TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
15 armour, 5 artilleries, 18 infantry, 1 marine and 1 mech_infantry moved from Burma to Eastern India
3 bombers moved from Davao to Eastern India
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
Combat - Japanese
UK_Pacific scrambles 2 units out of 40 Sea Zone to defend against the attack in Eastern India
Battle in Gilbert Islands
Battle in Midway
Battle in Marshall Islands
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 24 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Marshall Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern India
Japanese attack with 15 armour, 5 artilleries, 3 bombers, 18 infantry, 1 marine and 1 mech_infantry
British defend with 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 6 fighters, 20 infantry and 2 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 15 armour, 5 artilleries, 3 bombers, 18 infantry, 1 marine and 1 mech_infantry in Eastern India, round 2 : 16/43 hits, 15.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 6 fighters, 20 infantry and 2 tactical_bombers in Eastern India, round 2 : 15/34 hits, 13.67 expected hits
14 infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British and 12 infantry owned by the British lost in Eastern India
Japanese roll dice for 15 armour, 5 artilleries, 3 bombers, 4 infantry and 1 mech_infantry in Eastern India, round 3 : 15/28 hits, 12.33 expected hits
UK_Pacific roll dice for 1 armour, 4 artilleries, 6 fighters, 8 infantry and 2 tactical_bombers in Eastern India, round 3 : 10/21 hits, 9.50 expected hits
4 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 tactical_bombers owned by the British, 4 artilleries owned by the British, 8 infantry owned by the British and 1 armour owned by the British lost in Eastern India
Japanese roll dice for 15 armour and 3 bombers in Eastern India, round 4 : 12/18 hits, 9.00 expected hits
UK_Pacific roll dice for 6 fighters in Eastern India, round 4 : 5/6 hits, 4.00 expected hits
3 bombers owned by the Japanese, 2 armour owned by the Japanese and 6 fighters owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 13 armour remaining. Battle score for attacker is 57
Casualties for Japanese: 2 armour, 5 artilleries, 3 bombers, 18 infantry, 1 marine and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 6 fighters, 20 infantry and 2 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kiangsi to Kwangsi
1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from 64 Sea Zone to New South Wales
6 artilleries and 5 infantry moved from Queensland to New South Wales
7 fighters and 2 tactical_bombers moved from Caroline Islands to New South Wales
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to New South Wales
1 destroyer moved from 35 Sea Zone to 64 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers and 6 submarines moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 fighters moved from Japan to Wake Island
3 fighters moved from Japan to French Indo China
Place Units - Japanese
3 fighters placed in New South Wales
3 infantry placed in Queensland
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 carrier and 2 submarines placed in 7 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,4,6,6,3,3,1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,5
Japanese collect 74 PUs (4 lost to blockades); end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 111 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 6.17
British AA : -0.50
UK_Pacific regular : 2.83
Savegame