@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 carriers moved from 62 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
2 infantry moved from France to Northern Italy
5 infantry moved from Southern France to Northern Italy
1 fighter moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 fighter and 7 infantry
Italians defend with 1 factory_minor and 2 infantry
French roll dice for 1 fighter and 7 infantry in Northern Italy, round 2 : 1/8 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 0/8 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 fighter and 7 infantry in Northern Italy, round 4 : 2/8 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to Western Germany
Place Units - French
3 infantry placed in France
2 infantry placed in Southern France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
French regular : -2,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 armour moved from Karelia to Norway
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Germany to Norway
2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Northwest Persia to Syria
Germans take Syria from French
1 infantry moved from Volgograd to Samara
3 armour moved from Volgograd to Samara
Combat - Germans
Combat Hit Differential Summary :
@enigma Scramble?
@Enigma nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 armour moved from Karelia to Norway
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Germany to Norway
2 fighters and 4 tactical_bombers moved from Germany to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Northwest Persia to Syria
Germans take Syria from French
1 infantry moved from Volgograd to Samara
3 armour moved from Volgograd to Samara
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour, 2 bombers and 1 infantry in Norway, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 3 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Archangel
4 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 bombers moved from Norway to Germany
2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Germany
6 armour and 3 infantry moved from Slovakia Hungary to Germany
1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
Place Units - Germans
1 bomber and 9 infantry placed in Germany
10 infantry placed in Slovakia Hungary
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,33
Germans regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
8 infantry moved from Novosibirsk to Samara
1 infantry moved from Vologda to Samara
Combat - Russians
Battle in Samara
Russians attack with 9 infantry
Germans defend with 3 armour
Russians roll dice for 9 infantry in Samara, round 2 : 1/9 hits, 1,50 expected hits
Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians roll dice for 8 infantry in Samara, round 3 : 1/8 hits, 1,33 expected hits
Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians roll dice for 7 infantry in Samara, round 4 : 1/7 hits, 1,17 expected hits
Germans roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 7 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 bomber moved from Germany to Holland Belgium
Combat - Japanese
Strategic bombing raid in Holland Belgium
Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 5 damage total.
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Midway from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from 6 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Holland Belgium to Germany
2 mech_infantrys moved from Kweichow to Burma
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
Place Units - Japanese
1 submarine placed in 6 Sea Zone
9 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4
Japanese collect 88 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
Americans AA : -0,17
ANZAC regular : -0,33
@enigma Vent lige, glemte en vigtig ting - poster igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 bomber moved from Germany to Holland Belgium
Combat - Japanese
Strategic bombing raid in Holland Belgium
Americans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 5 damage total.
Battle in Midway
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Midway from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 aaGun, 2 artilleries and 4 infantry moved from Timguska to Novosibirsk
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from 6 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Holland Belgium to Germany
2 mech_infantrys moved from Kweichow to Burma
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
Place Units - Japanese
1 submarine placed in 6 Sea Zone
9 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4
Japanese collect 88 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,83
Americans AA : -0,17
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from British Columbia to Alaska
2 fighters moved from 10 Sea Zone to Alaska
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Algeria to Tunisia
1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters
Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Combat Hit Differential Summary :
Americans regular : -1,50
Italians regular : -0,33
Japanese regular : -0,67
Germans regular : -0,17
@Enigma hvordan skal dine casualties vælges i denne kamp?
@vampyrelayer 1 på carrier og 1 på destroyer. Dernæst 2. hit på carrier og så 2 tacs. Næste gang 2 hits på carrier og 2 fly - gem fightere til sidst.
@Enigma suk ingen hits i anden runde til min skibe. Du havde ellers ikke et godt slag i 1 runde, men når mit 2 slag så er uden hits, så hjælper det jo ikke :-) . Øv
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from British Columbia to Alaska
2 fighters moved from 10 Sea Zone to Alaska
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Algeria to Tunisia
1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters
Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits
Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits
2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 4 : 5/9 hits, 4,50 expected hits
1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone
Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -77
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers and 2 fighters
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Dutch New Guinea
Non Combat Move - Americans
4 transports moved from 106 Sea Zone to 107 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Quebec
2 fighters moved from Alaska to 10 Sea Zone
6 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
Place Units - Americans
3 infantry placed in Western Germany
3 infantry placed in Holland Belgium
3 fighters and 2 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -2,83
Italians regular : -0,33
Japanese regular : -2,50
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from British Columbia to Alaska
2 fighters moved from 10 Sea Zone to Alaska
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Algeria to Tunisia
1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters
Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits
Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits
2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 4 : 5/9 hits, 4,50 expected hits
1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone
Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -77
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers and 2 fighters
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Dutch New Guinea
Non Combat Move - Americans
4 transports moved from 106 Sea Zone to 107 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Quebec
2 fighters moved from Alaska to 10 Sea Zone
6 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
Place Units - Americans
3 infantry placed in Western Germany
3 infantry placed in Holland Belgium
3 fighters and 2 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
5 fighters moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
Combat - British
Battle in Novgorod
Battle in 113 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British win, taking Novgorod from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Greater Southern Germany
British attack with 5 fighters and 2 infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Greater Southern Germany
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
5 fighters moved from Greater Southern Germany to Western Germany
3 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
5 transports moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 5 transports moved from 111 Sea Zone to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from India to Kenya
Place Units - British
8 infantry placed in United Kingdom
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2,83
Italians regular : -0,33
Japanese regular : -2,50
Germans regular : 0,00
British regular : -2,17
@vampyrelayer Hmmm, du har vist forstået mine valg af tab. Idéen var jo, at der lå carriere med fly tilbage. Nu er de tre carriere jo ren bombeføde. Og så tænker jeg da ikke du kan klage, når min totalt overlegne styrke kun rammer to i første runde og du rammer 3/3 til sidst ;-)
@enigma Jeg synes da jeg skrev det; efter 1. hit på carrier og destroyer fulgte to tacs. Jeg er nok ikke lige helt tilfreds… :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 89 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 submarine
Americans defend with 4 transports
4 transports owned by the Americans lost in 107 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Northern Italy
Italians attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 1 factory_minor and 7 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/9 hits, 3,17 expected hits
French roll dice for 7 infantry in Northern Italy, round 2 : 3/7 hits, 2,33 expected hits
2 infantry owned by the French and 3 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 2/6 hits, 2,33 expected hits
French roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1,67 expected hits
2 infantry owned by the French lost in Northern Italy
Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 4 : 1/6 hits, 2,33 expected hits
French roll dice for 3 infantry in Northern Italy, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 5 : 3/5 hits, 2,00 expected hits
French roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0,67 expected hits
2 infantry owned by the French and 1 artillery owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for French: 7 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : -1,83
@enigma Der må skulle to tacs ud og være en skadet carrier og to carriere med 3 fightere tilbage.