@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
3 fighters moved from Leningrad to Baltic States
1 tactical_bomber moved from Northern Belarus to Baltic States
3 infantry moved from Rostov to Ukraine
4 artilleries and 20 infantry moved from Kursk to Ukraine
6 artilleries and 5 infantry moved from Northern Belarus to Baltic States
1 infantry moved from Leningrad to Baltic States
2 armour and 2 mech_infantrys moved from Northern Belarus to Leningrad
2 armour and 2 mech_infantrys moved from Leningrad to Baltic States
2 artilleries and 2 infantry moved from Leningrad to Baltic States
Combat - Russians
Battle in Ukraine
Russians attack with 4 artilleries and 23 infantry
Italians defend with 1 infantry
Russians roll dice for 4 artilleries and 23 infantry in Ukraine, round 2 : 3/27 hits, 5,83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 4 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 8 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 12 infantry
Russians roll dice for 2 armour, 8 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/24 hits, 9,17 expected hits
Germans roll dice for 12 infantry in Baltic States, round 2 : 8/12 hits, 4,00 expected hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Leningrad
Germans win with 6 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 8 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
2 aaGuns moved from Kursk to Ukraine
1 infantry moved from Smolensk to Northern Belarus
8 infantry moved from Russia to Smolensk
2 artilleries and 1 infantry moved from Stalingrad to Rostov
3 infantry moved from Urals to Samara
1 infantry moved from Timguska to Urals
Place Units - Russians
1 fighter placed in Russia
3 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Stalingrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 infantry
EDIT: Adding units owned by Russians to Leningrad: 1 fighter
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 4,00
Russians regular : -6,00
Not to worry. You’ll get another shot soon. Instead of +15 it was -6 with 3 less hits in the attack and 4 more hits in the defence than expected. Sick.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Queensland to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Solomon Islands
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from Malaya to 55 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
2 transports moved from 55 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 55 Sea Zone
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 infantry moved from Jehol to Anhwe
1 armour moved from Jehol to Inner Mongolia
1 artillery moved from Anhwe to Hopei
1 armour moved from Hunan to Tsinghai
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Jehol
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 armour and 2 infantry moved from 20 Sea Zone to Kiangsu
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 armour and 2 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Korea to Northern Manchuria
2 submarines moved from 7 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 transport moved from 55 Sea Zone to 132 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
2 bombers moved from Yunnan to Szechwan
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hopei
2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in Malaya
2 armour and 1 infantry placed in French Indo China
2 submarines placed in 6 Sea Zone
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 104 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Suriname to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Suriname to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Morocco
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Germany to Leningrad
6 submarines moved from 104 Sea Zone to 93 Sea Zone
5 submarines moved from 104 Sea Zone to 29 Sea Zone
2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to Central United States
EDIT: 1 fighter moved from 93 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Western United States to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 104 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Suriname to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Suriname to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Morocco
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Germany to Leningrad
6 submarines moved from 104 Sea Zone to 93 Sea Zone
5 submarines moved from 104 Sea Zone to 29 Sea Zone
2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to Central United States
EDIT: 1 fighter moved from 93 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Western United States to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Crete
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
1 fighter and 2 infantry moved from Eastern India to Burma
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Crete
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French West Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French West Africa
British win, taking French West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Eastern India
1 artillery moved from Northeast Persia to Southern Persia
1 tactical_bomber moved from Southern Persia to Egypt
1 fighter moved from Crete to Egypt
2 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer and 1 submarine moved from 73 Sea Zone to 79 Sea Zone
1 marine moved from Italian Somaliland to 78 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 78 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Egypt
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Germany to Leningrad
1 fighter and 1 tactical_bomber moved from Crete to 100 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 29 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer placed in 100 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : 0,33
Germans AA : -0,33
British regular : 0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Eastern Poland to Russia
1 fighter moved from Southern Italy to Crete
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 101 Sea Zone to Crete
1 armour moved from Eastern Poland to Southern Belarus
1 battleship moved from 97 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Crete, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Crete, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Crete, round 3 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Belarus
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Southern Belarus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians win, taking Southern Belarus from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Crete to 101 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Russia to Eastern Poland
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
Russians regular : -0.33
British regular : -0.67
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,3
ANZAC collect 5 PUs (3 lost to blockades); end with 6 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Eire to Scotland
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Romania to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
5 armour moved from Eastern Poland to Smolensk
4 armour moved from Eastern Poland to Smolensk
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Smolensk
Germans attack with 9 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 9 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 6/13 hits, 6.33 expected hits
Russians roll dice for 8 infantry in Smolensk, round 2 : 1/8 hits, 2.67 expected hits
6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
9 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Southern Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Southern Belarus
2 aaGuns, 4 armour, 2 artilleries and 9 infantry moved from Eastern Poland to Southern Belarus
2 armour and 10 infantry moved from Poland to Eastern Poland
5 infantry moved from Baltic States to Eastern Poland
2 armour moved from Eastern Poland to Southern Belarus
2 artilleries and 8 infantry moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 97 Sea Zone to 101 Sea Zone
1 artillery and 7 infantry moved from Finland to Karelia
4 armour moved from Western Germany to Poland
1 infantry moved from Bulgaria to Greece
1 bomber moved from Russia to Southern Belarus
1 bomber moved from Southern Belarus to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -0.33
Russians AA : 0.67
So unfair!
G hits 8/12 on defence in the Baltic.
R hits 1/8 by Moscow.
But have to be thankful that N Belarus wasn’t a complete disaster in the previous turn.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 37 PUs;
Russians buy 1 aaGun and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Baltic States
1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
2 fighters moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vyborg to Leningrad
1 fighter moved from Baltic States to Leningrad
2 fighters moved from Baltic States to Russia
3 infantry moved from Samara to Russia
2 artilleries and 1 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
2 artilleries and 1 infantry moved from Rostov to Kursk
1 aaGun moved from Ukraine to Kursk
3 artilleries moved from Ukraine to Kursk
18 infantry moved from Ukraine to Kursk
1 artillery moved from Ukraine to Kursk
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Russia
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Amur to Siberia
1 infantry moved from Buryatia to Amur
Place Units - Russians
1 aaGun and 7 infantry placed in Russia
3 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 42 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 armour moved from Eastern Sinkiang to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 armour moved from Northern Sinkiang to Western Sinkiang
5 artilleries, 6 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour moved from Tsinghai to Western Sinkiang
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Western Sinkiang
1 infantry moved from Northern Australia to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New Zealand
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
Combat - Japanese
Battle in New Zealand
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Zealand, round 2 : 1/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Western Sinkiang, round 2 : 9/19 hits, 7.67 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Western Sinkiang, round 2 : 6/16 hits, 5.67 expected hits
6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Western Sinkiang
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Sinkiang, round 3 : 5/13 hits, 5.83 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Western Sinkiang, round 3 : 2/7 hits, 2.67 expected hits
2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Western Sinkiang
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Sinkiang, round 4 : 5/11 hits, 5.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Western Sinkiang, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 artilleries and 6 infantry
Casualties for Chinese: 1 fighter and 15 infantry
1 armour moved from Inner Mongolia to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Szechwan
1 infantry moved from Hopei to Tsinghai
1 fighter and 2 tactical_bombers moved from Western Sinkiang to Eastern Sinkiang
2 bombers moved from Western Sinkiang to Szechwan
2 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery and 2 infantry moved from Malaya to 132 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 132 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from New Zealand to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 armour moved from Kiangsu to Hunan
1 armour moved from Jehol to Hopei
1 aaGun, 1 armour and 1 infantry moved from Korea to Northern Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kyushu to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Japan to Kyushu
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 transport moved from 55 Sea Zone to 38 Sea Zone
1 battleship moved from 55 Sea Zone to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
1 armour moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 5 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 armour moved from Eastern Sinkiang to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 armour moved from Northern Sinkiang to Western Sinkiang
5 artilleries, 6 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour moved from Tsinghai to Western Sinkiang
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Western Sinkiang
1 infantry moved from Northern Australia to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New Zealand
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
Combat - Japanese
Battle in New Zealand
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Zealand, round 2 : 1/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Western Sinkiang, round 2 : 9/19 hits, 7.67 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Western Sinkiang, round 2 : 6/16 hits, 5.67 expected hits
6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Western Sinkiang
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Sinkiang, round 3 : 5/13 hits, 5.83 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Western Sinkiang, round 3 : 2/7 hits, 2.67 expected hits
2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Western Sinkiang
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Sinkiang, round 4 : 5/11 hits, 5.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Western Sinkiang, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 artilleries and 6 infantry
Casualties for Chinese: 1 fighter and 15 infantry
1 armour moved from Inner Mongolia to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Szechwan
1 infantry moved from Hopei to Tsinghai
1 fighter and 2 tactical_bombers moved from Western Sinkiang to Eastern Sinkiang
2 bombers moved from Western Sinkiang to Szechwan
2 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery and 2 infantry moved from Malaya to 132 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 132 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from New Zealand to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 armour moved from Kiangsu to Hunan
1 armour moved from Jehol to Hopei
1 aaGun, 1 armour and 1 infantry moved from Korea to Northern Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kyushu to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Japan to Kyushu
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 transport moved from 55 Sea Zone to 38 Sea Zone
1 battleship moved from 55 Sea Zone to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
1 armour moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 5 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 infantry
EDIT: Adding units owned by Japanese to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
ANZAC regular : -0.33
Please use latest map with INF moved from Queensland to S.Australia
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 harbour, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from New South Wales to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
2 submarines moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Battle in 65 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 65 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Combat Hit Differential Summary :
I’ll assume no scramble to z50.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 harbour, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from New South Wales to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
2 submarines moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Battle in 65 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 65 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 50 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 50 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone
1 fighter moved from 65 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 31 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
7 submarines moved from 29 Sea Zone to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from Suriname to 90 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 artillery moved from Central United States to Western United States
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 27 Sea Zone to 31 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 3 submarines and 2 transports placed in 11 Sea Zone
2 infantry placed in Western United States
1 harbour placed in Morocco
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1,50
Japanese regular : 1,33
Ok with no scramble to z50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 harbour, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from New South Wales to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
2 submarines moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
1 bomber moved from Leningrad to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 65 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 65 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Combat Hit Differential Summary :
Germans AA : -0,17
Missed to move the sb.