Hi Markus
Enjoy your game with crockett :)
@Karl7 Start of thread
Test summary from TripleA, engine version: 2.5.22294, time: 12:04:06 PM
Savegame
killl!
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Germans
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
1 Submarine moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
1 Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 27 Sea Zone to 13 Sea Zone
1 Submarine moved from 28 Sea Zone to 13 Sea Zone
1 Submarine moved from 15 Sea Zone to 13 Sea Zone
1 Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Submarine moved from 3 Sea Zone to 8 Sea Zone
1 Submarine moved from 4 Sea Zone to 8 Sea Zone
2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Stockholm
2 Fighters moved from Hamburg to 24 Sea Zone
4 Infantrys moved from Austria to Hungary
1 Artillery moved from Austria to Hungary
1 Artillery moved from Bohemia to Krakow
6 Infantrys moved from Bohemia to Krakow
1 Artillery moved from Silesia to Krakow
1 Artillery moved from Silesia to Danzig
3 Infantrys moved from Silesia to Danzig
1 Artillery moved from Pomerania to Danzig
4 Infantrys moved from Pomerania to Danzig
1 Artillery moved from Austria to Hungary
1 Bomber moved from Berlin to 24 Sea Zone
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
1 Tank moved from Austria to Lorraine
1 Infantry moved from Rhine to Lorraine
1 Artillery moved from Rhine to Lorraine
1 Infantry moved from Rhine to Lorraine
1 Artillery, 4 Infantrys and 1 Tank moved from Rhine to Belgium
1 Tank moved from Saxony to Lorraine
1 Tank moved from Saxony to Belgium
1 Stuka moved from Berlin to Lorraine
1 Stuka moved from Berlin to Lorraine
1 Tank moved from Brandenburg to Lorraine
1 Tank moved from Hamburg to Lorraine
1 Tank moved from Hamburg to Belgium
2 Tanks moved from Pomerania to Danzig
1 Fighter moved from Bohemia to Hungary
1 Tank moved from Bohemia to Krakow
2 Tanks moved from Silesia to Danzig
1 Tank moved from Bohemia to Danzig
Purchase Units - Germans
Germans buy 6 ArmoredCars, 2 Artillerys and 1 Cruiser; Remaining resources: 0 PUs;
Combat - Germans
Battle in Danzig
Germans attack with 2 Artillerys, 7 Infantrys and 5 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 7 Infantrys and 5 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Danzig, round 3 : 3/12 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker in Danzig, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Krakow
Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Krakow, round 2 : 2/9 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow
Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Krakow, round 3 : 5/7 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Hungary
Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Hungary
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 3 : 0/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 4 : 2/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Stockholm
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 Bunker
Germans roll dice for 2 Artillerys and 3 Infantrys in Stockholm, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Belgium, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Lorraine
Germans attack with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks in Lorraine, round 2 : 10/17 hits, 6.17 expected hits
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 0/7 hits, 3.00 expected hits
3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
Germans win, taking Lorraine from French with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 29
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Germans: 1 Submarine
Battle in 31 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Cruiser
Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
Germans roll dice for 1 Submarine in 31 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Submarine in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
British win with 1 Cruiser remaining. Battle score for attacker is -14
Casualties for Germans: 2 Submarines
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Combat Hit Differential Summary :
French regular : -3.00
Russians regular : 0.50
Germans regular : -0.33
British regular : -1.00
Neutral regular : 2.00
@Karl7 OOL for Atlantic sub battles?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Germans
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
1 Submarine moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
1 Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 27 Sea Zone to 13 Sea Zone
1 Submarine moved from 28 Sea Zone to 13 Sea Zone
1 Submarine moved from 15 Sea Zone to 13 Sea Zone
1 Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Submarine moved from 3 Sea Zone to 8 Sea Zone
1 Submarine moved from 4 Sea Zone to 8 Sea Zone
2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Stockholm
2 Fighters moved from Hamburg to 24 Sea Zone
4 Infantrys moved from Austria to Hungary
1 Artillery moved from Austria to Hungary
1 Artillery moved from Bohemia to Krakow
6 Infantrys moved from Bohemia to Krakow
1 Artillery moved from Silesia to Krakow
1 Artillery moved from Silesia to Danzig
3 Infantrys moved from Silesia to Danzig
1 Artillery moved from Pomerania to Danzig
4 Infantrys moved from Pomerania to Danzig
1 Artillery moved from Austria to Hungary
1 Bomber moved from Berlin to 24 Sea Zone
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
1 Tank moved from Austria to Lorraine
1 Infantry moved from Rhine to Lorraine
1 Artillery moved from Rhine to Lorraine
1 Infantry moved from Rhine to Lorraine
1 Artillery, 4 Infantrys and 1 Tank moved from Rhine to Belgium
1 Tank moved from Saxony to Lorraine
1 Tank moved from Saxony to Belgium
1 Stuka moved from Berlin to Lorraine
1 Stuka moved from Berlin to Lorraine
1 Tank moved from Brandenburg to Lorraine
1 Tank moved from Hamburg to Lorraine
1 Tank moved from Hamburg to Belgium
2 Tanks moved from Pomerania to Danzig
1 Fighter moved from Bohemia to Hungary
1 Tank moved from Bohemia to Krakow
2 Tanks moved from Silesia to Danzig
1 Tank moved from Bohemia to Danzig
Purchase Units - Germans
Germans buy 6 ArmoredCars, 2 Artillerys and 1 Cruiser; Remaining resources: 0 PUs;
Combat - Germans
Battle in Danzig
Germans attack with 2 Artillerys, 7 Infantrys and 5 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 7 Infantrys and 5 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Danzig, round 3 : 3/12 hits, 4.33 expected hits
Neutral roll dice for 1 Bunker in Danzig, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Krakow
Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Krakow, round 2 : 2/9 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow
Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Krakow, round 3 : 5/7 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Hungary
Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Hungary
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 3 : 0/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 4 : 2/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Stockholm
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 Bunker
Germans roll dice for 2 Artillerys and 3 Infantrys in Stockholm, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Belgium, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Lorraine
Germans attack with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks in Lorraine, round 2 : 10/17 hits, 6.17 expected hits
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 0/7 hits, 3.00 expected hits
3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
Germans win, taking Lorraine from French with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 29
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Germans: 1 Submarine
Battle in 31 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Cruiser
Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
Germans roll dice for 1 Submarine in 31 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Submarine in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
British win with 1 Cruiser remaining. Battle score for attacker is -14
Casualties for Germans: 2 Submarines
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in 8 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Battle in 13 Sea Zone
Germans attack with 3 Submarines
Americans defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 13 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
2 Submarines owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -21
Casualties for Germans: 3 Submarines
Non Combat Move - Germans
1 Infantry moved from Saxony to Hamburg
1 Infantry moved from Saxony to Hamburg
1 Tank moved from Berlin to Rhine
2 Fighters moved from 24 Sea Zone to East Prussia
1 Fighter moved from Hungary to East Prussia
1 Bomber moved from 24 Sea Zone to Hamburg
1 Infantry moved from Brandenburg to Pomerania
1 Infantry moved from Brandenburg to Pomerania
1 Infantry moved from Brandenburg to Pomerania
1 Infantry moved from Brandenburg to Bohemia
1 Infantry moved from Brandenburg to Bohemia
1 Infantry moved from Brandenburg to Bohemia
1 Stuka moved from Lorraine to Rhine
1 Stuka moved from Lorraine to Rhine
1 Artillery moved from Berlin to Brandenburg
1 Artillery moved from Berlin to Brandenburg
1 Infantry moved from Berlin to Brandenburg
1 Infantry moved from Berlin to Brandenburg
1 Infantry moved from Berlin to Brandenburg
1 Infantry moved from Berlin to Saxony
1 Infantry moved from Hamburg to Rhine
Place Units - Germans
1 Cruiser placed in 23 Sea Zone
1 Artillery placed in Bohemia
1 Artillery placed in Hamburg
4 ArmoredCars placed in Rhine
2 ArmoredCars placed in Bavaria
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
French regular : -3.00
Russians regular : 0.50
Germans regular : -0.67
British regular : -0.50
Neutral regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from N.Karelia to Lapland
1 Infantry moved from Murmansk to Lapland
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
1 Infantry moved from Leningrad to Vyborg
1 Bomber moved from Sverdlovsk to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from Odessa to E.Romania
1 Tank moved from Georgia to Azerbaijan
1 Infantry moved from Astrakhan to Azerbaijan
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Romania
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Lapland
Russians attack with 4 Infantrys and 1 Tank
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in Vyborg
Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from Vyborg to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Donetsk to Kiev
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Tank moved from Rostov to Kiev
1 Infantry moved from Tula to Kursk
1 Tank moved from Penza to Kursk
2 Tanks moved from Moscow to Kursk
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
1 Infantry moved from Novgorod to Leningrad
1 Artillery and 1 Infantry moved from Lithuania to Minsk
1 Infantry moved from Latvia to Leningrad
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Smolensk to Minsk
1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Komi to Arkhangelsk
1 Infantry moved from Perm to Kuybyshev
1 Artillery moved from Kuybyshev to Saratov
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Georgia
1 Infantry moved from Tashkent to Chimkent
1 Tank moved from Karaganda to Kuybyshev
1 Fighter moved from Sverdlovsk to Yaroslavl
1 Infantry moved from Ufa to Kuybyshev
1 Infantry moved from Sverdlovsk to Ufa
1 Tank moved from Sverdlovsk to Kuybyshev
1 Artillery and 1 Infantry moved from Novosibirsk to Ufa
1 Infantry moved from Koryakia to Kamchatka
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from Kolyma to Zhigansk
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Khatanga to Zhigansk
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Tank moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Bratsk to Irkutsk
1 Infantry moved from Evenkia to Olyokminsk
1 Fighter moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Khatanga
1 Infantry moved from Yeniseysk to Khatanga
1 AAGun moved from Stalingrad to Rostov
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Finns regular : 1.67
Romanians regular : -0.33
Russians regular : 0.33
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
2 Artillerys, 2 Fighters and 2 Infantrys moved from Lombardy to Provence
2 Tanks moved from Venetia to Provence
1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone
1 Tank moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
1 Artillery, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
1 Infantry moved from Campania to 49 Sea Zone
1 Artillery moved from Campania to 49 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
1 Infantry moved from Ghadames to S.Tunisia
2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
2 Infantrys moved from Venetia to Croatia
1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone
2 Infantrys moved from Rome to 50 Sea Zone
1 Artillery and 3 Infantrys moved from 50 Sea Zone to Croatia
1 Fighter moved from Rome to Croatia
1 Fighter moved from Rome to Croatia
1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
1 Artillery moved from Tobruk to Mersa Matruh
2 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to Nubia
4 Infantrys moved from Italian East Africa to Nubia
1 Fighter moved from Italian East Africa to New Valley
2 Infantrys moved from Kufra to New Valley
1 Tank moved from Tobruk to New Valley
1 Infantry moved from Hun to Kufra
Purchase Units - Italians
Italians buy 1 Carrier, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 : 1/6 hits, 2.00 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits
1 Infantry owned by the French and 3 Infantrys owned by the Italians lost in Tunis
Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the French lost in Tunis
Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 4 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Artillery and 1 Fighter in Tunis, round 4 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the French and 2 Artillerys owned by the Italians lost in Tunis
Italians roll dice for 1 Tank in Tunis, round 5 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Fighter in Tunis, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 2 Artillerys and 3 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in S.Tunisia
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Tunisia
Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Provence
Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
French roll AA dice in Provence : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/7 hits, 2.67 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Provence, round 3 : 1/6 hits, 2.33 expected hits
French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys, 1 Fighter and 2 Tanks in Provence, round 4 : 1/5 hits, 2.00 expected hits
French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Provence
Italians win, taking Provence from French with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -5
Casualties for Italians: 1 Artillery, 1 Fighter and 2 Infantrys
Casualties for French: 3 Infantrys and 1 Tank
Battle in Croatia
Italians attack with 1 Artillery, 2 Fighters and 5 Infantrys
Neutral defend with 3 Infantrys
Italians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Croatia, round 2 : 2/8 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Croatia
Italians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Croatia, round 3 : 1/8 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Nubia
Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Nubia, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Nubia
Italians win, taking Nubia from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in New Valley
Italians attack with 1 Fighter, 2 Infantrys and 1 Tank
British defend with 2 Infantrys
Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in New Valley
Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Mersa Matruh
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 5 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from New Valley to Tobruk
1 Fighter moved from Provence to 46 Sea Zone
1 Fighter moved from Croatia to Albania
1 Fighter moved from Croatia to Albania
1 Tank moved from Rome to Lombardy
Place Units - Italians
1 Carrier and 1 Transport placed in 46 Sea Zone
2 Infantrys placed in Lombardy
3 Infantrys and 1 Tank placed in Rome
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 1.17
Italians regular : -7.83
British regular : -1.83
Neutral regular : -1.33
French AA : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
1 Infantry moved from N.French Indochina to N.Thailand
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.Thailand
French attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand
French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in N.Thailand
French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - French
2 Infantrys moved from Normandy to Paris
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Languedoc to Orleanais
1 Infantry moved from Aquitaine to Orleanais
1 Infantry moved from Brittany to Orleanais
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from French Equatorial Africa to Equatoria
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone
1 Artillery and 1 Infantry moved from 7 Sea Zone to Quebec
1 Infantry moved from Keewatin to Canadian Prairies
1 Infantry moved from Churchill to Canadian Prairies
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
Place Units - French
2 Infantrys placed in E.Morocco
3 Infantrys placed in Paris
Turn Complete - French
French collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 0.50
Thai regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
1 Infantry moved from N.French Indochina to N.Thailand
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.Thailand
French attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand
French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in N.Thailand
French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - French
2 Infantrys moved from Normandy to Paris
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Languedoc to Orleanais
1 Infantry moved from Aquitaine to Orleanais
1 Infantry moved from Brittany to Orleanais
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from French Equatorial Africa to Equatoria
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone
1 Artillery and 1 Infantry moved from 7 Sea Zone to Quebec
1 Infantry moved from Keewatin to Canadian Prairies
1 Infantry moved from Churchill to Canadian Prairies
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
Place Units - French
2 Infantrys placed in E.Morocco
3 Infantrys placed in Paris
Turn Complete - French
French collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from E.Morocco: 2 Infantrys
EDIT: Adding units owned by French to Paris: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50
Thai regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Tank moved from Hokkaido to 85 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Tank moved from Kwangsi to S.French Indochina
Yamamoto take N.French Indochina from French
Yamamoto take S.French Indochina from French
2 Infantrys and 1 Tank moved from Kwangsi to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Fukien to 92 Sea Zone
1 Tank moved from Fukien to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Tank moved from 107 Sea Zone to Davao
1 Infantry moved from 107 Sea Zone to Davao
1 Bomber moved from Tokyo to 106 Sea Zone
1 Fighter moved from 85 Sea Zone to Manila
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys, 2 Submarines, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
1 Fighter moved from Tokyo to 107 Sea Zone
3 Infantrys, 2 T.Boats, 1 Tank and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
3 Infantrys and 1 Tank moved from 93 Sea Zone to Manila
1 Infantry moved from Chubu to Kyushu
1 Infantry moved from Chubu to Kyushu
1 Tank moved from Tokyo to Kyushu
1 Infantry and 1 Tank moved from Shikoku to Kyushu
1 Infantry moved from Tohoku to Tokyo
1 Infantry moved from Hokkaido to Tohoku
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Jaluit to 103 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
1 Fighter moved from Minamitori to 108 Sea Zone
1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
1 Fighter moved from Rongelap to 108 Sea Zone
1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 102 Sea Zone
1 Submarine moved from 96 Sea Zone to 102 Sea Zone
4 Fighters moved from 102 Sea Zone to Ponape
1 Submarine moved from 89 Sea Zone to 77 Sea Zone
1 Submarine moved from 78 Sea Zone to 87 Sea Zone
1 Submarine moved from 81 Sea Zone to 88 Sea Zone
1 Bomber moved from Jaluit to 108 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Factory and 2 Transports; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Destroyer
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Fighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 21
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Yamamoto: 1 Submarine
Battle in Ponape
Yamamoto attack with 1 Artillery, 4 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Ponape, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Davao
Yamamoto attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Davao, round 2 : 3/9 hits, 3.00 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Davao, round 3 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 Fighter in Davao, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Tank
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 0/5 hits, 1.33 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 3 : 3/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Manila
Americans win with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -17
Casualties for Yamamoto: 1 Fighter, 3 Infantrys and 1 Tank
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Davao to 107 Sea Zone
1 Bomber moved from 108 Sea Zone to Saipan
1 Fighter moved from 108 Sea Zone to Peleliu
1 Fighter moved from 108 Sea Zone to Yap
1 Fighter moved from Ponape to 102 Sea Zone
1 Fighter moved from Ponape to 102 Sea Zone
1 Fighter moved from Ponape to 102 Sea Zone
1 Fighter moved from Ponape to 102 Sea Zone
1 Bomber moved from 106 Sea Zone to Hainan
Place Units - Yamamoto
1 Factory placed in Saipan
1 Cruiser and 2 Transports placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Americans regular : 2.33
Americans AA : -0.17
Dutch regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Yunnan to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery and 1 Infantry moved from Kiangsi to Fukien
Purchase Units - Chinese
Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Fukien
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Fukien
Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
1 Tank moved from Shanghai to Hupeh
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Tank moved from Yunnan to Hunan
1 Artillery moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Hunan
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Lanchow
1 Fighter moved from Hsining to Hupeh
1 Tank moved from Hsining to Ningsia
1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
1 Tank moved from C.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Fighter and 2 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Yunnan to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery and 1 Infantry moved from Kiangsi to Fukien
Purchase Units - Chinese
Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Fukien
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Fukien
Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
1 Tank moved from Shanghai to Hupeh
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Tank moved from Yunnan to Hunan
1 Artillery moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Hunan
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Lanchow
1 Fighter moved from Hsining to Hupeh
1 Tank moved from Hsining to Ningsia
1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
1 Tank moved from C.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Fighter and 2 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry
EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Yunnan to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery and 1 Infantry moved from Kiangsi to Fukien
Purchase Units - Chinese
Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Fukien
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Fukien
Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
1 Tank moved from Shanghai to Hupeh
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Tank moved from Yunnan to Hunan
1 Artillery moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Hunan
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Lanchow
1 Fighter moved from Hsining to Hupeh
1 Tank moved from Hsining to Ningsia
1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
1 Tank moved from C.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Fighter and 2 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry
EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Artillery moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery moved from Shantung to Anhwei
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Shansi
1 Fighter moved from Peking to Shansi
1 Infantry moved from Peking to Chahar
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Hisaichi take Panay from Americans
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
1 Battleship moved from 84 Sea Zone to 93 Sea Zone
1 Fighter moved from 84 Sea Zone to Mindanao
1 Fighter moved from 84 Sea Zone to Manila
1 Tank moved from Changchun to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
1 Artillery, 4 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
1 Fighter moved from Changchun to Hong Kong
1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
1 Infantry moved from Shantung to Shanghai
1 Tank moved from Shantung to Shanghai
1 Tank moved from Peking to Anhwei
1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
1 Tank moved from Liaoning to Vladivostok
2 Tanks moved from Liaoning to Khabarovsk
1 Tank moved from Peking to Chita
3 Infantrys moved from Liaoning to Heilungchiang
1 Infantry moved from Korea to Liaoning
1 Tank moved from Shantung to Shanghai
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Chita
Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 1/5 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Shansi
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Mindanao
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Americans defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Manila
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Manila
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manila, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 2 : 2/2 hits, 0.83 expected hits
1 Fighter owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Manila
Hisaichi win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Hong Kong
Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry
British roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits
2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hong Kong
Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/8 hits, 2.83 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Shanghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 3 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Hisaichi
1 Fighter moved from Mindanao to 92 Sea Zone
1 Carrier moved from 84 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Bomber moved from 110 Sea Zone to Bangkok
1 Fighter moved from Hong Kong to 92 Sea Zone
1 Fighter moved from Manila to Formosa
1 Fighter moved from Shansi to Peking
Place Units - Hisaichi
1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.83
British AA : -0.17
Russians regular : -1.00
British regular : -1.33
Dutch regular : -0.67
Hisaichi regular : 6.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
1 Battleship moved from 10 Sea Zone to 8 Sea Zone
1 Fighter moved from Montreal to 8 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry moved from British Somaliland to Italian East Africa
British take Italian East Africa from Italians
1 Infantry moved from Darfur to Nubia
1 Tank moved from Kordofan to Nubia
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
1 Tank moved from Palestine to Nubia
1 Infantry moved from Lower Egypt to Nubia
2 Tanks moved from Cairo to Nubia
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from Lower Egypt to Nubia
1 Fighter moved from Cyprus to Mersa Matruh
1 Infantry moved from Burma to S.Thailand
1 Fighter moved from Madras to S.Thailand
Purchase Units - British
British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Nubia
British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks
Italians defend with 1 Artillery, 3 Infantrys and 1 Tank
British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks in Nubia, round 2 : 0/9 hits, 3.33 expected hits
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the British lost in Nubia
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Nubia, round 3 : 2/7 hits, 3.00 expected hits
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 3 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Nubia
British roll dice for 1 Fighter and 4 Tanks in Nubia, round 4 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 4 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Nubia
British roll dice for 1 Fighter and 3 Tanks in Nubia, round 5 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 Tank in Nubia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank
Battle in S.Thailand
British attack with 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Mersa Matruh
British attack with 1 Artillery, 1 Fighter and 3 Infantrys
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 5 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery and 2 Infantrys
Casualties for British: 2 Infantrys
Battle in 8 Sea Zone
British attack with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
British win with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in Greenland
British loses 0 PUs for violating Greenlands neutrality.
Non Combat Move - British
1 Fighter moved from 8 Sea Zone to Quebec
2 Infantrys moved from Montreal to Quebec
1 Tank moved from Ontario to Quebec
1 Infantry moved from Canadian Prairies to Ontario
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
1 Infantry moved from British Columbia to Vancouver
1 Infantry moved from Yukon to British Columbia
1 Bomber moved from London to Paris
2 Fighters moved from London to Paris
1 Fighter moved from Wales to Paris
1 Infantry moved from Northern Ireland to 10 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Tank moved from Manchester to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Brittany
1 Cruiser moved from 31 Sea Zone to 17 Sea Zone
1 Destroyer and 1 Submarine moved from 18 Sea Zone to 17 Sea Zone
1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
1 Tank moved from Iraq to Lower Egypt
2 Infantrys moved from Cairo to Lower Egypt
1 Fighter moved from Mersa Matruh to Lower Egypt
1 Fighter moved from Nubia to Lower Egypt
1 Infantry moved from Iraq to Palestine
1 Fighter moved from Trucial Coast to Lower Egypt
1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Infantry moved from Mysore to 60 Sea Zone
1 Tank moved from Hyderabad to 60 Sea Zone
1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
1 Submarine moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Punjab to Baluchistan
1 Tank moved from Delhi to Baluchistan
1 Infantry moved from Rajputana to Baluchistan
1 Fighter moved from S.Thailand to Malaya
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
2 Artillerys moved from Madras to Hyderabad
2 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Delhi to Bihar
1 Infantry moved from Bombay to Rajputana
1 Infantry moved from Equatoria to Darfur
1 Artillery moved from Kenya to Equatoria
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Fighter moved from Gibraltar to E.Morocco
1 Infantry moved from Dover to Wales
1 Infantry moved from Scotland to Manchester
1 Tank moved from Manchester to Wales
1 Tank moved from London to Wales
2 Infantrys moved from London to Manchester
1 Infantry moved from Dover to Manchester
3 Infantrys moved from London to Wales
Place Units - British
6 Infantrys placed in Cairo
1 Destroyer placed in 18 Sea Zone
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Thai regular : 0.00
Germans regular : 0.00
British regular : -5.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Woleai
1 Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Fighter moved from Townsville to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 110 Sea Zone
Anzac win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Casualties for Anzac: 1 Submarine
Battle in Woleai
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Woleai, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Woleai
Anzac roll dice for 1 Tank in Woleai, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Anzac lost in Woleai
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Anzac: 1 Infantry and 1 Tank
Non Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
1 Submarine moved from 123 Sea Zone to 115 Sea Zone
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
1 Infantry moved from Milne Bay to Port Moresby
1 Tank moved from Townsville to Queensland
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from South New Zealand to Wellington
1 Infantry moved from North New Zealand to Wellington
1 Fighter moved from 110 Sea Zone to Banjarmasin
Place Units - Anzac
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Anzac regular : -0.83
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
Turning on Edit Mode
EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry
EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
1 Artillery and 1 Infantry moved from Hollandia to Merauke
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Destroyer moved from 111 Sea Zone to 65 Sea Zone
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
Dutch regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
Turning on Edit Mode
EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry
EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
1 Artillery and 1 Infantry moved from Hollandia to Merauke
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Destroyer moved from 111 Sea Zone to 65 Sea Zone
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Dutch from 65 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.33
Dutch regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Infantry moved from Tampere to Oulu
3 Infantrys and 1 Tank moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Tampere
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : -0.33