Nothing to see here - Lars / Martin testing


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
            2 bombers moved from West Indies to Spain
            2 armour moved from 91 Sea Zone to Spain
            3 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
            1 tactical_bomber moved from 91 Sea Zone to Spain
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            3 armour moved from Gibraltar to Spain
            1 artillery and 4 infantry moved from Gibraltar to Spain
            1 infantry, 1 mech_infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
            1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 45 Sea Zone to 56 Sea Zone
            1 battleship moved from 44 Sea Zone to 56 Sea Zone
            1 carrier moved from 44 Sea Zone to 56 Sea Zone
            2 fighters moved from 44 Sea Zone to 56 Sea Zone
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            3 cruisers and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Dutch New Guinea
            Battle in 56 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 fighters and 1 submarine
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 56 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
                    Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone
                Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
            Battle in 91 Sea Zone
                Americans attack with 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports
                Germans defend with 1 battleship
                    Americans roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                    Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 battleship owned by the Germans lost in 91 Sea Zone
                Americans win with 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in Spain
                Americans attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 5 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 7/1 hits, 6,83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from Spain to Gibraltar
            2 bombers moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
    
        Place Units - Americans
            2 armour and 4 infantry placed in Eastern United States
            1 battleship and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 cruiser and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
            1 fighter moved from Malaya to French Indo China
            1 infantry moved from Shan State to French Indo China
            2 armour moved from India to Burma
            2 fighters moved from India to Burma
            3 artilleries moved from India to Burma
            3 infantry moved from India to Burma
            1 fighter moved from Malaya to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 armour moved from Eastern Persia to Persia
                  British take Persia from Italians
            1 armour moved from Eastern Persia to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour and 3 fighters
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour and 3 fighters in Egypt, round 2 : 2/0 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter
                Casualties for Italians: 1 artillery
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 4 artilleries and 5 mech_infantrys
                    British roll dice for 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/1 hits, 5,17 expected hits
                    Japanese roll dice for 4 artilleries and 5 mech_infantrys in Burma, round 2 : 3/0 hits, 3,00 expected hits
                    5 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
                    British roll dice for 2 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Burma, round 3 : 4/1 hits, 4,17 expected hits
                    Japanese roll dice for 4 artilleries in Burma, round 3 : 1/1 hits, 1,33 expected hits
                    4 artilleries owned by the Japanese and 1 artillery owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Japanese: 4 artilleries and 5 mech_infantrys
            Battle in French Indo China
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 fighter moved from French Indo China to Malaya
            2 fighters moved from Egypt to Trans-Jordan
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            2 infantry moved from Gibraltar to Spain
    
        Place Units - British
            1 cruiser and 2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Italians regular : 0,33
    Japanese regular : -0,67
    Germans regular : 0,33
    Neutral_True regular : 0,00
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Persia
                Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Iraq to Turkey
                  Italians take Turkey from Neutral_True
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
            1 armour, 1 infantry and 1 tactical_bomber placed in Iraq
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from New South Wales to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 cruiser and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from New South Wales to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 cruiser and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    French regular : -0,33
    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern France to 91 Sea Zone
            3 bombers moved from Southern France to 91 Sea Zone
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Ukraine to Caucasus
            1 tactical_bomber moved from Romania to Caucasus
            1 tactical_bomber moved from Western Ukraine to Caucasus
            2 infantry moved from Baltic States to Belarus
            4 tactical_bombers moved from Western Ukraine to Belarus
            8 armour, 6 artilleries, 7 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            5 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Southern France to France
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 3 bombers, 1 destroyer and 3 fighters
                Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
                    Germans roll dice for 3 bombers, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits
                    Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 4/1 hits, 3,17 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 3 fighters and 3 transports in 91 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                    2 bombers owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in 91 Sea Zone
                    3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 32
                Casualties for Germans: 2 bombers, 1 destroyer and 3 fighters
                Casualties for Americans: 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
            Battle in Bryansk
                Germans attack with 9 armour, 6 artilleries, 7 infantry and 11 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 9 armour, 6 artilleries, 7 infantry and 11 mech_infantrys in Bryansk, round 2 : 10/1 hits, 10,50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 4 tactical_bombers
                Russians defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 2 : 3/1 hits, 2,33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 1,33 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Caucasus to Turkey
            4 tactical_bombers moved from Belarus to Ukraine
            1 bomber moved from 91 Sea Zone to Southern Italy
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Western Germany to France
            1 aaGun moved from Western Ukraine to Bryansk
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            2 artilleries placed in France
            1 artillery placed in France
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Southern France
            1 mech_infantry placed in Western Germany
            2 artilleries and 1 mech_infantry placed in Western Germany
            1 artillery and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 26 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 mech_infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            2 fighters moved from Volgograd to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            2 fighters moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/0 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/0 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            4 armour moved from Novosibirsk to Russia
            2 armour moved from Volgograd to Russia
            2 fighters moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Tambov to Russia
            1 armour moved from Volgograd to Russia
            2 aaGuns moved from Novgorod to Baltic States
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,67
    Russians regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Timguska to Novosibirsk
            1 armour moved from Olgiy to Novosibirsk
            1 mech_infantry moved from Yunnan to Szechwan
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Yunnan to India
            1 bomber moved from Kwangsi to India
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Central Mongolia to Shensi
            1 tactical_bomber moved from Yunnan to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 fighter moved from Central Mongolia to Szechwan
            1 infantry moved from Siberia to Amur
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            4 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 fighter moved from Japan to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from Kweichow to Burma
            1 bomber moved from Ukraine to Egypt
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Suiyuyan
                Japanese attack with 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour and 1 artillery
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 armour and 2 artilleries
                    Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/1 hits, 2,83 expected hits
                    UK_Pacific roll dice for 2 armour and 2 artilleries in Burma, round 2 : 1/1 hits, 1,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 3/1 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 armour in Burma, round 3 : 1/0 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 armour and 2 artilleries
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/1 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Yunnan
            2 tactical_bombers moved from Burma to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 armour moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Shantung to Chahar
            1 aaGun moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Hunan
            1 tactical_bomber moved from Shensi to Yunnan
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 19 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in Kiangsu
            1 transport placed in 6 Sea Zone
            Japanese undo move 5.
            Japanese undo move 1.
            Japanese undo move 3.
            2 transports placed in 19 Sea Zone
            1 artillery placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            Japanese undo move 3.
            2 transports placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 5.
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,5,3
            Japanese collect 57 PUs (4 lost to blockades); end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : 0,50
    UK_Pacific AA : -0,17
    British AA : 0,83
    UK_Pacific regular : -0,33
    Russians regular : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Gibraltar to Northern Italy
            5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 infantry moved from Dutch New Guinea to New Guinea
                  ANZAC take New Guinea from Japanese
            1 destroyer moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Gibraltar to Northern Italy
            5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 infantry moved from Dutch New Guinea to New Guinea
                  ANZAC take New Guinea from Japanese
            1 destroyer moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Americans attack with 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 5/1 hits, 4,67 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 5 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Spain
            1 tactical_bomber moved from Southern France to Spain
            2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            2 armour, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
            1 aaGun moved from Spain to Gibraltar
            3 cruisers and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 cruiser and 1 destroyer moved from 45 Sea Zone to 56 Sea Zone
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            4 armour and 4 infantry placed in Eastern United States
            1 cruiser and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,33
    Germans regular : 0,00
    Italians AA : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Gibraltar to Northern Italy
            5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 infantry moved from Dutch New Guinea to New Guinea
                  ANZAC take New Guinea from Japanese
            1 destroyer moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Americans attack with 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 5/1 hits, 4,67 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 5 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Spain
            1 tactical_bomber moved from Southern France to Spain
            2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            2 armour, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
            1 aaGun moved from Spain to Gibraltar
            3 cruisers and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 cruiser and 1 destroyer moved from 45 Sea Zone to 56 Sea Zone
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            4 armour and 4 infantry placed in Eastern United States
            1 cruiser and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour and 1 cruiser; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 17 PUs; 
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Belgian Congo to 98 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Gibraltar to Normandy Bordeaux
            1 armour moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
            1 fighter moved from Malaya to Burma
    
        Combat - British
            Battle in Burma
                British attack with 4 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3,50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 cruiser and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Trans-Jordan to West India
            2 fighters moved from 98 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            4 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
    
        Place Units - British
            2 armour placed in Egypt
            1 cruiser placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 17 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,33
    Japanese regular : 0,50
    Germans regular : -0,33
    British regular : -0,67
    Italians AA : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_major; Remaining resources: 27 PUs; 
            Italians buy 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Turkey to Syria
                  Italians take Syria from French
            1 armour moved from Persia to West India
                  Italians take Eastern Persia from British
            1 infantry moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Iraq to 98 Sea Zone
            4 infantry moved from Turkey to Caucasus
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Italians
            Battle in West India
                Italians attack with 1 armour
                British defend with 1 fighter
                    Italians roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits
                    UK_Pacific roll dice for 1 fighter in West India, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in West India
                UK_Pacific win with no units remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for British: 1 fighter
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 destroyer and 1 tactical_bomber
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 battleship, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 2 artilleries and 4 infantry
                Americans defend with 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 1,67 expected hits
                    Americans roll dice for 5 armour, 1 artillery, 4 infantry and 1 mech_infantry in Southern France, round 2 : 4/1 hits, 4,50 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries in Southern France, round 3 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 5 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 3 : 4/1 hits, 3,83 expected hits
                    2 artilleries owned by the Italians lost in Southern France
                Americans win with 5 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                Casualties for Italians: 2 artilleries and 4 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            4 infantry moved from Turkey to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Northern Italy
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
            1 armour moved from Iraq to Eastern Persia
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Iraq
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,67
    UK_Pacific regular : 0,33
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 bomber moved from Dutch New Guinea to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 bomber moved from Dutch New Guinea to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            8 armour, 6 artilleries, 6 infantry and 11 mech_infantrys moved from Bryansk to Russia
            8 mech_infantrys and 5 tactical_bombers moved from Ukraine to Russia
            2 artilleries moved from France to Southern France
            2 infantry moved from France to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            3 artilleries moved from France to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 tactical_bomber moved from Turkey to Western Germany
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 5 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys
                Americans defend with 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 5 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 4/1 hits, 3,67 expected hits
                    Americans roll dice for 5 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 : 3/1 hits, 3,83 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans roll dice for 4 artilleries, 1 bomber and 2 mech_infantrys in Southern France, round 3 : 3/1 hits, 2,67 expected hits
                    Americans roll dice for 5 armour in Southern France, round 3 : 2/1 hits, 2,50 expected hits
                    3 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
                    Germans roll dice for 4 artilleries and 1 bomber in Southern France, round 4 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 2 armour in Southern France, round 4 : 1/0 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 armour owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 artilleries, 2 infantry and 2 mech_infantrys
                Casualties for Americans: 5 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Russia
                Germans attack with 9 armour, 6 artilleries, 6 infantry, 19 mech_infantrys and 5 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 11 armour, 2 artilleries, 1 factory_major, 5 fighters, 15 infantry and 2 tactical_bombers
                    Russians roll AA dice in Russia : 1/1 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 6 artilleries, 6 infantry, 19 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 14/1 hits, 14,33 expected hits
                    Russians roll dice for 2 aaGuns, 11 armour, 2 artilleries, 5 fighters, 15 infantry and 2 tactical_bombers in Russia, round 2 : 15/1 hits, 15,50 expected hits
                    12 infantry owned by the Russians, 6 infantry owned by the Germans, 2 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 6 artilleries, 10 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 12/1 hits, 11,83 expected hits
                    Russians roll dice for 11 armour, 2 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 12/1 hits, 11,50 expected hits
                    3 infantry owned by the Russians, 7 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 4 artilleries and 4 tactical_bombers in Russia, round 4 : 9/1 hits, 8,50 expected hits
                    Russians roll dice for 4 armour, 5 fighters and 2 tactical_bombers in Russia, round 4 : 7/1 hits, 6,33 expected hits
                    2 tactical_bombers owned by the Russians, 3 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Germans and 3 armour owned by the Germans lost in Russia
                    Germans roll dice for 6 armour and 4 tactical_bombers in Russia, round 5 : 5/1 hits, 5,67 expected hits
                    Russians roll dice for 2 fighters in Russia, round 5 : 1/1 hits, 1,33 expected hits
                    2 fighters owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 37PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour and 4 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 4 armour, 6 artilleries, 6 infantry, 19 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 11 armour, 2 artilleries, 5 fighters, 15 infantry and 2 tactical_bombers
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Russia to Ukraine
            1 bomber moved from Southern France to Western Germany
            1 mech_infantry moved from Germany to Denmark
            1 artillery moved from Germany to Poland
            1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 armour placed in Germany
            2 artilleries, 5 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Poland: 1 aaGun
            EDIT: Removing units owned by Germans from Poland: 1 artillery
            EDIT: Adding units owned by Germans to Germany: 1 artillery
            EDIT: Removing units owned by Germans from Poland: 1 artillery
            EDIT: Adding units owned by Germans to Germany: 1 artillery
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Germany: 1 bomber
            EDIT: Turning off Edit Mode
            3 armour placed in Germany
            3 infantry placed in Ukraine
            2 artilleries and 5 infantry placed in Western Germany
            1 mech_infantry placed in Romania
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Russians regular : 0,33
    Germans regular : 0,33
    Russians AA : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Norway to Vyborg
            1 armour moved from Vyborg to Novgorod
            2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Baltic States to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Tambov to Samara
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Alaska
            1 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Szechwan to Sikang
            3 mech_infantrys moved from Kwangsi to Burma
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            1 armour moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to Celebes
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
                  Japanese take 44 Sea Zone from Americans
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Yunnan to Sikang
            1 fighter moved from Yunnan to Burma
            1 bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            2 tactical_bombers moved from Yunnan to Burma
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Urals to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Novosibirsk to Archangel
                  Japanese take Archangel from Russians
    
        Combat - Japanese
            Battle in Borneo
            Battle in Alaska
            Battle in Celebes
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 2/1 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Borneo from UK_Pacific, taking Alaska from Americans, taking Celebes from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 6/1 hits, 5,33 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 4 infantry
            Battle in Sikang
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Sikang to Yunnan
            2 tactical_bombers moved from Burma to Yunnan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Shensi to Yunnan
            1 mech_infantry moved from Shantung to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Kiangsu
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            7 destroyers moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun moved from Kiangsu to Kiangsi
            2 fighters moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            1 carrier, 1 submarine and 1 transport placed in 19 Sea Zone
            1 artillery and 1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,33
    Japanese regular : 2,00
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 92 Sea Zone
                Americans attack with 1 battleship
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
                    Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 artilleries
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Southern France to Spain
            1 bomber moved from 97 Sea Zone to Spain
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 fighter moved from Hawaiian Islands to British Columbia
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
            1 transport moved from 56 Sea Zone to 62 Sea Zone
            1 transport moved from 54 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 armour placed in Western United States
            4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Himalayas
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 92 Sea Zone
                Americans attack with 1 battleship
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
                    Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 artilleries
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Southern France to Spain
            1 bomber moved from 97 Sea Zone to Spain
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from 91 Sea Zone to Spain
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 fighter moved from Hawaiian Islands to British Columbia
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
            1 transport moved from 56 Sea Zone to 62 Sea Zone
            1 transport moved from 54 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 armour placed in Western United States
            4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Himalayas
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 6 armour; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            3 armour moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 fighter moved from India to Eastern Persia
            3 fighters and 1 tactical_bomber moved from India to Burma
            5 infantry moved from India to Burma
            1 infantry moved from Malaya to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Eastern Persia
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eastern Persia
                British win, taking 109 Sea Zone from Germans, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Burma
                British attack with 3 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 3 mech_infantrys
                    British roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits, 3,00 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 2/1 hits, 1,50 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
            Battle in Trans-Jordan
                British attack with 3 armour and 2 fighters
                Italians defend with 1 infantry
                    British roll dice for 3 armour and 2 fighters in Trans-Jordan, round 2 : 3/1 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Egypt
            1 fighter moved from Eastern Persia to India
            3 fighters and 1 tactical_bomber moved from Burma to India
            1 cruiser moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Scotland to 109 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
            1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 armour placed in Normandy Bordeaux
            3 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 31 PUs (3 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : 1,00
    Italians regular : -0,83
    Germans regular : 0,33
    British regular : 0,67
    

    Savegame

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