@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 34 PUs;
Russians buy 6 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns, 3 armour, 14 artilleries, 58 infantry and 4 mech_infantrys moved from Smolensk to Russia
1 aaGun moved from Tambov to Russia
2 artilleries moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
Place Units - Russians
6 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Germans regular : 0,67
Russians regular : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsi, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Kwangtung to Anhwe
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Kiangsi to French Indo China
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Philippines
1 artillery moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 marine moved from French Indo China to Shan State
1 mech_infantry moved from Malaya to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour moved from Shan State to French Indo China
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
6 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
@bretters Scramble sz112?
@aequitas-et-veritas what is attacking and what is defending ?
@bretters Six US planes acompanied with a Tranny who amphib Denmark
VS
1 Ger Ftr and 1 Ger TacB
@aequitas-et-veritas no scramble
@bretters Will ask in a few minutes for another amphib assault on German ground. Stay tuned if possible.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
3 fighters moved from Normandy Bordeaux to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from India to 19 Sea Zone
@bretters Amphib assault on your Capitol Berlin.
Comming in with 3 DD and 4 FTR
vs
1x DD and 1x CR at a 100% odds against you.
A scramble will drop it to 96%.
Do you want to scramble?
Please take your time and make a call then. No rush no hurry!
@aequitas-et-veritas no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
6 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Norway
Battle in Marshall Islands
Battle in Denmark
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Denmark, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Denmark
Americans win, taking Norway from Germans, taking Marshall Islands from Japanese, taking Denmark from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Denmark to Normandy Bordeaux
2 fighters moved from Denmark to 110 Sea Zone
6 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 30 Sea Zone to 32 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Caroline Islands
2 bombers moved from India to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to Caroline Islands
Place Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
4 infantry placed in Central United States
3 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries moved from Chahar to Jehol
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
British buy 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
3 fighters moved from Normandy Bordeaux to 113 Sea Zone
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from India to 19 Sea Zone
Combat - British
Battle in 19 Sea Zone
British attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 113 Sea Zone
British attack with 3 destroyers, 4 fighters and 2 transports
Germans defend with 1 cruiser, 1 destroyer and 3 transports
British roll dice for 3 destroyers, 4 fighters and 2 transports in 113 Sea Zone, round 2 : 4/7 hits, 3,00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 41
Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
Battle in Germany
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_major; Italians defend with 1 fighter
British roll dice for 1 artillery and 3 infantry in Germany, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 fighter in Germany, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Germany
British captures 64PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
4 fighters moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Caucasus to Volgograd
4 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Russia
1 armour and 1 mech_infantry moved from India to Burma
2 infantry moved from India to Burma
1 bomber moved from 19 Sea Zone to Jehol
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 35 PUs (6 lost to blockades); end with 99 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 102 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 105 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -0,83
British regular : 1,00
@bretters Berlin is now under UK control. The first Pubs are open now and Ale is on the Tabs everywhere.
Berlin will be renamed into Bearhamton, and you can smell Fish and chips in all corners of it.
@aequitas-et-veritas nice… i definitely laughed at this. good game - i concede. rematch?
@bretters Sure. Do you need a higher bid?, some advise??