Totally scramble. Tip the CV, not sure after that. And I want to see the whole dice rolls before deciding.
L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Algeria to Morocco 1 marine moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 94 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Malta 1 artillery, 2 fighters and 1 infantry moved from 94 Sea Zone to Morocco 3 fighters moved from Gibraltar to Morocco 1 bomber moved from Gibraltar to Morocco 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Italians attack with 1 artillery, 1 fighter, 1 infantry and 2 marines British defend with 1 airfield and 1 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 2 marines in Malta, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 fighter, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry Americans roll AA dice in Morocco : 0/6 hits, 1.00 expected hits Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 1 mech_infantry in Morocco, round 2 : 10/22 hits, 7.83 expected hits Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 5/15 hits, 5.67 expected hits 2 aaGuns owned by the Americans, 5 infantry owned by the Americans, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 mech_infantry in Morocco, round 3 : 8/17 hits, 6.83 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Morocco, round 3 : 2/7 hits, 3.00 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 5 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 50 Casualties for Italians: 7 infantry Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Casualties for French: 1 fighter Non Combat Move - Italians 2 fighters moved from Morocco to 96 Sea Zone 3 fighters moved from Morocco to Gibraltar 1 bomber moved from Morocco to Southern Italy 1 artillery and 1 infantry moved from Tunisia to Algeria 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia 2 armour moved from Romania to Yugoslavia 1 fighter moved from Malta to Algeria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 3.50 Americans AA : -1.00 British regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 27 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from 66 Sea Zone to Central America 1 marine moved from 66 Sea Zone to Central America Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Southern France to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 fighter moved from France to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 4 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 4 fighters moved from 97 Sea Zone to Southern Italy 2 tactical_bombers moved from Gibraltar to Southern Italy 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary 2 aaGuns, 2 artilleries and 15 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Southern Belarus to Eastern Poland 6 armour and 6 mech_infantrys moved from Southern Belarus to Slovakia Hungary 1 aaGun moved from France to Western Germany 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 armour and 4 mech_infantrys placed in Germany Germans undo move 1. 3 armour and 3 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany 1 armour, 1 fighter and 1 mech_infantry placed in Leningrad Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 11 artilleries and 34 infantry moved from Bessarabia to Romania 1 infantry moved from Gorky to Vologda 7 artilleries moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Archangel 40 infantry moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 9 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Bessarabia to Romania Combat - Russians
Combat Hit Differential Summary :
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Scramble to Arkangelsk?
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No thanks.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 11 artilleries and 34 infantry moved from Bessarabia to Romania 1 infantry moved from Gorky to Vologda 7 artilleries moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Archangel 40 infantry moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 9 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Novgorod to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 3 artilleries and 2 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Bessarabia to Romania 2 infantry moved from Rostov to Ukraine 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tula to Bryansk 8 artilleries moved from Russia to Yaroslavl 3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl 2 aaGuns and 15 infantry moved from Amur to Siberia Place Units - Russians 3 artilleries placed in Ukraine 2 infantry placed in Urals 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 2,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 11 artilleries and 34 infantry moved from Bessarabia to Romania 1 infantry moved from Gorky to Vologda 7 artilleries moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Archangel 40 infantry moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 9 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Novgorod to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 3 artilleries and 2 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Bessarabia to Romania 2 infantry moved from Rostov to Ukraine 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tula to Bryansk 8 artilleries moved from Russia to Yaroslavl 3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl 2 aaGuns and 15 infantry moved from Amur to Siberia Place Units - Russians 3 artilleries placed in Ukraine 2 infantry placed in Urals 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yaroslavl: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Gorky: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 2,00
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Last post, please. With the risk of can-opening Novgorod, the air is safer in Gorky.
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At the same time I’d rather want the air in Yaroslavl. Let me take another look.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 11 artilleries and 34 infantry moved from Bessarabia to Romania 1 infantry moved from Gorky to Vologda 7 artilleries moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Archangel 40 infantry moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 9 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Novgorod to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 3 artilleries and 2 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Bessarabia to Romania 2 infantry moved from Rostov to Ukraine 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tula to Bryansk 8 artilleries moved from Russia to Yaroslavl 3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl 2 aaGuns and 15 infantry moved from Amur to Siberia EDIT: 7 infantry moved from Vologda to Yaroslavl EDIT: 1 aaGun moved from Vologda to Yaroslavl EDIT: 2 infantry moved from Vologda to Yaroslavl EDIT: 1 infantry moved from Bessarabia to Western Ukraine Place Units - Russians 3 artilleries placed in Ukraine 2 infantry placed in Urals Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 1 infantry EDIT: Adding units owned by Russians to Sakha: 1 infantry EDIT: Turning off Edit Mode 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 2,00
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This is better. Supposing it’s ok that not the full army attacked. Was pretty unnecessary.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 2 marines moved from Caroline Islands to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Malaya to Shan State 2 fighters moved from 132 Sea Zone to Shan State 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 infantry moved from Anhwe to Hopei 2 fighters moved from Hunan to Hopei 1 artillery moved from Eastern Sinkiang to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese Combat - Japanese Battle in Marshall Islands Battle in Gilbert Islands Battle in Midway Battle in Wake Island Battle in Hopei Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Hopei to Hunan 1 armour and 1 mech_infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 fighters moved from Shan State to Hunan 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 132 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Japan 3 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 battleships, 6 carriers, 4 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Davao to Caroline Islands 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 bomber moved from Manilla to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsu to Kiangsi Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in Kiangsu 4 artilleries placed in Japan 2 carriers and 3 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.33 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone 2 marines moved from 28 Sea Zone to Hawaiian Islands 5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone 2 destroyers moved from 66 Sea Zone to 28 Sea Zone 4 fighters moved from 91 Sea Zone to Hawaiian Islands 2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone 1 fighter moved from 104 Sea Zone to 28 Sea Zone 2 tactical_bombers moved from Eastern United States to 28 Sea Zone 2 artilleries and 2 infantry moved from Central America to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 armour and 1 infantry moved from 66 Sea Zone to Central America 3 fighters moved from 66 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 armour moved from Baluchistan to Eastern India 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone 1 mech_infantry moved from 66 Sea Zone to Central America Place Units - Americans 3 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Szechwan to Kweichow 5 artilleries and 13 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone 2 marines moved from 28 Sea Zone to Hawaiian Islands 5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone 2 destroyers moved from 66 Sea Zone to 28 Sea Zone 4 fighters moved from 91 Sea Zone to Hawaiian Islands 2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone 1 fighter moved from 104 Sea Zone to 28 Sea Zone 2 tactical_bombers moved from Eastern United States to 28 Sea Zone 2 artilleries and 2 infantry moved from Central America to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 armour and 1 infantry moved from 66 Sea Zone to Central America 3 fighters moved from 66 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 armour moved from Baluchistan to Eastern India 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone 1 mech_infantry moved from 66 Sea Zone to Central America Place Units - Americans 3 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Szechwan to Kweichow 5 artilleries and 13 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Siam to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State 2 fighters moved from Yunnan to Shan State 1 fighter moved from Szechwan to Shan State 2 submarines moved from 100 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 2 submarines Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 97 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Kweichow 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 aaGun, 5 artilleries and 13 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 armour moved from Baluchistan to Eastern India 1 mech_infantry moved from Iraq to Baluchistan 3 fighters and 1 tactical_bomber moved from Egypt to Romania 2 fighters moved from 98 Sea Zone to Romania 1 marine moved from Crete to 100 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 infantry moved from Tobruk to Libya 1 carrier moved from 98 Sea Zone to 100 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 carrier and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone 1 battleship and 1 marine moved from 100 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America Place Units - British 3 fighters placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,33 British regular : 0,50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone 2 marines moved from 28 Sea Zone to Hawaiian Islands 5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone 2 destroyers moved from 66 Sea Zone to 28 Sea Zone 4 fighters moved from 91 Sea Zone to Hawaiian Islands 2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone 1 fighter moved from 104 Sea Zone to 28 Sea Zone 2 tactical_bombers moved from Eastern United States to 28 Sea Zone 2 artilleries and 2 infantry moved from Central America to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 armour and 1 infantry moved from 66 Sea Zone to Central America 3 fighters moved from 66 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 armour moved from Baluchistan to Eastern India 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone 1 mech_infantry moved from 66 Sea Zone to Central America Place Units - Americans 3 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Szechwan to Kweichow 5 artilleries and 13 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Siam to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State 2 fighters moved from Yunnan to Shan State 1 fighter moved from Szechwan to Shan State 2 submarines moved from 100 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 2 submarines Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 97 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Kweichow 1 aaGun, 5 artilleries and 13 infantry moved from Eastern India to Burma 1 armour moved from Baluchistan to Eastern India 1 mech_infantry moved from Iraq to Baluchistan 3 fighters and 1 tactical_bomber moved from Egypt to Romania 2 fighters moved from 98 Sea Zone to Romania 1 marine moved from Crete to 100 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 infantry moved from Tobruk to Libya 1 carrier moved from 98 Sea Zone to 100 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 carrier and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone 1 battleship and 1 marine moved from 100 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America 2 aaGuns and 5 artilleries moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Shan State 15 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 fighter moved from Shan State to Kweichow Place Units - British 2 infantry placed in Union of South Africa 3 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,33 British regular : 0,50
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Stack Shan.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters British defend with 2 submarines Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Non Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 5 artilleries and 2 infantry moved from Morocco to Algeria 2 fighters moved from 97 Sea Zone to Gibraltar 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 2 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters British defend with 2 submarines Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Non Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 5 artilleries and 2 infantry moved from Morocco to Algeria 2 fighters moved from 97 Sea Zone to Gibraltar 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 2 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 2 marines EDIT: Adding units owned by Italians to Southern Italy: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Malta: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Gibraltar: 1 fighter EDIT: Adding units owned by Italians to Tunisia: 1 fighter EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67