TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
2 Tanks moved from Amazon to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
2 Fighters moved from 34 Sea Zone to Rio de Oro
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
1 Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone
2 Fighters moved from 88 Sea Zone to 87 Sea Zone
2 Fighters moved from 88 Sea Zone to Wake
1 Bomber moved from Port Moresby to 101 Sea Zone
1 Submarine moved from 78 Sea Zone to 88 Sea Zone
1 Artillery moved from E.Mexico to 100 Sea Zone
1 Infantry moved from Central America to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Infantry moved from Amazon to Bahia
1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia
1 Bomber moved from Mauritania to Bahia
1 Bomber moved from Mauritania to Rio de Oro
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 3 Infantrys
Battle in Galapagos
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Galapagos
Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 101 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 101 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 87 Sea Zone
Americans attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Yamamoto defend with 2 Transports
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 95 Sea Zone
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -13
Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
Casualties for Yamamoto: 2 Transports
Battle in Wake
Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Bahia
Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
2 Fighters moved from Rio de Oro to 34 Sea Zone
1 Bomber moved from Rio de Oro to W.Morocco
1 Bomber moved from Bahia to Amazon
4 Tanks moved from Central America to Amazon
1 Artillery moved from Central America to Colombia
1 Bomber moved from 101 Sea Zone to Port Moresby
2 Fighters moved from 87 Sea Zone to 88 Sea Zone
1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
2 Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
2 Transports moved from 88 Sea Zone to 91 Sea Zone
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
Americans undo move 2.
Americans undo move 1.
1 Transport placed in 26 Sea Zone
1 Artillery and 1 Infantry placed in South Atlantic USA
1 B.Transport placed in 13 Sea Zone
4 Infantrys placed in Washington
1 Carrier placed in 91 Sea Zone
1 Adv.Fighter placed in 91 Sea Zone
1 Elite placed in Pearl Harbor
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
1 Artillery and 2 Infantrys placed in San Francisco
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport
EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : 0.17
Neutral regular : 1.67
Savegame