@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Robson (X) vs Bretters (A) G40 YGTE Game 1
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier and 2 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery moved from Shensi to Szechwan Japanese take Szechwan from Chinese 3 armour moved from Kiangsu to Kwangtung 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 carriers moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 1 cruiser, 2 destroyers and 2 transports moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine UK_Pacific defend with 2 transports 2 transports owned by the UK_Pacific lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for UK_Pacific: 2 transports Battle in Kwangtung Japanese attack with 3 armour UK_Pacific defend with 1 armour, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour in Kwangtung, round 2 : 3/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 armour remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 1 armour Battle in 43 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers UK_Pacific defend with 2 submarines Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits UK_Pacific roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the UK_Pacific lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for UK_Pacific: 2 submarines Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from 44 Sea Zone to Borneo 2 fighters moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 2,17 UK_Pacific regular : -0,83 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Purchase Units - British British buy 1 airfield, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Libya British take Tobruk from Italians 1 fighter moved from Malta to Libya 1 fighter moved from Malta to Libya 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry and 2 mech_infantrys moved from Belgian Congo to Rhodesia 1 fighter moved from Union of South Africa to Rhodesia 1 armour moved from Morocco to Tunisia 1 infantry moved from Brazil to British Guiana 1 artillery moved from Alexandria to Tobruk 1 tactical_bomber moved from Egypt to Malta 1 bomber moved from Malta to Northern Italy Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Libya British attack with 1 armour, 2 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 1 armour, 2 fighters and 2 infantry in Libya, round 2 : 4/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Rhodesia British attack with 1 fighter, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia British roll dice for 1 fighter and 2 mech_infantrys in Rhodesia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific Non Combat Move - British 1 fighter moved from Rhodesia to Egypt 1 fighter moved from Libya to Malta 1 fighter moved from Libya to Malta 1 infantry moved from Morocco to Algeria 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Malta Place Units - British 1 airfield placed in Malta 1 submarine placed in 98 Sea Zone 1 tactical_bomber placed in Egypt Turn Complete - British Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa. British collect 31 PUs; end with 31 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British Mediterranean Theater: British met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.33 Italians AA : -0.17 -
@robson i just got the Africa point
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 7x factory_major; Remaining resources: 22 PUs; Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians 2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 1 submarine; French defend with 1 destroyer 1 submarine owned by the British submerged Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 2 aaGuns moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine Place Units - Italians 1 fighter and 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,50 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 artillery and 5 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Kwangsi Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Bryansk to Belarus 1 fighter moved from Vologda to Belarus 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 3 infantry moved from Timguska to Novosibirsk 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 3 aaGuns, 1 artillery and 31 infantry moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Amur to Sakha 1 aaGun moved from Amur to Sakha 1 infantry moved from Amur to Sakha 1 infantry moved from Amur to Sakha 1 infantry moved from Amur to Sakha 1 infantry moved from Amur to Sakha 1 infantry moved from Amur to Sakha 1 aaGun and 6 infantry moved from Amur to Buryatia Place Units - Russians 5 artilleries, 4 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 0.67 Russians regular : 1.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Malta to France 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Southern France Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Tunisia to Morocco Place Units - Americans 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 4 Combat Move - French 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria 1 fighter moved from United Kingdom to Southern France Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 51 PUs; Germans buy 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Ukraine to Tambov Germans take Bryansk from Russians Germans take Tambov from Russians 11 armour, 4 artilleries and 19 infantry moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Ukraine to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from Russians 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 3 armour moved from Novgorod to Belarus 2 bombers moved from Western Germany to United Kingdom 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 tactical_bombers moved from Norway to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans 1 artillery moved from 109 Sea Zone to Eire 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in 91 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Eire Battle in 125 Sea Zone Germans attack with 1 destroyer and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone Germans win, taking Eire from British with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Belarus Germans attack with 3 armour Russians defend with 1 artillery Germans roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Bryansk 3 aaGuns moved from Novgorod to Belarus 2 tactical_bombers moved from 125 Sea Zone to Western Germany 1 artillery moved from Western Germany to France 1 fighter moved from 91 Sea Zone to 109 Sea Zone 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Western Germany Germans undo move 4. 1 artillery placed in Normandy Bordeaux Germans undo move 4. Germans undo move 3. 1 infantry placed in Normandy Bordeaux 3 artilleries placed in France 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 0,83 British AA : -0,33 Russians regular : -0,33 Germans regular : -0,83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 1 bomber, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Malaya 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 tactical_bomber moved from Eastern Persia to India 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Eastern Persia to West India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 4 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 8 mech_infantrys moved from India to Yunnan 1 infantry moved from Siam to Shan State Combat - UK_Pacific Battle in Hunan UK_Pacific attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry UK_Pacific roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan UK_Pacific win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kweichow UK_Pacific attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow UK_Pacific win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - UK_Pacific 1 fighter moved from Kweichow to India 1 fighter moved from Hunan to India 1 tactical_bomber moved from Kweichow to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - UK_Pacific 1 bomber and 3 mech_infantrys placed in India 1 destroyer and 3 submarines placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 UK_Pacific collect 32 PUs; end with 32 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Kiangsu to Kweichow 3 armour moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 2 fighters moved from 43 Sea Zone to Kwangsi 2 tactical_bombers moved from 43 Sea Zone to Kwangsi 1 fighter moved from Borneo to Kwangsi 2 carriers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber UK_Pacific defend with 2 infantry Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the UK_Pacific lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in Kwangsi Japanese attack with 3 armour, 4 fighters and 3 tactical_bombers Chinese defend with 1 artillery and 5 infantry Japanese roll dice for 3 armour, 4 fighters and 3 tactical_bombers in Kwangsi, round 2 : 7/10 hits, 5,50 expected hits Chinese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 2/6 hits, 2,00 expected hits 2 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 armour Casualties for Chinese: 1 artillery and 5 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 fighters moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Kweichow to Kwangtung 1 tactical_bomber moved from Kweichow to Kwangtung 4 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 armour placed in Kwangtung 3 armour placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,83 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - British British buy 4 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 bomber moved from Malta to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Non Combat Move - British 1 bomber moved from France to United Kingdom 1 fighter moved from Malta to Southern France 1 fighter moved from Malta to Southern France 1 tactical_bomber moved from Malta to Southern France 1 infantry moved from Libya to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 infantry moved from Algeria to Morocco 1 armour moved from Libya to Alexandria 1 armour moved from Tunisia to Tobruk 1 infantry moved from Libya to Tunisia 1 artillery moved from Tobruk to Libya 1 fighter moved from Egypt to Malta 1 tactical_bomber moved from Egypt to Malta Place Units - British 3 fighters placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,2,6,3,4,4,1,6,5 British collect 24 PUs (7 lost to blockades); end with 24 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British Mediterranean Theater: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 2x factory_major; Remaining resources: 18 PUs; Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 fighter moved from Greece to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Rostov Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Ukraine to Bryansk 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : -0,50 Russians regular : 0,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 1 mech_infantry moved from Volgograd to Sikang 1 armour moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 2 artilleries and 2 infantry Germans defend with 1 armour Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 1 armour and 1 infantry Battle in Sikang Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Italians regular : 1.17 Germans regular : -1.00 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 3 infantry and 2 mech_infantrys moved from Southern France to France 1 bomber moved from United Kingdom to France 1 bomber moved from Eastern United States to Normandy Bordeaux 1 artillery moved from Southern France to France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys Germans defend with 1 airfield, 4 artilleries and 1 factory_minor Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in France, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 4 artilleries in France, round 2 : 3/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Americans lost in France Americans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in France, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 3 artilleries in France, round 3 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Germans and 1 mech_infantry owned by the Americans lost in France Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Germans: 4 artilleries Note to players French: The Allies have achieved a Victory Objective - The Allied powers have liberated Paris. Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 bomber moved from France to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 Germans regular : 2.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.0
Game History
Round: 5 Combat Move - French 1 infantry moved from France to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern France to France Combat - French Non Combat Move - French Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
-
@robson allies just achieved the Europe point for Liberating Paris. do you have any hope of achieving at least 3 points required to win the game now?
-
@bretters congratulations buddy! Well played 🤙🏻 I have no hope in achieving enough victory points. Have to change my strategy for the new rules obviously. Thanks for the game.
-
@robson alright, thanks!





