no scrambles
L21 BM3 Freh (L+16) vs AetV (X)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Burma to Hunan 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Johnston Island to 30 Sea Zone 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Hunan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hawaiian Islands Americans attack with 2 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 infantry and 1 marine in Hawaiian Islands, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 infantry and 1 marine in Hawaiian Islands, round 3 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 93 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from Hunan to Kweichow 1 fighter moved from Western United States to Midway 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 infantry, 5 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 50 Sea Zone to 54 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 artillery and 5 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 3 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Shensi to Anhwe 2 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 16 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to 41 Sea Zone Combat - British British creates battle in territory 97 Sea Zone Battle in 41 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 41 Sea Zone to India 1 tactical_bomber moved from Burma to Kweichow 3 fighters moved from India to Kweichow 6 fighters moved from Persia to India 3 aaGuns, 1 armour, 6 artilleries and 15 infantry moved from Burma to India 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Iraq to Syria 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour and 3 mech_infantrys moved from Iraq to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 fighters moved from 93 Sea Zone to Egypt 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 93 Sea Zone to 91 Sea Zone 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Egypt 1 artillery placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 0.67 Germans AA : 0.83 Germans regular : 0.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Caucasus to Iraq 1 bomber moved from Bulgaria to Iraq 1 fighter moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 3 armour, 1 bomber and 1 fighter British defend with 1 factory_minor and 3 infantry; ANZAC defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 fighter in Iraq, round 2 : 1/5 hits, 2,67 expected hits British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians roll dice for 2 armour, 1 bomber and 1 fighter in Iraq, round 3 : 4/4 hits, 2,17 expected hits British roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 armour Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,6,1,5,5,6,6,6 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0,17 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to Queensland Place Units - ANZAC 2 mech_infantrys placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to Queensland Place Units - ANZAC 2 mech_infantrys placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 56 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 tactical_bomber moved from Rostov to Tambov 1 bomber moved from Novgorod to Tambov 1 artillery and 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 1 fighter moved from Rostov to Belarus 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Syria 10 armour and 10 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 carrier moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 114 Sea Zone Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 10 armour and 10 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 10 armour and 10 mech_infantrys in Trans-Jordan, round 2 : 6/20 hits, 6,67 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Syria Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 tactical_bomber moved from Tambov to Rostov 1 bomber moved from Tambov to Novgorod 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Belarus to Rostov 1 bomber moved from Belarus to Novgorod 1 aaGun, 2 artilleries and 8 infantry moved from Volgograd to Rostov 5 armour and 2 mech_infantrys moved from Caucasus to Rostov 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 aaGun, 1 artillery and 7 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 4 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany 5 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 cruiser and 1 transport moved from 112 Sea Zone to 114 Sea Zone 5 infantry moved from Vyborg to Finland 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 1 fighter and 2 infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry placed in Volgograd 1 infantry placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,2,5,2,5,3,5 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -1,50 Germans regular : 0,67 British regular : 0,33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Samara to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Western Ukraine 2 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Tambov 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Tambov, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Tambov, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 artilleries and 12 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Tambov to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Western Ukraine to Bryansk 4 aaGuns, 1 artillery and 7 infantry moved from Russia to Bryansk 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 fighter moved from Archangel to Russia 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 2 aaGuns and 6 infantry moved from Hopei to Kweichow Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 2 bombers moved from Java to 56 Sea Zone 5 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 5 fighters moved from 42 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from Yakut S.S.R. to Yenisey 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Alaska Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Alaska from Americans, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 bombers, 6 fighters, 1 submarine and 7 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 56 Sea Zone Japanese win with 2 bombers, 6 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Yenisey Japanese attack with 1 artillery Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery in Yenisey, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yenisey Russians win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Jehol to Shantung 2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 bombers, 6 fighters and 7 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 3 infantry moved from Malaya to Shan State 1 armour, 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 bombers moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 mech_infantrys placed in Malaya 1 submarine placed in 37 Sea Zone 1 carrier placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 French regular : -0,33 Japanese regular : 0,83 Russians regular : 0,67 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hitsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.00 Germans regular : -0.33 -
@aequitas-et-veritas Hey,
so I’m attacking your Japan fleet, I got 1 stupid hit with my subs, I put it on your BB cause I figured that’s what you’d do (and to speed things up). Now I have 8 hits to assign. OOL?
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@freh please dent 6 CV’s and kill all Subs.
Thank you.
Am arround if you should continue after 1st round to give you the next round Ool.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hitsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : 1.00 Germans regular : -0.33 -
@aequitas-et-veritas 6 hits now.
by the way, your 2 subs in defense in 1 round hit as often as my 9 subs over two rounds :disappointed_relieved: :disappointed_relieved: :disappointed_relieved:
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@freh I can’t open the file. (I couldn’t open the previouzs one neither and used the map I had posted to check my possible casualties).
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@aequitas-et-veritas ok, hold on
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@freh please sink two DD’s and kill two Ftrs and two TacB’s.
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@freh hold on
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@freh Kill two CV two DD a Ftr and a TacB please, instead.
Thank you.
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@freh will be back in an hour or so.
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@aequitas-et-veritas ok me too actually.
It will give me a chance to cry about the number of 4s my fighters rolled. :confounded: :confounded: :confounded:






