L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV


  • @trulpen

    Max D in effect.

    Italians have been lucky so far (e.g., 10 hits in Morocco instead of the expected 8). But let’s see what the Allies get. In the SZ 93 battle, Allies consistently got just above what was expected.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 marine moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Gibraltar to 94 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 94 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
            1 artillery, 2 fighters and 1 infantry moved from 94 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Morocco
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malta
                Italians attack with 1 artillery, 1 fighter, 1 infantry and 2 marines
                British defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 2 marines in Malta, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 fighter, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 1 mech_infantry
                British defend with 1 artillery and 3 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry
                    Americans roll AA dice in Morocco : 0/6 hits, 1.00 expected hits
                    Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry and 1 mech_infantry in Morocco, round 2 : 10/22 hits, 7.83 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 9 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 5/15 hits, 5.67 expected hits
                    2 aaGuns owned by the Americans, 5 infantry owned by the Americans, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 mech_infantry in Morocco, round 3 : 8/17 hits, 6.83 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Morocco, round 3 : 2/7 hits, 3.00 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 5 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 50
                Casualties for Italians: 7 infantry
                Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 1 artillery and 3 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to 96 Sea Zone
            3 fighters moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Southern Italy
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia
            2 armour moved from Romania to Yugoslavia
            1 fighter moved from Malta to Algeria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : 3.50
    Americans AA : -1.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 27 Sea Zone to 66 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 artillery and 3 infantry moved from 66 Sea Zone to Central America
            1 marine moved from 66 Sea Zone to Central America
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 40 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern France to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter moved from France to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 4 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            4 fighters moved from 97 Sea Zone to Southern Italy
            2 tactical_bombers moved from Gibraltar to Southern Italy
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 armour, 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
            2 aaGuns, 2 artilleries and 15 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Southern Belarus to Eastern Poland
            6 armour and 6 mech_infantrys moved from Southern Belarus to Slovakia Hungary
            1 aaGun moved from France to Western Germany
            3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            3 armour and 4 mech_infantrys placed in Germany
            Germans undo move 1.
            3 armour and 3 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
            1 armour, 1 fighter and 1 mech_infantry placed in Leningrad
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            11 artilleries and 34 infantry moved from Bessarabia to Romania
            1 infantry moved from Gorky to Vologda
            7 artilleries moved from Novgorod to Vologda
            1 infantry moved from Nenetsia to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            40 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            9 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Bessarabia to Romania
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to Arkangelsk?


  • @trulpen

    No thanks.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            11 artilleries and 34 infantry moved from Bessarabia to Romania
            1 infantry moved from Gorky to Vologda
            7 artilleries moved from Novgorod to Vologda
            1 infantry moved from Nenetsia to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            40 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            9 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Bessarabia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Yaroslavl
            3 artilleries and 2 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Bessarabia to Romania
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 infantry moved from Tula to Bryansk
            8 artilleries moved from Russia to Yaroslavl
            3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl
            2 aaGuns and 15 infantry moved from Amur to Siberia
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            2 infantry placed in Urals
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            11 artilleries and 34 infantry moved from Bessarabia to Romania
            1 infantry moved from Gorky to Vologda
            7 artilleries moved from Novgorod to Vologda
            1 infantry moved from Nenetsia to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            40 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            9 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Bessarabia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Yaroslavl
            3 artilleries and 2 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Bessarabia to Romania
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 infantry moved from Tula to Bryansk
            8 artilleries moved from Russia to Yaroslavl
            3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl
            2 aaGuns and 15 infantry moved from Amur to Siberia
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            2 infantry placed in Urals
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yaroslavl: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Gorky: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 2,00
    

    Savegame


  • Last post, please. With the risk of can-opening Novgorod, the air is safer in Gorky.


  • At the same time I’d rather want the air in Yaroslavl. Let me take another look.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            11 artilleries and 34 infantry moved from Bessarabia to Romania
            1 infantry moved from Gorky to Vologda
            7 artilleries moved from Novgorod to Vologda
            1 infantry moved from Nenetsia to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            40 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            9 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Bessarabia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Novgorod to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Yaroslavl
            3 artilleries and 2 infantry moved from Ukraine to Bessarabia
            2 aaGuns moved from Bessarabia to Romania
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 infantry moved from Tula to Bryansk
            8 artilleries moved from Russia to Yaroslavl
            3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl
            2 aaGuns and 15 infantry moved from Amur to Siberia
            EDIT: 7 infantry moved from Vologda to Yaroslavl
            EDIT: 1 aaGun moved from Vologda to Yaroslavl
            EDIT: 2 infantry moved from Vologda to Yaroslavl
            EDIT: 1 infantry moved from Bessarabia to Western Ukraine
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            2 infantry placed in Urals
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Siberia: 1 infantry
            EDIT: Adding units owned by Russians to Sakha: 1 infantry
            EDIT: Turning off Edit Mode
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 2,00
    

    Savegame


  • This is better. Supposing it’s ok that not the full army attacked. Was pretty unnecessary.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 carriers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Midway
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            2 marines moved from Caroline Islands to 35 Sea Zone
            2 cruisers and 2 marines moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Marshall Islands
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 infantry moved from Malaya to Shan State
            2 fighters moved from 132 Sea Zone to Shan State
            1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 infantry moved from Anhwe to Hopei
            2 fighters moved from Hunan to Hopei
            1 artillery moved from Eastern Sinkiang to Northern Sinkiang
                  Japanese take Northern Sinkiang from Chinese
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in Gilbert Islands
            Battle in Midway
            Battle in Wake Island
            Battle in Hopei
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Hopei to Hunan
            1 armour and 1 mech_infantry moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 fighters moved from Shan State to Hunan
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 132 Sea Zone to 55 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Korea to Japan
            3 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 battleships, 6 carriers, 4 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Davao to Caroline Islands
            3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 bomber moved from Manilla to Caroline Islands
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsu to Kiangsi
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in Kiangsu
            4 artilleries placed in Japan
            2 carriers and 3 transports placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 24 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.33
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone
            2 marines moved from 28 Sea Zone to Hawaiian Islands
            5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone
            2 destroyers moved from 66 Sea Zone to 28 Sea Zone
            4 fighters moved from 91 Sea Zone to Hawaiian Islands
            2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone
            1 fighter moved from 104 Sea Zone to 28 Sea Zone
            2 tactical_bombers moved from Eastern United States to 28 Sea Zone
            2 artilleries and 2 infantry moved from Central America to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 armour moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone
            1 armour and 1 infantry moved from 66 Sea Zone to Central America
            3 fighters moved from 66 Sea Zone to 28 Sea Zone
            1 destroyer moved from 28 Sea Zone to 27 Sea Zone
            1 armour moved from Baluchistan to Eastern India
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 mech_infantry moved from French Guiana to 90 Sea Zone
            1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone
            1 mech_infantry moved from 66 Sea Zone to Central America
    
        Place Units - Americans
            3 submarines placed in 11 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Szechwan to Kweichow
            5 artilleries and 13 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone
            2 marines moved from 28 Sea Zone to Hawaiian Islands
            5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone
            2 destroyers moved from 66 Sea Zone to 28 Sea Zone
            4 fighters moved from 91 Sea Zone to Hawaiian Islands
            2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone
            1 fighter moved from 104 Sea Zone to 28 Sea Zone
            2 tactical_bombers moved from Eastern United States to 28 Sea Zone
            2 artilleries and 2 infantry moved from Central America to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 armour moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone
            1 armour and 1 infantry moved from 66 Sea Zone to Central America
            3 fighters moved from 66 Sea Zone to 28 Sea Zone
            1 destroyer moved from 28 Sea Zone to 27 Sea Zone
            1 armour moved from Baluchistan to Eastern India
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 mech_infantry moved from French Guiana to 90 Sea Zone
            1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone
            1 mech_infantry moved from 66 Sea Zone to Central America
    
        Place Units - Americans
            3 submarines placed in 11 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Szechwan to Kweichow
            5 artilleries and 13 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Eastern India to Shan State
            2 fighters moved from Yunnan to Shan State
            1 fighter moved from Szechwan to Shan State
            2 submarines moved from 100 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    1 transport owned by the Germans lost in 97 Sea Zone
                British win with 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Shan State
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            1 fighter moved from Shan State to Kweichow
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 aaGun, 5 artilleries and 13 infantry moved from Eastern India to Burma
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 armour moved from Baluchistan to Eastern India
            1 mech_infantry moved from Iraq to Baluchistan
            3 fighters and 1 tactical_bomber moved from Egypt to Romania
            2 fighters moved from 98 Sea Zone to Romania
            1 marine moved from Crete to 100 Sea Zone
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 infantry moved from Tobruk to Libya
            1 carrier moved from 98 Sea Zone to 100 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 aaGun, 1 artillery and 10 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 83 Sea Zone
            1 carrier and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone
            1 battleship and 1 marine moved from 100 Sea Zone to 83 Sea Zone
            1 marine moved from 83 Sea Zone to Egypt
            2 infantry moved from Quebec to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 66 Sea Zone
            2 infantry moved from 66 Sea Zone to Central America
    
        Place Units - British
            3 fighters placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,33
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone
            2 marines moved from 28 Sea Zone to Hawaiian Islands
            5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone
            2 destroyers moved from 66 Sea Zone to 28 Sea Zone
            4 fighters moved from 91 Sea Zone to Hawaiian Islands
            2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone
            1 fighter moved from 104 Sea Zone to 28 Sea Zone
            2 tactical_bombers moved from Eastern United States to 28 Sea Zone
            2 artilleries and 2 infantry moved from Central America to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 armour moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone
            1 armour and 1 infantry moved from 66 Sea Zone to Central America
            3 fighters moved from 66 Sea Zone to 28 Sea Zone
            1 destroyer moved from 28 Sea Zone to 27 Sea Zone
            1 armour moved from Baluchistan to Eastern India
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 mech_infantry moved from French Guiana to 90 Sea Zone
            1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone
            1 mech_infantry moved from 66 Sea Zone to Central America
    
        Place Units - Americans
            3 submarines placed in 11 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Szechwan to Kweichow
            5 artilleries and 13 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Eastern India to Shan State
            2 fighters moved from Yunnan to Shan State
            1 fighter moved from Szechwan to Shan State
            2 submarines moved from 100 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    1 transport owned by the Germans lost in 97 Sea Zone
                British win with 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Shan State
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            1 fighter moved from Shan State to Kweichow
            1 aaGun, 5 artilleries and 13 infantry moved from Eastern India to Burma
            1 armour moved from Baluchistan to Eastern India
            1 mech_infantry moved from Iraq to Baluchistan
            3 fighters and 1 tactical_bomber moved from Egypt to Romania
            2 fighters moved from 98 Sea Zone to Romania
            1 marine moved from Crete to 100 Sea Zone
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 infantry moved from Tobruk to Libya
            1 carrier moved from 98 Sea Zone to 100 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 aaGun, 1 artillery and 10 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 83 Sea Zone
            1 carrier and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone
            1 battleship and 1 marine moved from 100 Sea Zone to 83 Sea Zone
            1 marine moved from 83 Sea Zone to Egypt
            2 infantry moved from Quebec to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 66 Sea Zone
            2 infantry moved from 66 Sea Zone to Central America
            2 aaGuns and 5 artilleries moved from Yunnan to Shan State
            1 armour and 1 mech_infantry moved from Eastern India to Shan State
            15 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 fighter moved from Shan State to Kweichow
    
        Place Units - British
            2 infantry placed in Union of South Africa
            3 fighters placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,33
    British regular : 0,50
    

    Savegame


  • Stack Shan.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Algeria to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters
                British defend with 2 submarines
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 submarines owned by the British lost in 97 Sea Zone
                Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12
                Casualties for British: 2 submarines
    
        Non Combat Move - Italians
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            5 artilleries and 2 infantry moved from Morocco to Algeria
            2 fighters moved from 97 Sea Zone to Gibraltar
            1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy
            2 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    

    Savegame

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