doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
Argo (X) vs. Karl7 (L) World at War Game 9
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery and 1 Infantry moved from Kiangsi to Fukien Purchase Units - Chinese Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Fukien Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Fukien Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to Hunan 1 Artillery moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Hunan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Fighter moved from Hsining to Hupeh 1 Tank moved from Hsining to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Fighter and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery and 1 Infantry moved from Kiangsi to Fukien Purchase Units - Chinese Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Fukien Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Fukien Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Yunnan to Hunan 1 Artillery moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Hunan 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Fighter moved from Hsining to Hupeh 1 Tank moved from Hsining to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Fighter and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 0.33 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao 1 Battleship moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 84 Sea Zone to Mindanao 1 Fighter moved from 84 Sea Zone to Manila 1 Tank moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 1 Artillery, 4 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong 1 Fighter moved from Changchun to Hong Kong 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Infantry moved from Shantung to Shanghai 1 Tank moved from Shantung to Shanghai 1 Tank moved from Peking to Anhwei 1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok 3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk 1 Tank moved from Liaoning to Vladivostok 2 Tanks moved from Liaoning to Khabarovsk 1 Tank moved from Peking to Chita 3 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Korea to Liaoning 1 Tank moved from Shantung to Shanghai Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Shansi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindanao Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindanao Hisaichi win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Manila Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys Americans defend with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manila, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 2 : 2/2 hits, 0.83 expected hits 1 Fighter owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Manila Hisaichi win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery, 1 Fighter and 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Hong Kong Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry British roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hong Kong Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/8 hits, 2.83 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Shanghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Khabarovsk Hisaichi attack with 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Fighter moved from Mindanao to 92 Sea Zone 1 Carrier moved from 84 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Fighter moved from Hong Kong to 92 Sea Zone 1 Fighter moved from Manila to Formosa 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.83 British AA : -0.17 Russians regular : -1.00 British regular : -1.33 Dutch regular : -0.67 Hisaichi regular : 6.83 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone 1 Battleship moved from 10 Sea Zone to 8 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Infantry moved from Darfur to Nubia 1 Tank moved from Kordofan to Nubia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Tank moved from Palestine to Nubia 1 Infantry moved from Lower Egypt to Nubia 2 Tanks moved from Cairo to Nubia 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Lower Egypt to Nubia 1 Fighter moved from Cyprus to Mersa Matruh 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Madras to S.Thailand Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks Italians defend with 1 Artillery, 3 Infantrys and 1 Tank British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks in Nubia, round 2 : 0/9 hits, 3.33 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the British lost in Nubia British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Nubia, round 3 : 2/7 hits, 3.00 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 3 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Nubia British roll dice for 1 Fighter and 4 Tanks in Nubia, round 4 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Nubia British roll dice for 1 Fighter and 3 Tanks in Nubia, round 5 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 Tank in Nubia, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter and 3 Infantrys Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for British: 2 Infantrys Battle in 8 Sea Zone British attack with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone British win with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in Greenland British loses 0 PUs for violating Greenlands neutrality. Non Combat Move - British 1 Fighter moved from 8 Sea Zone to Quebec 2 Infantrys moved from Montreal to Quebec 1 Tank moved from Ontario to Quebec 1 Infantry moved from Canadian Prairies to Ontario 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone 1 Infantry moved from British Columbia to Vancouver 1 Infantry moved from Yukon to British Columbia 1 Bomber moved from London to Paris 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Paris 1 Infantry moved from Northern Ireland to 10 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Brittany 1 Cruiser moved from 31 Sea Zone to 17 Sea Zone 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 17 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Tank moved from Iraq to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Fighter moved from Nubia to Lower Egypt 1 Infantry moved from Iraq to Palestine 1 Fighter moved from Trucial Coast to Lower Egypt 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Tank moved from Hyderabad to 60 Sea Zone 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 1 Submarine moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Baluchistan 1 Infantry moved from Rajputana to Baluchistan 1 Fighter moved from S.Thailand to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 2 Artillerys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Equatoria to Darfur 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from Gibraltar to E.Morocco 1 Infantry moved from Dover to Wales 1 Infantry moved from Scotland to Manchester 1 Tank moved from Manchester to Wales 1 Tank moved from London to Wales 2 Infantrys moved from London to Manchester 1 Infantry moved from Dover to Manchester 3 Infantrys moved from London to Wales Place Units - British 6 Infantrys placed in Cairo 1 Destroyer placed in 18 Sea Zone Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Thai regular : 0.00 Germans regular : 0.00 British regular : -5.83 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Woleai 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Fighter moved from Townsville to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Anzac roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 110 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Casualties for Anzac: 1 Submarine Battle in Woleai Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Woleai, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Woleai Anzac roll dice for 1 Tank in Woleai, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Anzac lost in Woleai Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Infantry and 1 Tank Non Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 123 Sea Zone to 115 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from Milne Bay to Port Moresby 1 Tank moved from Townsville to Queensland 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from North New Zealand to Wellington 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Anzac 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Anzac regular : -0.83 Hisaichi regular : -0.67 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 65 Sea Zone: 1 Destroyer EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Infantry moved from Tampere to Oulu 3 Infantrys and 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Artillery moved from W.Romania to E.Romania 1 Infantry moved from W.Romania to Bulgaria Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bulgaria Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 106 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone 1 Fighter moved from Bangkok to 111 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Mindoro 1 Infantry and 1 Transport moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to British Borneo Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports Dutch defend with 1 Submarine Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Dutch lost in 111 Sea Zone Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Submarine Battle in Mindoro Battle in British Borneo Non Combat Move - Thai 1 Fighter moved from 111 Sea Zone to Mindanao Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from Pearl Harbor to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Infantry moved from Washington to 13 Sea Zone 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Venezuela 1 Destroyer moved from 13 Sea Zone to 26 Sea Zone 1 Fighter moved from Washington to Venezuela 1 Bomber moved from South Central USA to Venezuela 1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to Peru 3 Infantrys moved from Colombia to Peru 1 Tank moved from Northwest USA to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Artillery moved from Southwest USA to W.Mexico 1 Artillery and 1 Infantry moved from San Francisco to W.Mexico 1 Bomber moved from North Central USA to Venezuela 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from Southwest USA to South Central USA 1 Tank moved from South Central USA to E.Mexico 1 Infantry moved from Southwest USA to W.Mexico Purchase Units - Americans Americans buy 2 Carriers, 1 Fighter and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 2 Bombers, 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 Bombers, 1 Fighter, 3 Infantrys and 1 Tank in Venezuela, round 2 : 1/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 2 Bombers, 1 Fighter and 1 Tank in Venezuela, round 3 : 2/4 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Bombers, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 88 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 88 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 88 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Peru Americans attack with 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 4 Infantrys and 1 Tank in Peru, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 Infantrys and 1 Tank in Peru, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 3 Infantrys and 1 Tank in Peru, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys and 1 Tank in Peru, round 5 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Peru, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 4/7 hits, 2.50 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Bomber and 1 Fighter could not land in 88 Sea Zone and were removed 1 Destroyer, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Destroyer, 3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA 1 Infantry moved from North Central USA to South Central USA 2 Infantrys moved from Washington to Northeast USA 2 Bombers moved from Venezuela to French Guiana 1 Fighter moved from Venezuela to 26 Sea Zone Place Units - Americans 1 Carrier placed in 26 Sea Zone 1 Fighter placed in 26 Sea Zone 1 Carrier and 2 Submarines placed in 91 Sea Zone Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Fighter EDIT: Adding units owned by Americans to Pearl Harbor: 1 Bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -3.50 Neutral regular : 1.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Lorraine to Burgundy 1 ArmoredCar moved from Rhine to Burgundy 1 Tank moved from Rhine to Burgundy 1 Artillery, 3 Infantrys and 3 Tanks moved from Belgium to Picardy 3 ArmoredCars moved from Rhine to Picardy 2 ArmoredCars moved from Bavaria to Burgundy 1 Tank moved from Lorraine to Burgundy 1 Artillery, 5 Infantrys and 5 Tanks moved from Lorraine to Picardy 2 Artillerys and 2 Infantrys moved from Stockholm to Middle Norrland 3 Fighters moved from East Prussia to Middle Norrland 1 Infantry moved from East Prussia to Latvia Germans take Latvia from Russians 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 2 Artillerys, 3 Infantrys and 1 Tank moved from Krakow to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Tank moved from East Prussia to Warsaw 1 Tank moved from Danzig to Vinnytsia 2 Artillerys, 4 Infantrys and 1 Tank moved from Danzig to Warsaw 1 Artillery and 3 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Cruiser, 5 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 5 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber moved from Hamburg to Lapland 2 Infantrys moved from Pomerania to Danzig 1 Infantry moved from Saxony to Hamburg 2 Artillerys and 3 Infantrys moved from Brandenburg to Pomerania 1 Infantry moved from Rhine to Belgium 1 Stuka moved from Rhine to Picardy 1 Stuka moved from Rhine to Burgundy 2 Artillerys and 3 Infantrys moved from Hungary to Croatia 1 Destroyer and 2 Transports moved from 48 Sea Zone to 50 Sea Zone 4 Infantrys and 4 Tanks moved from Tobruk to Mersa Matruh Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Fighter, 7 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 1 Stuka and 8 Tanks French defend with 1 Bunker Germans roll dice for 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 1 Stuka and 8 Tanks in Picardy, round 2 : 11/22 hits, 8.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Burgundy Germans attack with 3 ArmoredCars, 3 Infantrys, 1 Stuka and 2 Tanks French defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 3 Infantrys, 1 Stuka and 2 Tanks in Burgundy, round 2 : 4/9 hits, 3.17 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 3 ArmoredCars, 3 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lapland Germans attack with 1 Artillery, 1 Bomber and 5 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Lapland, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys and 1 Tank Casualties for Germans: 1 Infantry Battle in Middle Norrland Germans attack with 2 Artillerys, 3 Fighters and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Middle Norrland, round 2 : 2/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland Germans roll dice for 2 Artillerys, 3 Fighters and 1 Infantry in Middle Norrland, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Warsaw Germans attack with 2 Artillerys, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Warsaw, round 2 : 4/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Vinnytsia Germans attack with 2 Artillerys, 3 Infantrys and 5 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 3 Infantrys and 5 Tanks in Vinnytsia, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Mersa Matruh Germans attack with 4 Infantrys and 4 Tanks British defend with 1 Artillery and 1 Infantry Germans roll dice for 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 5/8 hits, 2.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Germans win, taking Mersa Matruh from British with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Germans 1 Stuka moved from Burgundy to Rhine 1 Stuka moved from Picardy to Rhine 3 Fighters moved from Middle Norrland to Danzig 1 Bomber moved from Lapland to Hamburg Place Units - Germans 4 Mech.Infs placed in Rhine 2 Artillerys and 3 Infantrys placed in Bohemia 2 Artillerys and 4 Infantrys placed in Hamburg 2 ArmoredCars and 1 Fighter placed in Bavaria Turn Complete - Germans Germans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
French regular : -0.83 Russians regular : 1.17 Germans regular : 9.00 British regular : 0.33 Neutral regular : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Artillery, 4 Infantrys and 1 Tank moved from Kiev to Vinnytsia 3 Tanks moved from Kursk to Vinnytsia 1 Bomber moved from Leningrad to Vinnytsia 1 Fighter moved from Yaroslavl to Vinnytsia 1 Infantry moved from Estonia to Latvia 1 Fighter moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Leningrad to Latvia 2 Infantrys moved from S.Karelia to Vyborg 1 Tank moved from Leningrad to Vyborg 1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to Erzurum 1 Infantry moved from Georgia to Erzurum 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 4 Artillerys, 2 Factorys, 2 Fighters, 11 Infantrys, 3 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 3 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 3 : 0/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 3/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita 1 Fighter owned by the Russians retreated 1 Tank owned by the Russians retreated to N.Buryat Mongolia Hisaichi win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -11 Casualties for Russians: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Hisaichi: 2 Infantrys Battle in Latvia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Erzurum Russians attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Erzurum, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 3 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 3 Infantrys Casualties for Neutral: 2 Infantrys Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks Germans defend with 2 Artillerys, 2 Infantrys and 5 Tanks Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks in Vinnytsia, round 2 : 7/11 hits, 4.17 expected hits Germans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Vinnytsia, round 2 : 3/9 hits, 3.83 expected hits 3 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 3 Tanks owned by the Germans lost in Vinnytsia 1 Fighter owned by the Russians and 1 Bomber owned by the Russians retreated 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 4 Tanks owned by the Russians retreated to Kiev Germans win with 2 Tanks remaining. Battle score for attacker is 21 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks Battle in Lithuania Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 2 Infantrys and 1 Tank Finns defend with 2 Infantrys Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 1/2 hits, 0.67 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg 1 Tank owned by the Russians retreated to Leningrad Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Infantry Non Combat Move - Russians 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Vologda to S.Karelia 1 Bomber and 1 Fighter moved from Vinnytsia to Kiev 1 Infantry moved from Kursk to Kiev 2 Infantrys moved from Minsk to Kiev 1 AAGun and 3 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa 1 Artillery moved from Saratov to Rostov 2 Tanks moved from Kuybyshev to Rostov 2 Infantrys moved from Kuybyshev to Penza 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Fighter moved from Latvia to Leningrad 1 Artillery and 2 Infantrys moved from Ufa to Kuybyshev 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Surgut to Perm 1 Infantry moved from Salekhard to Khatanga 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk 2 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Semipalatinsk to Krasnoyarsk 1 Artillery moved from Alma Ata to Chimkent Place Units - Russians 1 Factory placed in Kiev 1 Factory placed in Kursk 2 Artillerys and 2 Infantrys placed in Leningrad 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank placed in Sibirsky 3 Mot.Infs placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Fighter, 4 Infantrys and 3 Tanks placed in Moscow Russians undo move 7. 4 Infantrys placed in Arkhangelsk 1 Fighter and 3 Tanks placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from Donetsk: 1 AAGun EDIT: Adding units owned by Russians to Kursk: 1 AAGun and 2 Infantrys EDIT: Removing units owned by Russians from Donetsk: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Finns regular : 0.67 Germans regular : -2.17 Russians regular : -2.50 Neutral regular : 1.67 Hisaichi regular : 2.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Tank moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Tank moved from S.Algeria to N.Tunisia Italians take N.Tunisia from French 3 Infantrys moved from S.Tunisia to N.Tunisia 1 Tank moved from Tunis to N.Tunisia 1 Transport moved from 46 Sea Zone to 44 Sea Zone 1 Infantry moved from Lombardy to 44 Sea Zone 1 Tank moved from Lombardy to 44 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Infantry and 1 Tank moved from 45 Sea Zone to N.Tunisia 1 Tank moved from Provence to Aquitaine Italians take Languedoc from French Italians take Aquitaine from French 1 Infantry moved from Lombardy to Provence 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank moved from Albania to Serbia 1 Infantry moved from Croatia to Serbia 1 Infantry moved from Croatia to Serbia 1 Artillery and 3 Infantrys moved from Croatia to 50 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 3 Transports moved from 47 Sea Zone to 46 Sea Zone 3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone 2 Infantrys moved from Sicily to 46 Sea Zone 1 Carrier, 1 Fighter, 5 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from 48 Sea Zone to Tobruk 8 Infantrys moved from 48 Sea Zone to Tobruk 1 Tank moved from 48 Sea Zone to Tobruk 1 Fighter moved from Tobruk to Darfur 1 Infantry moved from Kufra to Darfur 1 Infantry moved from New Valley to Darfur 1 Destroyer moved from 47 Sea Zone to 45 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 1 Tank moved from New Valley to Tobruk Purchase Units - Italians Italians buy 4 ArmoredCars, 1 Cruiser, 1 Factory, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Serbia Italians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Serbia, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia Italians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Serbia, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Italians 1 Fighter moved from Darfur to Tobruk 1 Fighter moved from Serbia to 48 Sea Zone 1 Fighter moved from Serbia to Sicily Place Units - Italians 1 Factory placed in Hun 4 ArmoredCars placed in Tunis 1 Infantry placed in Provence 1 Cruiser and 1 Submarine placed in 46 Sea Zone 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Neutral regular : 1.67 British regular : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Artillery moved from Paris to Burgundy 1 Fighter moved from Paris to Burgundy 11 Infantrys moved from Paris to Burgundy 3 Infantrys moved from Orleanais to Burgundy 1 Infantry moved from N.Algeria to S.Algeria French take S.Algeria from Italians 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Equatoria to French Equatorial Africa Purchase Units - French French buy 1 Factory, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Burgundy French attack with 1 Artillery, 1 Fighter and 14 Infantrys Germans defend with 3 ArmoredCars, 3 Infantrys and 2 Tanks French roll dice for 1 Artillery, 1 Fighter and 14 Infantrys in Burgundy, round 2 : 5/16 hits, 3.17 expected hits Germans roll dice for 3 ArmoredCars, 3 Infantrys and 2 Tanks in Burgundy, round 2 : 2/8 hits, 2.50 expected hits 3 ArmoredCars owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Burgundy 1 Fighter owned by the French retreated 1 Artillery owned by the French and 12 Infantrys owned by the French retreated to Orleanais Germans win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12 Casualties for French: 2 Infantrys Casualties for Germans: 3 ArmoredCars and 2 Infantrys Non Combat Move - French 1 Fighter moved from Burgundy to Paris 1 AAGun moved from Paris to Orleanais 1 AAGun moved from Normandy to Brittany 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Somaliland to Italian East Africa 1 Artillery and 1 Infantry moved from Quebec to 7 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 7 Sea Zone to 9 Sea Zone 1 Artillery and 1 Infantry moved from N.Thailand to Burma 2 Infantrys moved from Syria to Palestine Place Units - French 1 Infantry and 1 Tank placed in Syria 4 Infantrys placed in E.Morocco 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Factory placed in French Equatorial Africa Turn Complete - French French collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
French regular : 1.83 Germans regular : -0.50 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Tank moved from S.French Indochina to Yunnan Thai take N.Thailand from French Yamamoto take Yunnan from Chinese 1 Artillery moved from Ponape to Truk Yamamoto take Truk from Americans 1 Artillery, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 2 Fighters, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya 1 Bomber moved from Hainan to Malaya 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Tank moved from Kyushu to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 106 Sea Zone 3 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo 1 Bomber moved from Saipan to Malaya 1 Submarine moved from 77 Sea Zone to 88 Sea Zone 1 Fighter moved from 102 Sea Zone to 88 Sea Zone 1 Fighter moved from 102 Sea Zone to 88 Sea Zone 1 Submarine moved from 102 Sea Zone to 109 Sea Zone 1 Artillery moved from Ulithi to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 1 Fighter moved from Peleliu to 109 Sea Zone 1 Fighter moved from Yap to 109 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 1 Artillery, 2 Fighters and 1 Infantry moved from 95 Sea Zone to Wake Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 6 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 109 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Anzac defend with 1 Transport Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 109 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 109 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 88 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in West Borneo Yamamoto attack with 3 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Cruiser in West Borneo, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in West Borneo Yamamoto roll dice for 3 Infantrys and 2 Tanks in West Borneo, round 2 : 2/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 1 Artillery, 2 Bombers, 2 Fighters, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks British roll AA dice in Malaya : 1/4 hits, 0.67 expected hits 1 Fighter owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks in Malaya, round 2 : 3/12 hits, 4.50 expected hits British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Fighter, 2 Infantrys and 3 Tanks in Malaya, round 3 : 3/9 hits, 4.00 expected hits British roll dice for 1 Bunker, 1 Fighter, 2 Infantrys and 2 Tanks in Malaya, round 3 : 4/6 hits, 2.67 expected hits 1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Fighter owned by the Yamamoto lost in Malaya Yamamoto roll dice for 2 Bombers and 3 Tanks in Malaya, round 4 : 0/5 hits, 2.83 expected hits British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 0/3 hits, 1.50 expected hits Yamamoto roll dice for 2 Bombers and 3 Tanks in Malaya, round 5 : 4/5 hits, 2.83 expected hits British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 5 : 0/3 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British and 1 Tank owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 2 Bombers and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery, 2 Fighters and 5 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks Non Combat Move - Yamamoto 2 Bombers moved from Malaya to Bangkok 2 Fighters moved from 88 Sea Zone to 95 Sea Zone 2 Fighters moved from Wake to 95 Sea Zone 1 Fighter moved from 109 Sea Zone to Peleliu 1 Fighter moved from 109 Sea Zone to Eniwetok Place Units - Yamamoto 1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Davao 1 Cruiser and 1 Transport placed in 86 Sea Zone 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Infantry placed in Saipan 1 Artillery and 3 Infantrys placed in Tokyo Yamamoto undo move 2. 1 Cruiser placed in 86 Sea Zone 1 Transport placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Yamamoto regular : -4.83 Americans regular : -0.67 Anzac regular : -0.50 British AA : 0.33 British regular : -2.33 Dutch regular : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery, 3 Infantrys and 1 Tank moved from Hunan to Shanghai 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks moved from Hupeh to Anhwei 2 Infantrys moved from Shensi to Shansi 1 Tank moved from Ningsia to Shansi 2 Infantrys moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 4 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 4 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Shanghai Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 2 Tanks Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Shanghai, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Shanghai Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Battle in Anhwei Chinese attack with 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks in Anhwei, round 2 : 5/8 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of N.Thailand from Thai to Chinese EDIT: Turning off Edit Mode 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Kwangsi to Kwangtung 1 Infantry moved from Fukien to Kiangsi 1 Infantry moved from Lanchow to Shensi 1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from N.French Indochina to N.Thailand 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Hupeh 1 Tank moved from W.Qinghai to Ningsia 1 Infantry moved from W.Qinghai to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai 1 AAGun moved from Hsining to E.Qinghai 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Factory placed in Hupeh 2 Artillerys, 2 Infantrys and 2 Tanks placed in Hsining 2 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Artillery moved from Manila to 93 Sea Zone 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Bomber moved from Bangkok to Banjarmasin 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 2 Fighters, 2 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Artillerys, 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Fighter moved from Formosa to Kiangsi 3 Infantrys and 3 Tanks moved from Khabarovsk to Ayan 2 Tanks moved from Vladivostok to Ayan 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Liaoning to Heilungchiang 1 Adv.Fighter moved from Changchun to Kiangsi 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Artillery moved from Chahar to Shantung 1 Fighter moved from Peking to Kiangsi 1 Tank moved from Changchun to Liaoning 2 ArmoredCars and 3 Infantrys moved from Changchun to Kirin 2 ArmoredCars moved from Kirin to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Factorys and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kiangsi Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Fighter Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 5 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 5 Tanks in Ayan, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.67 expected hits Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/13 hits, 5.00 expected hits 4 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 4 Tanks in Banjarmasin, round 3 : 5/13 hits, 5.33 expected hits Dutch roll dice for 2 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/9 hits, 3.67 expected hits 5 Infantrys owned by the Dutch, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 1/8 hits, 3.67 expected hits Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 5 : 2/7 hits, 3.33 expected hits Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 6 : 1/4 hits, 2.00 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Anzac lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Anzac: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Fighter moved from Kiangsi to Hong Kong 1 Adv.Fighter moved from Kiangsi to Hong Kong Place Units - Hisaichi 1 Factory placed in Chita 1 Factory placed in Peking 2 Artillerys and 4 Infantrys placed in Hong Kong 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 94 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Dutch AA : -0.50 Russians regular : 0.50 Dutch regular : -1.67 Hisaichi regular : -6.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Cruiser moved from 17 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Bomber moved from Paris to Belgium 2 Infantrys moved from Brittany to Aquitaine 2 Fighters moved from Paris to Aquitaine 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Battleship and 1 Destroyer moved from 8 Sea Zone to 10 Sea Zone 1 Fighter moved from E.Morocco to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 17 Sea Zone to 34 Sea Zone 1 Fighter moved from Malta to Mersa Matruh 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Lower Egypt to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery moved from Equatoria to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Lower Egypt to Mersa Matruh 1 Artillery, 2 Infantrys and 1 Tank moved from Baluchistan to E.Iran 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to E.Iran 2 Infantrys moved from Assam to Yunnan 1 Artillery moved from Burma to Yunnan 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Aquitaine British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Fighters and 2 Infantrys in Aquitaine, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Aquitaine British win, taking Aquitaine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in E.Iran British attack with 1 Artillery, 4 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 2 : 4/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits 3 Infantrys owned by the Neutral lost in E.Iran British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 3 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 4 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Mersa Matruh British attack with 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank Germans defend with 3 Infantrys and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/9 hits, 2.50 expected hits Germans roll dice for 3 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 4 Tanks in Mersa Matruh, round 3 : 3/4 hits, 2.00 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh 2 Fighters owned by the British retreated Germans win with 3 Tanks remaining. Battle score for attacker is -8 Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Germans: 3 Infantrys and 1 Tank Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Darfur British attack with 1 Artillery, 2 Fighters and 1 Infantry Italians defend with 2 Infantrys British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 34 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 2 Submarines British roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Fighter in 34 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 Submarines owned by the Germans lost in 34 Sea Zone British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Non Combat Move - British 1 Fighter moved from 34 Sea Zone to Mauritania 1 Infantry moved from French Sudan to French Equatorial Africa 2 Fighters moved from Darfur to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 3 Tanks moved from Nubia to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 63 Sea Zone 2 Artillerys and 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Bihar to Assam 1 Infantry moved from Rajputana to Hyderabad 1 Destroyer moved from 56 Sea Zone to 58 Sea Zone 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany 2 Fighters moved from Aquitaine to 20 Sea Zone 1 Fighter moved from Paris to Brittany 3 Infantrys moved from Manchester to Wales 1 Bomber moved from Belgium to Wales 1 Destroyer moved from 18 Sea Zone to 10 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Johnston 1 Infantry moved from British Columbia to Vancouver 1 Fighter moved from Quebec to Greenland 1 Infantry moved from Ontario to Quebec 1 Infantry moved from British Guiana to Amazon Place Units - British 1 Carrier placed in 20 Sea Zone 1 Factory placed in Italian East Africa 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks placed in Cairo British undo move 3. 1 Artillery, 3 Infantrys and 2 Tanks placed in Cairo 5 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys placed in Delhi 2 ArmoredCars placed in Cape Town 1 ArmoredCar placed in Bombay 3 Infantrys placed in Wales British undo move 8. 1 Infantry placed in Bombay British undo move 4. British undo move 4. 1 Fighter and 4 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Wales Turn Complete - British British collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Italians regular : -1.17 Germans regular : 1.33 Neutral regular : -2.50 British regular : -0.00 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone 1 Fighter moved from 114 Sea Zone to 109 Sea Zone Purchase Units - Anzac Anzac buy 2 Fighters, 7 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in 109 Sea Zone Anzac win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Anzac 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone 1 Fighter moved from 109 Sea Zone to 113 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Western Australia to Broome 1 Infantry and 1 Tank moved from Queensland to South Australia 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Fighter and 1 T.Boat placed in 113 Sea Zone 1 Fighter and 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 1 Infantry placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.33





