Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
4 infantry moved from Romania to Bessarabia
4 artilleries moved from Romania to Bessarabia
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@martin interception in London?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
4 infantry moved from Romania to Bessarabia
4 artilleries moved from Romania to Bessarabia
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0,83 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 6,6,6 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/1 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers
Russians defend with 1 fighter and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers in Baltic States, round 2 : 6/1 hits, 5,33 expected hits
Russians roll dice for 1 fighter and 6 infantry in Baltic States, round 2 : 3/1 hits, 2,67 expected hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 5 tactical_bombers in Baltic States, round 3 : 5/1 hits, 4,83 expected hits
Russians roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter and 6 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 tactical_bombers moved from Baltic States to Poland
2 fighters moved from United Kingdom to 105 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Bessarabia to Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : -0,50
Defenders Fire, : -0,17
Attackers Fire, : -0,83
Russians regular : 0,33
Germans regular : 1,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 armour and 1 mech_infantry moved from Rostov to Smolensk
1 infantry moved from Rostov to Bryansk
8 infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Olgiy
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 6 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
Combat Hit Differential Summary :
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 armour and 1 mech_infantry moved from Rostov to Smolensk
1 infantry moved from Rostov to Bryansk
8 infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Olgiy
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 6 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 2/1 hits, 2,83 expected hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/1 hits, 4,67 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/1 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Baltic States
2 aaGuns moved from Russia to Smolensk
1 fighter moved from Volgograd to Russia
1 armour and 3 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Baltic States to Smolensk
2 fighters moved from Baltic States to Smolensk
1 fighter moved from Russia to Smolensk
Place Units - Russians
3 armour placed in Novgorod
7 armour, 2 fighters and 1 tactical_bomber placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Sumatra: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Hunan to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangtung
3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Kwangsi to 37 Sea Zone
4 artilleries moved from Kwangsi to French Indo China
1 bomber moved from Anhwe to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
Combat - Japanese
Japanese creates battle in territory Sumatra
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -1,67
UK_Pacific regular : 0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Sumatra: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Hunan to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangtung
3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Kwangsi to 37 Sea Zone
4 artilleries moved from Kwangsi to French Indo China
1 bomber moved from Anhwe to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
Combat - Japanese
Japanese creates battle in territory Sumatra
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kiangsi
1 bomber moved from 37 Sea Zone to Hainan
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from Kwangtung to Kiangsi
5 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from 36 Sea Zone to Kiangsi
2 fighters moved from Philippines to 36 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -1,50
UK_Pacific regular : 0,33
Russians regular : -0,33
British regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/1 hits, 2,17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 25 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 1 Sea Zone to Western United States
1 tactical_bomber moved from 1 Sea Zone to Western United States
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : -1,50
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/1 hits, 2,17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 25 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 1 Sea Zone to Western United States
1 tactical_bomber moved from 1 Sea Zone to Western United States
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 10 PUs;
British buy 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from French Central Africa to 98 Sea Zone
6 fighters moved from French Central Africa to Egypt
3 armour moved from India to West India
1 artillery moved from Burma to Yunnan
Chinese take Yunnan from Japanese
6 infantry moved from Burma to Yunnan
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 6 fighters
Italians defend with 2 armour, 2 artilleries and 1 harbour
British roll dice for 6 fighters in Egypt, round 2 : 3/0 hits, 3,00 expected hits
Italians roll dice for 2 armour and 2 artilleries in Egypt, round 2 : 1/1 hits, 1,67 expected hits
2 artilleries owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 5 fighters in Egypt, round 3 : 3/1 hits, 2,50 expected hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Egypt
British win with 5 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Italians: 2 armour and 2 artilleries
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 battleship and 3 transports
British roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British lost in 98 Sea Zone
Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Non Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 fighter moved from 41 Sea Zone to India
1 infantry moved from India to Burma
1 artillery moved from India to Burma
5 fighters moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
Place Units - British
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 23 PUs (1 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
2 armour, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : -0,83
Japanese regular : -1,50
Japanese AA : -0,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Poland
1 infantry moved from Iraq to Syria
1 bomber moved from Western Germany to Persia
1 fighter moved from Southern Italy to Syria
2 infantry moved from Iraq to Persia
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
Combat - Italians
Battle in Syria
Italians attack with 1 fighter and 1 infantry
French defend with 1 fighter
Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Syria
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Battle in Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/0 hits, 1,00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Syria to Egypt
1 bomber moved from Persia to Iraq
Place Units - Italians
1 factory_minor placed in Egypt
1 factory_minor placed in Iraq
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
French regular : 0,33
Italians regular : 0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Vyborg to Novgorod
2 artilleries and 8 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Poland to Ukraine
4 artilleries and 4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to Germany
3 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Western Ukraine to Belarus
Germans take Belarus from Russians
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Poland to Bryansk
2 tactical_bombers moved from Poland to Ukraine
1 mech_infantry moved from Ukraine to Rostov
2 infantry moved from Denmark to 113 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 5,6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Novgorod
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 9 infantry in Novgorod, round 2 : 2/1 hits, 2,50 expected hits
Russians roll dice for 3 armour in Novgorod, round 2 : 2/1 hits, 1,50 expected hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 3 : 3/1 hits, 2,17 expected hits
Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour
Battle in Rostov
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Poland to Germany
2 infantry moved from 113 Sea Zone to Germany
3 bombers moved from United Kingdom to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Ukraine
7 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0,50
Russians regular : 1,33
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries moved from Baltic States to Novgorod
7 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
3 fighters moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 armour moved from Smolensk to Belarus
1 mech_infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/1 hits, 5,50 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 2 : 3/1 hits, 2,67 expected hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 5/0 hits, 5,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 4 infantry
Casualties for Germans: 2 artilleries and 6 infantry
Battle in Belarus
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns moved from Baltic States to Novgorod
2 aaGuns moved from Smolensk to Russia
2 fighters moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
2 infantry moved from Olgiy to Timguska
Place Units - Russians
2 aaGuns and 1 armour placed in Volgograd
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Yenisey to Olgiy
1 artillery and 1 infantry moved from Yenisey to Olgiy
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsi to Kansu
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Hainan to Yunnan
2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Kiangsi to Japan
4 fighters and 5 tactical_bombers moved from Kiangsi to Yunnan
1 battleship moved from 62 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 3 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from Dutch, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Olgiy
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Olgiy, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 6 infantry
British roll AA dice in Yunnan : 2/1 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/1 hits, 7,50 expected hits
Chinese roll dice for 3 aaGuns, 1 artillery and 6 infantry in Yunnan, round 2 : 2/1 hits, 2,33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 7/0 hits, 7,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Kiangsu
3 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Kansu to Suiyuyan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
2 mech_infantrys moved from Shantung to Kiangsi
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,00
British AA : 0,50
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to West Indies
1 bomber moved from Hawaiian Islands to West Indies
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to West Indies
1 bomber moved from Hawaiian Islands to West Indies
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield and 1 armour; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 6 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Persia
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Egypt
British attack with 2 fighters
Italians defend with 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 2 fighters in Egypt, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 fighter in Egypt, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighter
Battle in Iraq
British attack with 3 fighters
Italians defend with 1 bomber, 1 factory_minor and 1 infantry
British roll dice for 3 fighters in Iraq, round 2 : 1/1 hits, 1,50 expected hits
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 bomber owned by the Italians lost in Iraq
British roll dice for 3 fighters in Iraq, round 3 : 2/1 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
2 armour moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 artillery moved from Burma to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 airfield placed in Gibraltar
1 armour placed in Union of South Africa
British undo move 2.
1 armour placed in Union of South Africa
Turn Complete - British
British collect 24 PUs; end with 26 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -2,00
Italians regular : -1,17
Japanese regular : -0,17
Germans AA : 0,83
British regular : -1,67