Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
Russia crashed into the German eastern front. But I rolled poorly and you rolled well. So I didn’t take E. Prus (give that stormtrooper an iron cross) and have no infantry left in E. Pol army.
Editing to NCM UK art from Alb > Serbia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 2,6,5,4 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
1 conscript, 1 heavy_gun and 2 infantry moved from Lithuania to East Prussia
6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry moved from Belarus to Eastern Poland
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Finland to Sweden
Russia take Sweden from Germany
Purchase Units - Russia
Russia buy 1 conscript, 3 field_guns, 3 gass, 2 heavy_guns, 13 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in East Prussia
Russia attack with 1 conscript, 1 heavy_gun and 2 infantry
Germany defend with 2 stormtruppens
Russia roll dice for 1 conscript, 1 heavy_gun and 2 infantry in East Prussia, round 2 : 1/4 hits, 0.83 expected hits
Germany roll dice for 2 stormtruppens in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in East Prussia
Russia roll dice for 1 heavy_gun and 2 infantry in East Prussia, round 3 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in East Prussia
Russia roll dice for 1 heavy_gun and 1 infantry in East Prussia, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in East Prussia
1 heavy_gun owned by the Russia retreated to Lithuania
Germany win with 1 stormtruppen remaining. Battle score for attacker is -5
Casualties for Russia: 1 conscript and 2 infantry
Casualties for Germany: 1 stormtruppen
Battle in Eastern Poland
Russia attack with 6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry
Germany defend with 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
Russia roll dice for 6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry in Eastern Poland, round 2 : 6/19 hits, 5.33 expected hits
Germany roll dice for 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Eastern Poland, round 2 : 4/6 hits, 2.67 expected hits
3 trenchs owned by the Germany and 4 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 2 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry in Eastern Poland, round 3 : 4/15 hits, 4.67 expected hits
Germany roll dice for 3 field_guns, 2 heavy_guns and 1 infantry in Eastern Poland, round 3 : 4/6 hits, 2.67 expected hits
3 field_guns owned by the Germany, 1 infantry owned by the Germany, 2 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 3 field_guns, 1 fighter, 6 heavy_guns and 1 infantry in Eastern Poland, round 4 : 3/11 hits, 3.67 expected hits
Germany roll dice for 2 heavy_guns in Eastern Poland, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russia and 2 heavy_guns owned by the Germany lost in Eastern Poland
Russia win, taking Eastern Poland from Germany with 3 field_guns, 1 fighter and 6 heavy_guns remaining. Battle score for attacker is 13
Casualties for Russia: 6 conscripts and 3 infantry
Casualties for Germany: 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
Non Combat Move - Russia
1 conscript, 3 field_guns and 5 infantry moved from Latvia to Lithuania
1 infantry moved from Pskov to Latvia
1 fighter moved from Eastern Poland to Belarus
3 conscripts moved from Minsk to Belarus
3 field_guns and 1 heavy_gun moved from Odessa to Belarus
1 conscript and 2 heavy_guns moved from Kiev to Odessa
2 cavalrys moved from Caucasus to Novosibirsk
2 conscripts moved from Novosibirsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
3 field_guns moved from Irkutsk to Bratsk
1 conscript moved from Bratsk to Evenkia
3 conscripts, 1 field_gun, 1 heavy_gun and 2 infantry moved from Khabarovsk to Primorsky
1 conscript moved from Vladivostok to Primorsky
1 infantry moved from Caucasus to Kazakhstan
2 conscripts and 1 heavy_gun moved from Don to Caucasus
1 heavy_gun moved from Moscow to Don
1 heavy_gun and 5 infantry moved from St. Petersburg to Pskov
2 conscripts moved from Moscow to Don
Place Units - Russia
6 infantry placed in St. Petersburg
3 infantry placed in Moscow
3 gass placed in Minsk
1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
2 infantry placed in Omsk
Russia undo move 1.
3 field_guns and 2 infantry placed in St. Petersburg
1 heavy_gun and 2 infantry placed in Irkutsk
1 trench placed in Bratsk
3 infantry placed in Vladivostok
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 90 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Albania: 1 field_gun
EDIT: Adding units owned by Britain to Serbia: 1 field_gun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : 4.00
Russia regular : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript and 1 infantry moved from Sakhe to Chukotka
2 conscripts moved from Sakhe to Magadan
1 conscript moved from Sakhe to Magadan
1 conscript moved from Sakhe to Chukotka
3 conscripts moved from Sakhe to Khabarovsk
1 conscript moved from Amur to Khabarovsk
3 cavalrys and 2 field_guns moved from Aldan to Khabarovsk
2 infantry moved from Aldan to Khabarovsk
Purchase Units - Communists
Communists buy 3 conscripts, 1 field_gun, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Khabarovsk
Communists attack with 3 cavalrys, 4 conscripts, 2 field_guns and 2 infantry
France defend with 3 colonials and 1 field_gun; Russia defend with 3 trenchs
Communists roll dice for 3 cavalrys, 4 conscripts, 2 field_guns and 2 infantry in Khabarovsk, round 2 : 0/9 hits, 2.17 expected hits
Russia roll dice for 3 colonials, 1 field_gun and 3 trenchs in Khabarovsk, round 2 : 1/7 hits, 1.83 expected hits
1 conscript owned by the Communists lost in Khabarovsk
Communists roll dice for 3 cavalrys, 3 conscripts, 2 field_guns and 2 infantry in Khabarovsk, round 3 : 3/9 hits, 2.17 expected hits
Units damaged: 3 trenchs owned by the Russia
Russia roll dice for 3 colonials, 1 field_gun and 3 trenchs in Khabarovsk, round 3 : 2/7 hits, 1.83 expected hits
2 conscripts owned by the Communists lost in Khabarovsk
Communists roll dice for 3 cavalrys, 1 conscript, 2 field_guns and 2 infantry in Khabarovsk, round 4 : 3/8 hits, 2.17 expected hits
Russia roll dice for 3 colonials, 1 field_gun and 3 trenchs in Khabarovsk, round 4 : 4/7 hits, 1.83 expected hits
3 trenchs owned by the Russia, 2 infantry owned by the Communists, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Khabarovsk
Communists roll dice for 2 cavalrys and 2 field_guns in Khabarovsk, round 5 : 1/4 hits, 1.67 expected hits
Russia roll dice for 3 colonials and 1 field_gun in Khabarovsk, round 5 : 1/4 hits, 1.33 expected hits
1 colonial owned by the France and 1 cavalry owned by the Communists lost in Khabarovsk
Communists roll dice for 1 cavalry and 2 field_guns in Khabarovsk, round 6 : 1/3 hits, 1.33 expected hits
Russia roll dice for 2 colonials and 1 field_gun in Khabarovsk, round 6 : 2/3 hits, 1.00 expected hits
1 field_gun owned by the Communists, 1 colonial owned by the France and 1 cavalry owned by the Communists lost in Khabarovsk
1 field_gun owned by the Communists retreated to Aldan
Russia win with 1 colonial and 1 field_gun remaining. Battle score for attacker is -15
Casualties for Communists: 3 cavalrys, 4 conscripts, 1 field_gun and 2 infantry
Casualties for Russia: 3 trenchs
Casualties for France: 2 colonials
Non Combat Move - Communists
1 conscript and 2 infantry moved from Yakutsk to Sakhe
1 heavy_gun moved from Yakutsk to Sakhe
1 conscript, 1 field_gun, 1 heavy_gun and 2 infantry moved from Yakutsk to Aldan
1 infantry moved from Aldan to Amur
2 conscripts moved from Aldan to Amur
Place Units - Communists
1 trench placed in Magadan
1 trench placed in Chukotka
3 conscripts, 1 field_gun and 2 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -1.50
Russia regular : 2.17
That was close. You had 80% chance of taking Khab. Dice were on track at first, but my aim improved on the 3rd and 4th rounds. I saw the marti’s with only 1 hit on round 1. But then you rolled 1’s for your weak units, and I was rolling 2’s. I thought I was a goner, but forgot that my trenches hit. Didn’t want to abandon French last turn, so moved in and built trenches. But knew I would lose if you went in with most of your army this turn. So abandoned French. Not just losing more units, but losing your entire cavalry ends your ability to project a threat westward and NE, helps me substantially. Pleasantly surprised that Brit move to Kory caused you to divert units to the NE.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Combat Move - USA
1 cavalry, 3 field_guns and 3 infantry moved from Chihuahua to Mexico City
1 infantry moved from Monterrey to Mexico City
3 gass moved from Texas to Mexico City
4 gass moved from Louisiana to Mexico City
Purchase Units - USA
USA buy 1 battlecruiser, 1 cruiser, 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Mexico City
USA attack with 1 cavalry, 3 field_guns, 7 gass and 4 infantry
Germany defend with 1 Factory, 5 heavy_guns and 6 trenchs
USA roll dice for 7 gass in Mexico City, round 2 : 4/7 hits, 4.67 expected hits
4 heavy_guns owned by the Germany lost in Mexico City
7 gass owned by the USA lost in Mexico City
USA roll dice for 1 cavalry, 3 field_guns and 4 infantry in Mexico City, round 2 : 4/8 hits, 2.83 expected hits
Units damaged: 4 trenchs owned by the Germany
Germany roll dice for 1 heavy_gun and 6 trenchs in Mexico City, round 2 : 0/1 hits, 0.67 expected hits
USA roll dice for 1 cavalry, 3 field_guns and 4 infantry in Mexico City, round 3 : 0/8 hits, 2.83 expected hits
Germany roll dice for 1 heavy_gun and 6 trenchs in Mexico City, round 3 : 1/1 hits, 0.67 expected hits
1 cavalry owned by the USA lost in Mexico City
USA roll dice for 3 field_guns and 4 infantry in Mexico City, round 4 : 3/7 hits, 2.67 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 heavy_gun and 6 trenchs in Mexico City, round 4 : 1/1 hits, 0.67 expected hits
1 trench owned by the Germany and 1 infantry owned by the USA lost in Mexico City
USA roll dice for 3 field_guns and 3 infantry in Mexico City, round 5 : 1/6 hits, 2.50 expected hits
Germany roll dice for 1 heavy_gun and 5 trenchs in Mexico City, round 5 : 0/1 hits, 0.67 expected hits
1 trench owned by the Germany lost in Mexico City
USA roll dice for 3 field_guns and 3 infantry in Mexico City, round 6 : 1/6 hits, 2.50 expected hits
Germany roll dice for 1 heavy_gun and 4 trenchs in Mexico City, round 6 : 1/1 hits, 0.67 expected hits
1 trench owned by the Germany and 1 infantry owned by the USA lost in Mexico City
USA roll dice for 3 field_guns and 2 infantry in Mexico City, round 7 : 2/5 hits, 2.17 expected hits
Germany roll dice for 1 heavy_gun and 3 trenchs in Mexico City, round 7 : 1/1 hits, 0.67 expected hits
2 trenchs owned by the Germany and 1 infantry owned by the USA lost in Mexico City
USA roll dice for 3 field_guns and 1 infantry in Mexico City, round 8 : 3/4 hits, 1.83 expected hits
Germany roll dice for 1 heavy_gun and 1 trench in Mexico City, round 8 : 1/1 hits, 0.67 expected hits
1 trench owned by the Germany, 1 heavy_gun owned by the Germany and 1 infantry owned by the USA lost in Mexico City
USA win, taking Mexico City from Germany with 3 field_guns remaining. Battle score for attacker is -1
Casualties for Germany: 5 heavy_guns and 6 trenchs
Casualties for USA: 1 cavalry, 7 gass and 4 infantry
Non Combat Move - USA
1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
1 cavalry and 1 infantry moved from Panama to Sea Zone 108 Pacific Ocean
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 108 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 cavalry and 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 battlecruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
2 transports moved from Sea Zone 36 Straits of Florida to Sea Zone 30 Mid Atlantic
2 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic
2 field_guns and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic
8 gass moved from Washington D.C. to Nova Scotia
2 gass moved from Charleston to Washington D.C.
2 field_guns moved from Hudson-Delaware to New England
2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
1 submarine moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
Place Units - USA
1 battlecruiser, 1 cruiser and 2 transports placed in Sea Zone 29 Mid Atlantic
2 infantry placed in New York
5 infantry placed in Washington D.C.
1 transport placed in Sea Zone 30 Mid Atlantic
Turn Complete - USA
USA collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germany regular : 0.33
USA regular : -4.00
I would have saved many troops if gas had gotten one more hit. That last defender, with protection from 6 trenches, held out against my green troops, who missed a lot until the last round. The extra gas won’t be wasted, its in Canada waiting to ship to Germany. Never transported gas before. Have you?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 1,5 and gets 0 hits
Combat Move - Germany
1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
5 infantry and 4 stormtruppens moved from Stockholm to Sweden
3 stormtruppens moved from West Prussia to Western Poland
10 stormtruppens moved from Brandenburg to West Prussia
2 field_guns and 4 infantry moved from Alsace to Wurttemburg
3 infantry moved from Holland to Amsterdam
3 fighters moved from Belgium to Amsterdam
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak
2 infantry moved from Mecklenburg to Hanover
5 stormtruppens moved from Berlin to Brandenburg
5 stormtruppens moved from Berlin to Saxony
10 stormtruppens moved from Berlin to Saxony
2 heavy_guns moved from German East Africa to British East Africa
1 heavy_gun moved from Dar es Salaam to German East Africa
Purchase Units - Germany
Germany buy 2 destroyers, 1 field_gun, 2 heavy_guns, 5 infantry, 20 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Amsterdam
Germany attack with 3 fighters and 3 infantry
Britain defend with 1 field_gun and 1 infantry
Germany roll dice for 3 fighters and 3 infantry in Amsterdam, round 2 : 2/6 hits, 2.00 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Amsterdam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Amsterdam
Germany win, taking Amsterdam from Britain with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 infantry
Casualties for Britain: 1 field_gun and 1 infantry
Battle in Sweden
Germany attack with 5 infantry and 4 stormtruppens
Russia defend with 1 conscript
Germany roll dice for 5 infantry and 4 stormtruppens in Sweden, round 2 : 2/9 hits, 2.17 expected hits
Russia roll dice for 1 conscript in Sweden, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 5 infantry and 4 stormtruppens remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Germany
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak
3 fighters moved from Amsterdam to Belgium
Place Units - Germany
20 stormtruppens placed in Berlin
2 heavy_guns and 3 trenchs placed in Warsaw
3 infantry and 3 trenchs placed in Belgium
2 destroyers placed in Sea Zone 12 Baltic Sea
1 field_gun and 2 infantry placed in Bavaria
Turn Complete - Germany
Germany collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germany regular : -0.17
Russia regular : -0.17
Britain regular : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - France
France spend 10 on tech rolls
France roll 3,3,5,2 and gets 0 hits
Combat Move - France
1 field_gun and 2 infantry moved from Franche-Comte to Alsace
France take Alsace from Germany
5 infantry moved from Champagne to Alsace
2 field_guns and 3 heavy_guns moved from Champagne to Alsace
1 infantry moved from Champagne to Rhine
France take Rhine from Germany
1 colonial and 1 field_gun moved from Khabarovsk to Primorsky
Purchase Units - France
France buy 4 colonials, 1 cruiser, 1 field_gun, 3 gass, 1 heavy_gun and 9 infantry; Remaining resources: 4 PUs; 4 techTokens;
Combat - France
Non Combat Move - France
3 gass moved from Brittany to Champagne
1 fighter, 4 heavy_guns and 8 infantry moved from Paris to Champagne
1 infantry moved from Picardy to Champagne
3 gass moved from Marseilles to Champagne
1 infantry moved from Rhone to Franche-Comte
1 infantry moved from Rhone to Piedmont
1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Naples to Sea Zone 58 Tyrrhenian Sea
2 colonials and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
3 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
1 battlecruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
1 cruiser moved from Sea Zone 55 Western Mediterranean to Sea Zone 59 Central Mediterranean
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
2 colonials moved from Sea Zone 69 Sea of Crete to Greece
2 colonials moved from Cairo-Suez to Sinai
1 colonial and 1 infantry moved from Congo to Uganda
1 colonial and 1 infantry moved from Gabon to Congo
2 colonials moved from Western Sudan to Uganda
3 infantry moved from Burgundy to Champagne
Place Units - France
2 colonials placed in Tobruk
2 colonials placed in Algiers
3 infantry placed in Marseilles
3 gass placed in Brittany
1 field_gun, 1 heavy_gun and 6 infantry placed in Paris
1 cruiser placed in Sea Zone 81 Bay of Bengal
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 90 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Purchase Units - Serbia
Serbia buy 2 field_guns and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - Serbia
2 infantry moved from Albania to Serbia
2 infantry moved from Greece to Albania
Place Units - Serbia
2 field_guns and 1 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 3,2 and gets 0 hits
Purchase Units - Austria
Austria buy 3 heavy_guns, 15 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Place Units - Austria
3 trenchs placed in Galicia
2 heavy_guns, 4 infantry and 2 trenchs placed in Venice
1 heavy_gun and 5 infantry placed in Belgrade
6 infantry placed in Trieste
Turning on Edit Mode
EDIT: Removing units owned by Austria from Trieste: 8 infantry
EDIT: Adding units owned by Austria to Venice: 8 infantry
EDIT: Turning off Edit Mode
Turn Complete - Austria
Austria collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 6,4,3 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover railwayGuns
Combat Move - Italy
1 cavalry moved from Italian Somaliland to British Somaliland
Purchase Units - Italy
Italy buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
3 infantry moved from Piedmont to Milan
5 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
4 infantry moved from Rome to Latium
Place Units - Italy
3 infantry placed in Piedmont
5 infantry placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italy from Rome: 2 infantry
EDIT: Adding units owned by Italy to Milan: 2 trenchs
EDIT: Turning off Edit Mode
Activate Technology - Italy
Italy activating railwayGuns
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Had to play around with effect of railway gun defense and edited to replace 2 infantry builds with 2 trench builds. Was going to gamble with just 2 tech dice and then bought an extra, but turned out didn’t need it.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Purchase Units - Arabia
Arabia buy 1 trench; Remaining resources: 2 PUs;
Non Combat Move - Arabia
Place Units - Arabia
1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,4,2 and gets 0 hits
Combat Move - Turkey
2 infantry moved from Damascus to Palestine
5 infantry moved from Baghdad to Lurs
3 infantry moved from Armenia to Lurs
2 field_guns moved from Georgia to Lurs
1 field_gun moved from Georgia to Lurs
2 field_guns and 4 infantry moved from Mesopotamia to Arabia
3 infantry moved from Damascus to Jordan
1 field_gun moved from Smyrna to Armenia
3 infantry moved from Smyrna to Armenia
10 infantry moved from Constantinople to Smyrna
Purchase Units - Turkey
Turkey buy 3 field_guns, 14 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Lurs
Turkey attack with 3 field_guns and 8 infantry
Neutral defend with 2 infantry
Turkey roll dice for 3 field_guns and 8 infantry in Lurs, round 2 : 2/11 hits, 2.83 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 3 field_guns and 8 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
Place Units - Turkey
2 trenchs placed in Georgia
2 field_guns and 3 infantry placed in Baghdad
1 field_gun and 4 infantry placed in Damascus
7 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Turkey regular : -0.83
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Britain
Britain spend 20 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover armour
Combat Move - Britain
3 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 62 Adriatic Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 colonial, 1 field_gun and 1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun moved from Sea Zone 75 Red Sea to Hejaz
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Sinai
1 colonial, 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 colonial, 1 field_gun and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Sindh
2 infantry moved from Calcutta to Orissa
1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 infantry moved from Western Sudan to Uganda
1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 62 Adriatic Sea
2 infantry moved from Orissa to Madras
2 colonials and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 colonials moved from Sea Zone 15 English Channel to Amsterdam
2 infantry moved from Normandy to Picardy
2 field_guns and 6 infantry moved from London to Sea Zone 15 English Channel
2 field_guns and 6 infantry moved from Sea Zone 15 English Channel to Picardy
2 fighters moved from Paris to Picardy
1 infantry moved from England to London
1 infantry moved from Scotland to England
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials moved from Sea Zone 25 Mid Atlantic to Brittany
1 colonial and 1 field_gun moved from Veracruz to Sea Zone 38 Gulf of Mexico
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 colonial and 1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean
3 cruisers moved from Sea Zone 145 Pacific Ocean to Sea Zone 122 Bismarck Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 155 Bering Sea
1 colonial moved from Alaska to Sea Zone 155 Bering Sea
1 colonial and 1 transport moved from Sea Zone 155 Bering Sea to Sea Zone 151 Bering Sea
1 colonial moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan
1 colonial and 1 field_gun moved from Veracruz to Guadalahara
2 cavalrys moved from Northern Rhodesia to Western Sudan
1 cavalry moved from Western Sudan to Cairo-Suez
3 infantry moved from Northern Rhodesia to Congo
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Britain
Britain spend 20 on tech rolls
Britain roll 6,4,2,2 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover armour
Combat Move - Britain
3 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 62 Adriatic Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 colonial, 1 field_gun and 1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun moved from Sea Zone 75 Red Sea to Hejaz
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Sinai
1 colonial, 1 field_gun, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 colonial, 1 field_gun and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Sindh
2 infantry moved from Calcutta to Orissa
1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 infantry moved from Western Sudan to Uganda
1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 62 Adriatic Sea
2 infantry moved from Orissa to Madras
2 colonials and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 colonials moved from Sea Zone 15 English Channel to Amsterdam
2 infantry moved from Normandy to Picardy
2 field_guns and 6 infantry moved from London to Sea Zone 15 English Channel
2 field_guns and 6 infantry moved from Sea Zone 15 English Channel to Picardy
2 fighters moved from Paris to Picardy
1 infantry moved from England to London
1 infantry moved from Scotland to England
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials moved from Sea Zone 25 Mid Atlantic to Brittany
1 colonial and 1 field_gun moved from Veracruz to Sea Zone 38 Gulf of Mexico
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 colonial and 1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean
3 cruisers moved from Sea Zone 145 Pacific Ocean to Sea Zone 122 Bismarck Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 155 Bering Sea
1 colonial moved from Alaska to Sea Zone 155 Bering Sea
1 colonial and 1 transport moved from Sea Zone 155 Bering Sea to Sea Zone 151 Bering Sea
1 colonial moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan
1 colonial and 1 field_gun moved from Veracruz to Guadalahara
2 cavalrys moved from Northern Rhodesia to Western Sudan
1 cavalry moved from Western Sudan to Cairo-Suez
3 infantry moved from Northern Rhodesia to Congo
Purchase Units - Britain
Britain buy 4 colonials, 6 field_guns and 9 infantry; Remaining resources: 17 PUs; 0 techTokens;
Combat - Britain
Battle in Hejaz
Britain attack with 1 field_gun
Turkey defend with 1 infantry
Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Hejaz, round 2 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 1 field_gun remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Sea Zone 62 Adriatic Sea
Britain attack with 2 cruisers, 1 destroyer and 3 submarines
Austria defend with 1 battlecruiser, 1 cruiser and 1 submarine
Britain roll dice for 3 submarines in Sea Zone 62 Adriatic Sea, round 2 : 3/3 hits, 1.50 expected hits
1 submarine owned by the Austria, 1 cruiser owned by the Austria and 1 battlecruiser owned by the Austria lost in Sea Zone 62 Adriatic Sea
Britain win with 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 33
Casualties for Austria: 1 battlecruiser, 1 cruiser and 1 submarine
Battle in Amsterdam
Britain attack with 2 colonials
Germany defend with 2 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Amsterdam, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials in Amsterdam, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 2 infantry in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germany lost in Amsterdam
Britain win, taking Amsterdam from Germany with 2 colonials remaining. Battle score for attacker is 6
Casualties for Germany: 2 infantry
Non Combat Move - Britain
Place Units - Britain
2 field_guns and 3 infantry placed in London
2 colonials placed in Nova Scotia
2 colonials placed in Ottawa-Montreal
2 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Cape Town
2 field_guns placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 infantry placed in Calcutta
Turning on Edit Mode
EDIT: Removing units owned by France from Sea Zone 100 Gulf of Guinea: 1 transport
EDIT: Adding units owned by France to Sea Zone 51 Mid Atlantic: 1 transport
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating armour
Trigger BritainT5: buytank added to productionBritain
Turn Complete - Britain
Britain collect 100 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germany regular : -0.67
Turkey regular : -0.33
Britain regular : 1.50
Edit was to NCM French tt that should have moved from sz100 on its turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 4,4 and gets 0 hits
Purchase Units - Russia
Russia buy 3 field_guns, 6 gass, 1 heavy_gun and 13 infantry; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Russia
3 infantry moved from Vladivostok to Primorsky
3 conscripts and 1 heavy_gun moved from Evenkia to Bratsk
1 conscript moved from Norilsk to Evenkia
2 conscripts moved from Novosibirsk to Bratsk
1 heavy_gun and 2 infantry moved from Irkutsk to Bratsk
1 field_gun and 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea
1 field_gun and 1 infantry moved from Sea Zone 65 Caspian Sea to Turkmenistan
2 conscripts and 1 heavy_gun moved from Don to Caucasus
3 infantry moved from Moscow to Don
2 conscripts and 1 heavy_gun moved from Odessa to Belarus
1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
3 field_guns, 1 heavy_gun and 4 infantry moved from Lithuania to Eastern Poland
1 infantry moved from Lithuania to Eastern Poland
1 infantry moved from Latvia to Lithuania
1 heavy_gun and 5 infantry moved from Pskov to Latvia
1 infantry moved from Estonia to Latvia
2 conscripts and 3 field_guns moved from Belarus to Eastern Poland
2 field_guns and 2 infantry moved from St. Petersburg to Finland
1 field_gun and 3 infantry moved from St. Petersburg to Pskov
1 cavalry and 2 conscripts moved from Caucasus to Kazakhstan
1 infantry moved from Kazakhstan to Turkmenistan
2 infantry moved from Omsk to Novosibirsk
Place Units - Russia
6 infantry placed in St. Petersburg
3 gass placed in Minsk
3 gass placed in Kiev
3 infantry placed in Moscow
1 heavy_gun and 1 infantry placed in Omsk
3 infantry placed in Irkutsk
3 field_guns placed in Vladivostok
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 6,2 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover bunkers
Combat Move - Communists
1 conscript moved from Sakhe to Khabarovsk
Communists take Khabarovsk from Russia
1 heavy_gun and 1 infantry moved from Sakhe to Chukotka
1 infantry moved from Sakhe to Magadan
2 conscripts and 2 infantry moved from Yakutsk to Sakhe
1 conscript, 1 field_gun and 3 infantry moved from Yakutsk to Aldan
2 conscripts and 1 infantry moved from Amur to Aldan
Purchase Units - Communists
Communists buy 3 conscripts, 1 field_gun, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
1 trench placed in Aldan
1 trench placed in Chukotka
1 trench placed in Magadan
3 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating bunkers
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :