Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4

  • 23 22

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            2 infantry moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Alexandria to Tobruk
            2 infantry moved from Algeria to Tunisia
            4 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Caucasus: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Ukraine to Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter and 3 tactical_bombers moved from Caucasus to Northwest Persia
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from 111 Sea Zone to Scotland
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Scotland
            Battle in Northwest Persia
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 mech_infantrys
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Scotland from British, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            8 infantry moved from Rostov to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 3 tactical_bombers moved from Northwest Persia to Caucasus
            2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Bryansk to Rostov
            14 armour and 9 mech_infantrys moved from Samara to Caucasus
            1 armour moved from Russia to Volgograd
            8 infantry moved from Russia to Samara
            4 infantry moved from Smolensk to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Ukraine to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Caucasus
            1 fighter moved from Western Germany to Caucasus
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            6 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    Germans regular : 0,50
    British regular : 0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from West India to Iraq
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 1 aaGun
            EDIT: Adding units owned by Russians to Kweichow: 1 aaGun
            EDIT: Turning off Edit Mode
            9 artilleries, 19 infantry and 1 marine moved from Burma to India
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 bomber moved from Caroline Islands to New Guinea
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in New Guinea
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking Ceylon from UK_Pacific, taking New Guinea from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/7 hits, 3,33 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 9 artilleries, 19 infantry and 1 marine
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 9 artilleries, 19 infantry and 1 marine in India, round 2 : 7/29 hits, 7,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 9 artilleries, 18 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry, 4 submarines, 7 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone
            1 bomber moved from Iwo Jima to Japan
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from New Guinea to Dutch New Guinea
            1 fighter moved from 46 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Kwangsi
            1 armour and 3 mech_infantrys moved from Yunnan to India
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Kansu to Chahar
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to Kiangsu
            1 bomber moved from New Guinea to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 2 submarines and 3 transports placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -1,67
    UK_Pacific regular : 0,00
    ANZAC regular : 1,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from New South Wales to Queensland
            1 carrier, 2 destroyers and 12 submarines moved from 101 Sea Zone to 64 Sea Zone
            2 fighters moved from Eastern United States to 64 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Yunnan, round 2 : 4/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from New South Wales to Queensland
            1 carrier, 2 destroyers and 12 submarines moved from 101 Sea Zone to 64 Sea Zone
            2 fighters moved from Eastern United States to 64 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Yunnan, round 2 : 4/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Eastern United States to British Guiana
            1 infantry moved from Suriname to British Guiana
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Alexandria
            4 fighters and 2 tactical_bombers moved from Egypt to Alexandria
            1 mech_infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
            1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/7 hits, 3,50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                2 tactical_bombers owned by the British and 4 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Northwest Persia
                British attack with 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 4/13 hits, 5,50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
            3 aaGuns, 7 artilleries and 15 infantry moved from Eastern Persia to Persia
            7 artilleries moved from Trans-Jordan to Iraq
            4 fighters and 2 tactical_bombers moved from Alexandria to Egypt
            3 armour moved from Trans-Jordan to Egypt
            3 artilleries and 9 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Persia
            2 artilleries and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,5,1,4,2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            British collect 27 PUs (10 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Italians regular : 0,33
    Japanese regular : -0,33
    Germans regular : -0,33
    British regular : -4,00
    

    Savegame

  • 23 22

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            4 infantry moved from Rostov to Caucasus
            1 fighter moved from Caucasus to Alexandria
            1 aaGun, 1 artillery, 2 fighters, 8 infantry and 1 marine moved from Tobruk to Alexandria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
            2 infantry moved from Tunisia to Libya
            1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            4 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 18 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 13 infantry moved from New South Wales to Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 18 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - ANZAC
            Battle in 17 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 13 infantry moved from New South Wales to Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
            5 infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 4 fighters, 5 infantry and 4 tactical_bombers
                British defend with 2 armour and 4 mech_infantrys
                    Germans roll dice for 4 fighters, 5 infantry and 4 tactical_bombers in Northwest Persia, round 2 : 7/13 hits, 5,50 expected hits
                    British roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,33 expected hits
                    4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 2 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 2 infantry
                Casualties for British: 2 armour and 4 mech_infantrys
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
            1 armour and 3 artilleries moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            4 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Russia to Rostov
            8 infantry moved from Samara to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            6 infantry moved from 111 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
    
        Place Units - Germans
            4 artilleries and 4 infantry placed in Western Germany
            Germans undo move 1.
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 transport placed in 110 Sea Zone
            4 artilleries and 4 infantry placed in Western Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            2 artilleries and 1 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,50
    British regular : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Iraq to Egypt
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 11 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kweichow: 1 aaGun
            EDIT: Adding units owned by Russians to Yunnan: 1 aaGun
            EDIT: Turning off Edit Mode
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 4 fighters, 4 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Alaska from Americans, taking Wake Island from Americans with 1 bomber, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
                    ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Midway
    
        Non Combat Move - Japanese
            1 bomber moved from 25 Sea Zone to Japan
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Philippines to Japan
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caucasus to Alexandria
            1 artillery moved from Ceylon to 39 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
            2 fighters moved from 39 Sea Zone to India
            1 artillery, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            3 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Hunan to French Indo China
            2 mech_infantrys moved from Kwangsi to French Indo China
            2 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kwangsi to French Indo China
            1 aaGun, 1 armour, 9 artilleries, 17 infantry, 1 marine and 3 mech_infantrys moved from India to West India
            1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Japan
            1 marine moved from Philippines to 35 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            4 infantry placed in Japan
            2 artilleries and 1 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -1,67
    ANZAC regular : -0,17
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 12 submarines moved from 64 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            3 fighters moved from Queensland to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
            EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            16 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 12 submarines moved from 64 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            3 fighters moved from Queensland to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
            EDIT: Removing units owned by Americans from Eastern United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            16 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Kweichow, round 2 : 4/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Northwest Persia
            5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            2 fighters moved from British Guiana to United Kingdom
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
    
        Combat - British
            Battle in Northwest Persia
                British attack with 5 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 3 infantry
                    British roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/11 hits, 4,50 expected hits
                    Germans roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            5 fighters and 2 tactical_bombers moved from Northwest Persia to Egypt
            3 artilleries and 9 infantry moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            3 aaGuns, 7 artilleries and 11 infantry moved from Persia to Iraq
            1 armour moved from Iraq to Northwest Persia
            2 armour and 7 artilleries moved from Iraq to Trans-Jordan
            2 armour moved from Trans-Jordan to Egypt
    
        Place Units - British
            6 artilleries and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,3,6,5,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,5
            British collect 29 PUs (8 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,50
    Japanese regular : 0,67
    Germans regular : -1,00
    British regular : 0,50
    

    Savegame

  • 23 22

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
                British defend with 1 armour and 7 infantry
                    Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/9 hits, 2,17 expected hits
                    British roll dice for 1 armour and 7 infantry in Northwest Persia, round 2 : 5/8 hits, 2,83 expected hits
                    2 infantry owned by the British and 5 infantry owned by the Italians lost in Northwest Persia
                2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Caucasus
                British win with 1 armour and 5 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 5 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Libya to Tobruk
            1 aaGun, 1 artillery, 9 infantry and 1 marine moved from Alexandria to Tobruk
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            2 transports moved from 96 Sea Zone to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 5 infantry moved from 94 Sea Zone to Tunisia
            2 carriers and 2 destroyers moved from 96 Sea Zone to 94 Sea Zone
            2 fighters moved from Alexandria to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
            1 fighter moved from Southern Italy to Tobruk
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : 2,17
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
            ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

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