Thank you for asking! The three US transports please. You are gambling high…
DannyDuck716 (Axis) vs Dawgoneit (Allies +11) BM3 w/Tech
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,3,2,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 2 bombers, 5 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 2 bombers moved from Queensland to 37 Sea Zone 2 bombers moved from India to 37 Sea Zone 2 bombers moved from Western United States to 19 Sea Zone 1 bomber moved from Burma to 19 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 3 bombers Japanese defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports Battle in 37 Sea Zone Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/17 hits, 7.83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Americans 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/17 hits, 7.83 expected hits 2 transports owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 106 Casualties for Americans: 2 submarines Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Americans 4 bombers moved from 37 Sea Zone to India 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 19 Sea Zone to Manchuria 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Eastern United States 2 bombers placed in Western United States 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Manchuria 1 infantry moved from Kansu to Tsinghai 7 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,3,2,2 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 2 bombers, 5 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 2 bombers moved from Queensland to 37 Sea Zone 2 bombers moved from India to 37 Sea Zone 2 bombers moved from Western United States to 19 Sea Zone 1 bomber moved from Burma to 19 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 3 bombers Japanese defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports Battle in 37 Sea Zone Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/17 hits, 7.83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Americans 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/17 hits, 7.83 expected hits 2 transports owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 106 Casualties for Americans: 2 submarines Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Americans 4 bombers moved from 37 Sea Zone to India 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 19 Sea Zone to Manchuria 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Eastern United States 2 bombers placed in Western United States 2 destroyers placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Manchuria 1 infantry moved from Kansu to Tsinghai 7 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Research Technology - British British spend 5 on tech rolls British roll 1,2,3,3,4 and gets 0 hits Purchase Units - British British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun, 3 artilleries and 10 infantry moved from Burma to India 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Syria to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 bomber and 2 fighters moved from Iraq to Northwest Persia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 British collect 30 PUs (7 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.50 Japanese regular : 1.17 British regular : -1.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 armour moved from Ukraine to Caucasus 1 bomber moved from Romania to Caucasus Airborne Attack Move - Italians 1 infantry moved from Romania to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour, 1 bomber and 1 infantry British defend with 1 infantry; Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 bomber moved from Caucasus to Romania Place Units - Italians 2 infantry placed in Ukraine 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 1.17 Russians regular : 0.00
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@dawgoneit I’m back finally.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 6,6 and gets 2 hits Germans removing all Technology Tokens after successful research. Germans discover Airborne_Forces Activate Technology - Germans Germans activating Airborne_Forces Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 5 mech_infantrys moved from Rostov to Northwest Persia 8 armour moved from Rostov to Northwest Persia 1 bomber moved from Romania to Northwest Persia 1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia 1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Romania to Volgograd 1 artillery moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 armour, 5 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 2 artilleries and 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 submarine moved from 119 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Airborne Attack Move - Germans 1 infantry moved from Romania to Volgograd Combat - Germans Battle in Western Ukraine Germans attack with 2 armour, 1 artillery, 5 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 5 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 3.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 6/11 hits, 4.17 expected hits Russians roll dice for 5 infantry in Archangel, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Northwest Persia Germans attack with 8 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers British defend with 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry Germans roll dice for 8 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 7/18 hits, 7.83 expected hits British roll dice for 2 armour, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 7/11 hits, 5.00 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Northwest Persia Germans roll dice for 6 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 2/11 hits, 6.00 expected hits British roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 1 fighter owned by the British lost in Northwest Persia Germans roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 4 : 4/8 hits, 4.50 expected hits British roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits, 1.33 expected hits 1 armour owned by the Germans and 2 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 6 armour and 5 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for British: 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 10 infantry moved from Ukraine to Rostov 3 aaGuns, 8 artilleries and 10 infantry moved from Ukraine to Rostov 1 artillery moved from Romania to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to Rostov Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 6 mech_infantrys EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Romania 1 artillery placed in Western Germany 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.00 Germans regular : -3.67 British regular : 2.17
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@dannyduck716 sorry. health issues. i’ll try to do my turn soon.
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@dawgoneit no problem. Get well