I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
VampyreLayer (al) vs Enigma (ax)
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@Enigma suk ingen hits i anden runde til min skibe. Du havde ellers ikke et godt slag i 1 runde, men når mit 2 slag så er uden hits, så hjælper det jo ikke :-) . Øv
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs; Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Algeria to Tunisia 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 45 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 4 : 5/9 hits, 4,50 expected hits 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -77 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers and 2 fighters 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - Americans 4 transports moved from 106 Sea Zone to 107 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Quebec 2 fighters moved from Alaska to 10 Sea Zone 6 transports moved from 11 Sea Zone to 10 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 fighters and 2 infantry placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6 Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -0,33 Japanese regular : -2,50 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs; Americans buy 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 1 infantry moved from Denmark to 112 Sea Zone 1 artillery moved from Denmark to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 artilleries and 4 infantry moved from Algeria to Tunisia 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 infantry Germans defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 45 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 fighters Japanese defend with 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/10 hits, 4,83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 fighters in 45 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 4 : 5/9 hits, 4,50 expected hits 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone Japanese win with 3 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -77 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers and 2 fighters 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - Americans 4 transports moved from 106 Sea Zone to 107 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Quebec 2 fighters moved from Alaska to 10 Sea Zone 6 transports moved from 11 Sea Zone to 10 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France Place Units - Americans 3 infantry placed in Western Germany 3 infantry placed in Holland Belgium 3 fighters and 2 infantry placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,6 Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 5 fighters moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod Combat - British Battle in Novgorod Battle in 113 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 transport British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win, taking Novgorod from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Greater Southern Germany British attack with 5 fighters and 2 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/7 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Greater Southern Germany, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Greater Southern Germany British win with 5 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 5 fighters moved from Greater Southern Germany to Western Germany 3 fighters moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 5 transports moved from 112 Sea Zone to 111 Sea Zone 1 aaGun moved from Scotland to 111 Sea Zone 1 aaGun and 5 transports moved from 111 Sea Zone to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Tanganyika Territory to Kenya 1 tactical_bomber moved from India to Kenya Place Units - British 8 infantry placed in United Kingdom 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 3 PUs; end with 3 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -2,83 Italians regular : -0,33 Japanese regular : -2,50 Germans regular : 0,00 British regular : -2,17 -
@vampyrelayer Hmmm, du har vist forstået mine valg af tab. Idéen var jo, at der lå carriere med fly tilbage. Nu er de tre carriere jo ren bombeføde. Og så tænker jeg da ikke du kan klage, når min totalt overlegne styrke kun rammer to i første runde og du rammer 3/3 til sidst ;-)
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@enigma Jeg synes da jeg skrev det; efter 1. hit på carrier og destroyer fulgte to tacs. Jeg er nok ikke lige helt tilfreds… :-(
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 89 Sea Zone to 107 Sea Zone 1 mech_infantry moved from Yugoslavia to Northern Italy 1 armour moved from Yugoslavia to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in 107 Sea Zone Italians attack with 1 submarine Americans defend with 4 transports 4 transports owned by the Americans lost in 107 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Northern Italy Italians attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry French defend with 1 factory_minor and 7 infantry Italians roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/9 hits, 3,17 expected hits French roll dice for 7 infantry in Northern Italy, round 2 : 3/7 hits, 2,33 expected hits 2 infantry owned by the French and 3 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 2/6 hits, 2,33 expected hits French roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1,67 expected hits 2 infantry owned by the French lost in Northern Italy Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 4 : 1/6 hits, 2,33 expected hits French roll dice for 3 infantry in Northern Italy, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Northern Italy Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 5 : 3/5 hits, 2,00 expected hits French roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0,67 expected hits 2 infantry owned by the French and 1 artillery owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 artilleries and 3 infantry Casualties for French: 7 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
French regular : -0,67 Italians regular : -1,83 -
@enigma Der må skulle to tacs ud og være en skadet carrier og to carriere med 3 fightere tilbage.
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@enigma Det er sådan man gør i især et slag, hvor man er overlegen - 1 carrier med fly ad gangen. Det giver jo ingen mening at efterlade tre skadede carriere og 5 ubrugelige fly på land :-(
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 89 Sea Zone to 107 Sea Zone 1 mech_infantry moved from Yugoslavia to Northern Italy 1 armour moved from Yugoslavia to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in 107 Sea Zone Italians attack with 1 submarine Americans defend with 4 transports 4 transports owned by the Americans lost in 107 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Northern Italy Italians attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry French defend with 1 factory_minor and 7 infantry Italians roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/9 hits, 3,17 expected hits French roll dice for 7 infantry in Northern Italy, round 2 : 3/7 hits, 2,33 expected hits 2 infantry owned by the French and 3 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 2/6 hits, 2,33 expected hits French roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1,67 expected hits 2 infantry owned by the French lost in Northern Italy Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 4 : 1/6 hits, 2,33 expected hits French roll dice for 3 infantry in Northern Italy, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Northern Italy Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Northern Italy, round 5 : 3/5 hits, 2,00 expected hits French roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0,67 expected hits 2 infantry owned by the French and 1 artillery owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from French with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 artilleries and 3 infantry Casualties for French: 7 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 2 tactical_bombers EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 carriers EDIT: Removing units owned by Japanese from Dutch New Guinea: 3 fighters EDIT: Adding units owned by Japanese to 45 Sea Zone: 2 carriers and 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0,67 Italians regular : -1,83 -
@Enigma Sådan her?
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@vampyrelayer Det må være et acceptabelt kompromis. Det er et af problemerne med tripleA - svært at kommunikere og forstå hinanden.
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@enigma Og når/hvis Anzac angriber, så er det selvfølgelig først hits på de to sidste carriere og så fightere ud til sidst :-)
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@Enigma Okay så først hits på fly, hvis carrierne er døde?
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@vampyrelayer Ja, efter devisen det stærkeste forsvar til sidst. Denne gang kommer der jo ikke et opfølgende angreb efter Anzacs tur. Og fighterne har jo et sted at lande, hvis du trækker angrebet.
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to 45 Sea Zone 2 carriers moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from New South Wales to 45 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 transports Japanese defend with 3 carriers and 3 fighters ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 carriers, 1 cruiser, 4 fighters and 2 transports in 45 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Japanese roll dice for 3 carriers in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Units damaged: 1 carrier owned by the ANZAC 1 fighter owned by the ANZAC, 2 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 45 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 carrier and 3 fighters in 45 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 1 carrier owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 45 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits Japanese roll dice for 3 fighters in 45 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters and 1 submarine Casualties for Japanese: 3 carriers and 3 fighters Battle in Dutch New Guinea ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to 45 Sea Zone 2 carriers moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from New South Wales to 45 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 transports Japanese defend with 3 carriers and 3 fighters ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 carriers, 1 cruiser, 4 fighters and 2 transports in 45 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Japanese roll dice for 3 carriers in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Units damaged: 1 carrier owned by the ANZAC 1 fighter owned by the ANZAC, 2 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 2 carriers, 1 cruiser, 3 fighters and 2 transports in 45 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 carrier and 3 fighters in 45 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 1 carrier owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 45 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits Japanese roll dice for 3 fighters in 45 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters and 1 submarine Casualties for Japanese: 3 carriers and 3 fighters Battle in Dutch New Guinea ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Purchase Units - French French buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 3 infantry moved from France to Western Germany 2 infantry moved from Southern France to France 1 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk Place Units - French 2 artilleries and 1 infantry placed in France 1 artillery and 2 infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to 127 Sea Zone Combat - Germans Battle in 127 Sea Zone Germans attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Non Combat Move - Germans 1 bomber moved from 127 Sea Zone to Finland 1 armour moved from Norway to Finland 1 armour moved from Finland to Vyborg 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 5 armour moved from Germany to Eastern Poland 1 armour moved from Syria to Northwest Persia 1 infantry moved from Volgograd to Tambov 4 armour moved from Germany to Eastern Poland 2 aaGuns and 10 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Germany to Greater Southern Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany 9 infantry placed in Slovakia Hungary 1 airfield placed in Germany Germans undo move 2. 3 infantry placed in Russia 6 infantry placed in Slovakia Hungary Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 6 infantry moved from Samara to Tambov 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans Combat - Russians Battle in Tambov Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Tambov, round 2 : 2/6 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Samara to Tambov Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 4 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 39 Sea Zone to India 2 armour moved from West India to India 19 armour, 2 artilleries, 8 infantry and 8 mech_infantrys moved from Burma to India 1 fighter moved from Malaya to India 1 armour moved from Vologda to Archangel 2 artilleries and 4 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 fighter and 1 tactical_bomber moved from Germany to Archangel 1 bomber moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 1 tactical_bomber moved from Germany to Archangel Combat - Japanese Battle in Novgorod Japanese attack with 1 bomber and 1 fighter British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 1 fighter in Novgorod, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in Novgorod, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Novgorod Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Archangel, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Archangel Japanese win, taking Archangel from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in India Japanese attack with 21 armour, 3 artilleries, 3 fighters, 9 infantry and 8 mech_infantrys British defend with 3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/3 hits, 0,50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 21 armour, 3 artilleries, 1 fighter, 9 infantry and 8 mech_infantrys in India, round 2 : 13/42 hits, 15,33 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry in India, round 2 : 10/27 hits, 9,00 expected hits 9 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 21 armour, 3 artilleries, 1 fighter and 7 mech_infantrys in India, round 3 : 17/32 hits, 13,67 expected hits UK_Pacific roll dice for 1 artillery, 14 infantry and 1 mech_infantry in India, round 3 : 7/16 hits, 5,33 expected hits 7 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 14 infantry owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 21 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 19 Casualties for Japanese: 2 fighters, 9 infantry and 8 mech_infantrys Casualties for British: 3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Novgorod to Finland 1 bomber moved from Novgorod to Germany 1 fighter moved from Archangel to Belarus 2 tactical_bombers moved from Archangel to Belarus 1 aaGun moved from Novosibirsk to Samara 1 fighter moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 battleship moved from 25 Sea Zone to 12 Sea Zone 1 cruiser moved from 25 Sea Zone to 9 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 carriers and 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 5 fighters moved from Japan to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 3 fighters moved from Japan to Philippines 1 aaGun moved from Burma to India 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - Japanese 1 airfield placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 armour placed in French Indo China 4 fighters placed in Japan 3 mech_infantrys placed in Persia Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,2 Japanese collect 90 PUs (1 lost to blockades); end with 94 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 109 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,17 British AA : 1,50 UK_Pacific regular : 2,67 British regular : -0,67





