Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter, 11 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yaroslavl to Gorky
Germans take Gorky from Russians
1 infantry moved from Saratov to Samara
Germans take Samara from Russians
1 infantry moved from Tula to Penza
Germans take Penza from Russians
2 artilleries and 4 infantry moved from Northern Caucasus to Kazakhstan
3 infantry moved from Tambov to Stalingrad
3 armour and 3 mech_infantrys moved from Tambov to Stalingrad
1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
Germans take Northwest Persia from Russians
1 bomber moved from Southern Caucasus to Southern Persia
2 fighters moved from Egypt to Southern Persia
1 fighter moved from Egypt to Southern Persia
1 bomber moved from Southern Caucasus to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from 114 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from France to United Kingdom
Combat - Germans
Air Battle in Southern Persia
Combat Hit Differential Summary :
I’ll assume no intercepts (London, Moscow, Persia).
Air-battles are easy to roll afterwards.
no intercept
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter, 11 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yaroslavl to Gorky
Germans take Gorky from Russians
1 infantry moved from Saratov to Samara
Germans take Samara from Russians
1 infantry moved from Tula to Penza
Germans take Penza from Russians
2 artilleries and 4 infantry moved from Northern Caucasus to Kazakhstan
3 infantry moved from Tambov to Stalingrad
3 armour and 3 mech_infantrys moved from Tambov to Stalingrad
1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
Germans take Northwest Persia from Russians
1 bomber moved from Southern Caucasus to Southern Persia
2 fighters moved from Egypt to Southern Persia
1 fighter moved from Egypt to Southern Persia
1 bomber moved from Southern Caucasus to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from 114 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from France to United Kingdom
Combat - Germans
Air Battle in Southern Persia
Germans attacks with 4 units heading to Southern Persia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 11 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Persia
British roll AA dice in Southern Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Persia causes 6 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 5, harbour = 6
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 5 damage total.
Battle in Kazakhstan
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Stalingrad, round 2 : 3/9 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
1 infantry moved from Tambov to Saratov
1 infantry moved from Bryansk to Tula
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 aaGun, 8 artilleries and 9 infantry moved from Bryansk to Kursk
3 artilleries and 9 infantry moved from Tambov to Kursk
1 aaGun moved from Tambov to Stalingrad
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Novgorod to Vologda
1 aaGun, 7 artilleries and 13 infantry moved from Smolensk to Southern Belarus
3 armour and 3 mech_infantrys moved from Smolensk to Kursk
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Northern Belarus
4 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 7 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 7 infantry moved from 114 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to 114 Sea Zone
3 fighters moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to 115 Sea Zone
3 fighters moved from Southern Persia to Iraq
1 bomber moved from Southern Persia to Egypt
2 fighters and 1 tactical_bomber moved from Russia to Leningrad
1 fighter moved from Egypt to 94 Sea Zone
2 infantry moved from France to Western Germany
Place Units - Germans
1 carrier and 1 submarine placed in 115 Sea Zone
2 infantry and 1 tactical_bomber placed in France
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
2 artilleries and 1 infantry placed in Scotland
2 infantry placed in Leningrad
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : 0,33
Russians regular : 0,00
Germans regular : 0,33
Russians AA : 0,67
I swear I lose bombers like 5/6 instead of 1/6. Don’t think I’ll ever buy one again.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x airfield; Remaining resources: 26 PUs;
Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Gorky
1 fighter moved from Russia to Yaroslavl
1 tactical_bomber moved from Russia to Tula
1 tactical_bomber moved from Russia to Bryansk
12 artilleries and 40 infantry moved from Russia to Samara
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Southern Manchuria to Northern Manchuria
Combat - Russians
Battle in Tula
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tula, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 12 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 12 artilleries and 40 infantry in Samara, round 2 : 14/52 hits, 12,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 12 artilleries and 39 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 15 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Siberia to Amur
3 infantry moved from Siberia to Amur
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
35 infantry moved from Russia to Samara
1 fighter moved from Gorky to Russia
1 fighter moved from Yaroslavl to Russia
1 tactical_bomber moved from Tula to Russia
1 tactical_bomber moved from Bryansk to Russia
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Place Units - Russians
3 artilleries and 1 fighter placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Italians regular : -0,33
Germans regular : 2,00
Russians regular : -0,33
But that’s also a crazy defence by the nazis.
@trulpen no help from General winter … :(
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Eastern Sinkiang
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 tactical_bomber moved from 35 Sea Zone to Iwo Jima
1 infantry moved from Korea to Northern Manchuria
1 bomber moved from Anhwe to Northern Manchuria
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Anhwe to Eastern Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kansu to Northern Sinkiang
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Davao to 21 Sea Zone
1 tactical_bomber moved from Davao to Guam
1 fighter moved from 35 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from Davao to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
3 carriers moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Combat Hit Differential Summary :
Scramble z47/48?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Eastern Sinkiang
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 tactical_bomber moved from 35 Sea Zone to Iwo Jima
1 infantry moved from Korea to Northern Manchuria
1 bomber moved from Anhwe to Northern Manchuria
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Anhwe to Eastern Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kansu to Northern Sinkiang
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Davao to 21 Sea Zone
1 tactical_bomber moved from Davao to Guam
1 fighter moved from 35 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from Davao to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
3 carriers moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Battle in Southern Manchuria
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 48 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win, taking Southern Manchuria from Chinese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 3 carriers and 2 cruisers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers and 2 cruisers in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 3 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 64 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Eastern Sinkiang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northern Manchuria
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Sinkiang
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 5/12 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kansu to Northern Sinkiang
1 bomber moved from Eastern Sinkiang to Kiangsi
1 bomber moved from Northern Manchuria to Japan
1 artillery and 1 infantry moved from Yunnan to Shan State
5 artilleries and 10 infantry moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
6 infantry moved from Anhwe to Shantung
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Honan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
3 fighters and 2 tactical_bombers moved from 48 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 47 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
2 artilleries and 1 infantry placed in Shantung
3 artilleries and 4 infantry placed in Japan
Japanese undo move 5.
3 artilleries placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 1,00
Japanese regular : 4,83
ANZAC regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 48 Sea Zone
12 fighters and 1 tactical_bomber moved from 50 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in 48 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 48 Sea Zone, round 2 : 7/13 hits, 6,67 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from 55 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
12 fighters and 1 tactical_bomber moved from 48 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 artillery moved from 91 Sea Zone to West Indies
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 106 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
4 fighters placed in Eastern United States
3 destroyers placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Eastern Sinkiang
3 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : -1,00
I was interrupted
English shift comes as soon as I can
No worries, I can’t play right now anyway, but only in a couple of hours.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 50 Sea Zone to 48 Sea Zone
12 fighters and 1 tactical_bomber moved from 50 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in 48 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 48 Sea Zone, round 2 : 7/13 hits, 6,67 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from 55 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
12 fighters and 1 tactical_bomber moved from 48 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 artillery moved from 91 Sea Zone to West Indies
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 106 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
4 fighters placed in Eastern United States
3 destroyers placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Inner Mongolia
1 artillery moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Western Sinkiang to Eastern Sinkiang
3 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Eastern Sinkiang
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 30 PUs;
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
6 armour, 2 artilleries and 1 mech_infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 6 armour, 2 artilleries and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 3/9 hits, 4,00 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from 74 Sea Zone to Southern Persia
1 artillery and 1 infantry moved from Eastern India to Burma
1 infantry moved from French Madagascar to 74 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 106 Sea Zone
2 transports moved from 105 Sea Zone to 109 Sea Zone
Place Units - British
1 destroyer placed in 113 Sea Zone
6 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,00
Italians regular : -0,33
Japanese regular : -1,33
British regular : -1,00
assumed no scramble from Truk and Cairo
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Algeria to Morocco
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
2 infantry moved from Libya to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Morocco
Italians attack with 8 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
Italians roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 8 infantry in Morocco, round 2 : 0/8 hits, 1,33 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Italians roll dice for 6 infantry in Morocco, round 3 : 0/6 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 6 infantry in Morocco, round 4 : 1/6 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 5 infantry in Morocco, round 5 : 0/5 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Morocco, round 5 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Italians roll dice for 3 infantry in Morocco, round 6 : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 infantry in Morocco, round 6 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 infantry in Morocco, round 7 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 infantry in Morocco, round 7 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Morocco, round 8 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 infantry in Morocco, round 8 : 0/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -5,00