from Northwest Persia to Iraq 2 bombers moved from Russia to Iraq 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 1 fighter in 109 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Germans attack with 3 armour, 10 bombers, 7 mech_infantrys and 6 tactical_bombers British defend with 1 factory_minor and 16 infantry Germans roll dice for 3 armour, 10 bombers, 7 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 11/26 hits, 12.83 expected hits British roll dice for 16 infantry in Iraq, round 2 : 6/16 hits, 5.33 expected hits 6 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Iraq 10 bombers owned by the Germans and 6 tactical_bombers owned by the Germans retreated 3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Northwest Persia British win with 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 6 mech_infantrys Casualties for British: 11 infantry Non Combat Move - Germans 8 bombers moved from Iraq to Western Germany 2 bombers moved from Iraq to Northwest Persia 3 artilleries moved from Kazakhstan to Turkmenistan 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Russia to Western Germany 3 artilleries moved from Northern Italy to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Gibraltar 3 artilleries moved from 92 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Holland Belgium 3 bombers moved from 109 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 6 tactical_bombers moved from Iraq to Alexandria 1 fighter moved from Caucasus to Alexandria 1 aaGun, 2 armour, 12 artilleries and 25 infantry moved from Caucasus to Northwest Persia Place Units - Germans 3 mech_infantrys placed in Volgograd 1 bomber and 1 fighter placed in Western Germany 1 transport placed in 113 Sea Zone 3 submarines placed in 93 Sea Zone 3 submarines placed in 105 Sea Zone 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 5 aaGuns, 7 artilleries and 34 infantry moved from Persia to Iraq Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kiangsu to Kwangtung Japanese take Kwangtung from UK_Pacific 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from Kweichow to Hunan 1 bomber and 4 tactical_bombers moved from Kweichow to Kwangsi 1 infantry moved from Anhwe to Hunan 4 fighters moved from Kweichow to Kwangsi 3 fighters moved from Kweichow to Hunan Combat - Japanese Battle in Kwangsi Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 2/11 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 fighters and 3 tactical_bombers moved from Hunan to Kweichow 1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow 1 mech_infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow 2 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Jehol 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 submarines moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Japan to Kweichow 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Sikang to Turkmenistan 1 mech_infantry moved from Kweichow to Sikang 1 fighter moved from Japan to Kweichow Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,2,4,5,3,4 Japanese collect 37 PUs (10 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -5.83 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to Shantung 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Shantung Combat - Americans Battle in Kiangsu Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3,17 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Shantung Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Shantung Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 4 carriers moved from 33 Sea Zone to 19 Sea Zone 1 battleship and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 4 submarines moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone 2 destroyers and 3 submarines moved from 88 Sea Zone to 101 Sea Zone 5 bombers moved from Suriname to Eastern United States 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States 4 fighters moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in 101 Sea Zone 3 destroyers, 2 fighters and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 0,50





