@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Nothing to see here - Lars / Martin testing
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 armour moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 mech_infantry moved from Shan State to Burma 1 armour moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 2 fighters moved from Yunnan to India 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from Western Australia to Northern Territory 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 bomber moved from Kwangtung to India 1 fighter moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Volgograd to Turkey 1 mech_infantry moved from Volgograd to Bryansk 2 mech_infantrys moved from Kweichow to Sikang 1 bomber moved from Kwangtung to 45 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour moved from Shantung to Chahar 2 mech_infantrys moved from Shantung to Chahar 1 armour moved from Kiangsu to Kweichow Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 4 fighters, 3 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits UK_Pacific roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/1 hits, 4,17 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in India, round 3 : 3/1 hits, 2,83 expected hits UK_Pacific roll dice for 3 fighters in India, round 3 : 2/0 hits, 2,00 expected hits 2 fighters owned by the Japanese and 3 fighters owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry Casualties for British: 4 fighters, 3 infantry and 1 tactical_bomber Battle in Turkey Japanese attack with 1 armour and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Turkey Japanese win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Battle in Burma Japanese attack with 1 armour and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 1/0 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 1/1 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in New Guinea Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 mech_infantry owned by the Japanese retreated to Dutch New Guinea ANZAC win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 battleship and 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 bomber in 45 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 battleship remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber and 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Northern Territory Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from India to Shan State 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from India to 39 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 battleship and 1 transport placed in 36 Sea Zone 1 destroyer and 1 transport placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 bomber and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 1 battleship placed in 36 Sea Zone Japanese undo move 3. 1 bomber placed in Kwangtung 1 mech_infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 87 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : -0,17 UK_Pacific regular : -0,17 British regular : 0,50 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 2 infantry moved from Spain to 93 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Northern Italy 2 bombers moved from Spain to Northern Italy 1 tactical_bomber moved from Spain to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 1 fighter moved from Spain to Gibraltar 2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from British Columbia to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Spain Americans undo move 1. 1 destroyer placed in 91 Sea Zone 2 armour placed in Spain 3 armour placed in Southern Italy 1 armour placed in Western United States 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 59 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Germans regular : 0,17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 2 infantry moved from Spain to 93 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Northern Italy 2 bombers moved from Spain to Northern Italy 1 tactical_bomber moved from Spain to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 1 fighter moved from Spain to Gibraltar 2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from British Columbia to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Spain Americans undo move 1. 1 destroyer placed in 91 Sea Zone 2 armour placed in Spain 3 armour placed in Southern Italy 1 armour placed in Western United States 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 59 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 6 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Iraq to Syria British take Syria from Italians 3 armour moved from Syria to Turkey 1 fighter moved from Iraq to Turkey 3 armour moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Combat - British Battle in Turkey British attack with 3 armour and 1 fighter Japanese defend with 1 armour British roll dice for 3 armour and 1 fighter in Turkey, round 2 : 2/0 hits, 2,00 expected hits Japanese roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Turkey British win, taking Turkey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Battle in Southern France British attack with 3 armour, 1 fighter and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 2,17 expected hits Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Southern France British win, taking Southern France from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Turkey to Iraq Place Units - British 3 armour placed in Normandy Bordeaux 1 fighter placed in United Kingdom 3 armour placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,5 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,50 Germans regular : -0,33 British regular : -0,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Italians 3 infantry moved from Caucasus to Turkey 1 tactical_bomber moved from 99 Sea Zone to Turkey Combat - Italians Battle in Turkey Italians attack with 3 infantry and 1 tactical_bomber British defend with 2 armour Italians roll dice for 3 infantry and 1 tactical_bomber in Turkey, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 2 armour in Turkey, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Turkey Italians roll dice for 2 infantry and 1 tactical_bomber in Turkey, round 3 : 1/1 hits, 0,83 expected hits British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Turkey Italians win, taking Turkey from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 2 armour Non Combat Move - Italians 1 tactical_bomber moved from Turkey to 99 Sea Zone Turn Complete - ItaliansCombat Hit Differential Summary :
Italians regular : 0,17 British regular : -0,50 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 2 armour moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 2 armour and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 battleship moved from 45 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 1 infantry moved from South Australia to Northern Territory 2 armour moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 2 armour and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 battleship moved from 45 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 6 infantry moved from Western Germany to Northern Italy 2 infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Romania to Greece 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 artillery moved from Western Germany to France Combat - Germans Battle in Northern Italy Germans attack with 6 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 6 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery, 2 fighters and 5 infantry British defend with 6 armour, 1 factory_minor, 1 fighter and 1 harbour Germans roll dice for 2 armour, 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 6 armour and 1 fighter in Normandy Bordeaux, round 2 : 4/1 hits, 3,67 expected hits 4 infantry owned by the Germans and 3 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 2,67 expected hits British roll dice for 3 armour and 1 fighter in Normandy Bordeaux, round 3 : 2/1 hits, 2,17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 fighters in Normandy Bordeaux, round 4 : 2/0 hits, 2,00 expected hits British roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 1,17 expected hits 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour and 2 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour, 1 artillery and 5 infantry Casualties for British: 6 armour and 1 fighter Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 fighter moved from Western Germany to France Place Units - Germans 2 tactical_bombers placed in Western Germany 1 artillery and 2 infantry placed in France 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Western Germany 1 armour placed in Romania Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -1,00 British regular : 0,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Bryansk to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Burma to India 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Chahar to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 battleship moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from 39 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 mech_infantrys moved from Sikang to Caucasus 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 mech_infantry moved from Burma to West India Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 98 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Bryansk to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Burma to India 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Chahar to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 battleship moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from 39 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 mech_infantrys moved from Sikang to Caucasus 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 mech_infantry moved from Burma to West India Combat - Japanese ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Aleutian Islands Battle in Novgorod Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll AA dice in Novgorod : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1,50 expected hits Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 infantry in Novgorod, round 2 : 2/0 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Novgorod 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Russians win, taking Aleutian Islands from Americans with 1 aaGun, 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun Battle in 54 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 battleship; Americans defend with 1 fighter Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 battleship remaining. Battle score for attacker is -9 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 fighter Battle in Eastern Persia Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Territory Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 2 armour and 2 infantry Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Northern Territory, round 2 : 2/0 hits, 2,00 expected hits ANZAC roll dice for 2 armour and 2 infantry in Northern Territory, round 2 : 1/1 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in Northern Territory Japanese roll dice for 3 artilleries and 2 infantry in Northern Territory, round 3 : 1/1 hits, 1,67 expected hits ANZAC roll dice for 1 armour in Northern Territory, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 armour and 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Volgograd to Turkey 1 armour moved from Volgograd to Russia 1 bomber moved from Shan State to Philippines 1 bomber moved from Kwangtung to Philippines 1 mech_infantry moved from Kiangsu to Jehol 1 armour moved from Kweichow to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 2 infantry placed in India 1 bomber placed in India 1 destroyer placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 transport placed in 20 Sea Zone 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 1 infantry placed in Kwangtung 2 infantry placed in Japan Japanese undo move 6. 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery placed in Kwangtung 1 artillery placed in Shantung Turn Complete - Japanese Japanese collect 87 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : -1,17 Russians regular : 0,00 British regular : -0,33 Russians AA : -0,33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 3 armour moved from Spain to Normandy Bordeaux 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Spain to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 3 armour moved from Spain to 91 Sea Zone 2 armour and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone 3 armour moved from 95 Sea Zone to Northern Italy 3 armour moved from Southern Italy to 95 Sea Zone 2 armour and 3 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Albania 1 armour moved from 97 Sea Zone to Yugoslavia 1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 2 tactical_bombers moved from Southern Italy to Northern Italy 1 armour moved from 97 Sea Zone to Albania 1 bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western United States to Aleutian Islands 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to Aleutian Islands 1 battleship moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 62 Sea Zone to 29 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 8 Sea Zone Americans attack with 1 battleship and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 6 infantry Americans roll dice for 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/1 hits, 4,17 expected hits Germans roll dice for 6 infantry in Northern Italy, round 2 : 2/0 hits, 2,00 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Northern Italy, round 3 : 4/1 hits, 3,83 expected hits Germans roll dice for 2 infantry in Northern Italy, round 3 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Germans: 6 infantry Battle in 97 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 fighter and 4 transports Italians defend with 1 destroyer Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 4 transports in 97 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 4 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Yugoslavia Battle in Normandy Bordeaux Americans attack with 3 armour and 1 bomber Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 armour and 1 bomber in Normandy Bordeaux, round 2 : 2/1 hits, 2,17 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux Americans win, taking Yugoslavia from Italians, taking Normandy Bordeaux from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Aleutian Islands Americans attack with 1 armour and 1 fighter Japanese defend with 2 infantry Americans roll dice for 1 armour and 1 fighter in Aleutian Islands, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Aleutian Islands Americans roll dice for 1 armour in Aleutian Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Aleutian Islands Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 armour and 1 fighter Casualties for Japanese: 1 infantry Battle in Albania Non Combat Move - Americans 2 tactical_bombers moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from 104 Sea Zone to Spain 1 fighter moved from 105 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Americans 3 armour placed in Spain 3 armour placed in Southern Italy 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,00 Italians regular : -0,33 Germans regular : -0,50 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 3 armour moved from Spain to Normandy Bordeaux 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Spain to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 3 armour moved from Spain to 91 Sea Zone 2 armour and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone 3 armour moved from 95 Sea Zone to Northern Italy 3 armour moved from Southern Italy to 95 Sea Zone 2 armour and 3 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Albania 1 armour moved from 97 Sea Zone to Yugoslavia 1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 2 tactical_bombers moved from Southern Italy to Northern Italy 1 armour moved from 97 Sea Zone to Albania 1 bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western United States to Aleutian Islands 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to Aleutian Islands 1 battleship moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 62 Sea Zone to 29 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 8 Sea Zone Americans attack with 1 battleship and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 6 infantry Americans roll dice for 3 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/1 hits, 4,17 expected hits Germans roll dice for 6 infantry in Northern Italy, round 2 : 2/0 hits, 2,00 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Northern Italy, round 3 : 4/1 hits, 3,83 expected hits Germans roll dice for 2 infantry in Northern Italy, round 3 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Germans: 6 infantry Battle in 97 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 fighter and 4 transports Italians defend with 1 destroyer Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 4 transports in 97 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 4 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Yugoslavia Battle in Normandy Bordeaux Americans attack with 3 armour and 1 bomber Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 armour and 1 bomber in Normandy Bordeaux, round 2 : 2/1 hits, 2,17 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux Americans win, taking Yugoslavia from Italians, taking Normandy Bordeaux from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Battle in 104 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Aleutian Islands Americans attack with 1 armour and 1 fighter Japanese defend with 2 infantry Americans roll dice for 1 armour and 1 fighter in Aleutian Islands, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Aleutian Islands Americans roll dice for 1 armour in Aleutian Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Aleutian Islands Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 armour and 1 fighter Casualties for Japanese: 1 infantry Battle in Albania Non Combat Move - Americans 2 tactical_bombers moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from 104 Sea Zone to Spain 1 fighter moved from 105 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Americans 3 armour placed in Spain 3 armour placed in Southern Italy 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 43 PUs; British buy 1 aaGun, 3 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 3 armour and 1 fighter moved from Iraq to Turkey Combat - British Battle in Turkey British attack with 3 armour and 1 fighter Italians defend with 2 infantry; Japanese defend with 1 armour and 1 mech_infantry British roll dice for 3 armour and 1 fighter in Turkey, round 2 : 2/0 hits, 2,00 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/1 hits, 1,50 expected hits 2 infantry owned by the Italians and 2 armour owned by the British lost in Turkey British roll dice for 1 armour and 1 fighter in Turkey, round 3 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Turkey British roll dice for 1 armour in Turkey, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour in Turkey, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Turkey British win, taking Turkey from Italians with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 2 armour and 1 fighter Casualties for Italians: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - British Place Units - British 1 aaGun and 2 armour placed in Southern France 1 armour and 2 fighters placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6,3,3 British collect 40 PUs (3 lost to blockades); end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,00 Italians regular : -0,17 Germans regular : -0,50 British regular : 0,50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Italians Non Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Baltic States to Germany Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 infantry moved from New South Wales to South Australia 2 transports moved from 62 Sea Zone to 50 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 infantry moved from New South Wales to South Australia 2 transports moved from 62 Sea Zone to 50 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy 1 armour moved from Romania to Yugoslavia 1 armour and 1 mech_infantry moved from Greece to Albania 1 fighter moved from 99 Sea Zone to Albania 1 tactical_bomber moved from Western Germany to Albania 1 artillery moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Greater Southern Germany 1 armour moved from Western Germany to Greater Southern Germany 1 armour moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Albania 2 infantry moved from Belarus to Novgorod 1 artillery moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 2 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 fighter moved from France to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys Americans defend with 3 armour and 1 factory_minor Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/1 hits, 2,17 expected hits Americans roll dice for 3 armour in Northern Italy, round 2 : 2/1 hits, 1,50 expected hits 2 infantry owned by the Germans and 2 armour owned by the Americans lost in Northern Italy Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Northern Italy, round 3 : 2/1 hits, 1,83 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Americans: 3 armour Battle in Novgorod Germans attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 2/1 hits, 2,33 expected hits Russians roll dice for 1 aaGun, 2 armour, 2 artilleries and 1 infantry in Novgorod, round 2 : 2/0 hits, 2,00 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Novgorod, round 3 : 2/0 hits, 2,00 expected hits Russians roll dice for 2 armour and 2 artilleries in Novgorod, round 3 : 1/1 hits, 1,67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 4 : 1/1 hits, 1,83 expected hits Russians roll dice for 2 armour in Novgorod, round 4 : 1/0 hits, 1,00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Novgorod, round 5 : 2/1 hits, 1,67 expected hits Russians roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries and 1 infantry Battle in Yugoslavia Germans attack with 1 armour and 1 fighter Americans defend with 1 armour Germans roll dice for 1 armour and 1 fighter in Yugoslavia, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Albania Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Americans defend with 2 armour Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 3/1 hits, 2,50 expected hits Americans roll dice for 2 armour in Albania, round 2 : 1/0 hits, 1,00 expected hits 2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Germans win, taking Albania from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 armour Battle in Greater Southern Germany Germans attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry Americans defend with 2 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,33 expected hits Americans roll dice for 2 armour in Normandy Bordeaux, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 2 armour Non Combat Move - Germans 1 fighter moved from Northern Italy to Western Germany 2 tactical_bombers moved from Albania to Slovakia Hungary 1 infantry moved from Norway to Sweden Germans take Sweden from Neutral_True 1 fighter moved from Albania to 99 Sea Zone 1 fighter moved from Yugoslavia to Western Germany 1 mech_infantry moved from Denmark to Switzerland Germans take Switzerland from Neutral_True 1 fighter moved from Western Germany to 112 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 2 tactical_bombers placed in Western Germany 1 artillery and 1 infantry placed in Romania 1 infantry placed in Germany 2 armour, 2 artilleries and 3 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Russians regular : -1,17 Germans regular : 0,50 British regular : -0,33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 1 mech_infantry moved from Finland to Norway Russians take Norway from Germans Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x airfield; Remaining resources: 93 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 bombers, 4 destroyers, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq Japanese take Persia from British 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 bomber moved from India to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 armour and 2 mech_infantrys moved from Volgograd to Turkey 1 armour moved from Russia to Ukraine 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 bomber moved from Philippines to Queensland 1 bomber moved from Philippines to Queensland 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 artilleries and 1 infantry moved from Northern Territory to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 battleship moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to Iraq 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 45 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Tanganyika Territory Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 destroyer ANZAC defend with 1 battleship Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Units damaged: 1 battleship owned by the ANZAC ANZAC roll dice for 1 battleship in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 54 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 battleship in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Tanganyika Territory from British, taking 54 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 battleship Battle in Queensland Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 4/1 hits, 3,50 expected hits ANZAC roll dice for 3 infantry in Queensland, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 3 infantry Battle in New Guinea Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/1 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in South Australia Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in South Australia Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in South Australia, round 5 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in South Australia, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia ANZAC win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Iraq Japanese attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 factory_minor and 2 fighters Japanese roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2,33 expected hits British roll dice for 1 armour and 2 fighters in Iraq, round 2 : 2/1 hits, 1,83 expected hits 2 mech_infantrys owned by the Japanese, 2 fighters owned by the British and 1 armour owned by the British lost in Iraq Japanese win, taking Iraq from British with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 armour and 2 fighters Battle in Turkey Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 armour Japanese roll dice for 1 armour and 2 mech_infantrys in Turkey, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Turkey Japanese win, taking Turkey from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Soviet Far East Japanese attack with 1 artillery and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Americans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 1 armour moved from Manchuria to Siberia 1 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Siberia 1 mech_infantry moved from Manchuria to Korea 1 mech_infantry moved from Jehol to Korea 1 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique Japanese take Mozambique from Neutral_True 1 bomber moved from Iraq to Romania 1 tactical_bomber moved from Iraq to Northwest Persia 2 bombers moved from Queensland to Northern Territory 1 tactical_bomber moved from Queensland to Northern Territory 1 fighter moved from Queensland to 54 Sea Zone 1 armour moved from Kwangtung to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 2 bombers placed in Japan 4 destroyers and 2 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Volgograd 1 transport placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 97 PUs; end with 97 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,83 ANZAC regular : 2,00 British regular : -0,33





