Bad luck with the Germans !
just post once per turn
Oops, accidentally removed an extra inf. Had to add back an inf to Hono. Please use latest posting.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 1/1 hits, 0.00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover armour
Combat Move - Germany
2 field_guns and 4 infantry moved from Alsace to Champagne
1 cruiser and 3 destroyers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
3 infantry moved from Pomerania to Sea Zone 12 Baltic Sea
2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
5 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 infantry and 4 stormtruppens moved from Sweden to Stockholm
5 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
3 infantry moved from Hanover to Holland
2 field_guns and 4 infantry moved from Wurttemburg to Alsace
1 infantry moved from Rhine to Amsterdam
1 field_gun and 4 infantry moved from Bavaria to Wurttemburg
2 stormtruppens moved from Western Poland to East Prussia
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
1 cavalry moved from German East Africa to British East Africa
Germany take British East Africa from Britain
1 cavalry moved from British East Africa to German East Africa
1 field_gun and 2 infantry moved from German East Africa to Uganda
1 infantry moved from German East Africa to British East Africa
Purchase Units - Germany
Germany buy 1 cruiser, 1 destroyer, 10 infantry, 20 stormtruppens, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Stockholm
Germany attack with 6 infantry and 4 stormtruppens
Neutral defend with 3 infantry
Germany roll dice for 6 infantry and 4 stormtruppens in Stockholm, round 2 : 3/10 hits, 2.33 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Stockholm
Germany loses 0 PUs for violating Stockholms neutrality.
Germany win, taking Stockholm from Neutral with 5 infantry and 4 stormtruppens remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry
Casualties for Neutral: 3 infantry
Battle in Champagne
Germany attack with 2 field_guns and 4 infantry
France defend with 3 field_guns
Germany roll dice for 2 field_guns and 4 infantry in Champagne, round 2 : 1/6 hits, 1.67 expected hits
France roll dice for 3 field_guns in Champagne, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the France lost in Champagne
Germany roll dice for 2 field_guns and 3 infantry in Champagne, round 3 : 2/5 hits, 1.50 expected hits
France roll dice for 2 field_guns in Champagne, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 2 field_guns owned by the France lost in Champagne
Germany win, taking Champagne from France with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 3 infantry
Casualties for France: 3 field_guns
Battle in Uganda
Germany attack with 1 field_gun and 2 infantry
Britain defend with 1 infantry and 1 trench
Germany roll dice for 1 field_gun and 2 infantry in Uganda, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 infantry and 1 trench in Uganda, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 2 infantry in Uganda, round 3 : 2/3 hits, 0.83 expected hits
Britain roll dice for 1 infantry and 1 trench in Uganda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 trench owned by the Britain lost in Uganda
Germany win, taking Uganda from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 6
Casualties for Britain: 1 infantry and 1 trench
Battle in East Prussia
Germany attack with 2 stormtruppens
Russia defend with 1 conscript
Germany roll dice for 2 stormtruppens in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in East Prussia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in East Prussia
Germany win, taking East Prussia from Russia with 2 stormtruppens remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Germany
1 heavy_gun moved from Dar es Salaam to German East Africa
Place Units - Germany
Turning on Edit Mode
EDIT: Removing units owned by Germany from Brandenburg: 3 stormtruppens
EDIT: Adding units owned by Germany to West Prussia: 3 stormtruppens
EDIT: Removing units owned by Germany from Berlin: 10 stormtruppens
EDIT: Adding units owned by Germany to Brandenburg: 10 stormtruppens
EDIT: Turning off Edit Mode
3 infantry and 3 trenchs placed in Belgium
Germany undo move 1.
3 trenchs placed in Eastern Poland
2 infantry placed in Warsaw
3 infantry placed in Belgium
1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
2 infantry placed in Mecklenburg
20 stormtruppens placed in Berlin
3 infantry placed in Dar es Salaam
Activate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Turn Complete - Germany
Germany collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Germany regular : 2.17
France regular : 1.33
Germany rolls : 1.00
Russia regular : -0.17
Neutral regular : 0.00
Britain regular : -0.67
Another tech with just 1 die roll. LF and tanks, oh my. Impressive 20 ST after 10 last turn. But no LFig builds. Too expensive and poor defense when you are on the defensive on both fronts. I figured you would leave USA holding a bagful of gas if I built lots of them. And you finally stopped reinforcing GNG. LF and tanks will give you overwhelming power in E Africa. Perhaps you were going for Industry to increase your builds per factory.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - France
France spend 10 on tech rolls
France roll 3,4 and gets 0 hits
Combat Move - France
2 infantry moved from Normandy to Picardy
1 fighter moved from Paris to Picardy
6 field_guns, 8 heavy_guns and 10 infantry moved from Paris to Champagne
2 field_guns and 1 infantry moved from Burgundy to Champagne
1 infantry moved from Franche-Comte to Champagne
1 cavalry and 2 colonials moved from Congo to Uganda
1 cavalry, 3 colonials and 1 infantry moved from Western Sudan to Uganda
1 colonial and 1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic
1 colonial, 1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea
1 colonial and 1 infantry moved from Sea Zone 100 Gulf of Guinea to Gabon
Purchase Units - France
France buy 3 colonials, 1 cruiser, 6 gass, 4 heavy_guns and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Picardy
France attack with 1 fighter and 2 infantry
Germany defend with 1 infantry
France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 1/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Picardy
France win, taking Picardy from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Uganda
France attack with 2 cavalrys, 5 colonials and 1 infantry
Germany defend with 1 field_gun and 2 infantry
France roll dice for 2 cavalrys, 5 colonials and 1 infantry in Uganda, round 2 : 2/8 hits, 2.17 expected hits
Germany roll dice for 1 field_gun and 2 infantry in Uganda, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germany lost in Uganda
France roll dice for 2 cavalrys, 5 colonials and 1 infantry in Uganda, round 3 : 2/8 hits, 2.17 expected hits
Germany roll dice for 1 field_gun in Uganda, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Uganda
France win, taking Uganda from Germany with 2 cavalrys, 5 colonials and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germany: 1 field_gun and 2 infantry
Battle in Champagne
France attack with 8 field_guns, 8 heavy_guns and 12 infantry
Germany defend with 2 field_guns and 1 infantry
France roll dice for 8 field_guns, 8 heavy_guns and 12 infantry in Champagne, round 2 : 7/28 hits, 9.33 expected hits
Germany roll dice for 2 field_guns and 1 infantry in Champagne, round 2 : 0/3 hits, 1.00 expected hits
2 field_guns owned by the Germany and 1 infantry owned by the Germany lost in Champagne
France win, taking Champagne from Germany with 8 field_guns, 8 heavy_guns and 12 infantry remaining. Battle score for attacker is 11
Casualties for Germany: 2 field_guns and 1 infantry
Non Combat Move - France
1 fighter moved from Picardy to Paris
3 infantry moved from Brittany to Burgundy
1 field_gun and 2 infantry moved from Rhone to Franche-Comte
2 infantry moved from Marseilles to Rhone
1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea
1 battlecruiser moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
2 colonials moved from Cyrenaica to Western Sudan
1 colonial and 1 infantry moved from Middle Congo to Congo
1 cavalry moved from Eritrea to British Somaliland
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
2 colonials moved from Sea Zone 69 Sea of Crete to Greece
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
2 colonials moved from Sea Zone 58 Tyrrhenian Sea to Naples
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 infantry moved from Normandy to Paris
1 colonial moved from Primorsky to Khabarovsk
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
Place Units - France
2 colonials placed in Tobruk
1 cruiser placed in Sea Zone 55 Western Mediterranean
1 colonial placed in Algiers
3 gass placed in Marseilles
3 gass placed in Brittany
4 heavy_guns and 4 infantry placed in Paris
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germany regular : -2.67
France regular : -2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 5 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
2 infantry moved from Greece to Albania
Place Units - Serbia
3 trenchs placed in Serbia
2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 5 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
2 infantry moved from Greece to Albania
Place Units - Serbia
3 trenchs placed in Serbia
2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by France from Tuscany: 3 colonials
EDIT: Adding units owned by France to Milan: 3 colonials
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Forgot to NCM French colonials from Tusc > Milan. Please use latest Serb game turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Austria
Austria spend 5 on tech rolls
Austria rolls : 0/1 hits, 0.00 expected hits
Combat Move - Austria
1 infantry moved from Bosnia to Montenegro
Purchase Units - Austria
Austria buy 2 field_guns, 17 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Austria
5 infantry moved from Venice to Tyrol
8 infantry moved from Trieste to Venice
1 heavy_gun and 2 infantry moved from Belgrade to Baranya
Place Units - Austria
6 infantry and 3 trenchs placed in Venice
3 trenchs placed in Tyrol
8 infantry placed in Trieste
2 field_guns and 3 infantry placed in Belgrade
Turn Complete - Austria
Austria collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Austria rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 3,3 and gets 0 hits
Purchase Units - Italy
Italy buy 6 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Non Combat Move - Italy
1 field_gun and 2 infantry moved from Latium to Tuscany
4 infantry moved from Tuscany to Milan
2 heavy_guns and 1 infantry moved from Piedmont to Milan
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
5 infantry moved from Rome to Latium
Place Units - Italy
2 trenchs placed in Milan
1 trench placed in Tuscany
3 infantry placed in Piedmont
3 infantry placed in Rome
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Purchase Units - Arabia
Arabia buy 2 trenchs; Remaining resources: 1 PUs;
Non Combat Move - Arabia
Place Units - Arabia
2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,1 and gets 0 hits
Combat Move - Turkey
3 infantry moved from Dardanelles to Bulgaria
3 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
1 field_gun and 3 infantry moved from Constantinople to Smyrna
3 infantry moved from Smyrna to Armenia
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 infantry moved from Palestine to Sinai
4 infantry moved from Jordan to Palestine
1 field_gun and 2 infantry moved from Damascus to Mesopotamia
1 field_gun and 4 infantry moved from Mesopotamia to Arabia
1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
1 field_gun, 1 heavy_gun and 1 infantry moved from Armenia to Georgia
1 field_gun moved from Yemen to Arabia
1 infantry moved from Oman to Arabia
1 infantry moved from Yemen to Arabia
Purchase Units - Turkey
Turkey buy 20 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
5 infantry placed in Baghdad
5 infantry placed in Damascus
10 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 2,1,6,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Amsterdam
1 colonial moved from British Columbia to Alaska
USA take Alaska from Germany
2 colonials, 2 field_guns and 1 infantry moved from Acapulco to Veracruz
2 colonials moved from Monterrey to Sea Zone 38 Gulf of Mexico
2 colonials moved from Sea Zone 38 Gulf of Mexico to Veracruz
1 colonial moved from Sindh to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 colonial, 2 field_guns, 3 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 colonial, 2 field_guns and 3 infantry moved from Sea Zone 75 Red Sea to Sinai
5 field_guns, 4 heavy_guns and 6 infantry moved from Cairo-Suez to Sinai
Purchase Units - Britain
Britain buy 1 battlecruiser, 4 colonials, 1 cruiser, 5 field_guns, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Amsterdam
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Amsterdam, round 2 : 0/2 hits, 1.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Amsterdam, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Amsterdam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Amsterdam
Britain win, taking Amsterdam from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Sinai
Britain attack with 1 colonial, 7 field_guns, 4 heavy_guns and 9 infantry
Turkey defend with 3 cavalrys, 1 heavy_gun, 8 infantry and 2 trenchs
Britain roll dice for 1 battlecruiser in Sinai, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Turkey
Britain roll dice for 1 colonial, 7 field_guns, 4 heavy_guns and 9 infantry in Sinai, round 2 : 8/21 hits, 7.17 expected hits
Turkey roll dice for 3 cavalrys, 1 heavy_gun, 8 infantry and 2 trenchs in Sinai, round 2 : 4/12 hits, 3.83 expected hits
2 infantry owned by the Turkey, 4 infantry owned by the Britain, 3 cavalrys owned by the Turkey and 2 trenchs owned by the Turkey lost in Sinai
Britain roll dice for 1 colonial, 7 field_guns, 4 heavy_guns and 5 infantry in Sinai, round 3 : 4/17 hits, 5.83 expected hits
Turkey roll dice for 1 heavy_gun and 6 infantry in Sinai, round 3 : 2/7 hits, 2.67 expected hits
4 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Sinai
Britain roll dice for 1 colonial, 7 field_guns, 4 heavy_guns and 3 infantry in Sinai, round 4 : 1/15 hits, 5.17 expected hits
Turkey roll dice for 1 heavy_gun and 2 infantry in Sinai, round 4 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Sinai
Britain roll dice for 1 colonial, 7 field_guns, 4 heavy_guns and 1 infantry in Sinai, round 5 : 7/13 hits, 4.50 expected hits
Turkey roll dice for 1 heavy_gun and 1 infantry in Sinai, round 5 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 heavy_gun owned by the Turkey lost in Sinai
Britain win, taking Sinai from Turkey with 1 colonial, 7 field_guns and 4 heavy_guns remaining. Battle score for attacker is 20
Casualties for Britain: 9 infantry
Casualties for Turkey: 3 cavalrys, 1 heavy_gun, 8 infantry and 2 trenchs
Battle in Veracruz
Britain attack with 4 colonials, 2 field_guns and 1 infantry
Neutral defend with 4 infantry
Britain roll dice for 4 colonials, 2 field_guns and 1 infantry in Veracruz, round 2 : 1/7 hits, 2.50 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Veracruz
Britain roll dice for 4 colonials and 2 field_guns in Veracruz, round 3 : 1/6 hits, 2.33 expected hits
Neutral roll dice for 3 infantry in Veracruz, round 3 : 2/3 hits, 1.00 expected hits
2 colonials owned by the Britain and 1 infantry owned by the Neutral lost in Veracruz
Britain roll dice for 2 colonials and 2 field_guns in Veracruz, round 4 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Veracruz
Britain loses 0 PUs for violating Veracruzs neutrality.
Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Britain: 2 colonials and 1 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - Britain
3 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Orissa to Madras
1 submarine moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
2 submarines moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 59 Central Mediterranean
1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 infantry moved from Western Sudan to Uganda
1 infantry moved from Chad to Western Sudan
2 infantry moved from London to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Normandy
2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 colonials moved from New England to Sea Zone 29 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry moved from Aleutian Islands to Sea Zone 151 Bering Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 140 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Koryak
2 battlecruisers moved from Sea Zone 151 Bering Sea to Sea Zone 140 Sea of Okhotsk
3 cruisers moved from Sea Zone 155 Bering Sea to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 submarine moved from Sea Zone 155 Bering Sea to Sea Zone 148 Pacific Ocean
1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 cavalry moved from Cairo-Suez to Western Sudan
Place Units - Britain
1 field_gun and 1 infantry placed in Cape Town
1 battlecruiser and 1 cruiser placed in Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 infantry placed in Calcutta
2 colonials placed in Nova Scotia
2 colonials placed in Ottawa-Montreal
2 field_guns and 1 infantry placed in London
2 transports placed in Sea Zone 15 English Channel
Turning on Edit Mode
EDIT: Removing units owned by Britain from Ottawa-Montreal: 2 colonials
EDIT: Adding units owned by Britain to Uganda: 2 trenchs
EDIT: Removing units owned by Britain from Calcutta: 2 infantry
EDIT: Adding units owned by Britain to Orissa: 2 infantry
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germany regular : -0.33
Neutral regular : 0.00
Turkey regular : 0.17
Britain regular : -4.83
Edits: changed 2 colonial builds in Ottawa to 2 trenches in Uganda; NCM 2 inf Calcutta > Orissa. Poor dice, in one round in Sinai, UK rolled 1 for 15. But not too bad in the end. Once UK built up 6 tt’s and defending ships between Arabia and India, it can convoy 6 troops every turn to Suez or hit Sinai, Dar eS or GEAfrica, making it hard for CP to guard everywhere at once. Will take Russian turn tomorrow morning.
UK colonial in BrCol was not allowed to board tt in sz153. Even tho clearly borders BrCol. the movement arrow kept pointing to Oregon then sz153. I will edit the colonial > Kory. The tt already was moved.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 2,6,5,4 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
1 conscript, 1 heavy_gun and 2 infantry moved from Lithuania to East Prussia
6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry moved from Belarus to Eastern Poland
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Finland to Sweden
Russia take Sweden from Germany
Purchase Units - Russia
Russia buy 1 conscript, 3 field_guns, 3 gass, 2 heavy_guns, 13 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in East Prussia
Russia attack with 1 conscript, 1 heavy_gun and 2 infantry
Germany defend with 2 stormtruppens
Russia roll dice for 1 conscript, 1 heavy_gun and 2 infantry in East Prussia, round 2 : 1/4 hits, 0.83 expected hits
Germany roll dice for 2 stormtruppens in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in East Prussia
Russia roll dice for 1 heavy_gun and 2 infantry in East Prussia, round 3 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in East Prussia
Russia roll dice for 1 heavy_gun and 1 infantry in East Prussia, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in East Prussia
1 heavy_gun owned by the Russia retreated to Lithuania
Germany win with 1 stormtruppen remaining. Battle score for attacker is -5
Casualties for Russia: 1 conscript and 2 infantry
Casualties for Germany: 1 stormtruppen
Battle in Eastern Poland
Russia attack with 6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry
Germany defend with 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
Russia roll dice for 6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry in Eastern Poland, round 2 : 6/19 hits, 5.33 expected hits
Germany roll dice for 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Eastern Poland, round 2 : 4/6 hits, 2.67 expected hits
3 trenchs owned by the Germany and 4 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 2 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry in Eastern Poland, round 3 : 4/15 hits, 4.67 expected hits
Germany roll dice for 3 field_guns, 2 heavy_guns and 1 infantry in Eastern Poland, round 3 : 4/6 hits, 2.67 expected hits
3 field_guns owned by the Germany, 1 infantry owned by the Germany, 2 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 3 field_guns, 1 fighter, 6 heavy_guns and 1 infantry in Eastern Poland, round 4 : 3/11 hits, 3.67 expected hits
Germany roll dice for 2 heavy_guns in Eastern Poland, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russia and 2 heavy_guns owned by the Germany lost in Eastern Poland
Russia win, taking Eastern Poland from Germany with 3 field_guns, 1 fighter and 6 heavy_guns remaining. Battle score for attacker is 13
Casualties for Russia: 6 conscripts and 3 infantry
Casualties for Germany: 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
Non Combat Move - Russia
1 conscript, 3 field_guns and 5 infantry moved from Latvia to Lithuania
1 infantry moved from Pskov to Latvia
1 fighter moved from Eastern Poland to Belarus
3 conscripts moved from Minsk to Belarus
3 field_guns and 1 heavy_gun moved from Odessa to Belarus
1 conscript and 2 heavy_guns moved from Kiev to Odessa
2 cavalrys moved from Caucasus to Novosibirsk
2 conscripts moved from Novosibirsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
3 field_guns moved from Irkutsk to Bratsk
1 conscript moved from Bratsk to Evenkia
3 conscripts, 1 field_gun, 1 heavy_gun and 2 infantry moved from Khabarovsk to Primorsky
1 conscript moved from Vladivostok to Primorsky
1 infantry moved from Caucasus to Kazakhstan
2 conscripts and 1 heavy_gun moved from Don to Caucasus
1 heavy_gun moved from Moscow to Don
1 heavy_gun and 5 infantry moved from St. Petersburg to Pskov
2 conscripts moved from Moscow to Don
Place Units - Russia
6 infantry placed in St. Petersburg
3 infantry placed in Moscow
3 gass placed in Minsk
1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
2 infantry placed in Omsk
Russia undo move 1.
3 field_guns and 2 infantry placed in St. Petersburg
1 heavy_gun and 2 infantry placed in Irkutsk
1 trench placed in Bratsk
3 infantry placed in Vladivostok
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germany regular : 4.00
Russia regular : -2.00
Russia crashed into the German eastern front. But I rolled poorly and you rolled well. So I didn’t take E. Prus (give that stormtrooper an iron cross) and have no infantry left in E. Pol army.
Editing to NCM UK art from Alb > Serbia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 2,6,5,4 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
1 conscript, 1 heavy_gun and 2 infantry moved from Lithuania to East Prussia
6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry moved from Belarus to Eastern Poland
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Finland to Sweden
Russia take Sweden from Germany
Purchase Units - Russia
Russia buy 1 conscript, 3 field_guns, 3 gass, 2 heavy_guns, 13 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in East Prussia
Russia attack with 1 conscript, 1 heavy_gun and 2 infantry
Germany defend with 2 stormtruppens
Russia roll dice for 1 conscript, 1 heavy_gun and 2 infantry in East Prussia, round 2 : 1/4 hits, 0.83 expected hits
Germany roll dice for 2 stormtruppens in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 conscript owned by the Russia lost in East Prussia
Russia roll dice for 1 heavy_gun and 2 infantry in East Prussia, round 3 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in East Prussia
Russia roll dice for 1 heavy_gun and 1 infantry in East Prussia, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 stormtruppen in East Prussia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in East Prussia
1 heavy_gun owned by the Russia retreated to Lithuania
Germany win with 1 stormtruppen remaining. Battle score for attacker is -5
Casualties for Russia: 1 conscript and 2 infantry
Casualties for Germany: 1 stormtruppen
Battle in Eastern Poland
Russia attack with 6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry
Germany defend with 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
Russia roll dice for 6 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry in Eastern Poland, round 2 : 6/19 hits, 5.33 expected hits
Germany roll dice for 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs in Eastern Poland, round 2 : 4/6 hits, 2.67 expected hits
3 trenchs owned by the Germany and 4 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 2 conscripts, 3 field_guns, 1 fighter, 6 heavy_guns and 3 infantry in Eastern Poland, round 3 : 4/15 hits, 4.67 expected hits
Germany roll dice for 3 field_guns, 2 heavy_guns and 1 infantry in Eastern Poland, round 3 : 4/6 hits, 2.67 expected hits
3 field_guns owned by the Germany, 1 infantry owned by the Germany, 2 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 3 field_guns, 1 fighter, 6 heavy_guns and 1 infantry in Eastern Poland, round 4 : 3/11 hits, 3.67 expected hits
Germany roll dice for 2 heavy_guns in Eastern Poland, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russia and 2 heavy_guns owned by the Germany lost in Eastern Poland
Russia win, taking Eastern Poland from Germany with 3 field_guns, 1 fighter and 6 heavy_guns remaining. Battle score for attacker is 13
Casualties for Russia: 6 conscripts and 3 infantry
Casualties for Germany: 3 field_guns, 2 heavy_guns, 1 infantry and 3 trenchs
Non Combat Move - Russia
1 conscript, 3 field_guns and 5 infantry moved from Latvia to Lithuania
1 infantry moved from Pskov to Latvia
1 fighter moved from Eastern Poland to Belarus
3 conscripts moved from Minsk to Belarus
3 field_guns and 1 heavy_gun moved from Odessa to Belarus
1 conscript and 2 heavy_guns moved from Kiev to Odessa
2 cavalrys moved from Caucasus to Novosibirsk
2 conscripts moved from Novosibirsk to Bratsk
2 conscripts moved from Omsk to Novosibirsk
3 field_guns moved from Irkutsk to Bratsk
1 conscript moved from Bratsk to Evenkia
3 conscripts, 1 field_gun, 1 heavy_gun and 2 infantry moved from Khabarovsk to Primorsky
1 conscript moved from Vladivostok to Primorsky
1 infantry moved from Caucasus to Kazakhstan
2 conscripts and 1 heavy_gun moved from Don to Caucasus
1 heavy_gun moved from Moscow to Don
1 heavy_gun and 5 infantry moved from St. Petersburg to Pskov
2 conscripts moved from Moscow to Don
Place Units - Russia
6 infantry placed in St. Petersburg
3 infantry placed in Moscow
3 gass placed in Minsk
1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
2 infantry placed in Omsk
Russia undo move 1.
3 field_guns and 2 infantry placed in St. Petersburg
1 heavy_gun and 2 infantry placed in Irkutsk
1 trench placed in Bratsk
3 infantry placed in Vladivostok
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 90 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Albania: 1 field_gun
EDIT: Adding units owned by Britain to Serbia: 1 field_gun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : 4.00
Russia regular : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript and 1 infantry moved from Sakhe to Chukotka
2 conscripts moved from Sakhe to Magadan
1 conscript moved from Sakhe to Magadan
1 conscript moved from Sakhe to Chukotka
3 conscripts moved from Sakhe to Khabarovsk
1 conscript moved from Amur to Khabarovsk
3 cavalrys and 2 field_guns moved from Aldan to Khabarovsk
2 infantry moved from Aldan to Khabarovsk
Purchase Units - Communists
Communists buy 3 conscripts, 1 field_gun, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Khabarovsk
Communists attack with 3 cavalrys, 4 conscripts, 2 field_guns and 2 infantry
France defend with 3 colonials and 1 field_gun; Russia defend with 3 trenchs
Communists roll dice for 3 cavalrys, 4 conscripts, 2 field_guns and 2 infantry in Khabarovsk, round 2 : 0/9 hits, 2.17 expected hits
Russia roll dice for 3 colonials, 1 field_gun and 3 trenchs in Khabarovsk, round 2 : 1/7 hits, 1.83 expected hits
1 conscript owned by the Communists lost in Khabarovsk
Communists roll dice for 3 cavalrys, 3 conscripts, 2 field_guns and 2 infantry in Khabarovsk, round 3 : 3/9 hits, 2.17 expected hits
Units damaged: 3 trenchs owned by the Russia
Russia roll dice for 3 colonials, 1 field_gun and 3 trenchs in Khabarovsk, round 3 : 2/7 hits, 1.83 expected hits
2 conscripts owned by the Communists lost in Khabarovsk
Communists roll dice for 3 cavalrys, 1 conscript, 2 field_guns and 2 infantry in Khabarovsk, round 4 : 3/8 hits, 2.17 expected hits
Russia roll dice for 3 colonials, 1 field_gun and 3 trenchs in Khabarovsk, round 4 : 4/7 hits, 1.83 expected hits
3 trenchs owned by the Russia, 2 infantry owned by the Communists, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Khabarovsk
Communists roll dice for 2 cavalrys and 2 field_guns in Khabarovsk, round 5 : 1/4 hits, 1.67 expected hits
Russia roll dice for 3 colonials and 1 field_gun in Khabarovsk, round 5 : 1/4 hits, 1.33 expected hits
1 colonial owned by the France and 1 cavalry owned by the Communists lost in Khabarovsk
Communists roll dice for 1 cavalry and 2 field_guns in Khabarovsk, round 6 : 1/3 hits, 1.33 expected hits
Russia roll dice for 2 colonials and 1 field_gun in Khabarovsk, round 6 : 2/3 hits, 1.00 expected hits
1 field_gun owned by the Communists, 1 colonial owned by the France and 1 cavalry owned by the Communists lost in Khabarovsk
1 field_gun owned by the Communists retreated to Aldan
Russia win with 1 colonial and 1 field_gun remaining. Battle score for attacker is -15
Casualties for Communists: 3 cavalrys, 4 conscripts, 1 field_gun and 2 infantry
Casualties for Russia: 3 trenchs
Casualties for France: 2 colonials
Non Combat Move - Communists
1 conscript and 2 infantry moved from Yakutsk to Sakhe
1 heavy_gun moved from Yakutsk to Sakhe
1 conscript, 1 field_gun, 1 heavy_gun and 2 infantry moved from Yakutsk to Aldan
1 infantry moved from Aldan to Amur
2 conscripts moved from Aldan to Amur
Place Units - Communists
1 trench placed in Magadan
1 trench placed in Chukotka
3 conscripts, 1 field_gun and 2 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -1.50
Russia regular : 2.17
That was close. You had 80% chance of taking Khab. Dice were on track at first, but my aim improved on the 3rd and 4th rounds. I saw the marti’s with only 1 hit on round 1. But then you rolled 1’s for your weak units, and I was rolling 2’s. I thought I was a goner, but forgot that my trenches hit. Didn’t want to abandon French last turn, so moved in and built trenches. But knew I would lose if you went in with most of your army this turn. So abandoned French. Not just losing more units, but losing your entire cavalry ends your ability to project a threat westward and NE, helps me substantially. Pleasantly surprised that Brit move to Kory caused you to divert units to the NE.