doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
Argo (X) vs. Karl7 (L) World at War Game 9
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 3 Infantrys moved from 6 Sea Zone to Murmansk 1 Infantry moved from 6 Sea Zone to Murmansk 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Lithuania to Brest 1 Infantry moved from Kiev to Brest 1 Infantry moved from Kiev to Brest 1 Bomber and 1 Fighter moved from Kiev to Brest 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Ankara 1 Artillery and 1 Tank moved from Erzurum to Ankara 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone Purchase Units - Russians Russians buy 2 ArmoredCars, 6 Artillerys, 1 Fighter, 12 Infantrys, 3 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Murmansk Russians attack with 4 Infantrys Germans defend with 1 Infantry Russians roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Murmansk, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Brest Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Brest, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 1 Infantry Battle in Ankara Russians attack with 2 Artillerys, 1 Infantry and 1 Tank Neutral defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Ankara, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Ankara Russians roll dice for 2 Artillerys and 1 Tank in Ankara, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in Ankara Russians roll dice for 1 Artillery and 1 Tank in Ankara, round 4 : 2/2 hits, 0.83 expected hits Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara Russians roll dice for 1 Tank in Ankara, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Ankara Russians loses 0 PUs for violating Ankaras neutrality. Russians win, taking Ankara from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Artillerys and 1 Infantry Casualties for Neutral: 2 Artillerys and 2 Infantrys Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of S.Buryat Mongolia from Hisaichi to Russians EDIT: Turning off Edit Mode 1 Fighter moved from Vyborg to Leningrad 1 Tank moved from Leningrad to Minsk 1 Infantry moved from Latvia to Lithuania 2 Infantrys moved from Leningrad to Latvia 1 Artillery moved from Kursk to Kiev 5 Infantrys moved from Kursk to Kiev 1 Bomber and 1 Fighter moved from Brest to Kiev 1 AAGun moved from Kursk to Kiev 2 Tanks moved from Rostov to Kiev 1 Artillery moved from Rostov to Kursk 3 Mot.Infs moved from Stalingrad to Kiev 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Penza to Rostov 1 Artillery and 2 Infantrys moved from Kuybyshev to Penza 1 Infantry moved from Astrakhan to Georgia 3 Tanks moved from Moscow to Kursk 1 Fighter moved from Moscow to Kiev 1 Infantry moved from Perm to Kirov 1 Artillery moved from Chimkent to 126 Sea Zone 1 Artillery moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 3 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Yakutsk to Okhotsk 1 Artillery moved from Yakutsk to Olyokminsk 1 Infantry moved from Khatanga to Olyokminsk 1 Fighter and 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Krasnoyarsk to Irkutsk Place Units - Russians 2 Artillerys and 1 Infantry placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery, 1 Fighter and 2 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 2 ArmoredCars, 3 Mot.Infs and 4 Tanks placed in Moscow Russians undo move 6. 3 Mot.Infs and 4 Tanks placed in Moscow 2 ArmoredCars placed in Sverdlovsk Turn Complete - Russians Russians collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Germans regular : -1.67 Russians regular : 0.33 Neutral regular : -1.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 ArmoredCar moved from Tunis to S.Algeria 1 Fighter moved from Sicily to S.Algeria 4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria 1 Transport moved from 45 Sea Zone to 43 Sea Zone 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery moved from Provence to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 ArmoredCar moved from Tunis to S.Algeria 2 ArmoredCars moved from Tunis to N.Algeria 1 Destroyer moved from 45 Sea Zone to 42 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Transport moved from 48 Sea Zone to 50 Sea Zone 2 Infantrys moved from Rome to 50 Sea Zone 2 Infantrys moved from 50 Sea Zone to Serbia 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Infantry moved from Tobruk to Mersa Matruh 1 Tank moved from Tobruk to New Valley 1 Tank moved from Tobruk to Darfur 1 Fighter moved from Tobruk to Darfur 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in S.Algeria Italians attack with 2 ArmoredCars and 1 Fighter French defend with 1 Infantry Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in N.Algeria Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Fighter and 1 Tank British defend with 1 Artillery Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Italians 1 Fighter moved from Darfur to Tobruk 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from S.Algeria to N.Tunisia 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 3 Mech.Infs placed in Tunis 1 Artillery, 1 Infantry and 1 Tank placed in Hun 1 Artillery and 1 Infantry placed in Provence 1 Infantry placed in Tunis 2 Artillerys and 6 Infantrys placed in Rome 1 Submarine placed in 46 Sea Zone Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians regular : -5.00 French regular : -1.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 ArmoredCar moved from Tunis to S.Algeria 1 Fighter moved from Sicily to S.Algeria 4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria 1 Transport moved from 45 Sea Zone to 43 Sea Zone 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery moved from Provence to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 ArmoredCar moved from Tunis to S.Algeria 2 ArmoredCars moved from Tunis to N.Algeria 1 Destroyer moved from 45 Sea Zone to 42 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Transport moved from 48 Sea Zone to 50 Sea Zone 2 Infantrys moved from Rome to 50 Sea Zone 2 Infantrys moved from 50 Sea Zone to Serbia 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Infantry moved from Tobruk to Mersa Matruh 1 Tank moved from Tobruk to New Valley 1 Tank moved from Tobruk to Darfur 1 Fighter moved from Tobruk to Darfur 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in S.Algeria Italians attack with 2 ArmoredCars and 1 Fighter French defend with 1 Infantry Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in N.Algeria Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Fighter and 1 Tank British defend with 1 Artillery Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Italians 1 Fighter moved from Darfur to Tobruk 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from S.Algeria to N.Tunisia 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 3 Mech.Infs placed in Tunis 1 Artillery, 1 Infantry and 1 Tank placed in Hun 1 Artillery and 1 Infantry placed in Provence 1 Infantry placed in Tunis 2 Artillerys and 6 Infantrys placed in Rome 1 Submarine placed in 46 Sea Zone Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians regular : -5.00 French regular : -1.67 British regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Orleanais to Languedoc French take Languedoc from Italians 1 Artillery and 2 Infantrys moved from Orleanais to Burgundy 1 Artillery and 1 Infantry moved from Burma to Assam 1 Infantry moved from Italian East Africa to Equatoria 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores 1 Destroyer moved from 17 Sea Zone to 18 Sea Zone Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Burgundy French attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy French win, taking Burgundy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - French 4 Infantrys moved from Orleanais to Brittany 2 Infantrys moved from Normandy to Brittany 3 Infantrys moved from Orleanais to Brittany 1 Infantry moved from Orleanais to Brittany 1 AAGun moved from Orleanais to Brittany 1 AAGun, 1 Artillery and 9 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from Palestine to Lower Egypt 1 Tank moved from Syria to Lower Egypt Turn Complete - French French collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
French regular : -0.17 Germans regular : 0.67 Neutral regular : -0.67 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 3 Infantrys and 2 Tanks moved from West Borneo to 110 Sea Zone 3 Tanks moved from Malaya to 110 Sea Zone 5 Tanks moved from 110 Sea Zone to Sumatra 3 Infantrys moved from 110 Sea Zone to Sumatra 2 Bombers moved from Bangkok to Sumatra 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 106 Sea Zone to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Cruiser and 1 Transport moved from 106 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Cruiser, 1 Infantry, 1 T.Boat and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Hollandia 1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia 1 Adv.Fighter moved from Davao to Hollandia 1 Artillery and 3 Infantrys moved from Tokyo to 85 Sea Zone 4 Fighters moved from 95 Sea Zone to Wake 1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 95 Sea Zone 1 Artillery and 3 Infantrys moved from 95 Sea Zone to Wake 1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Guam 1 Fighter moved from Peleliu to Guam 1 Destroyer moved from 108 Sea Zone to 109 Sea Zone 1 Fighter moved from Eniwetok to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 109 Sea Zone Yamamoto attack with 1 Destroyer and 1 Fighter Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 109 Sea Zone Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Wake Yamamoto attack with 1 Artillery, 4 Fighters and 3 Infantrys Americans defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.33 expected hits Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 4 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 3 Infantrys Battle in Guam Yamamoto attack with 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Bombers, 3 Infantrys and 5 Tanks Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 2 Bombers, 3 Infantrys and 5 Tanks in Sumatra, round 2 : 5/10 hits, 4.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits 2 Artillerys owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Bombers, 1 Infantry and 5 Tanks in Sumatra, round 3 : 1/8 hits, 4.00 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Battle in Kwangtung Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hollandia Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits Dutch roll dice for 1 Tank in Hollandia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Hollandia to 107 Sea Zone 1 Fighter moved from 109 Sea Zone to 86 Sea Zone 1 Fighter moved from Guam to 86 Sea Zone 4 Fighters moved from Wake to 86 Sea Zone 2 Bombers moved from Sumatra to Manila 1 Artillery moved from Truk to Woleai Place Units - Yamamoto 1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone 1 Fighter placed in 107 Sea Zone 2 Infantrys and 1 Marine placed in Davao 1 Adv.Fighter and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -0.17 Americans regular : 0.33 Anzac regular : -0.33 Dutch regular : 1.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery moved from Fukien to Kiangsi 1 Infantry moved from Shanghai to Kiangsi 1 Fighter moved from Hupeh to Kiangsi 1 Artillery and 2 Infantrys moved from Shanghai to Shantung 1 Infantry and 1 Tank moved from Shansi to Chahar 4 Tanks moved from Anhwei to Chahar 1 Artillery and 4 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Hupeh to Kiangsi 2 Artillerys moved from Anhwei to Shantung Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Hisaichi with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry and 5 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 3/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 5 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 3 Artillerys and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Tank moved from Ningsia to Chahar 1 Tank moved from Shanghai to Chahar 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from N.Thailand to Yunnan 2 Tanks moved from Hsining to Ningsia 1 AAGun and 3 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from W.Qinghai to E.Qinghai 1 AAGun moved from E.Sinkiang to W.Qinghai 2 ArmoredCars moved from Urumqi to W.Qinghai 2 Fighters moved from Kiangsi to Hupeh Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks placed in Hsining 1 ArmoredCar placed in Urumqi Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.67 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Fukien Hisaichi take Fukien from Chinese 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Java 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Carrier moved from 110 Sea Zone to 92 Sea Zone 4 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Kiangsi 1 Infantry moved from 92 Sea Zone to Kiangsi 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Hisaichi take N.French Indochina from French 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to N.Buryat Mongolia 1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Hulunbuir 1 Artillery moved from Chita to Hulunbuir 1 Infantry moved from Chita to Hulunbuir 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Tank moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to S.Buryat Mongolia 1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia 1 Tank moved from Ayan to S.Buryat Mongolia 4 Tanks moved from Ayan to Hulunbuir 3 Infantrys moved from Kirin to Liaoning 2 Artillerys and 3 Infantrys moved from Changchun to Kirin 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kiangsi 1 Bomber moved from Bangkok to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Factory, 1 Fighter, 12 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Fighter and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 1 Fighter moved from Java to 92 Sea Zone 1 Adv.Fighter moved from Kiangsi to 92 Sea Zone 1 Fighter moved from Kiangsi to Liaoning Place Units - Hisaichi 3 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Chita 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 1 Cruiser placed in 110 Sea Zone 2 Infantrys and 1 Marine placed in Banjarmasin 1 Factory placed in Hulunbuir 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Dutch regular : -0.33 Hisaichi regular : 0.83 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy 1 Tank moved from Brittany to Picardy 1 Fighter moved from Brittany to Picardy 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry and 1 Tank moved from Wales to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy 2 Fighters moved from 20 Sea Zone to Picardy 1 Bomber moved from Wales to Picardy 1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 ArmoredCar and 1 Infantry moved from Bombay to 59 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Artillery, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Tank moved from Lower Egypt to 57 Sea Zone 1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Tank moved from 58 Sea Zone to W.Iran 1 Destroyer and 1 Submarine moved from 63 Sea Zone to 62 Sea Zone 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Lower Egypt to New Valley 1 Infantry and 2 Tanks moved from Lower Egypt to Nubia 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 1 Infantry moved from Rhodesia to Mozambique 2 ArmoredCars moved from Cape Town to Mozambique 1 Fighter moved from Greenland to Northern Ireland 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Mauritania to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Fighter moved from Lower Egypt to New Valley Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks Germans defend with 2 Infantrys and 7 Tanks British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Picardy, round 2 : 2/11 hits, 3.83 expected hits Germans roll dice for 2 Infantrys and 7 Tanks in Picardy, round 2 : 7/9 hits, 4.17 expected hits 3 Tanks owned by the British, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Picardy 1 Bomber owned by the British and 3 Fighters owned by the British retreated Germans win with 7 Tanks remaining. Battle score for attacker is -19 Casualties for British: 4 Infantrys and 3 Tanks Casualties for Germans: 2 Infantrys Battle in 51 Sea Zone British attack with 1 Fighter and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in 111 Sea Zone British attack with 1 Submarine Thai defend with 1 Transport British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 111 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in 62 Sea Zone British attack with 1 Destroyer and 1 Submarine Italians defend with 1 Submarine British roll dice for 1 Submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 62 Sea Zone British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in New Valley British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in New Valley British roll dice for 2 Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Nubia British attack with 1 Infantry and 2 Tanks Italians defend with 1 Infantry British roll dice for 1 Infantry and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mozambique British attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 3/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Mersa Matruh British attack with 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Darfur British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in W.Iran British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 5/9 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks in W.Iran, round 3 : 3/8 hits, 2.50 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 2 Artillerys and 2 Infantrys moved from Calcutta to Assam 1 Infantry moved from Hyderabad to Calcutta 1 Fighter moved from Madras to Assam 1 ArmoredCar moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 Transports moved from 63 Sea Zone to 58 Sea Zone 3 Fighters moved from Picardy to 20 Sea Zone 1 Bomber moved from Picardy to Wales 2 Fighters moved from New Valley to 56 Sea Zone 1 Fighter moved from Darfur to Lower Egypt 1 Fighter moved from Darfur to French Equatorial Africa 1 Fighter moved from 51 Sea Zone to Lower Egypt 2 Tanks moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt Place Units - British 1 Carrier and 1 Fighter placed in 20 Sea Zone 1 Carrier placed in 56 Sea Zone 1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo 2 ArmoredCars and 1 Tank placed in Italian East Africa 5 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from Assam: 1 Fighter EDIT: Adding units owned by British to Madras: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 2.50 Neutral regular : -0.67 British regular : 1.67 Hisaichi regular : -0.33 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Tank moved from West Papua to Hollandia 3 Infantrys moved from West Papua to Hollandia 1 Infantry moved from West Papua to Hollandia 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Fighters moved from 113 Sea Zone to Java 1 Fighter moved from Broome to Java Purchase Units - Anzac Anzac buy 1 Carrier, 1 Cruiser, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 3 Infantrys Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hollandia, round 3 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 3 Infantrys Battle in Java Anzac attack with 3 Fighters and 3 Infantrys Hisaichi defend with 2 Tanks Anzac roll dice for 3 Fighters and 3 Infantrys in Java, round 2 : 2/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Tanks Non Combat Move - Anzac 3 Fighters moved from Java to 67 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from South Australia to Western Australia 4 Infantrys and 1 Tank moved from South Australia to Northern Territory 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 1 Carrier, 1 Cruiser and 1 Fighter placed in 67 Sea Zone 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : 2.33 Hisaichi regular : 0.00 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Destroyer moved from 63 Sea Zone to 67 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Destroyer moved from 63 Sea Zone to 67 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by British from 58 Sea Zone: 1 Transport EDIT: Adding units owned by British to 56 Sea Zone: 1 Transport EDIT: Removing units owned by British from Lower Egypt: 2 Tanks EDIT: Adding units owned by British to Cairo: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 2 Fighters EDIT: Adding units owned by British to Cairo: 2 Fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 1 Cruiser placed in 24 Sea Zone 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.67 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Odessa to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Infantry moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 2 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 0.67 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina 1 Infantry moved from Kwangsi to Hunan Thai take Hunan from Chinese 1 Tank moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Tank moved from N.Thailand to N.French Indochina 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand 2 ArmoredCars moved from Bangkok to N.Thailand 1 Fighter moved from Bangkok to N.French Indochina 1 Infantry moved from Soembawa to Flores Thai take Flores from Dutch 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone Purchase Units - Thai Thai buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.French Indochina to S.French Indochina Place Units - Thai 2 ArmoredCars and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : 0.33 Thai regular : 0.50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 2 Tanks moved from Amazon to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 2 Fighters moved from 34 Sea Zone to Rio de Oro 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone 2 Fighters moved from 88 Sea Zone to 87 Sea Zone 2 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Port Moresby to 101 Sea Zone 1 Submarine moved from 78 Sea Zone to 88 Sea Zone 1 Artillery moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Infantry moved from Amazon to Bahia 1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia 1 Bomber moved from Mauritania to Bahia 1 Bomber moved from Mauritania to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3 Casualties for Americans: 2 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Galapagos Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Galapagos Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 101 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 87 Sea Zone Americans attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Yamamoto defend with 2 Transports Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -13 Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine Casualties for Yamamoto: 2 Transports Battle in Wake Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bahia Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 2 Fighters moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to W.Morocco 1 Bomber moved from Bahia to Amazon 4 Tanks moved from Central America to Amazon 1 Artillery moved from Central America to Colombia 1 Bomber moved from 101 Sea Zone to Port Moresby 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from Wake to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 88 Sea Zone to 91 Sea Zone Place Units - Americans 1 B.Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA Americans undo move 2. Americans undo move 1. 1 Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Elite placed in Pearl Harbor 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Artillery and 2 Infantrys placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 0.17 Neutral regular : 1.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 2 Tanks moved from Amazon to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 2 Fighters moved from 34 Sea Zone to Rio de Oro 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone 2 Fighters moved from 88 Sea Zone to 87 Sea Zone 2 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Port Moresby to 101 Sea Zone 1 Submarine moved from 78 Sea Zone to 88 Sea Zone 1 Artillery moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Infantry moved from Amazon to Bahia 1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia 1 Bomber moved from Mauritania to Bahia 1 Bomber moved from Mauritania to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3 Casualties for Americans: 2 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Galapagos Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Galapagos Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 101 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 87 Sea Zone Americans attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Yamamoto defend with 2 Transports Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -13 Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine Casualties for Yamamoto: 2 Transports Battle in Wake Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bahia Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 2 Fighters moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to W.Morocco 1 Bomber moved from Bahia to Amazon 4 Tanks moved from Central America to Amazon 1 Artillery moved from Central America to Colombia 1 Bomber moved from 101 Sea Zone to Port Moresby 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from Wake to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 88 Sea Zone to 91 Sea Zone Place Units - Americans 1 B.Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA Americans undo move 2. Americans undo move 1. 1 Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Elite placed in Pearl Harbor 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Artillery and 2 Infantrys placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 0.17 Neutral regular : 1.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from Paris to Orleanais 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Paris to Normandy 1 Artillery moved from Paris to Normandy 1 ArmoredCar moved from Belgium to Normandy 1 Bomber moved from Hamburg to Orleanais 2 Infantrys moved from Bavaria to Lorraine 1 Artillery moved from Bavaria to Lorraine 1 Mech.Inf moved from Bavaria to Brest 2 Mech.Infs moved from Bavaria to Vinnytsia 1 Mech.Inf moved from Rhine to Krakow 7 Tanks moved from Picardy to Bavaria 1 Mech.Inf moved from Paris to Bavaria 1 Stuka moved from Hamburg to Normandy 2 Artillerys moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester 2 Fighters moved from 22 Sea Zone to Manchester 1 Artillery and 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 1 Stuka moved from Hamburg to Netherlands 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 3 Infantrys moved from Hamburg to Netherlands 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to East Prussia 1 Infantry moved from Danzig to East Prussia 1 Artillery moved from Danzig to East Prussia 1 Artillery and 1 Infantry moved from Danzig to Brest 1 Artillery moved from Krakow to Brest 1 Infantry moved from Krakow to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 2 Fighters moved from Vinnytsia to Brest 1 Artillery and 2 Infantrys moved from Oslo to Nordland 1 Infantry moved from Upper Norrland to Nordland 2 Artillerys and 3 Infantrys moved from Upper Norrland to Finnmark 1 Artillery moved from Upper Norrland to Finnmark 2 Artillerys and 2 Infantrys moved from Tobruk to Mersa Matruh 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 49 Sea Zone 1 Infantry moved from Serbia to 49 Sea Zone 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk Purchase Units - Germans Germans buy 6 ArmoredCars, 6 Artillerys, 1 Battleship, 1 Factory, 16 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 51 Sea Zone Germans attack with 1 Destroyer and 1 Transport British defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Germans lost in 51 Sea Zone British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Germans: 1 Transport Casualties for British: 1 Submarine Battle in Brest Germans attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf in Brest, round 2 : 2/11 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest Germans roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in Brest, round 3 : 2/9 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest Germans win, taking Brest from Russians with 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in East Prussia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nordland Germans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 7 Infantrys and 1 Stuka Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 3/9 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Artillery, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Finnmark Germans attack with 3 Artillerys and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 3 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Germans loses 0 PUs for violating Finnmarks neutrality. Germans win, taking Finnmark from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Manchester Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys British defend with 1 AAGun, 1 Factory and 3 Infantrys British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manchester, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 3 Infantrys in Manchester, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Manchester, round 3 : 3/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Manchester, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester Germans win, taking Manchester from British with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 3 Infantrys Battle in Orleanais Germans attack with 1 Artillery, 1 Bomber and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka French defend with 1 Factory and 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Normandy, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Mersa Matruh Germans roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Germans win, taking Mersa Matruh from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Bomber moved from Orleanais to Paris 1 Stuka moved from Normandy to Paris 1 Stuka moved from Netherlands to Hamburg 2 Fighters moved from Manchester to 22 Sea Zone 1 Fighter moved from Brest to Vinnytsia 1 Fighter moved from Brest to Vinnytsia Place Units - Germans 1 Factory placed in El Agheila 1 Artillery and 3 Infantrys placed in Vinnytsia 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars and 1 Tank placed in Bohemia 1 Battleship, 1 Submarine and 1 Transport placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Hamburg 2 Artillerys and 6 Infantrys placed in Paris 2 ArmoredCars placed in Rhine 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
French regular : -0.67 British AA : -0.33 Russians regular : 0.67 Germans regular : 0.33 Neutral regular : -1.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Georgia to 54 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kiev to Donetsk 2 Artillerys moved from Kiev to Brest 3 Infantrys moved from Kiev to Brest 1 Infantry moved from Kiev to Brest 2 Fighters moved from Kiev to Brest 1 Artillery moved from Kiev to Brest 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Infantrys moved from S.Karelia to Vyborg 1 Artillery moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Fighters moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 6 Artillerys, 2 Bunkers, 2 Fighters, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 3 Artillerys, 2 Fighters and 4 Infantrys Germans defend with 3 Artillerys, 2 Infantrys and 1 Mech.Inf Russians roll dice for 3 Artillerys, 2 Fighters and 4 Infantrys in Brest, round 2 : 2/9 hits, 2.83 expected hits Germans roll dice for 3 Artillerys, 2 Infantrys and 1 Mech.Inf in Brest, round 2 : 5/6 hits, 2.00 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 4 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Russians lost in Brest 2 Fighters owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kiev Germans win with 3 Artillerys and 1 Mech.Inf remaining. Battle score for attacker is -12 Casualties for Russians: 2 Artillerys and 4 Infantrys Casualties for Germans: 2 Infantrys Battle in N.Karelia Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in N.Buryat Mongolia Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in N.Buryat Mongolia, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 4/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 2 Fighters owned by the Russians retreated Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Finns defend with 3 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Vyborg, round 3 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 3 Infantrys Non Combat Move - Russians 2 Fighters moved from Vyborg to Leningrad 2 Fighters moved from Brest to Kiev 2 Artillerys, 2 Infantrys and 3 Tanks moved from Kursk to Kiev 1 Bomber moved from Donetsk to Kiev 4 Tanks moved from Moscow to Kursk 1 Tank moved from Minsk to Kiev 1 Infantry moved from Kiev to Minsk 2 Infantrys moved from Latvia to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Gorky 1 Artillery and 2 Infantrys moved from Penza to Tula 3 Mot.Infs moved from Moscow to Kiev 1 Artillery moved from Astrakhan to Georgia 1 Tank moved from Ankara to Georgia 1 Infantry moved from Rostov to Kursk 2 ArmoredCars moved from Sverdlovsk to Yeniseysk 2 Fighters moved from N.Buryat Mongolia to Olyokminsk 1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker placed in Kiev 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery, 1 Fighter and 4 Infantrys placed in Sibirsky 4 Infantrys and 1 Tank placed in Sverdlovsk 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 1 Infantry placed in Georgia Russians undo move 7. 2 Infantrys placed in Georgia Russians undo move 7. 1 Infantry placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks placed in Moscow 1 Bunker placed in Leningrad Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : -0.67 Germans regular : 1.33 Russians regular : -1.83 Hisaichi regular : 2.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 4 Transports moved from 48 Sea Zone to 56 Sea Zone 1 Fighter moved from Tobruk to 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to Burgundy 1 Fighter moved from N.Tunisia to 56 Sea Zone 2 ArmoredCars moved from S.Algeria to E.Morocco Italians take E.Morocco from French 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 1 Infantry moved from Tunis to S.Tunisia 3 Mech.Infs moved from Tunis to El Agheila 1 Artillery, 1 Infantry and 1 Tank moved from Hun to Kufra 1 Artillery and 7 Infantrys moved from Tobruk to Kufra 1 Artillery moved from Rome to 50 Sea Zone 1 Infantry moved from Rome to 50 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Fighter, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters, 2 Submarines and 4 Transports British defend with 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 4 Transports in 56 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports in 56 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 3 Transports in 56 Sea Zone, round 3 : 1/7 hits, 2.50 expected hits British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 56 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits 2 Transports owned by the British, 3 Transports owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 4 : 3/7 hits, 2.50 expected hits British roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits 2 Fighters owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone Italians roll dice for 1 Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Fighters in 56 Sea Zone, round 5 : 1/6 hits, 2.17 expected hits British roll dice for 1 Carrier and 1 Cruiser in 56 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 6 : 3/5 hits, 1.83 expected hits British roll dice for 1 Carrier in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 56 Sea Zone Italians win with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 34 Casualties for Italians: 2 Fighters, 2 Submarines and 4 Transports Casualties for British: 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports Battle in Burgundy Italians attack with 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Burgundy Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery in Burgundy, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Burgundy Italians win, taking Burgundy from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - Italians 1 Cruiser, 1 Destroyer and 1 Transport moved from 42 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 1 AAGun moved from N.Tunisia to S.Algeria 1 Artillery, 2 Infantrys and 1 Tank moved from Serbia to Bulgaria Place Units - Italians 1 Artillery and 3 Infantrys placed in Provence 1 ArmoredCar placed in Lombardy 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hun 1 Carrier, 1 Cruiser and 1 Transport placed in 46 Sea Zone 1 Fighter placed in 46 Sea Zone Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : -1.00 Italians regular : -1.50 British regular : -2.50 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 20 Sea Zone 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy 2 Infantrys moved from Brittany to Normandy Purchase Units - French French buy 1 Adv.Fighter, 3 Tanks and 1 Transport; Remaining resources: 5 PUs; Combat - French Battle in Normandy French attack with 1 Artillery and 3 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry French roll dice for 1 Artillery and 3 Infantrys in Normandy, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy French roll dice for 1 Artillery and 1 Infantry in Normandy, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy French roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Artillery owned by the French lost in Normandy Germans win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 Artillery and 3 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry Non Combat Move - French 1 AAGun, 1 Artillery and 10 Infantrys moved from W.Morocco to Mauritania 1 Tank moved from Lower Egypt to Kordofan 2 Infantrys moved from Lower Egypt to Cairo Place Units - French 3 Tanks placed in French Equatorial Africa 1 Transport placed in 1 Sea Zone 1 Adv.Fighter placed in Syria Turning on Edit Mode EDIT: Adding units owned by French to Syria: 1 Tank EDIT: Changing PUs for French from 5 to 0 EDIT: Turning off Edit Mode Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
French regular : -0.83 Germans regular : 1.50





