TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
There is an easy way around my Iraq stack, you know?
Do it!
lmao… what’s the hurry?! are we not having a grand ol’ time?
well, first game Iceland has seen a major battle… LOL
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
well, first game Iceland has seen a major battle… LOL
LOL they wanted some KILL action!
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
well, first game Iceland has seen a major battle… LOL
Hitler is well-pleased with the italian performance over there, I mean for once they did their job lol
Max stack in Iraq makes it 50/50, just the odds you love!
Unless you suicide Italy, I guess
But that’s not your style
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Max stack in Iraq makes it 50/50, just the odds you love!
Unless you suicide Italy, I guess
But that’s not your style
I may just go for it, since I am losing :)
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
grinding on the battle calc here… move shortly
Beep bop boop beeep beep…
no THINK! just KILL!
yeah, but I was thinking of doing some crazy shit like popping a carrier out of Persia…LOL
Don’t do it!
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
yeah, but I was thinking of doing some crazy shit like popping a carrier out of Persia…LOL
Don’t do it!
that’s actually pretty funny
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from Persia to Iraq
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
Americans roll dice for 2 artilleries and 1 infantry in Guam, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from 21 Sea Zone to Marianas
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 marine moved from Iceland to 123 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 marine moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 109 Sea Zone to United Kingdom
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 infantry placed in Persia
1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
4 fighters and 4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Iceland to 125 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Burma to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Egypt
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
2 armour and 1 fighter placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.17
Germans regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 bomber and 3 infantry in Rostov, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 3 infantry in Rostov, round 4 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 5 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 bomber moved from Rostov to Southern Italy
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,6,6,3,6
Italians collect 13 PUs (8 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
Russians regular : -0.67
hey can you plz hold, I am thinking about reconsidering some things
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 bomber and 3 infantry in Rostov, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 3 infantry in Rostov, round 4 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 5 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 bomber moved from Rostov to Southern Italy
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to France
Place Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6,5,2,4,2
Italians collect 13 PUs (8 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
Russians regular : -0.67
plz go with this map instead. changed my mind about 110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from Egypt to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
OK, Germany, time to shine. Might spare the bomber so give me an OOL after first round.
That is IF you go in… LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Southern Italy to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 125 Sea Zone
3 infantry moved from Novgorod to Archangel
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
4 armour moved from Caucasus to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Caucasus to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Caucasus to Bryansk
1 armour moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 5 armour and 10 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 10 mech_infantrys in Volgograd, round 2 : 7/15 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber and 4 infantry in Archangel, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 armour and 32 mech_infantrys moved from Northwest Persia to Volgograd
5 mech_infantrys moved from Ukraine to Volgograd
15 mech_infantrys moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Archangel
2 aaGuns and 5 artilleries moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 bomber moved from Bryansk to Caucasus
2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 fighter moved from Southern Italy to 112 Sea Zone
3 infantry moved from Belarus to Archangel
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
2 submarines placed in 112 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,6,3,1,2,6
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 2.33
British regular : 0.67
Russia will never surrender!