Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 ArmoredCar moved from Tunis to S.Algeria
1 Fighter moved from Sicily to S.Algeria
4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
1 Transport moved from 45 Sea Zone to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery moved from Provence to 43 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
1 ArmoredCar moved from Tunis to S.Algeria
2 ArmoredCars moved from Tunis to N.Algeria
1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
1 Infantry moved from 42 Sea Zone to N.Algeria
1 Transport moved from 48 Sea Zone to 50 Sea Zone
2 Infantrys moved from Rome to 50 Sea Zone
2 Infantrys moved from 50 Sea Zone to Serbia
1 Transport moved from 48 Sea Zone to 50 Sea Zone
1 Transport moved from 48 Sea Zone to 50 Sea Zone
1 Infantry moved from New Valley to Nubia
Italians take Nubia from British
1 Infantry moved from Tobruk to Mersa Matruh
1 Tank moved from Tobruk to New Valley
1 Tank moved from Tobruk to Darfur
1 Fighter moved from Tobruk to Darfur
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Submarine moved from 46 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports
EDIT: Turning off Edit Mode
Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 2 Fighters
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in S.Algeria
Italians attack with 2 ArmoredCars and 1 Fighter
French defend with 1 Infantry
Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in N.Algeria
Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Fighter and 1 Tank
British defend with 1 Artillery
Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Italians
1 Fighter moved from Darfur to Tobruk
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Fighter moved from S.Algeria to N.Tunisia
1 AAGun moved from Tunis to N.Tunisia
Place Units - Italians
3 Mech.Infs placed in Tunis
1 Artillery, 1 Infantry and 1 Tank placed in Hun
1 Artillery and 1 Infantry placed in Provence
1 Infantry placed in Tunis
2 Artillerys and 6 Infantrys placed in Rome
1 Submarine placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : -5.00
French regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 ArmoredCar moved from Tunis to S.Algeria
1 Fighter moved from Sicily to S.Algeria
4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
1 Transport moved from 45 Sea Zone to 43 Sea Zone
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery moved from Provence to 43 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
1 ArmoredCar moved from Tunis to S.Algeria
2 ArmoredCars moved from Tunis to N.Algeria
1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
1 Infantry moved from 42 Sea Zone to N.Algeria
1 Transport moved from 48 Sea Zone to 50 Sea Zone
2 Infantrys moved from Rome to 50 Sea Zone
2 Infantrys moved from 50 Sea Zone to Serbia
1 Transport moved from 48 Sea Zone to 50 Sea Zone
1 Transport moved from 48 Sea Zone to 50 Sea Zone
1 Infantry moved from New Valley to Nubia
Italians take Nubia from British
1 Infantry moved from Tobruk to Mersa Matruh
1 Tank moved from Tobruk to New Valley
1 Tank moved from Tobruk to Darfur
1 Fighter moved from Tobruk to Darfur
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from 48 Sea Zone to 51 Sea Zone
1 Submarine moved from 46 Sea Zone to 48 Sea Zone
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports
EDIT: Turning off Edit Mode
Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 1 Destroyer and 2 Fighters
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in S.Algeria
Italians attack with 2 ArmoredCars and 1 Fighter
French defend with 1 Infantry
Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in N.Algeria
Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Fighter and 1 Tank
British defend with 1 Artillery
Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Italians
1 Fighter moved from Darfur to Tobruk
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Fighter moved from S.Algeria to N.Tunisia
1 AAGun moved from Tunis to N.Tunisia
Place Units - Italians
3 Mech.Infs placed in Tunis
1 Artillery, 1 Infantry and 1 Tank placed in Hun
1 Artillery and 1 Infantry placed in Provence
1 Infantry placed in Tunis
2 Artillerys and 6 Infantrys placed in Rome
1 Submarine placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : -5.00
French regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from Orleanais to Languedoc
French take Languedoc from Italians
1 Artillery and 2 Infantrys moved from Orleanais to Burgundy
1 Artillery and 1 Infantry moved from Burma to Assam
1 Infantry moved from Italian East Africa to Equatoria
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
1 Destroyer moved from 17 Sea Zone to 18 Sea Zone
Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Burgundy
French attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
French win, taking Burgundy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - French
4 Infantrys moved from Orleanais to Brittany
2 Infantrys moved from Normandy to Brittany
3 Infantrys moved from Orleanais to Brittany
1 Infantry moved from Orleanais to Brittany
1 AAGun moved from Orleanais to Brittany
1 AAGun, 1 Artillery and 9 Infantrys moved from E.Morocco to W.Morocco
2 Infantrys moved from Palestine to Lower Egypt
1 Tank moved from Syria to Lower Egypt
Turn Complete - French
French collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : -0.17
Germans regular : 0.67
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
3 Infantrys and 2 Tanks moved from West Borneo to 110 Sea Zone
3 Tanks moved from Malaya to 110 Sea Zone
5 Tanks moved from 110 Sea Zone to Sumatra
3 Infantrys moved from 110 Sea Zone to Sumatra
2 Bombers moved from Bangkok to Sumatra
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 106 Sea Zone to 92 Sea Zone
1 Artillery moved from Hainan to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung
1 Cruiser and 1 Transport moved from 106 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Cruiser, 1 Infantry, 1 T.Boat and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Yap to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Hollandia
1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia
1 Adv.Fighter moved from Davao to Hollandia
1 Artillery and 3 Infantrys moved from Tokyo to 85 Sea Zone
4 Fighters moved from 95 Sea Zone to Wake
1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 95 Sea Zone
1 Artillery and 3 Infantrys moved from 95 Sea Zone to Wake
1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone
1 Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Rongelap to 95 Sea Zone
1 Infantry moved from Eniwetok to 95 Sea Zone
2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Guam
1 Fighter moved from Peleliu to Guam
1 Destroyer moved from 108 Sea Zone to 109 Sea Zone
1 Fighter moved from Eniwetok to 109 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 109 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Fighter
Anzac defend with 1 Destroyer
Yamamoto roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac lost in 109 Sea Zone
Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in Wake
Yamamoto attack with 1 Artillery, 4 Fighters and 3 Infantrys
Americans defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.33 expected hits
Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 3 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 4 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 3 Infantrys
Battle in Guam
Yamamoto attack with 1 Fighter and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Bombers, 3 Infantrys and 5 Tanks
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 2 Bombers, 3 Infantrys and 5 Tanks in Sumatra, round 2 : 5/10 hits, 4.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
2 Artillerys owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Bombers, 1 Infantry and 5 Tanks in Sumatra, round 3 : 1/8 hits, 4.00 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 12
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Kwangtung
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hollandia
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits
Dutch roll dice for 1 Tank in Hollandia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Hollandia to 107 Sea Zone
1 Fighter moved from 109 Sea Zone to 86 Sea Zone
1 Fighter moved from Guam to 86 Sea Zone
4 Fighters moved from Wake to 86 Sea Zone
2 Bombers moved from Sumatra to Manila
1 Artillery moved from Truk to Woleai
Place Units - Yamamoto
1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone
1 Fighter placed in 107 Sea Zone
2 Infantrys and 1 Marine placed in Davao
1 Adv.Fighter and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : -0.17
Americans regular : 0.33
Anzac regular : -0.33
Dutch regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery moved from Fukien to Kiangsi
1 Infantry moved from Shanghai to Kiangsi
1 Fighter moved from Hupeh to Kiangsi
1 Artillery and 2 Infantrys moved from Shanghai to Shantung
1 Infantry and 1 Tank moved from Shansi to Chahar
4 Tanks moved from Anhwei to Chahar
1 Artillery and 4 Infantrys moved from Ningsia to Suiyuan
1 Fighter moved from Hupeh to Kiangsi
2 Artillerys moved from Anhwei to Shantung
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Hisaichi with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Infantry and 5 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 3/6 hits, 2.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 5 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 3 Artillerys and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Suiyuan
Chinese attack with 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Tank moved from Ningsia to Chahar
1 Tank moved from Shanghai to Chahar
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from N.Thailand to Yunnan
2 Tanks moved from Hsining to Ningsia
1 AAGun and 3 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
1 AAGun moved from E.Sinkiang to W.Qinghai
2 ArmoredCars moved from Urumqi to W.Qinghai
2 Fighters moved from Kiangsi to Hupeh
Place Units - Chinese
1 Artillery and 2 Infantrys placed in Hupeh
1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks placed in Hsining
1 ArmoredCar placed in Urumqi
Turn Complete - Chinese
Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
Hisaichi take Shanghai from Chinese
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Fukien
Hisaichi take Fukien from Chinese
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Java
1 Fighter moved from 110 Sea Zone to Java
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Java
1 Battleship moved from 110 Sea Zone to 92 Sea Zone
1 Carrier moved from 110 Sea Zone to 92 Sea Zone
4 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Artillery moved from 92 Sea Zone to Kiangsi
1 Infantry moved from 92 Sea Zone to Kiangsi
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
1 Infantry moved from Chita to N.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
1 Infantry moved from Heilungchiang to Hulunbuir
1 Artillery moved from Chita to Hulunbuir
1 Infantry moved from Chita to Hulunbuir
1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
1 Tank moved from Chita to N.Buryat Mongolia
1 Infantry moved from Chita to S.Buryat Mongolia
1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
1 Tank moved from Ayan to S.Buryat Mongolia
4 Tanks moved from Ayan to Hulunbuir
3 Infantrys moved from Kirin to Liaoning
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Artillery moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kiangsi
1 Bomber moved from Bangkok to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Factory, 1 Fighter, 12 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 1 Fighter and 2 Tanks
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Non Combat Move - Hisaichi
1 Fighter moved from Java to 92 Sea Zone
1 Adv.Fighter moved from Kiangsi to 92 Sea Zone
1 Fighter moved from Kiangsi to Liaoning
Place Units - Hisaichi
3 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Chita
2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong
1 Cruiser placed in 110 Sea Zone
2 Infantrys and 1 Marine placed in Banjarmasin
1 Factory placed in Hulunbuir
2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Dutch regular : -0.33
Hisaichi regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
1 Tank moved from Brittany to Picardy
1 Fighter moved from Brittany to Picardy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
1 Infantry and 1 Tank moved from Wales to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
2 Fighters moved from 20 Sea Zone to Picardy
1 Bomber moved from Wales to Picardy
1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 ArmoredCar and 1 Infantry moved from Bombay to 59 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Artillery, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran
1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Tank moved from Lower Egypt to 57 Sea Zone
1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Tank moved from 58 Sea Zone to W.Iran
1 Destroyer and 1 Submarine moved from 63 Sea Zone to 62 Sea Zone
1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
1 Fighter moved from Lower Egypt to 51 Sea Zone
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to New Valley
1 Infantry and 2 Tanks moved from Lower Egypt to Nubia
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
1 Submarine moved from 113 Sea Zone to 111 Sea Zone
1 Infantry moved from Rhodesia to Mozambique
2 ArmoredCars moved from Cape Town to Mozambique
1 Fighter moved from Greenland to Northern Ireland
1 Infantry moved from Kenya to Equatoria
1 Fighter moved from Mauritania to Darfur
1 Fighter moved from Lower Egypt to Darfur
1 Fighter moved from Lower Egypt to New Valley
Purchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks
Germans defend with 2 Infantrys and 7 Tanks
British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Picardy, round 2 : 2/11 hits, 3.83 expected hits
Germans roll dice for 2 Infantrys and 7 Tanks in Picardy, round 2 : 7/9 hits, 4.17 expected hits
3 Tanks owned by the British, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Picardy
1 Bomber owned by the British and 3 Fighters owned by the British retreated
Germans win with 7 Tanks remaining. Battle score for attacker is -19
Casualties for British: 4 Infantrys and 3 Tanks
Casualties for Germans: 2 Infantrys
Battle in 51 Sea Zone
British attack with 1 Fighter and 1 Submarine
Italians defend with 1 Destroyer
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in 111 Sea Zone
British attack with 1 Submarine
Thai defend with 1 Transport
British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 111 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in 62 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Italians defend with 1 Submarine
British roll dice for 1 Submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Italians lost in 62 Sea Zone
British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in New Valley
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in New Valley
British roll dice for 2 Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in Nubia
British attack with 1 Infantry and 2 Tanks
Italians defend with 1 Infantry
British roll dice for 1 Infantry and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Mozambique
British attack with 2 ArmoredCars and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 3/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in N.French Indochina
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Mersa Matruh
British attack with 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in W.Iran
British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 5/9 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks in W.Iran, round 3 : 3/8 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker and 4 Infantrys
Non Combat Move - British
2 Artillerys and 2 Infantrys moved from Calcutta to Assam
1 Infantry moved from Hyderabad to Calcutta
1 Fighter moved from Madras to Assam
1 ArmoredCar moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
2 Transports moved from 63 Sea Zone to 58 Sea Zone
3 Fighters moved from Picardy to 20 Sea Zone
1 Bomber moved from Picardy to Wales
2 Fighters moved from New Valley to 56 Sea Zone
1 Fighter moved from Darfur to Lower Egypt
1 Fighter moved from Darfur to French Equatorial Africa
1 Fighter moved from 51 Sea Zone to Lower Egypt
2 Tanks moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
Place Units - British
1 Carrier and 1 Fighter placed in 20 Sea Zone
1 Carrier placed in 56 Sea Zone
1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo
2 ArmoredCars and 1 Tank placed in Italian East Africa
5 Infantrys placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by British from Assam: 1 Fighter
EDIT: Adding units owned by British to Madras: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Germans regular : 2.50
Neutral regular : -0.67
British regular : 1.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 1 Tank moved from West Papua to Hollandia
3 Infantrys moved from West Papua to Hollandia
1 Infantry moved from West Papua to Hollandia
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
2 Fighters moved from 113 Sea Zone to Java
1 Fighter moved from Broome to Java
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Cruiser, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Hollandia
Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 3 Infantrys
Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 2 : 2/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia
Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hollandia, round 3 : 3/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Battle in Java
Anzac attack with 3 Fighters and 3 Infantrys
Hisaichi defend with 2 Tanks
Anzac roll dice for 3 Fighters and 3 Infantrys in Java, round 2 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Anzac
3 Fighters moved from Java to 67 Sea Zone
1 Carrier, 1 Destroyer and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from West Papua to Port Moresby
1 Infantry moved from South Australia to Western Australia
4 Infantrys and 1 Tank moved from South Australia to Northern Territory
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
1 Carrier, 1 Cruiser and 1 Fighter placed in 67 Sea Zone
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Anzac regular : 2.33
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Destroyer moved from 63 Sea Zone to 67 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 6 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Destroyer moved from 63 Sea Zone to 67 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 6 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 58 Sea Zone: 1 Transport
EDIT: Adding units owned by British to 56 Sea Zone: 1 Transport
EDIT: Removing units owned by British from Lower Egypt: 2 Tanks
EDIT: Adding units owned by British to Cairo: 2 Tanks
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Lower Egypt: 2 Fighters
EDIT: Adding units owned by British to Cairo: 2 Fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Oulu to Vyborg
1 Infantry moved from Oulu to Vyborg
3 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
1 Cruiser placed in 24 Sea Zone
1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Odessa to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Infantry moved from E.Romania to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
2 Infantrys moved from E.Romania to Vinnytsia
2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
1 Fighter and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina
1 Infantry moved from Kwangsi to Hunan
Thai take Hunan from Chinese
1 Tank moved from S.Thailand to N.Thailand
Thai take N.Thailand from Chinese
1 Tank moved from N.Thailand to N.French Indochina
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
2 ArmoredCars moved from Bangkok to N.Thailand
1 Fighter moved from Bangkok to N.French Indochina
1 Infantry moved from Soembawa to Flores
Thai take Flores from Dutch
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from East And South Borneo to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
Thai take Lombok from Dutch
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
Purchase Units - Thai
Thai buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 2 PUs;
Combat - Thai
Battle in N.French Indochina
Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French Indochina
Thai win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.French Indochina to S.French Indochina
Place Units - Thai
2 ArmoredCars and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : 0.33
Thai regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
2 Tanks moved from Amazon to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
2 Fighters moved from 34 Sea Zone to Rio de Oro
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
1 Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone
2 Fighters moved from 88 Sea Zone to 87 Sea Zone
2 Fighters moved from 88 Sea Zone to Wake
1 Bomber moved from Port Moresby to 101 Sea Zone
1 Submarine moved from 78 Sea Zone to 88 Sea Zone
1 Artillery moved from E.Mexico to 100 Sea Zone
1 Infantry moved from Central America to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Infantry moved from Amazon to Bahia
1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia
1 Bomber moved from Mauritania to Bahia
1 Bomber moved from Mauritania to Rio de Oro
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 3 Infantrys
Battle in Galapagos
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Galapagos
Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 101 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 101 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 87 Sea Zone
Americans attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Yamamoto defend with 2 Transports
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -13
Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
Casualties for Yamamoto: 2 Transports
Battle in Wake
Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Bahia
Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
2 Fighters moved from Rio de Oro to 34 Sea Zone
1 Bomber moved from Rio de Oro to W.Morocco
1 Bomber moved from Bahia to Amazon
4 Tanks moved from Central America to Amazon
1 Artillery moved from Central America to Colombia
1 Bomber moved from 101 Sea Zone to Port Moresby
2 Fighters moved from 87 Sea Zone to 88 Sea Zone
1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
2 Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Transports moved from 88 Sea Zone to 91 Sea Zone
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Americans undo move 2.
Americans undo move 1.
1 Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
1 B.Transport placed in 13 Sea Zone
4 Infantrys placed in Washington
1 Carrier placed in 91 Sea Zone
1 Adv.Fighter placed in 91 Sea Zone
1 Elite placed in Pearl Harbor
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
1 Artillery and 2 Infantrys placed in San Francisco
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : 0.17
Neutral regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
2 Tanks moved from Amazon to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
2 Fighters moved from 34 Sea Zone to Rio de Oro
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
1 Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone
2 Fighters moved from 88 Sea Zone to 87 Sea Zone
2 Fighters moved from 88 Sea Zone to Wake
1 Bomber moved from Port Moresby to 101 Sea Zone
1 Submarine moved from 78 Sea Zone to 88 Sea Zone
1 Artillery moved from E.Mexico to 100 Sea Zone
1 Infantry moved from Central America to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Infantry moved from Amazon to Bahia
1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia
1 Bomber moved from Mauritania to Bahia
1 Bomber moved from Mauritania to Rio de Oro
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 3 Infantrys
Battle in Galapagos
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Galapagos
Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 101 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 101 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 87 Sea Zone
Americans attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Yamamoto defend with 2 Transports
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -13
Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
Casualties for Yamamoto: 2 Transports
Battle in Wake
Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Bahia
Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
2 Fighters moved from Rio de Oro to 34 Sea Zone
1 Bomber moved from Rio de Oro to W.Morocco
1 Bomber moved from Bahia to Amazon
4 Tanks moved from Central America to Amazon
1 Artillery moved from Central America to Colombia
1 Bomber moved from 101 Sea Zone to Port Moresby
2 Fighters moved from 87 Sea Zone to 88 Sea Zone
1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
2 Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Transports moved from 88 Sea Zone to 91 Sea Zone
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Americans undo move 2.
Americans undo move 1.
1 Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
1 B.Transport placed in 13 Sea Zone
4 Infantrys placed in Washington
1 Carrier placed in 91 Sea Zone
1 Adv.Fighter placed in 91 Sea Zone
1 Elite placed in Pearl Harbor
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
1 Artillery and 2 Infantrys placed in San Francisco
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : 0.17
Neutral regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Infantry moved from Paris to Orleanais
1 Artillery moved from Paris to Orleanais
1 Infantry moved from Paris to Normandy
1 Artillery moved from Paris to Normandy
1 ArmoredCar moved from Belgium to Normandy
1 Bomber moved from Hamburg to Orleanais
2 Infantrys moved from Bavaria to Lorraine
1 Artillery moved from Bavaria to Lorraine
1 Mech.Inf moved from Bavaria to Brest
2 Mech.Infs moved from Bavaria to Vinnytsia
1 Mech.Inf moved from Rhine to Krakow
7 Tanks moved from Picardy to Bavaria
1 Mech.Inf moved from Paris to Bavaria
1 Stuka moved from Hamburg to Normandy
2 Artillerys moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester
2 Fighters moved from 22 Sea Zone to Manchester
1 Artillery and 2 Infantrys moved from Rhine to Netherlands
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Netherlands
1 Stuka moved from Hamburg to Netherlands
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Netherlands
3 Infantrys moved from Hamburg to Netherlands
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Infantry moved from Danzig to East Prussia
1 Infantry moved from Danzig to East Prussia
1 Artillery moved from Danzig to East Prussia
1 Artillery and 1 Infantry moved from Danzig to Brest
1 Artillery moved from Krakow to Brest
1 Infantry moved from Krakow to Brest
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
2 Fighters moved from Vinnytsia to Brest
1 Artillery and 2 Infantrys moved from Oslo to Nordland
1 Infantry moved from Upper Norrland to Nordland
2 Artillerys and 3 Infantrys moved from Upper Norrland to Finnmark
1 Artillery moved from Upper Norrland to Finnmark
2 Artillerys and 2 Infantrys moved from Tobruk to Mersa Matruh
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Transport moved from 48 Sea Zone to 49 Sea Zone
1 Infantry moved from Serbia to 49 Sea Zone
1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
Purchase Units - Germans
Germans buy 6 ArmoredCars, 6 Artillerys, 1 Battleship, 1 Factory, 16 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 51 Sea Zone
Germans attack with 1 Destroyer and 1 Transport
British defend with 1 Submarine
British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Transport owned by the Germans lost in 51 Sea Zone
British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Germans win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Germans: 1 Transport
Casualties for British: 1 Submarine
Battle in Brest
Germans attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf
Russians defend with 1 Artillery and 3 Infantrys
Germans roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf in Brest, round 2 : 2/11 hits, 3.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
Germans roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in Brest, round 3 : 2/9 hits, 3.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans win, taking Brest from Russians with 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in East Prussia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Nordland
Germans attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Germans loses 0 PUs for violating Nordlands neutrality.
Germans win, taking Nordland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery, 7 Infantrys and 1 Stuka
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 3/9 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Artillery, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Finnmark
Germans attack with 3 Artillerys and 3 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 3 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Germans loses 0 PUs for violating Finnmarks neutrality.
Germans win, taking Finnmark from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Manchester
Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys
British defend with 1 AAGun, 1 Factory and 3 Infantrys
British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manchester, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 3 Infantrys in Manchester, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester
Germans roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Manchester, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 Infantry in Manchester, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
Germans win, taking Manchester from British with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for British: 3 Infantrys
Battle in Orleanais
Germans attack with 1 Artillery, 1 Bomber and 1 Infantry
French defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka
French defend with 1 Factory and 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Normandy, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Germans attack with 2 Artillerys and 2 Infantrys
British defend with 2 Infantrys
Germans roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Mersa Matruh
Germans roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Orleanais to Paris
1 Stuka moved from Normandy to Paris
1 Stuka moved from Netherlands to Hamburg
2 Fighters moved from Manchester to 22 Sea Zone
1 Fighter moved from Brest to Vinnytsia
1 Fighter moved from Brest to Vinnytsia
Place Units - Germans
1 Factory placed in El Agheila
1 Artillery and 3 Infantrys placed in Vinnytsia
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery and 2 Infantrys placed in Danzig
4 ArmoredCars and 1 Tank placed in Bohemia
1 Battleship, 1 Submarine and 1 Transport placed in 22 Sea Zone
1 Artillery and 2 Infantrys placed in Hamburg
2 Artillerys and 6 Infantrys placed in Paris
2 ArmoredCars placed in Rhine
2 Mech.Infs placed in Bavaria
Turn Complete - Germans
Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
French regular : -0.67
British AA : -0.33
Russians regular : 0.67
Germans regular : 0.33
Neutral regular : -1.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kiev to Donetsk
2 Artillerys moved from Kiev to Brest
3 Infantrys moved from Kiev to Brest
1 Infantry moved from Kiev to Brest
2 Fighters moved from Kiev to Brest
1 Artillery moved from Kiev to Brest
1 Infantry moved from Murmansk to Lapland
Russians take Lapland from Finns
2 Infantrys moved from S.Karelia to Vyborg
1 Artillery moved from Leningrad to Vyborg
2 Fighters moved from Leningrad to Vyborg
1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to N.Karelia
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Fighters moved from Olyokminsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 6 Artillerys, 2 Bunkers, 2 Fighters, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 3 Artillerys, 2 Fighters and 4 Infantrys
Germans defend with 3 Artillerys, 2 Infantrys and 1 Mech.Inf
Russians roll dice for 3 Artillerys, 2 Fighters and 4 Infantrys in Brest, round 2 : 2/9 hits, 2.83 expected hits
Germans roll dice for 3 Artillerys, 2 Infantrys and 1 Mech.Inf in Brest, round 2 : 5/6 hits, 2.00 expected hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 4 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Russians lost in Brest
2 Fighters owned by the Russians retreated
1 Artillery owned by the Russians retreated to Kiev
Germans win with 3 Artillerys and 1 Mech.Inf remaining. Battle score for attacker is -12
Casualties for Russians: 2 Artillerys and 4 Infantrys
Casualties for Germans: 2 Infantrys
Battle in N.Karelia
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in N.Buryat Mongolia
Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys
Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in N.Buryat Mongolia, round 2 : 2/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 4/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
2 Fighters owned by the Russians retreated
Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
Finns defend with 3 Infantrys
Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Vyborg, round 3 : 1/4 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Finns: 3 Infantrys
Non Combat Move - Russians
2 Fighters moved from Vyborg to Leningrad
2 Fighters moved from Brest to Kiev
2 Artillerys, 2 Infantrys and 3 Tanks moved from Kursk to Kiev
1 Bomber moved from Donetsk to Kiev
4 Tanks moved from Moscow to Kursk
1 Tank moved from Minsk to Kiev
1 Infantry moved from Kiev to Minsk
2 Infantrys moved from Latvia to Leningrad
1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from Kirov to Gorky
1 Artillery and 2 Infantrys moved from Penza to Tula
3 Mot.Infs moved from Moscow to Kiev
1 Artillery moved from Astrakhan to Georgia
1 Tank moved from Ankara to Georgia
1 Infantry moved from Rostov to Kursk
2 ArmoredCars moved from Sverdlovsk to Yeniseysk
2 Fighters moved from N.Buryat Mongolia to Olyokminsk
1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
1 Bunker placed in Kiev
1 Artillery and 2 Infantrys placed in Kiev
1 Artillery and 2 Infantrys placed in Kursk
1 Artillery, 1 Fighter and 4 Infantrys placed in Sibirsky
4 Infantrys and 1 Tank placed in Sverdlovsk
1 Artillery and 3 Infantrys placed in Leningrad
1 Artillery and 1 Infantry placed in Georgia
Russians undo move 7.
2 Infantrys placed in Georgia
Russians undo move 7.
1 Infantry placed in Georgia
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks placed in Moscow
1 Bunker placed in Leningrad
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Finns regular : -0.67
Germans regular : 1.33
Russians regular : -1.83
Hisaichi regular : 2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
1 Fighter moved from Tobruk to 56 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Provence to Burgundy
1 Fighter moved from N.Tunisia to 56 Sea Zone
2 ArmoredCars moved from S.Algeria to E.Morocco
Italians take E.Morocco from French
2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
1 Infantry moved from Tunis to S.Tunisia
3 Mech.Infs moved from Tunis to El Agheila
1 Artillery, 1 Infantry and 1 Tank moved from Hun to Kufra
1 Artillery and 7 Infantrys moved from Tobruk to Kufra
1 Artillery moved from Rome to 50 Sea Zone
1 Infantry moved from Rome to 50 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Fighter, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 56 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters, 2 Submarines and 4 Transports
British defend with 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports
Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 4 Transports in 56 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports in 56 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Transport owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone
Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 3 Transports in 56 Sea Zone, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 56 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits
2 Transports owned by the British, 3 Transports owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone
Italians roll dice for 2 Submarines in 56 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 4 : 3/7 hits, 2.50 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits
2 Fighters owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone
Italians roll dice for 1 Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Fighters in 56 Sea Zone, round 5 : 1/6 hits, 2.17 expected hits
British roll dice for 1 Carrier and 1 Cruiser in 56 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone
Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 6 : 3/5 hits, 1.83 expected hits
British roll dice for 1 Carrier in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 56 Sea Zone
Italians win with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 34
Casualties for Italians: 2 Fighters, 2 Submarines and 4 Transports
Casualties for British: 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports
Battle in Burgundy
Italians attack with 1 Artillery, 2 Infantrys and 1 Tank
French defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in Burgundy
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 Artillery in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Burgundy
Italians win, taking Burgundy from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 Infantry
Non Combat Move - Italians
1 Cruiser, 1 Destroyer and 1 Transport moved from 42 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 AAGun moved from N.Tunisia to S.Algeria
1 Artillery, 2 Infantrys and 1 Tank moved from Serbia to Bulgaria
Place Units - Italians
1 Artillery and 3 Infantrys placed in Provence
1 ArmoredCar placed in Lombardy
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hun
1 Carrier, 1 Cruiser and 1 Transport placed in 46 Sea Zone
1 Fighter placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -1.00
Italians regular : -1.50
British regular : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 20 Sea Zone
1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
2 Infantrys moved from Brittany to Normandy
Purchase Units - French
French buy 1 Adv.Fighter, 3 Tanks and 1 Transport; Remaining resources: 5 PUs;
Combat - French
Battle in Normandy
French attack with 1 Artillery and 3 Infantrys
Germans defend with 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry
French roll dice for 1 Artillery and 3 Infantrys in Normandy, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy
French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Normandy, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Normandy
French roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Artillery owned by the French lost in Normandy
Germans win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 Artillery and 3 Infantrys
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - French
1 AAGun, 1 Artillery and 10 Infantrys moved from W.Morocco to Mauritania
1 Tank moved from Lower Egypt to Kordofan
2 Infantrys moved from Lower Egypt to Cairo
Place Units - French
3 Tanks placed in French Equatorial Africa
1 Transport placed in 1 Sea Zone
1 Adv.Fighter placed in Syria
Turning on Edit Mode
EDIT: Adding units owned by French to Syria: 1 Tank
EDIT: Changing PUs for French from 5 to 0
EDIT: Turning off Edit Mode
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : -0.83
Germans regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
3 Tanks moved from Sumatra to Java
1 Artillery moved from Kwangtung to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery moved from Woleai to 108 Sea Zone
1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine moved from 107 Sea Zone to Hollandia
1 T.Boat moved from 108 Sea Zone to 107 Sea Zone
1 Destroyer moved from 109 Sea Zone to 86 Sea Zone
1 Submarine moved from 86 Sea Zone to 87 Sea Zone
6 Fighters moved from 86 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from Tokyo to 87 Sea Zone
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Cruiser moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
2 Bombers moved from Manila to 111 Sea Zone
1 Submarine moved from 86 Sea Zone to 95 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Fighter, 7 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 2 Bombers and 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Bombers and 1 Destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 Submarine owned by the British lost in 111 Sea Zone
Yamamoto win with 2 Bombers and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 6 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 6 Fighters in 87 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Yamamoto win with 1 Adv.Fighter and 6 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Hollandia
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine
Anzac defend with 1 Artillery, 3 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Anzac lost in Hollandia
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Hollandia, round 2 : 4/7 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Marine remaining. Battle score for attacker is 11
Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Battle in Java
Yamamoto attack with 3 Tanks
Anzac defend with 2 Infantrys
Yamamoto roll dice for 3 Tanks in Java, round 2 : 1/3 hits, 1.50 expected hits
Dutch roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 3 Tanks in Java, round 3 : 1/3 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Tank
Non Combat Move - Yamamoto
2 Tanks moved from Sumatra to 110 Sea Zone
2 Bombers moved from 111 Sea Zone to Saipan
1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
6 Fighters moved from 87 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 87 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from Hollandia to 86 Sea Zone
1 Fighter moved from Hollandia to Saipan
1 AAGun moved from Malaya to Bangkok
3 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Tanks moved from 92 Sea Zone to Kwangtung
Place Units - Yamamoto
1 Carrier and 2 Submarines placed in 86 Sea Zone
2 Transports placed in 84 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 107 Sea Zone
2 Infantrys placed in Davao
5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : 0.67
Dutch regular : 0.50
British regular : -0.33