Nothing to see here - Lars / Martin testing


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 armour and 3 infantry moved from Southern Italy to Northern Italy
            2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
            3 transports moved from 95 Sea Zone to 93 Sea Zone
            3 armour and 3 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Spain to Northern Italy
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
                    Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
                    2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
                    Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits
                    5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits
                    1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry
                Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from 54 Sea Zone to Queensland
            1 armour moved from Mexico to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 8 Sea Zone to British Columbia
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Spain
            1 bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Eastern United States to Spain
            1 fighter moved from Eastern United States to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters placed in Southern Italy
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 58 PUs (3 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : 1,33
    Italians regular : 0,50
    Italians AA : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 armour and 3 infantry moved from Southern Italy to Northern Italy
            2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
            3 transports moved from 95 Sea Zone to 93 Sea Zone
            3 armour and 3 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Spain to Northern Italy
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
                    Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
                    2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
                    Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits
                    5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits
                    1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry
                Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from 54 Sea Zone to Queensland
            1 armour moved from Mexico to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 8 Sea Zone to British Columbia
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Spain
            1 bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Eastern United States to Spain
            1 fighter moved from Eastern United States to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters placed in Southern Italy
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 58 PUs (3 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 7 armour; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Turkey
            2 fighters moved from Egypt to Turkey
            4 armour moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Turkey
                British attack with 1 armour and 2 fighters
                Italians defend with 2 infantry
                    British roll dice for 1 armour and 2 fighters in Turkey, round 2 : 2/1 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 fighter owned by the British lost in Turkey
                British win, taking Turkey from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 armour
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3,17 expected hits
                    Japanese roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Southern France
                British attack with 4 armour and 1 fighter
                Germans defend with 3 armour, 1 factory_minor and 1 harbour
                    British roll dice for 4 armour and 1 fighter in Southern France, round 2 : 2/1 hits, 2,50 expected hits
                    Germans roll dice for 3 armour in Southern France, round 2 : 2/1 hits, 1,50 expected hits
                    2 armour owned by the Germans and 2 armour owned by the British lost in Southern France
                    British roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/1 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Southern France
                British win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 3 armour
                Casualties for Germans: 3 armour
    
        Non Combat Move - British
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            1 fighter moved from Turkey to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            4 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 armour placed in Normandy Bordeaux
            3 armour placed in Iraq
            1 armour placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5
            British collect 38 PUs (2 lost to blockades); end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,4,5,1,1,1,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : 1,33
    Italians regular : 0,83
    Germans regular : 1,00
    British regular : 0,33
    Italians AA : 0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Italians
            3 infantry moved from Rostov to Caucasus
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 56 Sea Zone
            2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in 33 Sea Zone
                ANZAC attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 56 Sea Zone
            2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in 33 Sea Zone
                ANZAC attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                    2 transports owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
            Battle in 45 Sea Zone
                ANZAC attack with 1 battleship and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,50
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 56 Sea Zone
            2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in 33 Sea Zone
                ANZAC attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                    2 transports owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
            Battle in 45 Sea Zone
                ANZAC attack with 1 battleship and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2,50
    ANZAC regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from France to Southern France
            1 armour moved from Western Germany to Southern France
            1 artillery moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 armour moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Germany to Poland
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Western Germany to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            1 armour moved from Western Germany to Poland
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Norway
            Battle in Northern Italy
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Americans defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,50 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Norway from Russians, taking Northern Italy from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Turkey
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Turkey
                1 fighter owned by the Germans retreated
                British win with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern France
                Germans attack with 1 armour and 1 infantry
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Turkey to 99 Sea Zone
            1 armour moved from Belarus to Baltic States
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Romania
            2 armour, 1 fighter and 7 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Germans regular : -0,17
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 armour moved from 39 Sea Zone to India
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery moved from 39 Sea Zone to India
            1 mech_infantry moved from Shan State to Burma
            1 armour moved from Yunnan to Burma
            2 mech_infantrys moved from Yunnan to Burma
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from 39 Sea Zone to India
            1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 1 infantry moved from Western Australia to Northern Territory
            1 destroyer moved from 20 Sea Zone to 33 Sea Zone
            1 destroyer moved from 56 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 bomber moved from Kwangtung to India
            1 fighter moved from 39 Sea Zone to India
            1 armour and 1 mech_infantry moved from Volgograd to Turkey
            1 mech_infantry moved from Volgograd to Bryansk
            2 mech_infantrys moved from Kweichow to Sikang
            1 bomber moved from Kwangtung to 45 Sea Zone
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 armour moved from Shantung to Chahar
            2 mech_infantrys moved from Shantung to Chahar
            1 armour moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 4 fighters, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits
                    UK_Pacific roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in India, round 3 : 3/1 hits, 2,83 expected hits
                    UK_Pacific roll dice for 3 fighters in India, round 3 : 2/0 hits, 2,00 expected hits
                    2 fighters owned by the Japanese and 3 fighters owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry
                Casualties for British: 4 fighters, 3 infantry and 1 tactical_bomber
            Battle in Turkey
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 armour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Turkey
                Japanese win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Burma
                Japanese attack with 1 armour and 3 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 1/0 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 1/1 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in New Guinea
                Japanese attack with 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                1 mech_infantry owned by the Japanese retreated to Dutch New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 battleship and 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 1 bomber in 45 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 battleship remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber and 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Northern Territory
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from India to Shan State
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from India to 39 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 battleship and 1 transport placed in 36 Sea Zone
            1 destroyer and 1 transport placed in 20 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber and 1 mech_infantry placed in Kiangsu
            Japanese undo move 2.
            1 battleship placed in 36 Sea Zone
            Japanese undo move 3.
            1 bomber placed in Kwangtung
            1 mech_infantry placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 87 PUs; end with 92 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,00
    ANZAC regular : -0,17
    UK_Pacific regular : -0,17
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from Southern Italy to Northern Italy
            2 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Spain to 93 Sea Zone
            3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            3 infantry moved from 95 Sea Zone to Northern Italy
            2 bombers moved from Spain to Northern Italy
            1 tactical_bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits
                    Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Spain to Gibraltar
            2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from British Columbia to Western United States
            1 transport moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 armour placed in Spain
            Americans undo move 1.
            1 destroyer placed in 91 Sea Zone
            2 armour placed in Spain
            3 armour placed in Southern Italy
            1 armour placed in Western United States
            1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Americans collect 59 PUs (2 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Germans regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from Southern Italy to Northern Italy
            2 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Spain to 93 Sea Zone
            3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            3 infantry moved from 95 Sea Zone to Northern Italy
            2 bombers moved from Spain to Northern Italy
            1 tactical_bomber moved from Spain to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits
                    Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Spain to Gibraltar
            2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from British Columbia to Western United States
            1 transport moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 armour placed in Spain
            Americans undo move 1.
            1 destroyer placed in 91 Sea Zone
            2 armour placed in Spain
            3 armour placed in Southern Italy
            1 armour placed in Western United States
            1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Americans collect 59 PUs (2 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour moved from Iraq to Syria
                  British take Syria from Italians
            3 armour moved from Syria to Turkey
            1 fighter moved from Iraq to Turkey
            3 armour moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Battle in Turkey
                British attack with 3 armour and 1 fighter
                Japanese defend with 1 armour
                    British roll dice for 3 armour and 1 fighter in Turkey, round 2 : 2/0 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Turkey
                British win, taking Turkey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 armour
                Casualties for Japanese: 1 armour
            Battle in Southern France
                British attack with 3 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 3 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Southern France to Normandy Bordeaux
            1 fighter moved from Turkey to Iraq
    
        Place Units - British
            3 armour placed in Normandy Bordeaux
            1 fighter placed in United Kingdom
            3 armour placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,5
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,50
    Germans regular : -0,33
    British regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Italians
            3 infantry moved from Caucasus to Turkey
            1 tactical_bomber moved from 99 Sea Zone to Turkey
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 3 infantry and 1 tactical_bomber
                British defend with 2 armour
                    Italians roll dice for 3 infantry and 1 tactical_bomber in Turkey, round 2 : 1/0 hits, 1,00 expected hits
                    British roll dice for 2 armour in Turkey, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Turkey
                    Italians roll dice for 2 infantry and 1 tactical_bomber in Turkey, round 3 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Turkey
                Italians win, taking Turkey from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Turkey to 99 Sea Zone
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to Northern Territory
            1 infantry moved from South Australia to Northern Territory
            2 armour moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 2 armour and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 battleship moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to Northern Territory
            1 infantry moved from South Australia to Northern Territory
            2 armour moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 2 armour and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 battleship moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            6 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Poland to Baltic States
            1 armour moved from Poland to Baltic States
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Baltic States
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 artillery moved from Western Germany to France
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 6 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 1 artillery, 2 fighters and 5 infantry
                British defend with 6 armour, 1 factory_minor, 1 fighter and 1 harbour
                    Germans roll dice for 2 armour, 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 3,33 expected hits
                    British roll dice for 6 armour and 1 fighter in Normandy Bordeaux, round 2 : 4/1 hits, 3,67 expected hits
                    4 infantry owned by the Germans and 3 armour owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 2,67 expected hits
                    British roll dice for 3 armour and 1 fighter in Normandy Bordeaux, round 3 : 2/1 hits, 2,17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 fighters in Normandy Bordeaux, round 4 : 2/0 hits, 2,00 expected hits
                    British roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 1,17 expected hits
                    1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 armour and 2 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 armour, 1 artillery and 5 infantry
                Casualties for British: 6 armour and 1 fighter
    
        Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Western Germany to France
            1 fighter moved from Western Germany to France
    
        Place Units - Germans
            2 tactical_bombers placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Western Germany
            1 armour placed in Romania
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : -1,00
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Bryansk to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 armour and 1 mech_infantry moved from Burma to India
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Jehol to Manchuria
            1 armour and 2 mech_infantrys moved from Chahar to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 battleship moved from 36 Sea Zone to 55 Sea Zone
            1 carrier moved from 39 Sea Zone to 55 Sea Zone
            1 fighter moved from 39 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            2 mech_infantrys moved from Sikang to Caucasus
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            1 mech_infantry moved from Burma to West India
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Bryansk to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 armour and 1 mech_infantry moved from Burma to India
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Jehol to Manchuria
            1 armour and 2 mech_infantrys moved from Chahar to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 battleship moved from 36 Sea Zone to 55 Sea Zone
            1 carrier moved from 39 Sea Zone to 55 Sea Zone
            1 fighter moved from 39 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            2 mech_infantrys moved from Sikang to Caucasus
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            1 mech_infantry moved from Burma to West India
    
        Combat - Japanese
            ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Aleutian Islands
            Battle in Novgorod
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll AA dice in Novgorod : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1,50 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 infantry in Novgorod, round 2 : 2/0 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novgorod
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Russians win, taking Aleutian Islands from Americans with 1 aaGun, 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 battleship; Americans defend with 1 fighter
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    ANZAC roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                ANZAC win with 1 battleship remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Casualties for Americans: 1 fighter
            Battle in Eastern Persia
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Territory
                Japanese attack with 3 artilleries and 3 infantry
                ANZAC defend with 2 armour and 2 infantry
                    Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Northern Territory, round 2 : 2/0 hits, 2,00 expected hits
                    ANZAC roll dice for 2 armour and 2 infantry in Northern Territory, round 2 : 1/1 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in Northern Territory
                    Japanese roll dice for 3 artilleries and 2 infantry in Northern Territory, round 3 : 1/1 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour in Northern Territory, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            1 armour and 1 mech_infantry moved from Volgograd to Turkey
            1 armour moved from Volgograd to Russia
            1 bomber moved from Shan State to Philippines
            1 bomber moved from Kwangtung to Philippines
            1 mech_infantry moved from Kiangsu to Jehol
            1 armour moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 infantry placed in India
            1 bomber placed in India
            1 destroyer placed in 6 Sea Zone
            1 transport placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 1 infantry placed in Kwangtung
            2 infantry placed in Japan
            Japanese undo move 6.
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery placed in Kwangtung
            1 artillery placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 87 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    ANZAC regular : -1,17
    Russians regular : 0,00
    British regular : -0,33
    Russians AA : -0,33
    

    Savegame

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