TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
3 infantry and 2 mech_infantrys moved from Southern France to France
1 bomber moved from United Kingdom to France
1 bomber moved from Eastern United States to Normandy Bordeaux
1 artillery moved from Southern France to France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 4 artilleries and 1 factory_minor
Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in France, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 4 artilleries in France, round 2 : 3/4 hits, 1.33 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Americans lost in France
Americans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in France, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 3 artilleries in France, round 3 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Germans and 1 mech_infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Germans: 4 artilleries
Note to players French: The Allies have achieved a Victory Objective - The Allied powers have liberated Paris.
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber moved from France to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Eastern United States to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
Germans regular : 2.33
Savegame