Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 fighter moved from Gibraltar to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Battle in Tunisia
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 1 fighter in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
French win with 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
4 infantry moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Slovakia Hungary to Poland
3 tactical_bombers moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 artillery and 1 infantry moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from Southern France to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 fighter
British defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 fighter in 109 Sea Zone, round 2 : 4/1 hits, 3,67 expected hits
British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Western Germany to Germany
3 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Southern Italy to Finland
4 tactical_bombers moved from Romania to Bessarabia
Place Units - Germans
1 destroyer placed in 114 Sea Zone
2 infantry placed in Western Germany
2 mech_infantrys placed in Germany
4 artilleries and 4 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
2 armour moved from Novgorod to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 armour, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone
2 armour moved from 114 Sea Zone to Germany
2 infantry moved from 114 Sea Zone to Germany
2 fighters moved from Novgorod to Germany
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser, 1 submarine and 2 transports
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser and 2 transports in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Russians win with 1 cruiser and 2 transports remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Germany
Russians attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 2 aaGuns, 1 factory_major and 2 mech_infantrys
Germans roll AA dice in Germany : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 armour, 2 fighters and 2 infantry in Germany, round 2 : 2/1 hits, 2,33 expected hits
Germans roll dice for 2 aaGuns and 2 mech_infantrys in Germany, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Germany
Russians roll dice for 2 armour, 2 fighters and 1 infantry in Germany, round 3 : 3/1 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Germany, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Germany
Russians captures 52PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 2 aaGuns and 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Germany to Baltic States
3 infantry moved from Eastern Poland to Baltic States
8 infantry moved from Ukraine to Rostov
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 infantry moved from Ulaanbaatar to Dzavhan
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 92 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 97 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 107 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans AA : -0,33
Germans regular : 1,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Shantung to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Amur to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Yunnan to Szechwan
2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Amur to Suiyuyan
1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/1 hits, 2,50 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/1 hits, 3,50 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/1 hits, 3,17 expected hits
Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/1 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1,00 expected hits
1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Szechwan to Hunan
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
2 fighters moved from Shensi to Hopei
2 tactical_bombers moved from Shensi to Hopei
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 bomber moved from West Indies to Hawaiian Islands
1 tactical_bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Guam to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 armour and 2 infantry placed in Eastern United States
2 armour placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 bomber moved from West Indies to Hawaiian Islands
1 tactical_bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Guam to Wake Island
Place Units - Americans
1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 armour and 2 infantry placed in Eastern United States
2 armour placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Shan State to Siam
1 fighter moved from Malaya to Siam
1 fighter moved from Malaya to Siam
2 infantry moved from Tanganyika Territory to Rhodesia
6 fighters moved from Gibraltar to French Central Africa
1 bomber moved from Gibraltar to French Central Africa
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Siam
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Siam, round 2 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
British roll dice for 2 fighters and 1 infantry in Siam, round 3 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Siam
British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt
Japanese defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 fighter moved from Siam to Burma
Place Units - British
1 bomber, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,4,3,5
British collect 19 PUs (7 lost to blockades); end with 19 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Japanese regular : 1,67
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 114 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Romania to Germany
1 armour moved from Romania to Germany
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Belgian Congo to French Equatorial Africa
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 cruiser and 2 transports
Italians roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 cruiser and 2 transports in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
2 transports owned by the Russians lost in 114 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Russians: 1 cruiser and 2 transports
Battle in Germany
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 armour, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 2 : 2/1 hits, 1,33 expected hits
Russians roll dice for 2 armour and 1 infantry in Germany, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Germany
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Germany, round 3 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Germany
Italians win, taking Germany from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Egypt, round 2 : 4/1 hits, 4,17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/1 hits, 4,83 expected hits
2 infantry owned by the ANZAC, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 3 : 3/1 hits, 3,33 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/1 hits, 3,17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 4 : 3/1 hits, 2,67 expected hits
British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 2/1 hits, 2,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 2 armour and 3 artilleries in Egypt, round 5 : 2/0 hits, 2,00 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 21
Casualties for Italians: 1 artillery, 9 infantry and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in French Equatorial Africa
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa
French win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
French regular : 0,33
Italians regular : 0,83
Russians regular : 0,33
British regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits
2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 33 Sea Zone
2 infantry owned by the ANZAC lost in Caroline Islands
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits
2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 33 Sea Zone
2 infantry owned by the ANZAC lost in Caroline Islands
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 fighter moved from Algeria to Syria
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83
ANZAC regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
4 infantry moved from Romania to Bessarabia
4 artilleries moved from Romania to Bessarabia
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@martin interception in London?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
4 infantry moved from Romania to Bessarabia
4 artilleries moved from Romania to Bessarabia
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 9 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 tactical_bombers moved from Bessarabia to Baltic States
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0,83 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 6,6,6 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/1 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers
Russians defend with 1 fighter and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers in Baltic States, round 2 : 6/1 hits, 5,33 expected hits
Russians roll dice for 1 fighter and 6 infantry in Baltic States, round 2 : 3/1 hits, 2,67 expected hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 5 tactical_bombers in Baltic States, round 3 : 5/1 hits, 4,83 expected hits
Russians roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter and 6 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 tactical_bombers moved from Baltic States to Poland
2 fighters moved from United Kingdom to 105 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Bessarabia to Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : -0,50
Defenders Fire, : -0,17
Attackers Fire, : -0,83
Russians regular : 0,33
Germans regular : 1,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 armour and 1 mech_infantry moved from Rostov to Smolensk
1 infantry moved from Rostov to Bryansk
8 infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Olgiy
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 6 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
Combat Hit Differential Summary :
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 armour and 1 mech_infantry moved from Rostov to Smolensk
1 infantry moved from Rostov to Bryansk
8 infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Olgiy
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 6 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 2/1 hits, 2,83 expected hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/1 hits, 4,67 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/1 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Baltic States
2 aaGuns moved from Russia to Smolensk
1 fighter moved from Volgograd to Russia
1 armour and 3 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Baltic States to Smolensk
2 fighters moved from Baltic States to Smolensk
1 fighter moved from Russia to Smolensk
Place Units - Russians
3 armour placed in Novgorod
7 armour, 2 fighters and 1 tactical_bomber placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Sumatra: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Hunan to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangtung
3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Kwangsi to 37 Sea Zone
4 artilleries moved from Kwangsi to French Indo China
1 bomber moved from Anhwe to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
Combat - Japanese
Japanese creates battle in territory Sumatra
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -1,67
UK_Pacific regular : 0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Sumatra: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Hunan to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangtung
3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Kwangsi to 37 Sea Zone
4 artilleries moved from Kwangsi to French Indo China
1 bomber moved from Anhwe to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
Combat - Japanese
Japanese creates battle in territory Sumatra
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kiangsi
1 bomber moved from 37 Sea Zone to Hainan
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from Kwangtung to Kiangsi
5 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from 36 Sea Zone to Kiangsi
2 fighters moved from Philippines to 36 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : -1,50
UK_Pacific regular : 0,33
Russians regular : -0,33
British regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 tactical_bomber moved from Western United States to 1 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to Eastern United States
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/1 hits, 2,17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/1 hits, 1,33 expected hits
Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 25 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 1 Sea Zone to Western United States
1 tactical_bomber moved from 1 Sea Zone to Western United States
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : -1,50
Japanese AA : -0,17