@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
I don’t want Greece… I just don’t want you to have it :-)
haha you can try to deny me it, but doubt you’ll succeed!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns, 2 armour, 5 artilleries, 56 infantry and 3 mech_infantrys moved from Samara to Vologda
1 infantry moved from Kansu to Tsinghai
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Dzavhan to Chahar
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 marines moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to Siam
2 fighters moved from 35 Sea Zone to Siam
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Siam
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 bomber moved from Kiangsu to Chahar
Combat - Japanese
Battle in Malaya
Japanese attack with 2 fighters, 2 marines and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 5 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/21 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Chahar to Kiangsu
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
5 fighters moved from Siam to 37 Sea Zone
2 carriers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.33
ANZAC regular : -0.17
UK_Pacific regular : -0.67
Edit to move Sub to SZ20…didn’t need him with fleet
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 tactical_bombers moved from Hawaiian Islands to Queensland
1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Central United States to Western United States
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
1 airfield placed in Java
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Szechwan to India
4 infantry moved from Burma to India
1 aaGun and 3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Kenya
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Place Units - British
1 airfield placed in Gibraltar
2 artilleries and 3 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,4,2,4,3,6,6,3,4,1,3,4,4,4,3,3,4,2,6,5,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,83
Japanese regular : -1,00
Germans regular : -0,33
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/9 hits, 3.00 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Bulgaria to Albania
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery moved from Italian Somaliland to British Somaliland
3 infantry moved from Northern Italy to France
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -3.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 infantry moved from South Australia to New South Wales
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Burma to India
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 artillery placed in New South Wales
1 fighter placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@surfer the french inf is in the Anzac tt in sz 92
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 102 PUs;
Germans buy 1 bomber, 1 fighter, 18 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
3 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 bombers moved from Novgorod to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 artillery moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Samara
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 4 bombers and 1 mech_infantry
British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry; Russians defend with 1 infantry
Germans roll dice for 3 armour, 4 bombers and 1 mech_infantry in Northwest Persia, round 2 : 4/8 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 armour and 4 bombers in Northwest Persia, round 3 : 2/6 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 8 artilleries and 25 infantry moved from Tambov to Russia
1 artillery and 3 infantry moved from Bryansk to Russia
5 armour moved from Tambov to Russia
10 mech_infantrys moved from Tambov to Russia
8 armour and 6 mech_infantrys moved from Tambov to Caucasus
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter and 9 infantry placed in Western Germany
1 bomber, 3 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 2 submarines
1 submarine owned by the Russians submerged
Non Combat Move - Russians
3 aaGuns, 2 armour, 5 artilleries, 56 infantry and 3 mech_infantrys moved from Vologda to Archangel
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kwangsi to Java
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Burma to India
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Chahar to Shensi
1 artillery moved from Suiyuyan to Shensi
1 bomber moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
1 bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Philippines to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Hopei
2 armour moved from Anhwe to Hopei
1 artillery and 1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
5 infantry moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Guam
Battle in Kweichow
Japanese attack with 2 artilleries and 10 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 10 infantry in Kweichow, round 2 : 2/12 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery and 2 bombers
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Shensi, round 2 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 marines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Suiyuyan to Shensi
2 bombers moved from Shensi to Kiangsu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
Place Units - Japanese
3 infantry placed in Kiangsu
1 carrier and 1 submarine placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery moved from United Kingdom to 110 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 125 Sea Zone
1 marine moved from 125 Sea Zone to Norway
1 bomber moved from Normandy Bordeaux to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Western United States to British Columbia
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 bomber and 3 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
3 artilleries and 13 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 bomber and 1 tactical_bomber moved from India to French Indo China
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
1 artillery and 16 infantry moved from India to West India
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
4 aaGuns, 1 artillery and 10 infantry moved from Kwangsi to Yunnan
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
3 infantry moved from Kenya to Ethiopia
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 7 infantry, 1 marine and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 2 artilleries, 7 infantry and 1 marine moved from 125 Sea Zone to Norway
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to Norway
3 fighters moved from Holland Belgium to 125 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 fighters placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,83
Japanese regular : 0,33
Germans regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 bomber moved from Southern Italy to Tunisia
2 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Turkmenistan to Tsinghai
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking 97 Sea Zone from British, taking Northern Italy from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Italians attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
Italians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
Italians roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
1 armour owned by the Italians retreated to Kazakhstan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Tunisia to Southern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
2 fighters moved from Southern France to Western Germany
1 infantry moved from Rostov to Caucasus
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
French regular : -0.33
Italians regular : -6.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from Java to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Caucasus to Egypt
2 mech_infantrys moved from Caucasus to Persia
2 armour moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 battleship moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
2 submarines moved from 115 Sea Zone to 114 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Rostov to Tsinghai
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in Nenetsia
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 5.83 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Nenetsia from Russians, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Iraq, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 bomber moved from Egypt to Tobruk
2 bombers moved from Rostov to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 tactical_bombers moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to Western Germany
10 infantry moved from Germany to Poland
1 fighter moved from 112 Sea Zone to Western Germany
4 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
5 infantry moved from Novgorod to Baltic States
3 aaGuns, 5 armour, 9 artilleries, 34 infantry and 10 mech_infantrys moved from Russia to Smolensk
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Volgograd to Rostov
1 bomber moved from Tsinghai to Russia
Place Units - Germans
1 fighter and 3 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
4 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
British AA : -0.17
Germans regular : 1.67
British regular : 0.33
that single chinese inf did not want to die. Killed 3 mechs before finally going down!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Caucasus to Egypt
2 mech_infantrys moved from Caucasus to Persia
2 armour moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 battleship moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
2 submarines moved from 115 Sea Zone to 114 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Rostov to Tsinghai
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in Nenetsia
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 5.83 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Nenetsia from Russians, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Iraq, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 bomber moved from Egypt to Tobruk
2 bombers moved from Rostov to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 tactical_bombers moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to Western Germany
10 infantry moved from Germany to Poland
1 fighter moved from 112 Sea Zone to Western Germany
4 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
5 infantry moved from Novgorod to Baltic States
3 aaGuns, 5 armour, 9 artilleries, 34 infantry and 10 mech_infantrys moved from Russia to Smolensk
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Volgograd to Rostov
1 bomber moved from Tsinghai to Russia
Place Units - Germans
1 fighter and 3 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
4 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
British AA : -0.17
Germans regular : 1.67
British regular : 0.33
small edit to block in Bela
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 2 armour, 5 artilleries, 56 infantry and 3 mech_infantrys moved from Archangel to Novgorod
1 fighter moved from Java to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
@surfer I have no answer for your strategy of leave Normandy intact, tough tough and tough.
@sovietishcat Funny, I saw the strategy idea on this forum, and had tried it out for the first time in our games.