Nothing to see here - Lars / Martin testing
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 armour and 3 infantry moved from Southern Italy to Northern Italy 2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 3 transports moved from 95 Sea Zone to 93 Sea Zone 3 armour and 3 infantry moved from Spain to 93 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone 3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Spain to Northern Italy 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 armour moved from Western United States to Alaska Americans take Alaska from Japanese Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits 1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 1 infantry Battle in 54 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 armour moved from Mexico to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to British Columbia 2 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Spain 1 bomber moved from Eastern United States to Spain 1 tactical_bomber moved from Eastern United States to Spain 1 fighter moved from Eastern United States to Spain Place Units - Americans 2 transports placed in 101 Sea Zone 3 fighters placed in Southern Italy 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 58 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 1,33 Italians regular : 0,50 Italians AA : 0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 armour and 3 infantry moved from Southern Italy to Northern Italy 2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 3 transports moved from 95 Sea Zone to 93 Sea Zone 3 armour and 3 infantry moved from Spain to 93 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone 3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Spain to Northern Italy 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 armour moved from Western United States to Alaska Americans take Alaska from Japanese Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits 1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 1 infantry Battle in 54 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 armour moved from Mexico to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to British Columbia 2 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Spain 1 bomber moved from Eastern United States to Spain 1 tactical_bomber moved from Eastern United States to Spain 1 fighter moved from Eastern United States to Spain Place Units - Americans 2 transports placed in 101 Sea Zone 3 fighters placed in Southern Italy 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 58 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 7 armour; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Iraq to Turkey 2 fighters moved from Egypt to Turkey 4 armour moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Turkey British attack with 1 armour and 2 fighters Italians defend with 2 infantry British roll dice for 1 armour and 2 fighters in Turkey, round 2 : 2/1 hits, 1,50 expected hits Italians roll dice for 2 infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 fighter owned by the British lost in Turkey British win, taking Turkey from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Italians: 2 infantry Battle in Burma British attack with 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 armour British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3,17 expected hits Japanese roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Battle in Southern France British attack with 4 armour and 1 fighter Germans defend with 3 armour, 1 factory_minor and 1 harbour British roll dice for 4 armour and 1 fighter in Southern France, round 2 : 2/1 hits, 2,50 expected hits Germans roll dice for 3 armour in Southern France, round 2 : 2/1 hits, 1,50 expected hits 2 armour owned by the Germans and 2 armour owned by the British lost in Southern France British roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/1 hits, 1,50 expected hits Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Southern France British win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 3 armour Casualties for Germans: 3 armour Non Combat Move - British 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Turkey to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 fighters and 1 tactical_bomber moved from Burma to India 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 3 armour placed in Normandy Bordeaux 3 armour placed in Iraq 1 armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5 British collect 38 PUs (2 lost to blockades); end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,4,5,1,1,1,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 1,33 Italians regular : 0,83 Germans regular : 1,00 British regular : 0,33 Italians AA : 0,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Italians 3 infantry moved from Rostov to Caucasus Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 56 Sea Zone 2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber Battle in 33 Sea Zone ANZAC attack with 2 cruisers and 1 destroyer Japanese defend with 1 destroyer, 1 submarine and 2 transports ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 56 Sea Zone 2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber Battle in 33 Sea Zone ANZAC attack with 2 cruisers and 1 destroyer Japanese defend with 1 destroyer, 1 submarine and 2 transports ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 2 transports owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports Battle in 45 Sea Zone ANZAC attack with 1 battleship and 1 destroyer Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the ANZAC 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 2,50 ANZAC regular : -0,50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 56 Sea Zone 2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber Battle in 33 Sea Zone ANZAC attack with 2 cruisers and 1 destroyer Japanese defend with 1 destroyer, 1 submarine and 2 transports ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 2 transports owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports Battle in 45 Sea Zone ANZAC attack with 1 battleship and 1 destroyer Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the ANZAC 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,50 ANZAC regular : -0,50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from France to Southern France 1 armour moved from Western Germany to Southern France 1 artillery moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Russia to Smolensk 1 fighter moved from Western Germany to Turkey 1 mech_infantry moved from Caucasus to Turkey 1 armour moved from Western Germany to Poland 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Norway Battle in Northern Italy Germans attack with 1 armour, 1 artillery and 3 infantry Americans defend with 1 armour and 1 factory_minor Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,50 expected hits Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Northern Italy Germans win, taking Norway from Russians, taking Northern Italy from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Turkey Germans attack with 1 fighter and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans lost in Turkey 1 fighter owned by the Germans retreated British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in 110 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Germans attack with 1 armour and 1 infantry British defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Southern France Germans win, taking Southern France from British with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Turkey to 99 Sea Zone 1 armour moved from Belarus to Baltic States Place Units - Germans 1 armour and 1 mech_infantry placed in Romania 2 armour, 1 fighter and 7 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Germans regular : -0,17 British regular : 0,17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 mech_infantry moved from Shan State to Burma 1 armour moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 2 fighters moved from Yunnan to India 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from Western Australia to Northern Territory 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 bomber moved from Kwangtung to India 1 fighter moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Volgograd to Turkey 1 mech_infantry moved from Volgograd to Bryansk 2 mech_infantrys moved from Kweichow to Sikang 1 bomber moved from Kwangtung to 45 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour moved from Shantung to Chahar 2 mech_infantrys moved from Shantung to Chahar 1 armour moved from Kiangsu to Kweichow Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 4 fighters, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits UK_Pacific roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in India, round 3 : 3/1 hits, 2,83 expected hits UK_Pacific roll dice for 3 fighters in India, round 3 : 2/0 hits, 2,00 expected hits 2 fighters owned by the Japanese and 3 fighters owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry Casualties for British: 4 fighters, 3 infantry and 1 tactical_bomber Battle in Turkey Japanese attack with 1 armour and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Turkey Japanese win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Battle in Burma Japanese attack with 1 armour and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 1/0 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 1/1 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in New Guinea Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 mech_infantry owned by the Japanese retreated to Dutch New Guinea ANZAC win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 battleship and 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 bomber in 45 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 battleship remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber and 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Northern Territory Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from India to Shan State 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from India to 39 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 battleship and 1 transport placed in 36 Sea Zone 1 destroyer and 1 transport placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 bomber and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 1 battleship placed in 36 Sea Zone Japanese undo move 3. 1 bomber placed in Kwangtung 1 mech_infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 87 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : -0,17 UK_Pacific regular : -0,17 British regular : 0,50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 2 infantry moved from Spain to 93 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Northern Italy 2 bombers moved from Spain to Northern Italy 1 tactical_bomber moved from Spain to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 1 fighter moved from Spain to Gibraltar 2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from British Columbia to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Spain Americans undo move 1. 1 destroyer placed in 91 Sea Zone 2 armour placed in Spain 3 armour placed in Southern Italy 1 armour placed in Western United States 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 59 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Germans regular : 0,17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 2 infantry moved from Spain to 93 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Northern Italy 2 bombers moved from Spain to Northern Italy 1 tactical_bomber moved from Spain to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 1 fighter moved from Spain to Gibraltar 2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from British Columbia to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Spain Americans undo move 1. 1 destroyer placed in 91 Sea Zone 2 armour placed in Spain 3 armour placed in Southern Italy 1 armour placed in Western United States 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 59 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 6 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Iraq to Syria British take Syria from Italians 3 armour moved from Syria to Turkey 1 fighter moved from Iraq to Turkey 3 armour moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Combat - British Battle in Turkey British attack with 3 armour and 1 fighter Japanese defend with 1 armour British roll dice for 3 armour and 1 fighter in Turkey, round 2 : 2/0 hits, 2,00 expected hits Japanese roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Turkey British win, taking Turkey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Battle in Southern France British attack with 3 armour, 1 fighter and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 2,17 expected hits Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Southern France British win, taking Southern France from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Turkey to Iraq Place Units - British 3 armour placed in Normandy Bordeaux 1 fighter placed in United Kingdom 3 armour placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,5 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,50 Germans regular : -0,33 British regular : -0,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Italians 3 infantry moved from Caucasus to Turkey 1 tactical_bomber moved from 99 Sea Zone to Turkey Combat - Italians Battle in Turkey Italians attack with 3 infantry and 1 tactical_bomber British defend with 2 armour Italians roll dice for 3 infantry and 1 tactical_bomber in Turkey, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 2 armour in Turkey, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Turkey Italians roll dice for 2 infantry and 1 tactical_bomber in Turkey, round 3 : 1/1 hits, 0,83 expected hits British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Turkey Italians win, taking Turkey from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 2 armour Non Combat Move - Italians 1 tactical_bomber moved from Turkey to 99 Sea Zone Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0,17 British regular : -0,50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 2 armour moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 2 armour and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 battleship moved from 45 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 2 armour moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 2 armour and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 battleship moved from 45 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 6 infantry moved from Western Germany to Northern Italy 2 infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Romania to Greece 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 artillery moved from Western Germany to France Combat - Germans Battle in Northern Italy Germans attack with 6 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 6 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery, 2 fighters and 5 infantry British defend with 6 armour, 1 factory_minor, 1 fighter and 1 harbour Germans roll dice for 2 armour, 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 6 armour and 1 fighter in Normandy Bordeaux, round 2 : 4/1 hits, 3,67 expected hits 4 infantry owned by the Germans and 3 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 2,67 expected hits British roll dice for 3 armour and 1 fighter in Normandy Bordeaux, round 3 : 2/1 hits, 2,17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 fighters in Normandy Bordeaux, round 4 : 2/0 hits, 2,00 expected hits British roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 1,17 expected hits 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour and 2 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour, 1 artillery and 5 infantry Casualties for British: 6 armour and 1 fighter Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 fighter moved from Western Germany to France Place Units - Germans 2 tactical_bombers placed in Western Germany 1 artillery and 2 infantry placed in France 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Western Germany 1 armour placed in Romania Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -1,00 British regular : 0,00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Bryansk to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Burma to India 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Chahar to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 battleship moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from 39 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 mech_infantrys moved from Sikang to Caucasus 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 mech_infantry moved from Burma to West India Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Bryansk to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Burma to India 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Chahar to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 battleship moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from 39 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 mech_infantrys moved from Sikang to Caucasus 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 mech_infantry moved from Burma to West India Combat - Japanese ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Aleutian Islands Battle in Novgorod Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll AA dice in Novgorod : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1,50 expected hits Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 infantry in Novgorod, round 2 : 2/0 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novgorod 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Russians win, taking Aleutian Islands from Americans with 1 aaGun, 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun Battle in 54 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 battleship; Americans defend with 1 fighter Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 battleship remaining. Battle score for attacker is -9 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 fighter Battle in Eastern Persia Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Territory Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 2 armour and 2 infantry Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Northern Territory, round 2 : 2/0 hits, 2,00 expected hits ANZAC roll dice for 2 armour and 2 infantry in Northern Territory, round 2 : 1/1 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in Northern Territory Japanese roll dice for 3 artilleries and 2 infantry in Northern Territory, round 3 : 1/1 hits, 1,67 expected hits ANZAC roll dice for 1 armour in Northern Territory, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 armour and 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Volgograd to Turkey 1 armour moved from Volgograd to Russia 1 bomber moved from Shan State to Philippines 1 bomber moved from Kwangtung to Philippines 1 mech_infantry moved from Kiangsu to Jehol 1 armour moved from Kweichow to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 2 infantry placed in India 1 bomber placed in India 1 destroyer placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 transport placed in 20 Sea Zone 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 1 infantry placed in Kwangtung 2 infantry placed in Japan Japanese undo move 6. 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery placed in Kwangtung 1 artillery placed in Shantung Turn Complete - Japanese Japanese collect 87 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : -1,17 Russians regular : 0,00 British regular : -0,33 Russians AA : -0,33