@The_Good_Captain Nice, I’ll stay tunned!
Argo (X) vs. Karl7 (L) World at War Game 9
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@Karl7 Start of thread
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:04:06 PM
Savegame -
killl!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 5 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Submarine moved from 29 Sea Zone to 31 Sea Zone 1 Submarine moved from 27 Sea Zone to 13 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 15 Sea Zone to 13 Sea Zone 1 Submarine moved from 16 Sea Zone to 8 Sea Zone 1 Submarine moved from 3 Sea Zone to 8 Sea Zone 1 Submarine moved from 4 Sea Zone to 8 Sea Zone 2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from El Agheila to Tobruk 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Stockholm 2 Fighters moved from Hamburg to 24 Sea Zone 4 Infantrys moved from Austria to Hungary 1 Artillery moved from Austria to Hungary 1 Artillery moved from Bohemia to Krakow 6 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Silesia to Krakow 1 Artillery moved from Silesia to Danzig 3 Infantrys moved from Silesia to Danzig 1 Artillery moved from Pomerania to Danzig 4 Infantrys moved from Pomerania to Danzig 1 Artillery moved from Austria to Hungary 1 Bomber moved from Berlin to 24 Sea Zone 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 1 Tank moved from Austria to Lorraine 1 Infantry moved from Rhine to Lorraine 1 Artillery moved from Rhine to Lorraine 1 Infantry moved from Rhine to Lorraine 1 Artillery, 4 Infantrys and 1 Tank moved from Rhine to Belgium 1 Tank moved from Saxony to Lorraine 1 Tank moved from Saxony to Belgium 1 Stuka moved from Berlin to Lorraine 1 Stuka moved from Berlin to Lorraine 1 Tank moved from Brandenburg to Lorraine 1 Tank moved from Hamburg to Lorraine 1 Tank moved from Hamburg to Belgium 2 Tanks moved from Pomerania to Danzig 1 Fighter moved from Bohemia to Hungary 1 Tank moved from Bohemia to Krakow 2 Tanks moved from Silesia to Danzig 1 Tank moved from Bohemia to Danzig Purchase Units - Germans Germans buy 6 ArmoredCars, 2 Artillerys and 1 Cruiser; Remaining resources: 0 PUs; Combat - Germans Battle in Danzig Germans attack with 2 Artillerys, 7 Infantrys and 5 Tanks Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 7 Infantrys and 5 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Danzig, round 3 : 3/12 hits, 4.33 expected hits Neutral roll dice for 1 Bunker in Danzig, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 9 Casualties for Germans: 3 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Krakow Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Krakow, round 2 : 2/9 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Krakow, round 3 : 5/7 hits, 2.17 expected hits Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Hungary Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Hungary Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 3 : 0/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 4 : 2/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Hungary, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Stockholm Germans attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Bunker Germans roll dice for 2 Artillerys and 3 Infantrys in Stockholm, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Belgium Germans attack with 1 Artillery, 4 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Belgium, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Lorraine Germans attack with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks in Lorraine, round 2 : 10/17 hits, 6.17 expected hits French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 0/7 hits, 3.00 expected hits 3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine Germans win, taking Lorraine from French with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 29 Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Germans 1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Germans: 1 Submarine Battle in 31 Sea Zone Germans attack with 2 Submarines British defend with 1 Cruiser Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 31 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone Germans roll dice for 1 Submarine in 31 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Cruiser remaining. Battle score for attacker is -14 Casualties for Germans: 2 Submarines Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport
Combat Hit Differential Summary :
French regular : -3.00 Russians regular : 0.50 Germans regular : -0.33 British regular : -1.00 Neutral regular : 2.00
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@Karl7 OOL for Atlantic sub battles?
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 5 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Submarine moved from 29 Sea Zone to 31 Sea Zone 1 Submarine moved from 27 Sea Zone to 13 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 15 Sea Zone to 13 Sea Zone 1 Submarine moved from 16 Sea Zone to 8 Sea Zone 1 Submarine moved from 3 Sea Zone to 8 Sea Zone 1 Submarine moved from 4 Sea Zone to 8 Sea Zone 2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from El Agheila to Tobruk 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Stockholm 2 Fighters moved from Hamburg to 24 Sea Zone 4 Infantrys moved from Austria to Hungary 1 Artillery moved from Austria to Hungary 1 Artillery moved from Bohemia to Krakow 6 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Silesia to Krakow 1 Artillery moved from Silesia to Danzig 3 Infantrys moved from Silesia to Danzig 1 Artillery moved from Pomerania to Danzig 4 Infantrys moved from Pomerania to Danzig 1 Artillery moved from Austria to Hungary 1 Bomber moved from Berlin to 24 Sea Zone 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 1 Tank moved from Austria to Lorraine 1 Infantry moved from Rhine to Lorraine 1 Artillery moved from Rhine to Lorraine 1 Infantry moved from Rhine to Lorraine 1 Artillery, 4 Infantrys and 1 Tank moved from Rhine to Belgium 1 Tank moved from Saxony to Lorraine 1 Tank moved from Saxony to Belgium 1 Stuka moved from Berlin to Lorraine 1 Stuka moved from Berlin to Lorraine 1 Tank moved from Brandenburg to Lorraine 1 Tank moved from Hamburg to Lorraine 1 Tank moved from Hamburg to Belgium 2 Tanks moved from Pomerania to Danzig 1 Fighter moved from Bohemia to Hungary 1 Tank moved from Bohemia to Krakow 2 Tanks moved from Silesia to Danzig 1 Tank moved from Bohemia to Danzig Purchase Units - Germans Germans buy 6 ArmoredCars, 2 Artillerys and 1 Cruiser; Remaining resources: 0 PUs; Combat - Germans Battle in Danzig Germans attack with 2 Artillerys, 7 Infantrys and 5 Tanks Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 7 Infantrys and 5 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Danzig, round 3 : 3/12 hits, 4.33 expected hits Neutral roll dice for 1 Bunker in Danzig, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 9 Casualties for Germans: 3 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Krakow Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Krakow, round 2 : 2/9 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Krakow, round 3 : 5/7 hits, 2.17 expected hits Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Hungary Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Hungary Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 3 : 0/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 4 : 2/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Hungary, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Stockholm Germans attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Bunker Germans roll dice for 2 Artillerys and 3 Infantrys in Stockholm, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Belgium Germans attack with 1 Artillery, 4 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Belgium, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Lorraine Germans attack with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks in Lorraine, round 2 : 10/17 hits, 6.17 expected hits French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 0/7 hits, 3.00 expected hits 3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine Germans win, taking Lorraine from French with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 29 Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Germans 1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Germans: 1 Submarine Battle in 31 Sea Zone Germans attack with 2 Submarines British defend with 1 Cruiser Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 31 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone Germans roll dice for 1 Submarine in 31 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 31 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Cruiser remaining. Battle score for attacker is -14 Casualties for Germans: 2 Submarines Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in 8 Sea Zone Germans attack with 3 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Battle in 13 Sea Zone Germans attack with 3 Submarines Americans defend with 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 13 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits 2 Submarines owned by the Germans lost in 13 Sea Zone Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -21 Casualties for Germans: 3 Submarines Non Combat Move - Germans 1 Infantry moved from Saxony to Hamburg 1 Infantry moved from Saxony to Hamburg 1 Tank moved from Berlin to Rhine 2 Fighters moved from 24 Sea Zone to East Prussia 1 Fighter moved from Hungary to East Prussia 1 Bomber moved from 24 Sea Zone to Hamburg 1 Infantry moved from Brandenburg to Pomerania 1 Infantry moved from Brandenburg to Pomerania 1 Infantry moved from Brandenburg to Pomerania 1 Infantry moved from Brandenburg to Bohemia 1 Infantry moved from Brandenburg to Bohemia 1 Infantry moved from Brandenburg to Bohemia 1 Stuka moved from Lorraine to Rhine 1 Stuka moved from Lorraine to Rhine 1 Artillery moved from Berlin to Brandenburg 1 Artillery moved from Berlin to Brandenburg 1 Infantry moved from Berlin to Brandenburg 1 Infantry moved from Berlin to Brandenburg 1 Infantry moved from Berlin to Brandenburg 1 Infantry moved from Berlin to Saxony 1 Infantry moved from Hamburg to Rhine Place Units - Germans 1 Cruiser placed in 23 Sea Zone 1 Artillery placed in Bohemia 1 Artillery placed in Hamburg 4 ArmoredCars placed in Rhine 2 ArmoredCars placed in Bavaria Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 French regular : -3.00 Russians regular : 0.50 Germans regular : -0.67 British regular : -0.50 Neutral regular : 2.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from N.Karelia to Lapland 1 Infantry moved from Murmansk to Lapland 2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone 2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Leningrad to Vyborg 1 Bomber moved from Sverdlovsk to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Infantry moved from Odessa to E.Romania 1 Tank moved from Georgia to Azerbaijan 1 Infantry moved from Astrakhan to Azerbaijan 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Azerbaijan Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Romania Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Lapland Russians attack with 4 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Vyborg to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Donetsk to Kiev 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Tank moved from Rostov to Kiev 1 Infantry moved from Tula to Kursk 1 Tank moved from Penza to Kursk 2 Tanks moved from Moscow to Kursk 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 1 Infantry moved from Novgorod to Leningrad 1 Artillery and 1 Infantry moved from Lithuania to Minsk 1 Infantry moved from Latvia to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Smolensk to Minsk 1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Kirov to Vologda 1 Infantry moved from Komi to Arkhangelsk 1 Infantry moved from Perm to Kuybyshev 1 Artillery moved from Kuybyshev to Saratov 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Georgia 1 Infantry moved from Tashkent to Chimkent 1 Tank moved from Karaganda to Kuybyshev 1 Fighter moved from Sverdlovsk to Yaroslavl 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Sverdlovsk to Ufa 1 Tank moved from Sverdlovsk to Kuybyshev 1 Artillery and 1 Infantry moved from Novosibirsk to Ufa 1 Infantry moved from Koryakia to Kamchatka 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Kolyma to Zhigansk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Khatanga to Zhigansk 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Tank moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Bratsk to Irkutsk 1 Infantry moved from Evenkia to Olyokminsk 1 Fighter moved from Sibirsky to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Khatanga 1 AAGun moved from Stalingrad to Rostov Place Units - Russians 4 Infantrys placed in Leningrad 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Romanians regular : -0.33 Russians regular : 0.33 Neutral regular : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Italians 2 Artillerys, 2 Fighters and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Artillery, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery moved from Campania to 49 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis 1 Infantry moved from Ghadames to S.Tunisia 2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 2 Infantrys moved from Venetia to Croatia 1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone 2 Infantrys moved from Rome to 50 Sea Zone 1 Artillery and 3 Infantrys moved from 50 Sea Zone to Croatia 1 Fighter moved from Rome to Croatia 1 Fighter moved from Rome to Croatia 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 1 Artillery moved from Tobruk to Mersa Matruh 2 Infantrys moved from Tobruk to Mersa Matruh 1 Artillery moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to Nubia 4 Infantrys moved from Italian East Africa to Nubia 1 Fighter moved from Italian East Africa to New Valley 2 Infantrys moved from Kufra to New Valley 1 Tank moved from Tobruk to New Valley 1 Infantry moved from Hun to Kufra Purchase Units - Italians Italians buy 1 Carrier, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Tunis Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 : 1/6 hits, 2.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits 1 Infantry owned by the French and 3 Infantrys owned by the Italians lost in Tunis Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the French lost in Tunis Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Fighter in Tunis, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the French and 2 Artillerys owned by the Italians lost in Tunis Italians roll dice for 1 Tank in Tunis, round 5 : 1/1 hits, 0.50 expected hits French roll dice for 1 Fighter in Tunis, round 5 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 2 Artillerys and 3 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Provence Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank French roll AA dice in Provence : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Italians lost in Provence Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/7 hits, 2.67 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Provence Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Provence, round 3 : 1/6 hits, 2.33 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence Italians roll dice for 2 Artillerys, 1 Fighter and 2 Tanks in Provence, round 4 : 1/5 hits, 2.00 expected hits French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French and 1 Artillery owned by the Italians lost in Provence Italians win, taking Provence from French with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -5 Casualties for Italians: 1 Artillery, 1 Fighter and 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in Croatia Italians attack with 1 Artillery, 2 Fighters and 5 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Croatia, round 2 : 2/8 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Croatia Italians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Croatia, round 3 : 1/8 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Nubia Italians attack with 1 Artillery, 4 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Nubia, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Nubia Italians win, taking Nubia from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in New Valley Italians attack with 1 Fighter, 2 Infantrys and 1 Tank British defend with 2 Infantrys Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in New Valley Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Fighter moved from New Valley to Tobruk 1 Fighter moved from Provence to 46 Sea Zone 1 Fighter moved from Croatia to Albania 1 Fighter moved from Croatia to Albania 1 Tank moved from Rome to Lombardy Place Units - Italians 1 Carrier and 1 Transport placed in 46 Sea Zone 2 Infantrys placed in Lombardy 3 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 1.17 Italians regular : -7.83 British regular : -1.83 Neutral regular : -1.33 French AA : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - French 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Languedoc to Orleanais 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from French Equatorial Africa to Equatoria 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone 1 Artillery and 1 Infantry moved from 7 Sea Zone to Quebec 1 Infantry moved from Keewatin to Canadian Prairies 1 Infantry moved from Churchill to Canadian Prairies 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 2 Infantrys placed in E.Morocco 3 Infantrys placed in Paris Turn Complete - French French collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 0.50 Thai regular : 0.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - French 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Languedoc to Orleanais 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from French Equatorial Africa to Equatoria 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone 1 Artillery and 1 Infantry moved from 7 Sea Zone to Quebec 1 Infantry moved from Keewatin to Canadian Prairies 1 Infantry moved from Churchill to Canadian Prairies 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 2 Infantrys placed in E.Morocco 3 Infantrys placed in Paris Turn Complete - French French collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by French from E.Morocco: 2 Infantrys EDIT: Adding units owned by French to Paris: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50 Thai regular : 0.00
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Tank moved from Hokkaido to 85 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Tank moved from Kwangsi to S.French Indochina Yamamoto take N.French Indochina from French Yamamoto take S.French Indochina from French 2 Infantrys and 1 Tank moved from Kwangsi to 92 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Fukien to 92 Sea Zone 1 Tank moved from Fukien to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Tank moved from 107 Sea Zone to Davao 1 Infantry moved from 107 Sea Zone to Davao 1 Bomber moved from Tokyo to 106 Sea Zone 1 Fighter moved from 85 Sea Zone to Manila 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys, 2 Submarines, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Fighter moved from Tokyo to 107 Sea Zone 3 Infantrys, 2 T.Boats, 1 Tank and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 3 Infantrys and 1 Tank moved from 93 Sea Zone to Manila 1 Infantry moved from Chubu to Kyushu 1 Infantry moved from Chubu to Kyushu 1 Tank moved from Tokyo to Kyushu 1 Infantry and 1 Tank moved from Shikoku to Kyushu 1 Infantry moved from Tohoku to Tokyo 1 Infantry moved from Hokkaido to Tohoku 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Jaluit to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Fighter moved from Minamitori to 108 Sea Zone 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Fighter moved from Rongelap to 108 Sea Zone 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 102 Sea Zone 1 Submarine moved from 96 Sea Zone to 102 Sea Zone 4 Fighters moved from 102 Sea Zone to Ponape 1 Submarine moved from 89 Sea Zone to 77 Sea Zone 1 Submarine moved from 78 Sea Zone to 87 Sea Zone 1 Submarine moved from 81 Sea Zone to 88 Sea Zone 1 Bomber moved from Jaluit to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 1 Factory and 2 Transports; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for British: 1 Submarine Battle in 108 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 108 Sea Zone Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer and 1 Transport Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in Ponape Yamamoto attack with 1 Artillery, 4 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Ponape, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Davao, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Davao, round 3 : 3/8 hits, 2.83 expected hits Americans roll dice for 1 Fighter in Davao, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Manila Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 0/5 hits, 1.33 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto lost in Manila Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 3 : 3/4 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Manila Americans win with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -17 Casualties for Yamamoto: 1 Fighter, 3 Infantrys and 1 Tank Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Davao to 107 Sea Zone 1 Bomber moved from 108 Sea Zone to Saipan 1 Fighter moved from 108 Sea Zone to Peleliu 1 Fighter moved from 108 Sea Zone to Yap 1 Fighter moved from Ponape to 102 Sea Zone 1 Fighter moved from Ponape to 102 Sea Zone 1 Fighter moved from Ponape to 102 Sea Zone 1 Fighter moved from Ponape to 102 Sea Zone 1 Bomber moved from 106 Sea Zone to Hainan Place Units - Yamamoto 1 Factory placed in Saipan 1 Cruiser and 2 Transports placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : 2.33 Americans AA : -0.17 Dutch regular : -0.83 British regular : 0.67
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery and 1 Infantry moved from Kiangsi to Fukien Purchase Units - Chinese Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Fukien Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Fukien Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to Hunan 1 Artillery moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Hunan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Fighter moved from Hsining to Hupeh 1 Tank moved from Hsining to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Fighter and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery and 1 Infantry moved from Kiangsi to Fukien Purchase Units - Chinese Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Fukien Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Fukien Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to Hunan 1 Artillery moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Hunan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Fighter moved from Hsining to Hupeh 1 Tank moved from Hsining to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Fighter and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery and 1 Infantry moved from Kiangsi to Fukien Purchase Units - Chinese Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Fukien Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Fukien Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to Hunan 1 Artillery moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Hunan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Fighter moved from Hsining to Hupeh 1 Tank moved from Hsining to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Fighter and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.33
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao 1 Battleship moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 84 Sea Zone to Mindanao 1 Fighter moved from 84 Sea Zone to Manila 1 Tank moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 1 Artillery, 4 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong 1 Fighter moved from Changchun to Hong Kong 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Infantry moved from Shantung to Shanghai 1 Tank moved from Shantung to Shanghai 1 Tank moved from Peking to Anhwei 1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok 3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk 1 Tank moved from Liaoning to Vladivostok 2 Tanks moved from Liaoning to Khabarovsk 1 Tank moved from Peking to Chita 3 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Korea to Liaoning 1 Tank moved from Shantung to Shanghai Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Shansi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindanao Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindanao Hisaichi win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Manila Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys Americans defend with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manila, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 2 : 2/2 hits, 0.83 expected hits 1 Fighter owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Manila Hisaichi win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery, 1 Fighter and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Hong Kong Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry British roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hong Kong Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/8 hits, 2.83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Shanghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Khabarovsk Hisaichi attack with 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Fighter moved from Mindanao to 92 Sea Zone 1 Carrier moved from 84 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Fighter moved from Hong Kong to 92 Sea Zone 1 Fighter moved from Manila to Formosa 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.83 British AA : -0.17 Russians regular : -1.00 British regular : -1.33 Dutch regular : -0.67 Hisaichi regular : 6.83
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone 1 Battleship moved from 10 Sea Zone to 8 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Infantry moved from Darfur to Nubia 1 Tank moved from Kordofan to Nubia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Tank moved from Palestine to Nubia 1 Infantry moved from Lower Egypt to Nubia 2 Tanks moved from Cairo to Nubia 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Lower Egypt to Nubia 1 Fighter moved from Cyprus to Mersa Matruh 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Madras to S.Thailand Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks Italians defend with 1 Artillery, 3 Infantrys and 1 Tank British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks in Nubia, round 2 : 0/9 hits, 3.33 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the British lost in Nubia British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Nubia, round 3 : 2/7 hits, 3.00 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 3 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Nubia British roll dice for 1 Fighter and 4 Tanks in Nubia, round 4 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Nubia British roll dice for 1 Fighter and 3 Tanks in Nubia, round 5 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 Tank in Nubia, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter and 3 Infantrys Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for British: 2 Infantrys Battle in 8 Sea Zone British attack with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone British win with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in Greenland British loses 0 PUs for violating Greenlands neutrality. Non Combat Move - British 1 Fighter moved from 8 Sea Zone to Quebec 2 Infantrys moved from Montreal to Quebec 1 Tank moved from Ontario to Quebec 1 Infantry moved from Canadian Prairies to Ontario 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone 1 Infantry moved from British Columbia to Vancouver 1 Infantry moved from Yukon to British Columbia 1 Bomber moved from London to Paris 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Paris 1 Infantry moved from Northern Ireland to 10 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Brittany 1 Cruiser moved from 31 Sea Zone to 17 Sea Zone 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 17 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Tank moved from Iraq to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Fighter moved from Nubia to Lower Egypt 1 Infantry moved from Iraq to Palestine 1 Fighter moved from Trucial Coast to Lower Egypt 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 1 Submarine moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Baluchistan 1 Infantry moved from Rajputana to Baluchistan 1 Fighter moved from S.Thailand to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 2 Artillerys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Equatoria to Darfur 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from Gibraltar to E.Morocco 1 Infantry moved from Dover to Wales 1 Infantry moved from Scotland to Manchester 1 Tank moved from Manchester to Wales 1 Tank moved from London to Wales 2 Infantrys moved from London to Manchester 1 Infantry moved from Dover to Manchester 3 Infantrys moved from London to Wales Place Units - British 6 Infantrys placed in Cairo 1 Destroyer placed in 18 Sea Zone Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Thai regular : 0.00 Germans regular : 0.00 British regular : -5.83
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Woleai 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Fighter moved from Townsville to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Anzac roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 110 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Casualties for Anzac: 1 Submarine Battle in Woleai Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Woleai, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Woleai Anzac roll dice for 1 Tank in Woleai, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac lost in Woleai Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Infantry and 1 Tank Non Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 123 Sea Zone to 115 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from Milne Bay to Port Moresby 1 Tank moved from Townsville to Queensland 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from North New Zealand to Wellington 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Anzac 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Anzac regular : -0.83 Hisaichi regular : -0.67
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 65 Sea Zone: 1 Destroyer EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Infantry moved from Tampere to Oulu 3 Infantrys and 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.33