@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 mech_infantry moved from Belarus to Tambov
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Tambov
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Bryansk
2 bombers moved from Russia to Novgorod
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
3 aaGuns, 10 armour, 9 artilleries, 27 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Southern France to France
2 infantry moved from France to Western Germany
3 tactical_bombers moved from Western Germany to Novgorod
1 artillery moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Karelia
Place Units - Germans
3 armour placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 bomber, 1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.17
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 14 PUs;
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 6 artilleries, 58 infantry and 3 mech_infantrys moved from Russia to Samara
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Kwangsi
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Timguska to Kansu
Place Units - Russians
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
@surfer I’ll miss Moscow, nothing I can do vs the whole German machine!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Kwangtung
2 tactical_bombers moved from Hainan to Kwangtung
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Dzavhan to Yenisey
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
2 tactical_bombers moved from Hainan to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hainan to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Yenisey
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hainan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 aaGun moved from Chahar to Suiyuyan
1 bomber moved from Yenisey to Dzavhan
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from 6 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.17
Japanese regular : 1.17
UK_Pacific regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Kwangtung
2 tactical_bombers moved from Hainan to Kwangtung
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Dzavhan to Yenisey
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
2 tactical_bombers moved from Hainan to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hainan to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Yenisey
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hainan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 aaGun moved from Chahar to Suiyuyan
1 bomber moved from Yenisey to Dzavhan
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from 6 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.17
Japanese regular : 1.17
UK_Pacific regular : 0.33
Russians regular : 0.00
Edit to NCM tac to Philippines
Japan just has to hang on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber and 2 fighters moved from 104 Sea Zone to United Kingdom
1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 aaGuns and 2 mech_infantrys moved from Western United States to British Columbia
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kansu to Shensi
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 3 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
2 infantry and 3 mech_infantrys moved from Ethiopia to British Somaliland
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangsi to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
7 infantry moved from Burma to Yunnan
1 bomber moved from Burma to Kiangsu
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Battle in British Somaliland
British attack with 1 armour, 2 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 infantry and 3 mech_infantrys in British Somaliland, round 2 : 0/6 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the British lost in British Somaliland
British roll dice for 1 armour and 3 mech_infantrys in British Somaliland, round 3 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 3 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the British lost in British Somaliland
1 mech_infantry owned by the British and 1 armour owned by the British retreated to Italian Somaliland
Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 infantry and 2 mech_infantrys
Battle in Kwangtung
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun moved from Burma to Yunnan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from West India to India
4 infantry moved from India to Burma
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 bomber moved from Kiangsu to Kwangsi
Place Units - British
3 transports placed in 110 Sea Zone
1 marine placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,5,5,5,1,5,4
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2,83
Americans regular : -0,67
Italians regular : 1,33
Japanese regular : -0,67
Japanese AA : -0,17
Germans regular : -0,33
British regular : -3,00
@surfer What a disaster in B.Somalia, 84% in my favor, not a single hit. ouch :face_with_head_bandage: :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Italian Somaliland
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Italian Somaliland, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 5 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Italian Somaliland, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Italian Somaliland
Italians win, taking Italian Somaliland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Bryansk to Caucasus
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Southern Italy
3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : -1.00
Just clarifying. The US ftrs are on the US carrier in the English Channel.
@surfer Yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
ANZAC collect 12 PUs (3 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 battleship, 1 cruiser and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea Zone
1 infantry moved from Bryansk to Russia
3 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea Zone
1 bomber moved from Bryansk to Russia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 5 fighters, 2 submarines and 4 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 5 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Germans roll dice for 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/9 hits, 3.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 aaGuns, 14 armour, 9 artilleries, 27 infantry and 16 mech_infantrys moved from Bryansk to Tambov
1 artillery and 3 infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Caucasus
3 fighters moved from 115 Sea Zone to Western Germany
2 fighters moved from 115 Sea Zone to Germany
4 tactical_bombers moved from 115 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
2 infantry placed in Novgorod
10 infantry placed in Germany
2 artilleries and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : 0.50
Edit because I forgot to take Kazakstan.
Mech in Rostov took it. And Mech from Bryansk took Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns, 2 armour, 5 artilleries, 56 infantry and 3 mech_infantrys moved from Samara to Vologda
1 infantry moved from Kansu to Tsinghai
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Dzavhan to Chahar
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 marines moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to Siam
2 fighters moved from 35 Sea Zone to Siam
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Siam
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 bomber moved from Kiangsu to Chahar
Combat - Japanese
Battle in Malaya
Japanese attack with 2 fighters, 2 marines and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 5 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Chahar, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/21 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Chahar to Kiangsu
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
5 fighters moved from Siam to 37 Sea Zone
2 carriers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.33
ANZAC regular : -0.17
UK_Pacific regular : -0.67
Edit to move Sub to SZ20…didn’t need him with fleet
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 tactical_bombers moved from Hawaiian Islands to Queensland
1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Central United States to Western United States
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
1 airfield placed in Java
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Szechwan to India
4 infantry moved from Burma to India
1 aaGun and 3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Kenya
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Place Units - British
1 airfield placed in Gibraltar
2 artilleries and 3 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,4,2,4,3,6,6,3,4,1,3,4,4,4,3,3,4,2,6,5,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,83
Japanese regular : -1,00
Germans regular : -0,33
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/9 hits, 3.00 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Bulgaria to Albania
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery moved from Italian Somaliland to British Somaliland
3 infantry moved from Northern Italy to France
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -3.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 infantry moved from South Australia to New South Wales
1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Burma to India
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 artillery placed in New South Wales
1 fighter placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :