TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
8 armour, 6 artilleries, 6 infantry and 11 mech_infantrys moved from Bryansk to Russia
8 mech_infantrys and 5 tactical_bombers moved from Ukraine to Russia
2 artilleries moved from France to Southern France
2 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 artilleries moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
1 tactical_bomber moved from Turkey to Western Germany
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Southern France
Germans attack with 5 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
Americans defend with 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 5 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 4/1 hits, 3,67 expected hits
Americans roll dice for 5 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 : 3/1 hits, 3,83 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
Germans roll dice for 4 artilleries, 1 bomber and 2 mech_infantrys in Southern France, round 3 : 3/1 hits, 2,67 expected hits
Americans roll dice for 5 armour in Southern France, round 3 : 2/1 hits, 2,50 expected hits
3 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 4 artilleries and 1 bomber in Southern France, round 4 : 2/0 hits, 2,00 expected hits
Americans roll dice for 2 armour in Southern France, round 4 : 1/0 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 22
Casualties for Germans: 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Americans: 5 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 9 armour, 6 artilleries, 6 infantry, 19 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 11 armour, 2 artilleries, 1 factory_major, 5 fighters, 15 infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 1/1 hits, 0,83 expected hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 9 armour, 6 artilleries, 6 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 14/1 hits, 14,33 expected hits
Russians roll dice for 2 aaGuns, 11 armour, 2 artilleries, 5 fighters, 15 infantry and 2 tactical_bombers in Russia, round 2 : 15/1 hits, 15,50 expected hits
12 infantry owned by the Russians, 6 infantry owned by the Germans, 2 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 9 armour, 6 artilleries, 10 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 12/1 hits, 11,83 expected hits
Russians roll dice for 11 armour, 2 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 12/1 hits, 11,50 expected hits
3 infantry owned by the Russians, 7 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 9 armour, 4 artilleries and 4 tactical_bombers in Russia, round 4 : 9/1 hits, 8,50 expected hits
Russians roll dice for 4 armour, 5 fighters and 2 tactical_bombers in Russia, round 4 : 7/1 hits, 6,33 expected hits
2 tactical_bombers owned by the Russians, 3 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Germans and 3 armour owned by the Germans lost in Russia
Germans roll dice for 6 armour and 4 tactical_bombers in Russia, round 5 : 5/1 hits, 5,67 expected hits
Russians roll dice for 2 fighters in Russia, round 5 : 1/1 hits, 1,33 expected hits
2 fighters owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour and 4 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 4 armour, 6 artilleries, 6 infantry, 19 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 11 armour, 2 artilleries, 5 fighters, 15 infantry and 2 tactical_bombers
Non Combat Move - Germans
4 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Southern France to Western Germany
1 mech_infantry moved from Germany to Denmark
1 artillery moved from Germany to Poland
1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 armour placed in Germany
2 artilleries, 5 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Removing units owned by Germans from Poland: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Removing units owned by Germans from Poland: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
3 armour placed in Germany
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Western Germany
1 mech_infantry placed in Romania
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Russians regular : 0,33
Germans regular : 0,33
Russians AA : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Norway to Vyborg
1 armour moved from Vyborg to Novgorod
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Tambov to Samara
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to Alaska
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Kwangsi to Burma
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Celebes
1 carrier moved from 36 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Sikang
1 fighter moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Novosibirsk to Archangel
Japanese take Archangel from Russians
Combat - Japanese
Battle in Borneo
Battle in Alaska
Battle in Celebes
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 2/1 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Alaska from Americans, taking Celebes from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 6/1 hits, 5,33 expected hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Hunan to Yunnan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from Kwangtung to Yunnan
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
7 destroyers moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kiangsu to Kiangsi
2 fighters moved from Celebes to 44 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 submarine and 1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Japanese regular : 2,00
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Spain to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 92 Sea Zone
Americans attack with 1 battleship
Germans defend with 1 destroyer
Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Spain
1 bomber moved from 97 Sea Zone to Spain
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from Hawaiian Islands to British Columbia
1 fighter moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
1 transport moved from 56 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 27 Sea Zone
Place Units - Americans
1 armour placed in Western United States
4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Spain to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 92 Sea Zone
Americans attack with 1 battleship
Germans defend with 1 destroyer
Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Spain
1 bomber moved from 97 Sea Zone to Spain
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from Hawaiian Islands to British Columbia
1 fighter moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
1 transport moved from 56 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 27 Sea Zone
Place Units - Americans
1 armour placed in Western United States
4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 armour moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from India to Burma
5 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Eastern Persia
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win, taking 109 Sea Zone from Germans, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Burma
British attack with 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits, 3,00 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 2/1 hits, 1,50 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 2,67 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Trans-Jordan
British attack with 3 armour and 2 fighters
Italians defend with 1 infantry
British roll dice for 3 armour and 2 fighters in Trans-Jordan, round 2 : 3/1 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Eastern Persia to India
3 fighters and 1 tactical_bomber moved from Burma to India
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Scotland to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Normandy Bordeaux
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : 1,00
Italians regular : -0,83
Germans regular : 0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 5 infantry moved from Northern Italy to Southern France
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
3 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians roll dice for 4 infantry in Rostov, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Americans defend with 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,33 expected hits
Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 3/1 hits, 2,33 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 1,83 expected hits
Americans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 3 : 2/1 hits, 1,67 expected hits
2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern France
Italians roll dice for 2 artilleries and 1 tactical_bomber in Southern France, round 4 : 1/1 hits, 1,17 expected hits
Americans roll dice for 2 armour in Southern France, round 4 : 1/0 hits, 1,00 expected hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 tactical_bomber in Southern France, round 5 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 armour in Southern France, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 2 armour, 2 infantry and 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 3 armour
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 1,33 expected hits
British roll dice for 3 armour in Trans-Jordan, round 2 : 2/1 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians roll dice for 2 armour in Trans-Jordan, round 3 : 1/0 hits, 1,00 expected hits
British roll dice for 2 armour in Trans-Jordan, round 3 : 1/0 hits, 1,00 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 3 armour
Non Combat Move - Italians
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern France to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 armour and 1 infantry placed in Iraq
6 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : 0,33
Russians regular : 0,67
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00
French regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00
French regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_upgrade, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Russia to Samara
1 tactical_bomber moved from Ukraine to Samara
1 armour moved from Russia to Tambov
1 tactical_bomber moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Germany
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Northern Italy
3 infantry moved from Ukraine to Rostov
1 bomber moved from Germany to Normandy Bordeaux
2 artilleries moved from Germany to Western Germany
3 armour moved from Germany to Western Germany
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Russia to Belarus
Germans take Belarus from Russians
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
British roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Germany to Western Germany
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Tambov to Russia
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
1 mech_infantry placed in Ukraine
1 infantry placed in Russia
2 artilleries and 4 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 8.
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British AA : 0,83
Russians regular : -0,67
Germans regular : 0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Volgograd to Turkey
Russians take Caucasus from Germans
Russians take Turkey from Italians
Combat - Russians
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 mech_infantry moved from Vyborg to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Alaska to 2 Sea Zone
1 artillery and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Mexico
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Hunan to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
4 destroyers moved from 44 Sea Zone to 41 Sea Zone
2 carriers moved from 44 Sea Zone to 41 Sea Zone
4 fighters moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Yunnan to 80 Sea Zone
1 armour moved from Archangel to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Kwangtung to Yunnan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Alaska to 2 Sea Zone
1 artillery and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Mexico
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Hunan to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
4 destroyers moved from 44 Sea Zone to 41 Sea Zone
2 carriers moved from 44 Sea Zone to 41 Sea Zone
4 fighters moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Yunnan to 80 Sea Zone
1 armour moved from Archangel to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Kwangtung to Yunnan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/1 hits, 0,67 expected hits
1 tactical_bomber killed by AA
Bombing raid in India rolls: 3,4,4 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Mexico
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Malaya
UK_Pacific win, taking Mexico from Americans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 2 : 1/1 hits, 1,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 3 : 1/1 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 bomber moved from 80 Sea Zone to Iraq
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Shantung
1 artillery and 3 infantry placed in Japan
Japanese undo move 4.
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 4.
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,00
UK_Pacific AA : 0,33
UK_Pacific regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Mexico
1 armour moved from Western United States to Mexico
3 fighters moved from Queensland to 46 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Mexico
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Mexico
1 armour moved from Western United States to Mexico
3 fighters moved from Queensland to 46 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Mexico
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits
Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
Americans captures 33PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 1 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 fighter moved from Mexico to Western United States
1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 88 Sea Zone to 104 Sea Zone
3 infantry moved from Brazil to French Guiana
2 bombers and 1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Southern Italy to Spain
1 tactical_bomber moved from Spain to Gibraltar
Place Units - Americans
3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
Americans collect 54 PUs (1 lost to blockades); end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Italians regular : -1,00
Japanese regular : -0,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - British
1 fighter moved from Gibraltar to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 armour moved from Eastern Persia to Iraq
British take Persia from Italians
4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 4 armour and 2 fighters
Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
Combat Hit Differential Summary :
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Mexico
1 armour moved from Western United States to Mexico
3 fighters moved from Queensland to 46 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Mexico
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits
Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
Americans captures 33PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 1 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 fighter moved from Mexico to Western United States
1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 88 Sea Zone to 104 Sea Zone
3 infantry moved from Brazil to French Guiana
2 bombers and 1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Southern Italy to Spain
1 tactical_bomber moved from Spain to Gibraltar
Place Units - Americans
3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
Americans collect 54 PUs (1 lost to blockades); end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 28 PUs;
British buy 3 armour and 1 destroyer; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 armour moved from Eastern Persia to Iraq
British take Persia from Italians
4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 4 armour and 2 fighters
Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/1 hits, 1,83 expected hits
1 bomber owned by the Japanese, 1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 2 armour owned by the British lost in Iraq
British roll dice for 2 armour and 2 fighters in Iraq, round 3 : 2/0 hits, 2,00 expected hits
Italians roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1,00 expected hits
1 armour owned by the British and 2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 3 armour
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 2 armour and 1 infantry
Casualties for Japanese: 1 bomber
Battle in Burma
British attack with 4 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 4 mech_infantrys
Japanese roll AA dice in Burma : 0/1 hits, 0,50 expected hits
British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 4/1 hits, 3,50 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Burma, round 2 : 2/1 hits, 1,83 expected hits
3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 3,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun, 1 armour and 4 mech_infantrys
Battle in Southern France
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/1 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
2 fighters moved from Iraq to Egypt
4 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
3 armour placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,83
Italians regular : -1,17
Japanese regular : -0,33
Japanese AA : -0,50
British regular : 0,83
Italians AA : -0,17