Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Artillery moved from W.Romania to E.Romania
1 Infantry moved from W.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bulgaria
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Thai take Palawan from Americans
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone
1 Fighter moved from Bangkok to 111 Sea Zone
1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Mindoro
1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to British Borneo
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 111 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports
Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Dutch lost in 111 Sea Zone
Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Submarine
Battle in Mindoro
Battle in British Borneo
Non Combat Move - Thai
1 Fighter moved from 111 Sea Zone to Mindanao
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from Pearl Harbor to 88 Sea Zone
1 Fighter moved from Midway to 88 Sea Zone
1 Tank moved from South Atlantic USA to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
1 Infantry moved from Northeast USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Venezuela
1 Destroyer moved from 13 Sea Zone to 26 Sea Zone
1 Fighter moved from Washington to Venezuela
1 Bomber moved from South Central USA to Venezuela
1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Peru
3 Infantrys moved from Colombia to Peru
1 Tank moved from Northwest USA to W.Mexico
1 Infantry moved from Southwest USA to W.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Artillery moved from Southwest USA to W.Mexico
1 Artillery and 1 Infantry moved from San Francisco to W.Mexico
1 Bomber moved from North Central USA to Venezuela
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from Southwest USA to South Central USA
1 Tank moved from South Central USA to E.Mexico
1 Infantry moved from Southwest USA to W.Mexico
Purchase Units - Americans
Americans buy 2 Carriers, 1 Fighter and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Venezuela
Americans attack with 2 Bombers, 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 2 Bombers, 1 Fighter, 3 Infantrys and 1 Tank in Venezuela, round 2 : 1/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 2 Bombers, 1 Fighter and 1 Tank in Venezuela, round 3 : 2/4 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 2 Bombers, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in E.Mexico
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 88 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 88 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 88 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Yamamoto lost in 88 Sea Zone
Americans win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Peru
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 4 Infantrys and 1 Tank in Peru, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 Infantrys and 1 Tank in Peru, round 3 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 3 Infantrys and 1 Tank in Peru, round 4 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Infantrys and 1 Tank in Peru, round 5 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Peru, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in W.Mexico
Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 4/7 hits, 2.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - Americans
1 Bomber and 1 Fighter could not land in 88 Sea Zone and were removed
1 Destroyer, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
1 Destroyer, 3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
3 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
1 Infantry moved from North Central USA to South Central USA
2 Infantrys moved from Washington to Northeast USA
2 Bombers moved from Venezuela to French Guiana
1 Fighter moved from Venezuela to 26 Sea Zone
Place Units - Americans
1 Carrier placed in 26 Sea Zone
1 Fighter placed in 26 Sea Zone
1 Carrier and 2 Submarines placed in 91 Sea Zone
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter
EDIT: Adding units owned by Americans to Pearl Harbor: 1 Bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Americans regular : -3.50
Neutral regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Infantry moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
1 ArmoredCar moved from Rhine to Burgundy
1 Tank moved from Rhine to Burgundy
1 Artillery, 3 Infantrys and 3 Tanks moved from Belgium to Picardy
3 ArmoredCars moved from Rhine to Picardy
2 ArmoredCars moved from Bavaria to Burgundy
1 Tank moved from Lorraine to Burgundy
1 Artillery, 5 Infantrys and 5 Tanks moved from Lorraine to Picardy
2 Artillerys and 2 Infantrys moved from Stockholm to Middle Norrland
3 Fighters moved from East Prussia to Middle Norrland
1 Infantry moved from East Prussia to Latvia
Germans take Latvia from Russians
1 Infantry moved from East Prussia to Lithuania
Germans take Lithuania from Russians
2 Artillerys, 3 Infantrys and 1 Tank moved from Krakow to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
1 Tank moved from East Prussia to Warsaw
1 Tank moved from Danzig to Vinnytsia
2 Artillerys, 4 Infantrys and 1 Tank moved from Danzig to Warsaw
1 Artillery and 3 Infantrys moved from Bohemia to Krakow
1 Artillery moved from Hamburg to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Cruiser, 5 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 5 Infantrys moved from 24 Sea Zone to Lapland
1 Bomber moved from Hamburg to Lapland
2 Infantrys moved from Pomerania to Danzig
1 Infantry moved from Saxony to Hamburg
2 Artillerys and 3 Infantrys moved from Brandenburg to Pomerania
1 Infantry moved from Rhine to Belgium
1 Stuka moved from Rhine to Picardy
1 Stuka moved from Rhine to Burgundy
2 Artillerys and 3 Infantrys moved from Hungary to Croatia
1 Destroyer and 2 Transports moved from 48 Sea Zone to 50 Sea Zone
4 Infantrys and 4 Tanks moved from Tobruk to Mersa Matruh
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Fighter, 7 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 1 Stuka and 8 Tanks
French defend with 1 Bunker
Germans roll dice for 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 1 Stuka and 8 Tanks in Picardy, round 2 : 11/22 hits, 8.00 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Burgundy
Germans attack with 3 ArmoredCars, 3 Infantrys, 1 Stuka and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 3 ArmoredCars, 3 Infantrys, 1 Stuka and 2 Tanks in Burgundy, round 2 : 4/9 hits, 3.17 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 3 ArmoredCars, 3 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lapland
Germans attack with 1 Artillery, 1 Bomber and 5 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Lapland, round 2 : 2/7 hits, 2.00 expected hits
Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 2 Infantrys and 1 Tank
Casualties for Germans: 1 Infantry
Battle in Middle Norrland
Germans attack with 2 Artillerys, 3 Fighters and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Middle Norrland, round 2 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 2 Artillerys, 3 Fighters and 1 Infantry in Middle Norrland, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Warsaw
Germans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Warsaw, round 2 : 4/8 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Vinnytsia
Germans attack with 2 Artillerys, 3 Infantrys and 5 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 3 Infantrys and 5 Tanks in Vinnytsia, round 2 : 5/10 hits, 4.00 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Mersa Matruh
Germans attack with 4 Infantrys and 4 Tanks
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 5/8 hits, 2.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Germans
1 Stuka moved from Burgundy to Rhine
1 Stuka moved from Picardy to Rhine
3 Fighters moved from Middle Norrland to Danzig
1 Bomber moved from Lapland to Hamburg
Place Units - Germans
4 Mech.Infs placed in Rhine
2 Artillerys and 3 Infantrys placed in Bohemia
2 Artillerys and 4 Infantrys placed in Hamburg
2 ArmoredCars and 1 Fighter placed in Bavaria
Turn Complete - Germans
Germans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
French regular : -0.83
Russians regular : 1.17
Germans regular : 9.00
British regular : 0.33
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Artillery, 4 Infantrys and 1 Tank moved from Kiev to Vinnytsia
3 Tanks moved from Kursk to Vinnytsia
1 Bomber moved from Leningrad to Vinnytsia
1 Fighter moved from Yaroslavl to Vinnytsia
1 Infantry moved from Estonia to Latvia
1 Fighter moved from Leningrad to Latvia
1 Artillery and 1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Leningrad to Latvia
2 Infantrys moved from S.Karelia to Vyborg
1 Tank moved from Leningrad to Vyborg
1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to Erzurum
1 Infantry moved from Georgia to Erzurum
1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Factorys, 2 Fighters, 11 Infantrys, 3 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery, 3 Infantrys and 1 Tank
Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 2/7 hits, 2.33 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 3 : 0/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 3/3 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
1 Fighter owned by the Russians retreated
1 Tank owned by the Russians retreated to N.Buryat Mongolia
Hisaichi win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -11
Casualties for Russians: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Hisaichi: 2 Infantrys
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Erzurum
Russians attack with 1 Artillery, 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Erzurum, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 3 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 4 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
Russians loses 0 PUs for violating Erzurums neutrality.
Russians win, taking Erzurum from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks
Germans defend with 2 Artillerys, 2 Infantrys and 5 Tanks
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks in Vinnytsia, round 2 : 7/11 hits, 4.17 expected hits
Germans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Vinnytsia, round 2 : 3/9 hits, 3.83 expected hits
3 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 3 Tanks owned by the Germans lost in Vinnytsia
1 Fighter owned by the Russians and 1 Bomber owned by the Russians retreated
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 4 Tanks owned by the Russians retreated to Kiev
Germans win with 2 Tanks remaining. Battle score for attacker is 21
Casualties for Russians: 3 Infantrys
Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks
Battle in Lithuania
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 2 Infantrys and 1 Tank
Finns defend with 2 Infantrys
Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
1 Tank owned by the Russians retreated to Leningrad
Finns win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
3 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Vologda to S.Karelia
1 Bomber and 1 Fighter moved from Vinnytsia to Kiev
1 Infantry moved from Kursk to Kiev
2 Infantrys moved from Minsk to Kiev
1 AAGun and 3 Infantrys moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Odessa
1 Artillery moved from Saratov to Rostov
2 Tanks moved from Kuybyshev to Rostov
2 Infantrys moved from Kuybyshev to Penza
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Fighter moved from Latvia to Leningrad
1 Artillery and 2 Infantrys moved from Ufa to Kuybyshev
1 Infantry moved from Chimkent to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Surgut to Perm
1 Infantry moved from Salekhard to Khatanga
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk
2 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Semipalatinsk to Krasnoyarsk
1 Artillery moved from Alma Ata to Chimkent
Place Units - Russians
1 Factory placed in Kiev
1 Factory placed in Kursk
2 Artillerys and 2 Infantrys placed in Leningrad
1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank placed in Sibirsky
3 Mot.Infs placed in Stalingrad
1 Artillery and 2 Infantrys placed in Georgia
1 Fighter, 4 Infantrys and 3 Tanks placed in Moscow
Russians undo move 7.
4 Infantrys placed in Arkhangelsk
1 Fighter and 3 Tanks placed in Moscow
Turning on Edit Mode
EDIT: Removing units owned by Russians from Donetsk: 1 AAGun
EDIT: Adding units owned by Russians to Kursk: 1 AAGun and 2 Infantrys
EDIT: Removing units owned by Russians from Donetsk: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Finns regular : 0.67
Germans regular : -2.17
Russians regular : -2.50
Neutral regular : 1.67
Hisaichi regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Tank moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Tank moved from S.Algeria to N.Tunisia
Italians take N.Tunisia from French
3 Infantrys moved from S.Tunisia to N.Tunisia
1 Tank moved from Tunis to N.Tunisia
1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Infantry moved from Lombardy to 44 Sea Zone
1 Tank moved from Lombardy to 44 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Infantry and 1 Tank moved from 45 Sea Zone to N.Tunisia
1 Tank moved from Provence to Aquitaine
Italians take Languedoc from French
Italians take Aquitaine from French
1 Infantry moved from Lombardy to Provence
1 Artillery, 2 Fighters, 1 Infantry and 1 Tank moved from Albania to Serbia
1 Infantry moved from Croatia to Serbia
1 Infantry moved from Croatia to Serbia
1 Artillery and 3 Infantrys moved from Croatia to 50 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
3 Transports moved from 47 Sea Zone to 46 Sea Zone
3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
2 Infantrys moved from Sicily to 46 Sea Zone
1 Carrier, 1 Fighter, 5 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from 48 Sea Zone to Tobruk
8 Infantrys moved from 48 Sea Zone to Tobruk
1 Tank moved from 48 Sea Zone to Tobruk
1 Fighter moved from Tobruk to Darfur
1 Infantry moved from Kufra to Darfur
1 Infantry moved from New Valley to Darfur
1 Destroyer moved from 47 Sea Zone to 45 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Tank moved from New Valley to Tobruk
Purchase Units - Italians
Italians buy 4 ArmoredCars, 1 Cruiser, 1 Factory, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Serbia
Italians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Serbia, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia
Italians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Serbia, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Italians
1 Fighter moved from Darfur to Tobruk
1 Fighter moved from Serbia to 48 Sea Zone
1 Fighter moved from Serbia to Sicily
Place Units - Italians
1 Factory placed in Hun
4 ArmoredCars placed in Tunis
1 Infantry placed in Provence
1 Cruiser and 1 Submarine placed in 46 Sea Zone
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Neutral regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Artillery moved from Paris to Burgundy
1 Fighter moved from Paris to Burgundy
11 Infantrys moved from Paris to Burgundy
3 Infantrys moved from Orleanais to Burgundy
1 Infantry moved from N.Algeria to S.Algeria
French take S.Algeria from Italians
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Equatoria to French Equatorial Africa
Purchase Units - French
French buy 1 Factory, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Burgundy
French attack with 1 Artillery, 1 Fighter and 14 Infantrys
Germans defend with 3 ArmoredCars, 3 Infantrys and 2 Tanks
French roll dice for 1 Artillery, 1 Fighter and 14 Infantrys in Burgundy, round 2 : 5/16 hits, 3.17 expected hits
Germans roll dice for 3 ArmoredCars, 3 Infantrys and 2 Tanks in Burgundy, round 2 : 2/8 hits, 2.50 expected hits
3 ArmoredCars owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Burgundy
1 Fighter owned by the French retreated
1 Artillery owned by the French and 12 Infantrys owned by the French retreated to Orleanais
Germans win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
Casualties for French: 2 Infantrys
Casualties for Germans: 3 ArmoredCars and 2 Infantrys
Non Combat Move - French
1 Fighter moved from Burgundy to Paris
1 AAGun moved from Paris to Orleanais
1 AAGun moved from Normandy to Brittany
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Somaliland to Italian East Africa
1 Artillery and 1 Infantry moved from Quebec to 7 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 7 Sea Zone to 9 Sea Zone
1 Artillery and 1 Infantry moved from N.Thailand to Burma
2 Infantrys moved from Syria to Palestine
Place Units - French
1 Infantry and 1 Tank placed in Syria
4 Infantrys placed in E.Morocco
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Factory placed in French Equatorial Africa
Turn Complete - French
French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
French regular : 1.83
Germans regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Tank moved from S.French Indochina to Yunnan
Thai take N.Thailand from French
Yamamoto take Yunnan from Chinese
1 Artillery moved from Ponape to Truk
Yamamoto take Truk from Americans
1 Artillery, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
1 Tank moved from Kyushu to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya
1 Bomber moved from Hainan to Malaya
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
1 Tank moved from Kyushu to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 106 Sea Zone
3 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo
1 Bomber moved from Saipan to Malaya
1 Submarine moved from 77 Sea Zone to 88 Sea Zone
1 Fighter moved from 102 Sea Zone to 88 Sea Zone
1 Fighter moved from 102 Sea Zone to 88 Sea Zone
1 Submarine moved from 102 Sea Zone to 109 Sea Zone
1 Artillery moved from Ulithi to 102 Sea Zone
1 Infantry moved from Woleai to 102 Sea Zone
1 Fighter moved from Peleliu to 109 Sea Zone
1 Fighter moved from Yap to 109 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery, 2 Fighters and 1 Infantry moved from 95 Sea Zone to Wake
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 6 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 109 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 109 Sea Zone
Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in 88 Sea Zone
Yamamoto attack with 2 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 88 Sea Zone
Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in West Borneo
Yamamoto attack with 3 Infantrys and 2 Tanks
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Cruiser in West Borneo, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in West Borneo
Yamamoto roll dice for 3 Infantrys and 2 Tanks in West Borneo, round 2 : 2/5 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Malaya
Yamamoto attack with 1 Artillery, 2 Bombers, 2 Fighters, 5 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
British roll AA dice in Malaya : 1/4 hits, 0.67 expected hits
1 Fighter owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks in Malaya, round 2 : 3/12 hits, 4.50 expected hits
British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.67 expected hits
3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Fighter, 2 Infantrys and 3 Tanks in Malaya, round 3 : 3/9 hits, 4.00 expected hits
British roll dice for 1 Bunker, 1 Fighter, 2 Infantrys and 2 Tanks in Malaya, round 3 : 4/6 hits, 2.67 expected hits
1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Fighter owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 2 Bombers and 3 Tanks in Malaya, round 4 : 0/5 hits, 2.83 expected hits
British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 0/3 hits, 1.50 expected hits
Yamamoto roll dice for 2 Bombers and 3 Tanks in Malaya, round 5 : 4/5 hits, 2.83 expected hits
British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 5 : 0/3 hits, 1.50 expected hits
1 Fighter owned by the British, 1 Bunker owned by the British and 1 Tank owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 2 Bombers and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery, 2 Fighters and 5 Infantrys
Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
Non Combat Move - Yamamoto
2 Bombers moved from Malaya to Bangkok
2 Fighters moved from 88 Sea Zone to 95 Sea Zone
2 Fighters moved from Wake to 95 Sea Zone
1 Fighter moved from 109 Sea Zone to Peleliu
1 Fighter moved from 109 Sea Zone to Eniwetok
Place Units - Yamamoto
1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Davao
1 Cruiser and 1 Transport placed in 86 Sea Zone
1 Submarine and 1 Transport placed in 85 Sea Zone
1 Infantry placed in Saipan
1 Artillery and 3 Infantrys placed in Tokyo
Yamamoto undo move 2.
1 Cruiser placed in 86 Sea Zone
1 Transport placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : -4.83
Americans regular : -0.67
Anzac regular : -0.50
British AA : 0.33
British regular : -2.33
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Artillery, 3 Infantrys and 1 Tank moved from Hunan to Shanghai
2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks moved from Hupeh to Anhwei
2 Infantrys moved from Shensi to Shansi
1 Tank moved from Ningsia to Shansi
2 Infantrys moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 4 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 4 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 3 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Shanghai
Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 2 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Shanghai, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Shanghai
Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 3 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Battle in Anhwei
Chinese attack with 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks in Anhwei, round 2 : 5/8 hits, 3.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 2 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of N.Thailand from Thai to Chinese
EDIT: Turning off Edit Mode
1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Kwangsi to Kwangtung
1 Infantry moved from Fukien to Kiangsi
1 Infantry moved from Lanchow to Shensi
1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from N.French Indochina to N.Thailand
2 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Hsining to Hupeh
1 Tank moved from W.Qinghai to Ningsia
1 Infantry moved from W.Qinghai to E.Qinghai
2 Infantrys moved from E.Sinkiang to W.Qinghai
1 AAGun moved from Hsining to E.Qinghai
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Factory placed in Hupeh
2 Artillerys, 2 Infantrys and 2 Tanks placed in Hsining
2 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Formosa to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
1 Artillery moved from Manila to 93 Sea Zone
3 Tanks moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Bomber moved from Bangkok to Banjarmasin
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 2 Fighters, 2 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
2 Artillerys, 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Kiangsi
1 Fighter moved from Formosa to Kiangsi
3 Infantrys and 3 Tanks moved from Khabarovsk to Ayan
2 Tanks moved from Vladivostok to Ayan
1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
1 Tank moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Tank moved from S.Buryat Mongolia to Chita
3 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Liaoning to Heilungchiang
1 Adv.Fighter moved from Changchun to Kiangsi
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery moved from Chahar to Shantung
1 Fighter moved from Peking to Kiangsi
1 Tank moved from Changchun to Liaoning
2 ArmoredCars and 3 Infantrys moved from Changchun to Kirin
2 ArmoredCars moved from Kirin to Heilungchiang
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Factorys and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kiangsi
Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Fighter
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 3 Infantrys and 5 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 3 Infantrys and 5 Tanks in Ayan, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks
Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.67 expected hits
Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/13 hits, 5.00 expected hits
4 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 4 Tanks in Banjarmasin, round 3 : 5/13 hits, 5.33 expected hits
Dutch roll dice for 2 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/9 hits, 3.67 expected hits
5 Infantrys owned by the Dutch, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 1/8 hits, 3.67 expected hits
Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 1/4 hits, 2.00 expected hits
1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 5 : 2/7 hits, 3.33 expected hits
Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits
1 Fighter owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 6 : 1/4 hits, 2.00 expected hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Anzac lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Anzac: 1 Fighter
Non Combat Move - Hisaichi
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Fighter moved from Kiangsi to Hong Kong
1 Adv.Fighter moved from Kiangsi to Hong Kong
Place Units - Hisaichi
1 Factory placed in Chita
1 Factory placed in Peking
2 Artillerys and 4 Infantrys placed in Hong Kong
2 Artillerys and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Dutch AA : -0.50
Russians regular : 0.50
Dutch regular : -1.67
Hisaichi regular : -6.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Cruiser moved from 17 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 T.Boat moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Bomber moved from Paris to Belgium
2 Infantrys moved from Brittany to Aquitaine
2 Fighters moved from Paris to Aquitaine
1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
1 Battleship and 1 Destroyer moved from 8 Sea Zone to 10 Sea Zone
1 Fighter moved from E.Morocco to 34 Sea Zone
1 Destroyer and 1 Submarine moved from 17 Sea Zone to 34 Sea Zone
1 Fighter moved from Malta to Mersa Matruh
1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Tank moved from Lower Egypt to Mersa Matruh
1 Artillery moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Artillery moved from Equatoria to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Fighter moved from Lower Egypt to Darfur
1 Fighter moved from Lower Egypt to Darfur
1 Infantry moved from Palestine to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Artillery, 2 Infantrys and 1 Tank moved from Baluchistan to E.Iran
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to E.Iran
2 Infantrys moved from Assam to Yunnan
1 Artillery moved from Burma to Yunnan
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Belgium
British attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Aquitaine
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 2 Fighters and 2 Infantrys in Aquitaine, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Aquitaine
British win, taking Aquitaine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in E.Iran
British attack with 1 Artillery, 4 Infantrys and 1 Tank
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 2 : 4/6 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
3 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 3 : 0/6 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 4 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Mersa Matruh
British attack with 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank
Germans defend with 3 Infantrys and 4 Tanks
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/9 hits, 2.50 expected hits
Germans roll dice for 3 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits
3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 4 Tanks in Mersa Matruh, round 3 : 3/4 hits, 2.00 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
2 Fighters owned by the British retreated
Germans win with 3 Tanks remaining. Battle score for attacker is -8
Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank
Casualties for Germans: 3 Infantrys and 1 Tank
Battle in Yunnan
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Darfur
British attack with 1 Artillery, 2 Fighters and 1 Infantry
Italians defend with 2 Infantrys
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Darfur
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 34 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Submarine
Germans defend with 2 Submarines
British roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 34 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 Submarines owned by the Germans lost in 34 Sea Zone
British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Non Combat Move - British
1 Fighter moved from 34 Sea Zone to Mauritania
1 Infantry moved from French Sudan to French Equatorial Africa
2 Fighters moved from Darfur to Lower Egypt
2 Fighters moved from Mersa Matruh to Lower Egypt
3 Tanks moved from Nubia to Lower Egypt
2 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Kenya to Equatoria
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 63 Sea Zone
2 Artillerys and 2 Infantrys moved from Hyderabad to Calcutta
1 Infantry moved from Bihar to Assam
1 Infantry moved from Rajputana to Hyderabad
1 Destroyer moved from 56 Sea Zone to 58 Sea Zone
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany
2 Fighters moved from Aquitaine to 20 Sea Zone
1 Fighter moved from Paris to Brittany
3 Infantrys moved from Manchester to Wales
1 Bomber moved from Belgium to Wales
1 Destroyer moved from 18 Sea Zone to 10 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 91 Sea Zone
2 Infantrys moved from 91 Sea Zone to Johnston
1 Infantry moved from British Columbia to Vancouver
1 Fighter moved from Quebec to Greenland
1 Infantry moved from Ontario to Quebec
1 Infantry moved from British Guiana to Amazon
Place Units - British
1 Carrier placed in 20 Sea Zone
1 Factory placed in Italian East Africa
1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks placed in Cairo
British undo move 3.
1 Artillery, 3 Infantrys and 2 Tanks placed in Cairo
5 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys placed in Delhi
2 ArmoredCars placed in Cape Town
1 ArmoredCar placed in Bombay
3 Infantrys placed in Wales
British undo move 8.
1 Infantry placed in Bombay
British undo move 4.
British undo move 4.
1 Fighter and 4 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi
2 Infantrys placed in Wales
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Italians regular : -1.17
Germans regular : 1.33
Neutral regular : -2.50
British regular : -0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Destroyer moved from 114 Sea Zone to 109 Sea Zone
1 Fighter moved from 114 Sea Zone to 109 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Fighters, 7 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 109 Sea Zone
Anzac attack with 1 Destroyer and 1 Fighter
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in 109 Sea Zone
Anzac win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Anzac
1 Submarine moved from 115 Sea Zone to 113 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor
1 Carrier and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone
1 Fighter moved from 109 Sea Zone to 113 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Western Australia to Broome
1 Infantry and 1 Tank moved from Queensland to South Australia
4 Infantrys moved from New South Wales to South Australia
Place Units - Anzac
1 Fighter and 1 T.Boat placed in 113 Sea Zone
1 Fighter and 2 Infantrys placed in Broome
3 Infantrys placed in Port Moresby
1 Infantry placed in Townsville
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
Turning on Edit Mode
EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
1 Destroyer moved from 65 Sea Zone to 63 Sea Zone
1 Artillery moved from Java to Sumatra
1 Infantry moved from Lombok to Java
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
Turning on Edit Mode
EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
1 Destroyer moved from 65 Sea Zone to 63 Sea Zone
1 Artillery moved from Java to Sumatra
1 Infantry moved from Lombok to Java
1 Artillery and 1 Infantry moved from Merauke to Hollandia
1 Infantry moved from Merauke to Hollandia
1 Tank moved from Merauke to Hollandia
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia
Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Dutch regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
1 Fighter, 3 Infantrys and 1 Tank moved from Tampere to Oulu
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Fighter moved from Bulgaria to Odessa
1 Infantry moved from E.Romania to Odessa
1 Artillery moved from E.Romania to Odessa
1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
1 Infantry moved from Bulgaria to E.Romania
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from British Borneo to East And South Borneo
Thai take East And South Borneo from Dutch
1 Infantry moved from Mindoro to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
Thai take Kwangsi from Chinese
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Thai take Soembawa from Dutch
1 Transport moved from 111 Sea Zone to 105 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Artillery and 1 Infantry moved from 105 Sea Zone to S.French Indochina
2 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 3 Infantrys and 1 Tank
British defend with 1 Infantry
Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Mindanao to Bangkok
Place Units - Thai
2 ArmoredCars and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Artillery moved from Oahu to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 4 Infantrys moved from 88 Sea Zone to Wake
3 Battleships moved from 91 Sea Zone to 88 Sea Zone
2 Carriers moved from 91 Sea Zone to 88 Sea Zone
3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
4 Submarines moved from 91 Sea Zone to 88 Sea Zone
2 Fighters moved from 91 Sea Zone to Wake
1 Fighter moved from 91 Sea Zone to Wake
1 Fighter moved from 91 Sea Zone to Wake
1 Transport moved from 100 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
2 Tanks moved from E.Mexico to Central America
2 Tanks moved from W.Mexico to Central America
1 Infantry moved from E.Mexico to Central America
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Destroyers, 1 Fighter, 2 Infantrys, 2 Submarines and 3 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Central America, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 88 Sea Zone
Americans attack with 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Submarines and 2 Transports
Yamamoto defend with 1 Submarine
Americans roll dice for 4 Submarines in 88 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 88 Sea Zone
Americans win with 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Submarines and 2 Transports remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Wake
Americans attack with 1 Artillery, 4 Fighters and 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery, 4 Fighters and 4 Infantrys in Wake, round 2 : 4/9 hits, 2.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Americans win, taking Wake from Yamamoto with 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Americans
4 Fighters moved from Wake to 88 Sea Zone
1 Bomber moved from Pearl Harbor to Port Moresby
1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from Peru to Amazon
1 Tank moved from Peru to Amazon
1 Tank moved from Venezuela to Amazon
2 Bombers moved from French Guiana to Mauritania
1 Artillery moved from W.Mexico to E.Mexico
1 Infantry moved from South Central USA to South Atlantic USA
2 Infantrys moved from Northeast USA to South Atlantic USA
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone
Place Units - Americans
2 Transports placed in 26 Sea Zone
1 Artillery placed in South Atlantic USA
1 Adv.Fighter placed in 91 Sea Zone
1 Destroyer placed in 91 Sea Zone
1 Artillery placed in Pearl Harbor
1 B.Transport, 1 Destroyer, 2 Submarines and 1 Transport placed in 83 Sea Zone
1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Americans regular : 1.33
Neutral regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
3 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank moved from Picardy to Paris
1 Tank moved from Burgundy to Paris
1 Tank moved from Burgundy to Paris
1 Mech.Inf moved from Rhine to Paris
2 ArmoredCars moved from Bavaria to Belgium
2 Stukas moved from Rhine to Belgium
1 Destroyer moved from 5 Sea Zone to 22 Sea Zone
1 Infantry moved from Lapland to Murmansk
Germans take Murmansk from Russians
2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland
1 Artillery and 3 Infantrys moved from Lapland to Upper Norrland
1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Warsaw to Vinnytsia
2 Artillerys and 3 Infantrys moved from Warsaw to Brest
3 Fighters and 2 Infantrys moved from Danzig to Brest
2 Artillerys moved from Croatia to 50 Sea Zone
2 Infantrys moved from Croatia to 50 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
3 Tanks moved from Mersa Matruh to Darfur
2 Artillerys and 3 Infantrys moved from Pomerania to Danzig
3 Mech.Infs moved from Rhine to Bavaria
1 Fighter moved from Bavaria to Belgium
1 Bomber moved from Hamburg to Brest
1 Battleship, 1 Cruiser, 1 Destroyer, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports moved from 23 Sea Zone to 22 Sea Zone
1 Artillery moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery and 2 Infantrys moved from 22 Sea Zone to Oslo
1 Infantry moved from Croatia to Serbia
Purchase Units - Germans
Germans buy 4 Artillerys, 1 Carrier, 2 Factorys, 11 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Germans
Battle in Upper Norrland
Germans attack with 3 Artillerys and 4 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 3 Artillerys and 4 Infantrys in Upper Norrland, round 2 : 1/7 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 3 Artillerys and 4 Infantrys in Upper Norrland, round 3 : 1/7 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Oslo
Germans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Belgium
Germans attack with 2 ArmoredCars, 1 Fighter and 2 Stukas
British defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Fighter and 2 Stukas in Belgium, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 1 ArmoredCar, 1 Fighter and 2 Stukas in Belgium, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for British: 2 Infantrys
Battle in Brest
Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys in Brest, round 2 : 1/11 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Brest
Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 3 Infantrys in Brest, round 3 : 2/9 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Darfur
Germans attack with 3 Tanks
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 3 Tanks in Darfur, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Germans lost in Darfur
Germans roll dice for 2 Tanks in Darfur, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Germans lost in Darfur
Germans roll dice for 1 Tank in Darfur, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in Darfur, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Darfur
British win with 1 Artillery remaining. Battle score for attacker is -13
Casualties for Germans: 3 Tanks
Casualties for British: 1 Infantry
Battle in Paris
Germans attack with 3 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks
French defend with 1 Factory, 1 Fighter and 8 Infantrys
Germans roll dice for 3 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks in Paris, round 2 : 8/15 hits, 5.00 expected hits
French roll dice for 1 Fighter and 8 Infantrys in Paris, round 2 : 6/9 hits, 3.17 expected hits
3 ArmoredCars owned by the Germans, 3 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris
Germans roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Paris, round 3 : 4/9 hits, 3.50 expected hits
French roll dice for 1 Fighter in Paris, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Paris
Germans captures 41PUs while taking French capital
Germans win, taking Paris from French with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 3 ArmoredCars and 4 Infantrys
Casualties for French: 1 Fighter and 8 Infantrys
Non Combat Move - Germans
1 Stuka moved from Belgium to Hamburg
1 Stuka moved from Belgium to Hamburg
1 Fighter moved from Belgium to 22 Sea Zone
1 Fighter moved from Brest to 22 Sea Zone
1 Fighter moved from Brest to Vinnytsia
1 Fighter moved from Brest to Vinnytsia
1 Bomber moved from Brest to Hamburg
Place Units - Germans
1 Factory placed in Middle Norrland
1 Factory placed in Vinnytsia
Germans undo move 1.
1 Factory placed in Danzig
1 Carrier placed in 22 Sea Zone
1 Mech.Inf placed in Rhine
1 Artillery and 2 Infantrys placed in Rhine
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery and 4 Infantrys placed in Hamburg
1 Artillery and 2 Infantrys placed in Bohemia
Germans undo move 8.
1 Artillery and 2 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 98 PUs; end with 139 PUs
Combat Hit Differential Summary :
French regular : 3.33
Germans regular : -5.33
British regular : 1.00
Neutral regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
3 Infantrys moved from 6 Sea Zone to Murmansk
1 Infantry moved from 6 Sea Zone to Murmansk
2 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery and 1 Infantry moved from Lithuania to Brest
1 Infantry moved from Kiev to Brest
1 Infantry moved from Kiev to Brest
1 Bomber and 1 Fighter moved from Kiev to Brest
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Ankara
1 Artillery and 1 Tank moved from Erzurum to Ankara
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
Purchase Units - Russians
Russians buy 2 ArmoredCars, 6 Artillerys, 1 Fighter, 12 Infantrys, 3 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Murmansk
Russians attack with 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 Infantrys in Murmansk, round 3 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Murmansk
Russians win, taking Murmansk from Germans with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Brest
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 2 Artillerys and 1 Infantry
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Brest, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 Artillerys and 1 Infantry
Battle in Ankara
Russians attack with 2 Artillerys, 1 Infantry and 1 Tank
Neutral defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Ankara, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Ankara
Russians roll dice for 2 Artillerys and 1 Tank in Ankara, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 3 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in Ankara
Russians roll dice for 1 Artillery and 1 Tank in Ankara, round 4 : 2/2 hits, 0.83 expected hits
Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 4 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
Russians roll dice for 1 Tank in Ankara, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Ankara
Russians loses 0 PUs for violating Ankaras neutrality.
Russians win, taking Ankara from Neutral with 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 2 Artillerys and 1 Infantry
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in Vyborg
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of S.Buryat Mongolia from Hisaichi to Russians
EDIT: Turning off Edit Mode
1 Fighter moved from Vyborg to Leningrad
1 Tank moved from Leningrad to Minsk
1 Infantry moved from Latvia to Lithuania
2 Infantrys moved from Leningrad to Latvia
1 Artillery moved from Kursk to Kiev
5 Infantrys moved from Kursk to Kiev
1 Bomber and 1 Fighter moved from Brest to Kiev
1 AAGun moved from Kursk to Kiev
2 Tanks moved from Rostov to Kiev
1 Artillery moved from Rostov to Kursk
3 Mot.Infs moved from Stalingrad to Kiev
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Penza to Rostov
1 Artillery and 2 Infantrys moved from Kuybyshev to Penza
1 Infantry moved from Astrakhan to Georgia
3 Tanks moved from Moscow to Kursk
1 Fighter moved from Moscow to Kiev
1 Infantry moved from Perm to Kirov
1 Artillery moved from Chimkent to 126 Sea Zone
1 Artillery moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Fighter and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Yakutsk to Okhotsk
1 Artillery moved from Yakutsk to Olyokminsk
1 Infantry moved from Khatanga to Olyokminsk
1 Fighter and 1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Krasnoyarsk to Irkutsk
Place Units - Russians
2 Artillerys and 1 Infantry placed in Kiev
1 Artillery and 2 Infantrys placed in Kursk
1 Artillery, 1 Fighter and 2 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
2 ArmoredCars, 3 Mot.Infs and 4 Tanks placed in Moscow
Russians undo move 6.
3 Mot.Infs and 4 Tanks placed in Moscow
2 ArmoredCars placed in Sverdlovsk
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Germans regular : -1.67
Russians regular : 0.33
Neutral regular : -1.00