Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
Have to change NCM and placement for UK-Pac.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 aaGuns, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to Western United States
Americans take Western United States from Japanese
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Central United States
12 fighters and 1 tactical_bomber moved from Central United States to Eastern United States
1 armour moved from Eastern United States to Central United States
Place Units - Americans
1 aaGun, 8 infantry and 1 mech_infantry placed in Central United States
Americans undo move 1.
2 aaGuns and 8 infantry placed in Central United States
1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 1,1,1,3,2,5,3,3,4,1,3,4,6,2,1,3,4,3,6,4,4,3,3,3,1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 3,1
Americans collect 39 PUs (11 lost to blockades); end with 39 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 49 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys moved from Yunnan to Hunan
10 artilleries and 2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Hunan
1 artillery and 3 infantry moved from Sumatra to 39 Sea Zone
1 transport moved from 83 Sea Zone to 98 Sea Zone
2 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 marine moved from 100 Sea Zone to Egypt
1 aaGun moved from Alexandria to Egypt
2 infantry moved from Egypt to Alexandria
1 fighter moved from Union of South Africa to Egypt
2 fighters moved from Egypt to Eastern Poland
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Eastern Poland
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
1 armour moved from Central United States to Alberta Saskatchewan Manitoba
EDIT: 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 carrier and 1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Malaya to Shan State
Place Units - British
1 destroyer placed in 100 Sea Zone
2 fighters placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 carrier and 1 destroyer placed in 38 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in 38 Sea Zone change ownership: 1 carrier and 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 0,33
Saw that 6 air and not 4 could reach z132, so put the fleet in a more defensive position.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Romania
6 fighters moved from 99 Sea Zone to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Southern Italy to Poland
Combat - Italians
Battle in Romania
Italians attack with 6 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 6 fighters and 1 infantry in Romania, round 2 : 1/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Poland
1 bomber owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Poland to Western Germany
6 fighters moved from Romania to 99 Sea Zone
1 infantry moved from Northern Italy to Austria
Place Units - Italians
1 transport placed in 99 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 transport
EDIT: Changing ownership of Malta from British to Italians
EDIT: Adding units owned by Italians to Malta: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.33
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 13
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Central United States
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 infantry
EDIT: Adding units owned by French to Scotland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
2 fighters, 1 infantry and 2 tactical_bombers moved from Slovakia Hungary to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Leningrad
1 artillery and 1 infantry moved from Vyborg to Leningrad
1 artillery and 1 infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Vyborg to Leningrad
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 5/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Leningrad, round 2 : 1/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 2 tactical_bombers moved from Poland to Slovakia Hungary
4 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 transport placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Northern Belarus to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery moved from Archangel to Karelia
1 artillery moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Archangel to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 infantry moved from Archangel to Karelia
1 infantry moved from Archangel to Leningrad
2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
2 infantry moved from Kansu to Inner Mongolia
1 armour and 1 mech_infantry moved from Eastern Sinkiang to Inner Mongolia
1 infantry moved from Amur to Korea
2 infantry moved from Northern Manchuria to Korea
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Karelia, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Karelia
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Inner Mongolia
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 2/4 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Inner Mongolia
Russians win, taking Inner Mongolia from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Leningrad
Russians attack with 2 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 7/15 hits, 5,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 infantry moved from Northern Manchuria to Amur
1 artillery moved from Siberia to Amur
1 aaGun moved from Siberia to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Baltic States to Leningrad
3 fighters and 3 tactical_bombers moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
1 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Russia to Northern Belarus
1 infantry moved from Eastern Sinkiang to Tsinghai
1 artillery moved from Northern Belarus to Eastern Poland
1 artillery moved from Northern Belarus to Eastern Poland
Place Units - Russians
1 fighter placed in Siberia
1 artillery and 1 infantry placed in Siberia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Siberia: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
Russians collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,67
Russians regular : 1,33
1d6<=2: 5; Hits: 0
1d6<=2: 3; Hits: 0
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Fourth round WUS
Japanese art [dice 1d6<=2]
US infantry [dice 1d6<=2]
Fifth round WUS
Japanese art [dice 1d6<=2]
US infantry [dice 1d6<=2]
1d6<=2: 4; Hits: 0
1d6<=2: 3; Hits: 0
1d6<=2: 3; Hits: 0
1d6<=2: 1; Hits: 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 11 Sea Zone to Western United States
4 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 13 infantry, 1 marine, 2 tactical_bombers and 9 transports moved from 11 Sea Zone to 27 Sea Zone
4 artilleries, 6 fighters, 13 infantry, 1 marine and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from Midway to Hawaiian Islands
1 cruiser and 1 marine moved from 16 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 artillery moved from Southern Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 7 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/9 hits, 4.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 6 fighters, 13 infantry, 2 marines and 5 tactical_bombers
British defend with 2 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 11 infantry, 2 marines and 1 mech_infantry; ANZAC defend with 1 artillery, 3 infantry and 1 marine
Americans roll AA dice in Hawaiian Islands : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 4 artilleries, 5 fighters, 13 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 2 : 11/29 hits, 10.67 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 16 infantry, 3 marines and 1 mech_infantry in Hawaiian Islands, round 2 : 9/25 hits, 8.67 expected hits
9 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 2 aaGuns owned by the Americans and 9 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 4 artilleries, 5 fighters, 4 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 3 : 7/20 hits, 9.17 expected hits
Americans roll dice for 1 armour, 4 artilleries, 5 infantry, 3 marines and 1 mech_infantry in Hawaiian Islands, round 3 : 3/14 hits, 5.00 expected hits
3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the British lost in Hawaiian Islands
Japanese roll dice for 4 artilleries, 5 fighters, 1 infantry, 2 marines and 5 tactical_bombers in Hawaiian Islands, round 4 : 12/17 hits, 8.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 marines and 1 mech_infantry in Hawaiian Islands, round 4 : 1/7 hits, 2.67 expected hits
1 artillery owned by the Japanese, 1 marine owned by the ANZAC, 1 artillery owned by the ANZAC, 1 armour owned by the Americans, 2 marines owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 5 fighters, 1 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 1 artillery, 1 fighter and 12 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 3 artilleries, 11 infantry, 2 marines and 1 mech_infantry
Casualties for ANZAC: 1 artillery, 3 infantry and 1 marine
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western United States
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western United States, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Western United States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western United States
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western United States, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Western United States
Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Western United States, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western United States
1 fighter owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Korea
Japanese attack with 3 artilleries and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries in Korea, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries in Korea, round 4 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter could not land in 11 Sea Zone and was removed
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
3 fighters and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kiangsu
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
1 armour and 1 mech_infantry placed in Kwangtung
1 destroyer placed in 21 Sea Zone
1 fighter and 2 infantry placed in Kiangsu
2 artilleries, 1 fighter and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 11 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.33
Japanese regular : -5.17
Americans AA : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Central United States to 11 Sea Zone
1 infantry moved from Southeast Mexico to Mexico
Americans take Mexico from Japanese
Combat - Americans
Battle in 11 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 11 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 artillery and 5 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Western United States
8 infantry moved from Central United States to Western United States
2 artilleries moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 armour moved from Central United States to Western United States
1 fighter moved from 11 Sea Zone to Western United States
2 fighters moved from Eastern United States to Western United States
2 artilleries moved from Central United States to Western United States
2 fighters moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United States
10 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
1 fighter and 1 tactical_bomber moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,2
Americans collect 49 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
10 artilleries and 14 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 11 artilleries and 16 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 11 artilleries and 16 infantry in Kiangsi, round 2 : 8/27 hits, 8,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
10 artilleries and 14 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 11 artilleries and 16 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 11 artilleries and 16 infantry in Kiangsi, round 2 : 8/27 hits, 8,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 12 fighters moved from Western United States to Iceland
EDIT: 2 infantry moved from Central United States to Western United States
1 fighter moved from Kwangsi to Tsinghai
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Central United States to 11 Sea Zone
1 infantry moved from Southeast Mexico to Mexico
Americans take Mexico from Japanese
Combat - Americans
Battle in 11 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 11 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 artillery and 5 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Western United States
8 infantry moved from Central United States to Western United States
2 artilleries moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 armour moved from Central United States to Western United States
1 fighter moved from 11 Sea Zone to Western United States
2 fighters moved from Eastern United States to Western United States
2 artilleries moved from Central United States to Western United States
2 fighters moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United States
10 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
1 fighter and 1 tactical_bomber moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,2
Americans collect 49 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
10 artilleries and 14 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 11 artilleries and 16 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 11 artilleries and 16 infantry in Kiangsi, round 2 : 8/27 hits, 8,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 12 fighters moved from Western United States to Iceland
EDIT: 2 infantry moved from Central United States to Western United States
1 fighter moved from Kwangsi to Tsinghai
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from 100 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from Japanese
2 infantry moved from Alexandria to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Malta
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Malta
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malta, round 2 : 0/6 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Malta, round 3 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
2 fighters moved from Eastern Poland to Leningrad
2 armour and 3 mech_infantrys moved from Hunan to Kiangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern United States to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 96 Sea Zone to 100 Sea Zone
1 fighter moved from Egypt to Eastern Poland
8 artilleries moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
Place Units - British
1 carrier and 1 transport placed in 112 Sea Zone
1 submarine placed in 100 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in Malaya
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,33
Japanese regular : -0,33
British regular : -1,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
6 fighters moved from 99 Sea Zone to Malta
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Malta
Italians attack with 6 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 6 fighters and 2 infantry in Malta, round 2 : 2/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 99 Sea Zone to 97 Sea Zone
6 fighters moved from Malta to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
1 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Austria: 1 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 0.67
I’m not at home, but think that you can play Franz for me. The aussie-fig can move to EUS and everything else just stays put.