Well I lost Rome which I should have won.
788cff64-f02a-4164-b56b-e111374c9db4-image.png
Scramble to Kwangsi?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 55 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 90 Sea Zone to French Guiana
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 104 Sea Zone to 90 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 104 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Western United States to British Guiana
1 fighter moved from Western United States to 90 Sea Zone
1 tactical_bomber moved from Eastern United States to British Guiana
1 artillery and 1 mech_infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
EDIT: 1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Line Islands
Place Units - Americans
1 destroyer and 1 submarine placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
12 infantry moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 29 PUs;
British buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Iraq to 82 Sea Zone
1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in French Madagascar
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to United Kingdom
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 90 Sea Zone
2 fighters moved from 109 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from 90 Sea Zone to British Guiana
1 fighter moved from 83 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 battleship moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from Southern Persia to Egypt
1 tactical_bomber moved from Southern Persia to 83 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
EDIT: 1 fighter moved from 90 Sea Zone to British Guiana
EDIT: 1 tactical_bomber moved from British Guiana to 90 Sea Zone
1 infantry moved from Burma to Eastern India
1 fighter moved from United Kingdom to Iceland
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 destroyer placed in 100 Sea Zone
1 airfield placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Eastern India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,00
Germans AA : -0,17
No attack in the Pac. Everything is solidly covered.
Have to look at one more thing though.
Ok, Italy is good to go.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
Italians take Northern Belarus from Russians
1 artillery and 2 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from Alexandria to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Tunisia to Algeria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
2 artilleries placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Eastern India to 56 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Combat Hit Differential Summary :
Scramble z56?
Scramble 2 fighters.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Eastern India to 56 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in 56 Sea Zone
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 2 fighters
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 destroyer and 2 fighters
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Burma to Eastern India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Eastern India to 56 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in 56 Sea Zone
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 2 fighters
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 destroyer and 2 fighters
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Burma to Eastern India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Iceland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 94 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Northern Belarus
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 115 Sea Zone to 117 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble fighters from Egypt and Tac from SZ 83 to defend DD in SZ 100?
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Scramble fighters from Egypt and Tac from SZ 83 to defend DD in SZ 100?
No, thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 94 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Northern Belarus
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 115 Sea Zone to 117 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
Combat - Germans
Battle in Malta
Battle in 117 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win, taking Malta from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in 100 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Germans win, taking 100 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 100 Sea Zone to Southern Italy
1 tactical_bomber moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from 100 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Tobruk
1 tactical_bomber moved from 100 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from France to Gibraltar
1 artillery moved from Normandy Bordeaux to Southern France
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
7 infantry moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from 117 Sea Zone to Western Germany
1 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 7 armour, 3 artilleries, 25 infantry and 8 mech_infantrys moved from Eastern Poland to Northern Belarus
1 aaGun, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 108 Sea Zone to 94 Sea Zone
Place Units - Germans
1 submarine placed in 108 Sea Zone
1 infantry placed in Normandy Bordeaux
1 fighter and 1 infantry placed in France
1 artillery, 1 infantry and 1 tactical_bomber placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 17 infantry moved from Novgorod to Yaroslavl
2 fighters and 1 tactical_bomber moved from Vyborg to Russia
1 armour and 1 mech_infantry moved from Vyborg to Archangel
2 artilleries moved from Kursk to Ukraine
2 aaGuns moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Russia
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Yaroslavl
3 infantry moved from Rostov to Ukraine
10 infantry moved from Kursk to Ukraine
6 infantry moved from Kursk to Ukraine
2 infantry moved from Siberia to Amur
1 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Stalingrad to Samara
Place Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 17 infantry moved from Novgorod to Yaroslavl
2 fighters and 1 tactical_bomber moved from Vyborg to Russia
1 armour and 1 mech_infantry moved from Vyborg to Archangel
2 artilleries moved from Kursk to Ukraine
2 aaGuns moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Russia
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Yaroslavl
3 infantry moved from Rostov to Ukraine
10 infantry moved from Kursk to Ukraine
6 infantry moved from Kursk to Ukraine
2 infantry moved from Siberia to Amur
1 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Stalingrad to Samara
Place Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Ukraine: 1 fighter
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Last post, please. Landed 2 figs in Ukraine instead of Moscow.
I do not see how the 2 Russian fighters could fly from Vyborg to the Ukraine. By my count the shortest route between these two points is 5 spaces and there is no air field in Vyborg.
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
I do not see how the 2 Russian fighters could fly from Vyborg to the Ukraine. By my count the shortest route between these two points is 5 spaces and there is no air field in Vyborg.
Sorry, my bad. Was thinking they came from Leningrad, but that’s right, they were positioned in Vyborg.
I’ll use the first R-4 post then.