Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
But that’s also a crazy defence by the nazis.
@trulpen no help from General winter … :(
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Eastern Sinkiang
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 tactical_bomber moved from 35 Sea Zone to Iwo Jima
1 infantry moved from Korea to Northern Manchuria
1 bomber moved from Anhwe to Northern Manchuria
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Anhwe to Eastern Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kansu to Northern Sinkiang
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Davao to 21 Sea Zone
1 tactical_bomber moved from Davao to Guam
1 fighter moved from 35 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from Davao to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
3 carriers moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Combat Hit Differential Summary :
Scramble z47/48?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Eastern Sinkiang
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 tactical_bomber moved from 35 Sea Zone to Iwo Jima
1 infantry moved from Korea to Northern Manchuria
1 bomber moved from Anhwe to Northern Manchuria
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Anhwe to Eastern Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kansu to Northern Sinkiang
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Davao to 21 Sea Zone
1 tactical_bomber moved from Davao to Guam
1 fighter moved from 35 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from Davao to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
3 carriers moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Battle in Southern Manchuria
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 48 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win, taking Southern Manchuria from Chinese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 3 carriers and 2 cruisers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers and 2 cruisers in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 3 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 64 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Eastern Sinkiang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northern Manchuria
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Sinkiang
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 5/12 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kansu to Northern Sinkiang
1 bomber moved from Eastern Sinkiang to Kiangsi
1 bomber moved from Northern Manchuria to Japan
1 artillery and 1 infantry moved from Yunnan to Shan State
5 artilleries and 10 infantry moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
6 infantry moved from Anhwe to Shantung
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Honan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
3 fighters and 2 tactical_bombers moved from 48 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 47 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
2 artilleries and 1 infantry placed in Shantung
3 artilleries and 4 infantry placed in Japan
Japanese undo move 5.
3 artilleries placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 1,00
Japanese regular : 4,83
ANZAC regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 48 Sea Zone
12 fighters and 1 tactical_bomber moved from 50 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in 48 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 48 Sea Zone, round 2 : 7/13 hits, 6,67 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from 55 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
12 fighters and 1 tactical_bomber moved from 48 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 artillery moved from 91 Sea Zone to West Indies
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 106 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
4 fighters placed in Eastern United States
3 destroyers placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Eastern Sinkiang
3 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : -1,00
I was interrupted
English shift comes as soon as I can
No worries, I can’t play right now anyway, but only in a couple of hours.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 48 Sea Zone
12 fighters and 1 tactical_bomber moved from 50 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in 48 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 48 Sea Zone, round 2 : 7/13 hits, 6,67 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from 55 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
12 fighters and 1 tactical_bomber moved from 48 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 artillery moved from 91 Sea Zone to West Indies
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 106 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
4 fighters placed in Eastern United States
3 destroyers placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Eastern Sinkiang
3 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 30 PUs;
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
6 armour, 2 artilleries and 1 mech_infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 6 armour, 2 artilleries and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 3/9 hits, 4,00 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from 74 Sea Zone to Southern Persia
1 artillery and 1 infantry moved from Eastern India to Burma
1 infantry moved from French Madagascar to 74 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 106 Sea Zone
2 transports moved from 105 Sea Zone to 109 Sea Zone
Place Units - British
1 destroyer placed in 113 Sea Zone
6 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,00
Italians regular : -0,33
Japanese regular : -1,33
British regular : -1,00
assumed no scramble from Truk and Cairo
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Algeria to Morocco
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Libya to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Morocco
Italians attack with 8 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Italians roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 8 infantry in Morocco, round 2 : 0/8 hits, 1,33 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Italians roll dice for 6 infantry in Morocco, round 3 : 0/6 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 6 infantry in Morocco, round 4 : 1/6 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 5 infantry in Morocco, round 5 : 0/5 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Morocco, round 5 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Italians roll dice for 3 infantry in Morocco, round 6 : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 infantry in Morocco, round 6 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 infantry in Morocco, round 7 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 infantry in Morocco, round 7 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Morocco, round 8 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 infantry in Morocco, round 8 : 0/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -5,00
I have 2 inf left in Morocco, but can’t retreat. Had 2 inf that didn’t attack by amphi, but the silly 3A has taken those as first casualties. I’ll have to retreat by restarting the game and adjusting battles by edit.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Morocco: 1 aaGun
EDIT: Removing units owned by Italians from Tunisia: 2 infantry
EDIT: Removing units owned by Italians from Libya: 2 infantry
EDIT: Removing units owned by Italians from Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Egypt to Gibraltar
4 infantry moved from Trans-Jordan to Egypt
4 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 armour moved from Rostov to Southern Caucasus
1 artillery and 1 infantry moved from Kursk to Rostov
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Gibraltar
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 50 Sea Zone to 31 Sea Zone
2 aaGuns, 1 armour, 6 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 114 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Scotland to 113 Sea Zone
3 fighters moved from 114 Sea Zone to 113 Sea Zone
4 fighters moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
11 artilleries and 18 infantry moved from Kursk to Tula
3 armour and 3 mech_infantrys moved from Stalingrad to Tula
1 infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 infantry moved from Kazakhstan to Western Sinkiang
Germans take Western Sinkiang from Chinese
1 fighter moved from 93 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Tula
Germans attack with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys in Tula, round 2 : 12/35 hits, 11,00 expected hits
Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
2 carriers moved from 115 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from 113 Sea Zone to Scotland
2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to 93 Sea Zone
4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from Western Germany to 115 Sea Zone
8 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from 114 Sea Zone to Scotland
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
1 aaGun, 7 artilleries and 13 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Leningrad to Vologda
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Stalingrad to Tambov
3 fighters moved from Iraq to Egypt
1 bomber moved from Egypt to Western Germany
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
2 armour and 2 mech_infantrys moved from Rostov to Tambov
2 infantry moved from Stalingrad to Tambov
1 aaGun moved from Kursk to Tula
3 armour and 3 mech_infantrys moved from Kursk to Tambov
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus
Place Units - Germans
3 artilleries and 2 infantry placed in Western Germany
3 artilleries placed in Scotland
1 marine placed in Western Germany
3 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,00
British regular : 0,67
Will put some pansar to support the italian tanks in S Caucasus.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 114 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Scotland to 113 Sea Zone
3 fighters moved from 114 Sea Zone to 113 Sea Zone
4 fighters moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
11 artilleries and 18 infantry moved from Kursk to Tula
3 armour and 3 mech_infantrys moved from Stalingrad to Tula
1 infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 infantry moved from Kazakhstan to Western Sinkiang
Germans take Western Sinkiang from Chinese
1 fighter moved from 93 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Tula
Germans attack with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys in Tula, round 2 : 12/35 hits, 11,00 expected hits
Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 3 armour, 11 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
2 carriers moved from 115 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from 113 Sea Zone to Scotland
2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to 93 Sea Zone
4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from Western Germany to 115 Sea Zone
8 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from 114 Sea Zone to Scotland
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
1 aaGun, 7 artilleries and 13 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Leningrad to Vologda
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Stalingrad to Tambov
3 fighters moved from Iraq to Egypt
1 bomber moved from Egypt to Western Germany
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
2 armour and 2 mech_infantrys moved from Rostov to Tambov
2 infantry moved from Stalingrad to Tambov
1 aaGun moved from Kursk to Tula
3 armour and 3 mech_infantrys moved from Kursk to Tambov
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus
Place Units - Germans
3 artilleries and 2 infantry placed in Western Germany
3 artilleries placed in Scotland
1 marine placed in Western Germany
3 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Southern Caucasus: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,00
British regular : 0,67
2 mech, 2 tank to S Caucasus then.