Argo (X) vs. Karl7 (L) World at War Game 9

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 ArmoredCar moved from Tunis to S.Algeria
            1 Fighter moved from Sicily to S.Algeria
            4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
            1 Transport moved from 45 Sea Zone to 43 Sea Zone
            1 Infantry moved from Provence to 43 Sea Zone
            1 Artillery moved from Provence to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 ArmoredCar moved from Tunis to S.Algeria
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys moved from 50 Sea Zone to Serbia
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Tank moved from Tobruk to New Valley
            1 Tank moved from Tobruk to Darfur
            1 Fighter moved from Tobruk to Darfur
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
            Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 2 Fighters
                French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in S.Algeria
                Italians attack with 2 ArmoredCars and 1 Fighter
                French defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in N.Algeria
                Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Fighter and 1 Tank
                British defend with 1 Artillery
                    Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Tobruk
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from S.Algeria to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            3 Mech.Infs placed in Tunis
            1 Artillery, 1 Infantry and 1 Tank placed in Hun
            1 Artillery and 1 Infantry placed in Provence
            1 Infantry placed in Tunis
            2 Artillerys and 6 Infantrys placed in Rome
            1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -5.00
    French regular : -1.67
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 ArmoredCar moved from Tunis to S.Algeria
            1 Fighter moved from Sicily to S.Algeria
            4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
            1 Transport moved from 45 Sea Zone to 43 Sea Zone
            1 Infantry moved from Provence to 43 Sea Zone
            1 Artillery moved from Provence to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 ArmoredCar moved from Tunis to S.Algeria
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys moved from 50 Sea Zone to Serbia
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Tank moved from Tobruk to New Valley
            1 Tank moved from Tobruk to Darfur
            1 Fighter moved from Tobruk to Darfur
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
            Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 2 Fighters
                French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in S.Algeria
                Italians attack with 2 ArmoredCars and 1 Fighter
                French defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in N.Algeria
                Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Fighter and 1 Tank
                British defend with 1 Artillery
                    Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Tobruk
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from S.Algeria to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            3 Mech.Infs placed in Tunis
            1 Artillery, 1 Infantry and 1 Tank placed in Hun
            1 Artillery and 1 Infantry placed in Provence
            1 Infantry placed in Tunis
            2 Artillerys and 6 Infantrys placed in Rome
            1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -5.00
    French regular : -1.67
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Orleanais to Languedoc
                  French take Languedoc from Italians
            1 Artillery and 2 Infantrys moved from Orleanais to Burgundy
            1 Artillery and 1 Infantry moved from Burma to Assam
            1 Infantry moved from Italian East Africa to Equatoria
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone
            1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
            1 Destroyer moved from 17 Sea Zone to 18 Sea Zone
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Burgundy
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                French win, taking Burgundy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            4 Infantrys moved from Orleanais to Brittany
            2 Infantrys moved from Normandy to Brittany
            3 Infantrys moved from Orleanais to Brittany
            1 Infantry moved from Orleanais to Brittany
            1 AAGun moved from Orleanais to Brittany
            1 AAGun, 1 Artillery and 9 Infantrys moved from E.Morocco to W.Morocco
            2 Infantrys moved from Palestine to Lower Egypt
            1 Tank moved from Syria to Lower Egypt
    
        Turn Complete - French
            French collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Germans regular : 0.67
    Neutral regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            3 Infantrys and 2 Tanks moved from West Borneo to 110 Sea Zone
            3 Tanks moved from Malaya to 110 Sea Zone
            5 Tanks moved from 110 Sea Zone to Sumatra
            3 Infantrys moved from 110 Sea Zone to Sumatra
            2 Bombers moved from Bangkok to Sumatra
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
            1 Transport moved from 106 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung
            1 Cruiser and 1 Transport moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Cruiser, 1 Infantry, 1 T.Boat and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Infantry moved from Yap to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Hollandia
            1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from Davao to Hollandia
            1 Artillery and 3 Infantrys moved from Tokyo to 85 Sea Zone
            4 Fighters moved from 95 Sea Zone to Wake
            1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 95 Sea Zone
            1 Artillery and 3 Infantrys moved from 95 Sea Zone to Wake
            1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Guam
            1 Fighter moved from Peleliu to Guam
            1 Destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 Fighter moved from Eniwetok to 109 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Fighter
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 109 Sea Zone
                Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in Wake
                Yamamoto attack with 1 Artillery, 4 Fighters and 3 Infantrys
                Americans defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 4 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 3 Infantrys
            Battle in Guam
                Yamamoto attack with 1 Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 2 Bombers, 3 Infantrys and 5 Tanks
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 2 Bombers, 3 Infantrys and 5 Tanks in Sumatra, round 2 : 5/10 hits, 4.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 2 Bombers, 1 Infantry and 5 Tanks in Sumatra, round 3 : 1/8 hits, 4.00 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits
                    Dutch roll dice for 1 Tank in Hollandia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Hollandia to 107 Sea Zone
            1 Fighter moved from 109 Sea Zone to 86 Sea Zone
            1 Fighter moved from Guam to 86 Sea Zone
            4 Fighters moved from Wake to 86 Sea Zone
            2 Bombers moved from Sumatra to Manila
            1 Artillery moved from Truk to Woleai
    
        Place Units - Yamamoto
            1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone
            1 Fighter placed in 107 Sea Zone
            2 Infantrys and 1 Marine placed in Davao
            1 Adv.Fighter and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : -0.17
    Americans regular : 0.33
    Anzac regular : -0.33
    Dutch regular : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery moved from Fukien to Kiangsi
            1 Infantry moved from Shanghai to Kiangsi
            1 Fighter moved from Hupeh to Kiangsi
            1 Artillery and 2 Infantrys moved from Shanghai to Shantung
            1 Infantry and 1 Tank moved from Shansi to Chahar
            4 Tanks moved from Anhwei to Chahar
            1 Artillery and 4 Infantrys moved from Ningsia to Suiyuan
            1 Fighter moved from Hupeh to Kiangsi
            2 Artillerys moved from Anhwei to Shantung
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Hisaichi with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Infantry and 5 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 3/6 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 3 Artillerys and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Tank moved from Ningsia to Chahar
            1 Tank moved from Shanghai to Chahar
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from N.Thailand to Yunnan
            2 Tanks moved from Hsining to Ningsia
            1 AAGun and 3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from W.Qinghai to E.Qinghai
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 ArmoredCars moved from Urumqi to W.Qinghai
            2 Fighters moved from Kiangsi to Hupeh
    
        Place Units - Chinese
            1 Artillery and 2 Infantrys placed in Hupeh
            1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks placed in Hsining
            1 ArmoredCar placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Hisaichi regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Fukien
                  Hisaichi take Fukien from Chinese
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            1 Fighter moved from 110 Sea Zone to Java
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            1 Battleship moved from 110 Sea Zone to 92 Sea Zone
            1 Carrier moved from 110 Sea Zone to 92 Sea Zone
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from 92 Sea Zone to Kiangsi
            1 Infantry moved from 92 Sea Zone to Kiangsi
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Artillery moved from Chita to Hulunbuir
            1 Infantry moved from Chita to Hulunbuir
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Tank moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
            1 Tank moved from Ayan to S.Buryat Mongolia
            4 Tanks moved from Ayan to Hulunbuir
            3 Infantrys moved from Kirin to Liaoning
            2 Artillerys and 3 Infantrys moved from Changchun to Kirin
            1 Artillery moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
            1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kiangsi
            1 Bomber moved from Bangkok to Liaoning
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Factory, 1 Fighter, 12 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Fighter and 2 Tanks
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Java to 92 Sea Zone
            1 Adv.Fighter moved from Kiangsi to 92 Sea Zone
            1 Fighter moved from Kiangsi to Liaoning
    
        Place Units - Hisaichi
            3 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Chita
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong
            1 Cruiser placed in 110 Sea Zone
            2 Infantrys and 1 Marine placed in Banjarmasin
            1 Factory placed in Hulunbuir
            2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Dutch regular : -0.33
    Hisaichi regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
            1 Tank moved from Brittany to Picardy
            1 Fighter moved from Brittany to Picardy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Infantry and 1 Tank moved from Wales to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
            2 Fighters moved from 20 Sea Zone to Picardy
            1 Bomber moved from Wales to Picardy
            1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Bombay to 59 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Artillery, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran
            1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Tank moved from Lower Egypt to 57 Sea Zone
            1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from 58 Sea Zone to W.Iran
            1 Destroyer and 1 Submarine moved from 63 Sea Zone to 62 Sea Zone
            1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Fighter moved from Lower Egypt to 51 Sea Zone
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to New Valley
            1 Fighter moved from Lower Egypt to New Valley
            1 Infantry and 2 Tanks moved from Lower Egypt to Nubia
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
            1 Submarine moved from 113 Sea Zone to 111 Sea Zone
            1 Infantry moved from Rhodesia to Mozambique
            2 ArmoredCars moved from Cape Town to Mozambique
            1 Fighter moved from Greenland to Northern Ireland
            1 Infantry moved from Kenya to Equatoria
            1 Fighter moved from Mauritania to Darfur
            1 Fighter moved from Lower Egypt to Darfur
            1 Fighter moved from Lower Egypt to New Valley
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Picardy
                British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks
                Germans defend with 2 Infantrys and 7 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Picardy, round 2 : 2/11 hits, 3.83 expected hits
                    Germans roll dice for 2 Infantrys and 7 Tanks in Picardy, round 2 : 7/9 hits, 4.17 expected hits
                    3 Tanks owned by the British, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Picardy
                1 Bomber owned by the British and 3 Fighters owned by the British retreated
                Germans win with 7 Tanks remaining. Battle score for attacker is -19
                Casualties for British: 4 Infantrys and 3 Tanks
                Casualties for Germans: 2 Infantrys
            Battle in 51 Sea Zone
                British attack with 1 Fighter and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in 111 Sea Zone
                British attack with 1 Submarine
                Thai defend with 1 Transport
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in 62 Sea Zone
                British attack with 1 Destroyer and 1 Submarine
                Italians defend with 1 Submarine
                    British roll dice for 1 Submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 62 Sea Zone
                British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in New Valley
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in New Valley
                    British roll dice for 2 Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in New Valley
                British win, taking New Valley from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Nubia
                British attack with 1 Infantry and 2 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Mozambique
                British attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 3/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in W.Iran
                British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 5/9 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks in W.Iran, round 3 : 3/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - British
            2 Artillerys and 2 Infantrys moved from Calcutta to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Fighter moved from Madras to Assam
            1 ArmoredCar moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Transports moved from 63 Sea Zone to 58 Sea Zone
            3 Fighters moved from Picardy to 20 Sea Zone
            1 Bomber moved from Picardy to Wales
            2 Fighters moved from New Valley to 56 Sea Zone
            1 Fighter moved from Darfur to Lower Egypt
            1 Fighter moved from Darfur to French Equatorial Africa
            1 Fighter moved from 51 Sea Zone to Lower Egypt
            2 Tanks moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Carrier and 1 Fighter placed in 20 Sea Zone
            1 Carrier placed in 56 Sea Zone
            1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            5 Infantrys placed in Madras
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by British from Assam: 1 Fighter
            EDIT: Adding units owned by British to Madras: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : 2.50
    Neutral regular : -0.67
    British regular : 1.67
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 1 Tank moved from West Papua to Hollandia
            3 Infantrys moved from West Papua to Hollandia
            1 Infantry moved from West Papua to Hollandia
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            2 Fighters moved from 113 Sea Zone to Java
            1 Fighter moved from Broome to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Cruiser, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hollandia, round 3 : 3/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
            Battle in Java
                Anzac attack with 3 Fighters and 3 Infantrys
                Hisaichi defend with 2 Tanks
                    Anzac roll dice for 3 Fighters and 3 Infantrys in Java, round 2 : 2/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 2 Tanks
    
        Non Combat Move - Anzac
            3 Fighters moved from Java to 67 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from West Papua to Port Moresby
            1 Infantry moved from South Australia to Western Australia
            4 Infantrys and 1 Tank moved from South Australia to Northern Territory
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Carrier, 1 Cruiser and 1 Fighter placed in 67 Sea Zone
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : 2.33
    Hisaichi regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Destroyer moved from 63 Sea Zone to 67 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 6 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Destroyer moved from 63 Sea Zone to 67 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 6 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 58 Sea Zone: 1 Transport
            EDIT: Adding units owned by British to 56 Sea Zone: 1 Transport
            EDIT: Removing units owned by British from Lower Egypt: 2 Tanks
            EDIT: Adding units owned by British to Cairo: 2 Tanks
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Lower Egypt: 2 Fighters
            EDIT: Adding units owned by British to Cairo: 2 Fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Oulu to Vyborg
            1 Infantry moved from Oulu to Vyborg
            3 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            1 Cruiser placed in 24 Sea Zone
            1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Odessa to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Infantry moved from E.Romania to Bulgaria
            1 Infantry moved from E.Romania to Bulgaria
            2 Infantrys moved from E.Romania to Vinnytsia
            2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            1 Fighter and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Russians regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina
            1 Infantry moved from Kwangsi to Hunan
                  Thai take Hunan from Chinese
            1 Tank moved from S.Thailand to N.Thailand
                  Thai take N.Thailand from Chinese
            1 Tank moved from N.Thailand to N.French Indochina
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
            2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
            2 ArmoredCars moved from Bangkok to N.Thailand
            1 Fighter moved from Bangkok to N.French Indochina
            1 Infantry moved from Soembawa to Flores
                  Thai take Flores from Dutch
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
            1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in N.French Indochina
                Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from N.French Indochina to S.French Indochina
    
        Place Units - Thai
            2 ArmoredCars and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Thai regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            2 Tanks moved from Amazon to 32 Sea Zone
            2 Infantrys moved from Amazon to 32 Sea Zone
            1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
            2 Fighters moved from 34 Sea Zone to Rio de Oro
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
            1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone
            2 Fighters moved from 88 Sea Zone to 87 Sea Zone
            2 Fighters moved from 88 Sea Zone to Wake
            1 Bomber moved from Port Moresby to 101 Sea Zone
            1 Submarine moved from 78 Sea Zone to 88 Sea Zone
            1 Artillery moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
            1 Infantry moved from Amazon to Bahia
            1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
            1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia
            1 Bomber moved from Mauritania to Bahia
            1 Bomber moved from Mauritania to Rio de Oro
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3
                Casualties for Americans: 2 Infantrys and 1 Tank
                Casualties for Neutral: 3 Infantrys
            Battle in Galapagos
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Galapagos
                    Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 101 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 87 Sea Zone
                Americans attack with 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Yamamoto defend with 2 Transports
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone
                    Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is -13
                Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Casualties for Yamamoto: 2 Transports
            Battle in Wake
                Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Bahia
                Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            2 Fighters moved from Rio de Oro to 34 Sea Zone
            1 Bomber moved from Rio de Oro to W.Morocco
            1 Bomber moved from Bahia to Amazon
            4 Tanks moved from Central America to Amazon
            1 Artillery moved from Central America to Colombia
            1 Bomber moved from 101 Sea Zone to Port Moresby
            2 Fighters moved from 87 Sea Zone to 88 Sea Zone
            1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            2 Fighters moved from Wake to 88 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
            2 Transports moved from 88 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 B.Transport placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
            Americans undo move 2.
            Americans undo move 1.
            1 Transport placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Carrier placed in 91 Sea Zone
            1 Adv.Fighter placed in 91 Sea Zone
            1 Elite placed in Pearl Harbor
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Artillery and 2 Infantrys placed in San Francisco
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : 0.17
    Neutral regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            2 Tanks moved from Amazon to 32 Sea Zone
            2 Infantrys moved from Amazon to 32 Sea Zone
            1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
            2 Fighters moved from 34 Sea Zone to Rio de Oro
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
            1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone
            2 Fighters moved from 88 Sea Zone to 87 Sea Zone
            2 Fighters moved from 88 Sea Zone to Wake
            1 Bomber moved from Port Moresby to 101 Sea Zone
            1 Submarine moved from 78 Sea Zone to 88 Sea Zone
            1 Artillery moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
            1 Infantry moved from Amazon to Bahia
            1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
            1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia
            1 Bomber moved from Mauritania to Bahia
            1 Bomber moved from Mauritania to Rio de Oro
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3
                Casualties for Americans: 2 Infantrys and 1 Tank
                Casualties for Neutral: 3 Infantrys
            Battle in Galapagos
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Galapagos
                    Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 101 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 87 Sea Zone
                Americans attack with 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Yamamoto defend with 2 Transports
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone
                    Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is -13
                Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Casualties for Yamamoto: 2 Transports
            Battle in Wake
                Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Bahia
                Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            2 Fighters moved from Rio de Oro to 34 Sea Zone
            1 Bomber moved from Rio de Oro to W.Morocco
            1 Bomber moved from Bahia to Amazon
            4 Tanks moved from Central America to Amazon
            1 Artillery moved from Central America to Colombia
            1 Bomber moved from 101 Sea Zone to Port Moresby
            2 Fighters moved from 87 Sea Zone to 88 Sea Zone
            1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            2 Fighters moved from Wake to 88 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
            2 Transports moved from 88 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 B.Transport placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
            Americans undo move 2.
            Americans undo move 1.
            1 Transport placed in 26 Sea Zone
            1 Artillery and 1 Infantry placed in South Atlantic USA
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Carrier placed in 91 Sea Zone
            1 Adv.Fighter placed in 91 Sea Zone
            1 Elite placed in Pearl Harbor
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
            1 Artillery and 2 Infantrys placed in San Francisco
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport
            EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : 0.17
    Neutral regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from Paris to Orleanais
            1 Artillery moved from Paris to Orleanais
            1 Infantry moved from Paris to Normandy
            1 Artillery moved from Paris to Normandy
            1 ArmoredCar moved from Belgium to Normandy
            1 Bomber moved from Hamburg to Orleanais
            2 Infantrys moved from Bavaria to Lorraine
            1 Artillery moved from Bavaria to Lorraine
            1 Mech.Inf moved from Bavaria to Brest
            2 Mech.Infs moved from Bavaria to Vinnytsia
            1 Mech.Inf moved from Rhine to Krakow
            7 Tanks moved from Picardy to Bavaria
            1 Mech.Inf moved from Paris to Bavaria
            1 Stuka moved from Hamburg to Normandy
            2 Artillerys moved from Hamburg to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
            2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester
            2 Fighters moved from 22 Sea Zone to Manchester
            1 Artillery and 2 Infantrys moved from Rhine to Netherlands
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Netherlands
            1 Stuka moved from Hamburg to Netherlands
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Netherlands
            3 Infantrys moved from Hamburg to Netherlands
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Danzig to East Prussia
            1 Infantry moved from Danzig to East Prussia
            1 Artillery moved from Danzig to East Prussia
            1 Artillery and 1 Infantry moved from Danzig to Brest
            1 Artillery moved from Krakow to Brest
            1 Infantry moved from Krakow to Brest
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            2 Fighters moved from Vinnytsia to Brest
            1 Artillery and 2 Infantrys moved from Oslo to Nordland
            1 Infantry moved from Upper Norrland to Nordland
            2 Artillerys and 3 Infantrys moved from Upper Norrland to Finnmark
            1 Artillery moved from Upper Norrland to Finnmark
            2 Artillerys and 2 Infantrys moved from Tobruk to Mersa Matruh
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 49 Sea Zone
            1 Infantry moved from Serbia to 49 Sea Zone
            1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 6 Artillerys, 1 Battleship, 1 Factory, 16 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 51 Sea Zone
                Germans attack with 1 Destroyer and 1 Transport
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Transport owned by the Germans lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Germans win with 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Transport
                Casualties for British: 1 Submarine
            Battle in Brest
                Germans attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf in Brest, round 2 : 2/11 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
                    Germans roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in Brest, round 3 : 2/9 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win, taking Brest from Russians with 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in East Prussia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Nordland
                Germans attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                Germans loses 0 PUs for violating Nordlands neutrality.
                Germans win, taking Nordland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Artillery, 7 Infantrys and 1 Stuka
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 3/9 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Artillery, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Finnmark
                Germans attack with 3 Artillerys and 3 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 3 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Finnmark
                Germans loses 0 PUs for violating Finnmarks neutrality.
                Germans win, taking Finnmark from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Manchester
                Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                British defend with 1 AAGun, 1 Factory and 3 Infantrys
                    British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manchester, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 3 Infantrys in Manchester, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Manchester, round 3 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Manchester, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester
                Germans win, taking Manchester from British with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 3 Infantrys
            Battle in Orleanais
                Germans attack with 1 Artillery, 1 Bomber and 1 Infantry
                French defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka
                French defend with 1 Factory and 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Normandy, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Mersa Matruh
                Germans attack with 2 Artillerys and 2 Infantrys
                British defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Mersa Matruh
                    Germans roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Germans win, taking Mersa Matruh from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Orleanais to Paris
            1 Stuka moved from Normandy to Paris
            1 Stuka moved from Netherlands to Hamburg
            2 Fighters moved from Manchester to 22 Sea Zone
            1 Fighter moved from Brest to Vinnytsia
            1 Fighter moved from Brest to Vinnytsia
    
        Place Units - Germans
            1 Factory placed in El Agheila
            1 Artillery and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            4 ArmoredCars and 1 Tank placed in Bohemia
            1 Battleship, 1 Submarine and 1 Transport placed in 22 Sea Zone
            1 Artillery and 2 Infantrys placed in Hamburg
            2 Artillerys and 6 Infantrys placed in Paris
            2 ArmoredCars placed in Rhine
            2 Mech.Infs placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    British AA : -0.33
    Russians regular : 0.67
    Germans regular : 0.33
    Neutral regular : -1.33
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Kiev to Donetsk
            2 Artillerys moved from Kiev to Brest
            3 Infantrys moved from Kiev to Brest
            1 Infantry moved from Kiev to Brest
            2 Fighters moved from Kiev to Brest
            1 Artillery moved from Kiev to Brest
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            2 Infantrys moved from S.Karelia to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to N.Karelia
            1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            2 Fighters moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 2 Bunkers, 2 Fighters, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Brest
                Russians attack with 3 Artillerys, 2 Fighters and 4 Infantrys
                Germans defend with 3 Artillerys, 2 Infantrys and 1 Mech.Inf
                    Russians roll dice for 3 Artillerys, 2 Fighters and 4 Infantrys in Brest, round 2 : 2/9 hits, 2.83 expected hits
                    Germans roll dice for 3 Artillerys, 2 Infantrys and 1 Mech.Inf in Brest, round 2 : 5/6 hits, 2.00 expected hits
                    4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
                    Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 4 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 4 : 1/4 hits, 1.33 expected hits
                    1 Artillery owned by the Russians lost in Brest
                2 Fighters owned by the Russians retreated
                1 Artillery owned by the Russians retreated to Kiev
                Germans win with 3 Artillerys and 1 Mech.Inf remaining. Battle score for attacker is -12
                Casualties for Russians: 2 Artillerys and 4 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in N.Karelia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Artillery
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in N.Buryat Mongolia, round 2 : 2/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 4/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                2 Fighters owned by the Russians retreated
                Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Russians: 1 Artillery and 3 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Finns defend with 3 Infantrys
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
                    Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Vyborg, round 3 : 1/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 3 Infantrys
    
        Non Combat Move - Russians
            2 Fighters moved from Vyborg to Leningrad
            2 Fighters moved from Brest to Kiev
            2 Artillerys, 2 Infantrys and 3 Tanks moved from Kursk to Kiev
            1 Bomber moved from Donetsk to Kiev
            4 Tanks moved from Moscow to Kursk
            1 Tank moved from Minsk to Kiev
            1 Infantry moved from Kiev to Minsk
            2 Infantrys moved from Latvia to Leningrad
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Kirov to Gorky
            1 Artillery and 2 Infantrys moved from Penza to Tula
            3 Mot.Infs moved from Moscow to Kiev
            1 Artillery moved from Astrakhan to Georgia
            1 Tank moved from Ankara to Georgia
            1 Infantry moved from Rostov to Kursk
            2 ArmoredCars moved from Sverdlovsk to Yeniseysk
            2 Fighters moved from N.Buryat Mongolia to Olyokminsk
            1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
    
        Place Units - Russians
            1 Bunker placed in Kiev
            1 Artillery and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery, 1 Fighter and 4 Infantrys placed in Sibirsky
            4 Infantrys and 1 Tank placed in Sverdlovsk
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 1 Infantry placed in Georgia
            Russians undo move 7.
            2 Infantrys placed in Georgia
            Russians undo move 7.
            1 Infantry placed in Georgia
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks placed in Moscow
            1 Bunker placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Finns regular : -0.67
    Germans regular : 1.33
    Russians regular : -1.83
    Hisaichi regular : 2.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Fighter moved from Tobruk to 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to Burgundy
            1 Fighter moved from N.Tunisia to 56 Sea Zone
            2 ArmoredCars moved from S.Algeria to E.Morocco
                  Italians take E.Morocco from French
            2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
            1 Infantry moved from Tunis to S.Tunisia
            3 Mech.Infs moved from Tunis to El Agheila
            1 Artillery, 1 Infantry and 1 Tank moved from Hun to Kufra
            1 Artillery and 7 Infantrys moved from Tobruk to Kufra
            1 Artillery moved from Rome to 50 Sea Zone
            1 Infantry moved from Rome to 50 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Fighter, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 56 Sea Zone
                Italians attack with 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters, 2 Submarines and 4 Transports
                British defend with 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports
                    Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 4 Transports in 56 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports in 56 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Transport owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 3 Transports in 56 Sea Zone, round 3 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 56 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits
                    2 Transports owned by the British, 3 Transports owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone
                    Italians roll dice for 2 Submarines in 56 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 4 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits
                    2 Fighters owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Fighters in 56 Sea Zone, round 5 : 1/6 hits, 2.17 expected hits
                    British roll dice for 1 Carrier and 1 Cruiser in 56 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 6 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 Carrier in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the British lost in 56 Sea Zone
                Italians win with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 34
                Casualties for Italians: 2 Fighters, 2 Submarines and 4 Transports
                Casualties for British: 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports
            Battle in Burgundy
                Italians attack with 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Burgundy
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 3 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Burgundy
                Italians win, taking Burgundy from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
    
        Non Combat Move - Italians
            1 Cruiser, 1 Destroyer and 1 Transport moved from 42 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 AAGun moved from N.Tunisia to S.Algeria
            1 Artillery, 2 Infantrys and 1 Tank moved from Serbia to Bulgaria
    
        Place Units - Italians
            1 Artillery and 3 Infantrys placed in Provence
            1 ArmoredCar placed in Lombardy
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hun
            1 Carrier, 1 Cruiser and 1 Transport placed in 46 Sea Zone
            1 Fighter placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : -1.50
    British regular : -2.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 20 Sea Zone
            1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
            2 Infantrys moved from Brittany to Normandy
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 3 Tanks and 1 Transport; Remaining resources: 5 PUs; 
    
        Combat - French
            Battle in Normandy
                French attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry
                    French roll dice for 1 Artillery and 3 Infantrys in Normandy, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy
                    French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                    French roll dice for 1 Artillery and 1 Infantry in Normandy, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Normandy, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                    French roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Artillery owned by the French lost in Normandy
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 Artillery and 3 Infantrys
                Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 AAGun, 1 Artillery and 10 Infantrys moved from W.Morocco to Mauritania
            1 Tank moved from Lower Egypt to Kordofan
            2 Infantrys moved from Lower Egypt to Cairo
    
        Place Units - French
            3 Tanks placed in French Equatorial Africa
            1 Transport placed in 1 Sea Zone
            1 Adv.Fighter placed in Syria
            Turning on Edit Mode
            EDIT: Adding units owned by French to Syria: 1 Tank
            EDIT: Changing PUs for French from 5 to 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Germans regular : 1.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            3 Tanks moved from Sumatra to Java
            1 Artillery moved from Kwangtung to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine moved from 107 Sea Zone to Hollandia
            1 T.Boat moved from 108 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 109 Sea Zone to 86 Sea Zone
            1 Submarine moved from 86 Sea Zone to 87 Sea Zone
            6 Fighters moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from Tokyo to 87 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Cruiser moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
            2 Bombers moved from Manila to 111 Sea Zone
            1 Submarine moved from 86 Sea Zone to 95 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Fighter, 7 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 111 Sea Zone
                Yamamoto attack with 2 Bombers and 1 Destroyer
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Bombers and 1 Destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 Submarine owned by the British lost in 111 Sea Zone
                Yamamoto win with 2 Bombers and 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 6 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 6 Fighters in 87 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 6 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine
                Anzac defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Hollandia, round 2 : 4/7 hits, 2.67 expected hits
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Marine remaining. Battle score for attacker is 11
                Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
            Battle in Java
                Yamamoto attack with 3 Tanks
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 3 Tanks in Java, round 2 : 1/3 hits, 1.50 expected hits
                    Dutch roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 3 Tanks in Java, round 3 : 1/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
                Yamamoto win, taking Java from Dutch with 2 Tanks remaining. Battle score for attacker is -1
                Casualties for Anzac: 2 Infantrys
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Yamamoto
            2 Tanks moved from Sumatra to 110 Sea Zone
            2 Bombers moved from 111 Sea Zone to Saipan
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            6 Fighters moved from 87 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 87 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Hollandia to 86 Sea Zone
            1 Fighter moved from Hollandia to Saipan
            1 AAGun moved from Malaya to Bangkok
            3 Transports moved from 110 Sea Zone to 107 Sea Zone
            2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
            2 Tanks moved from 92 Sea Zone to Kwangtung
    
        Place Units - Yamamoto
            1 Carrier and 2 Submarines placed in 86 Sea Zone
            2 Transports placed in 84 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 107 Sea Zone
            2 Infantrys placed in Davao
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 0.67
    Dutch regular : 0.50
    British regular : -0.33
    

    Savegame

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