@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6,3,2,2 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 2 bombers, 5 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
2 bombers moved from India to 37 Sea Zone
2 bombers moved from Western United States to 19 Sea Zone
1 bomber moved from Burma to 19 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
Battle in 37 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/17 hits, 7.83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Americans
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/17 hits, 7.83 expected hits
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 106
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Non Combat Move - Americans
4 bombers moved from 37 Sea Zone to India
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 19 Sea Zone to Manchuria
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Eastern United States
2 bombers placed in Western United States
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Manchuria
1 infantry moved from Kansu to Tsinghai
7 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6,3,2,2 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 2 bombers, 5 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
2 bombers moved from India to 37 Sea Zone
2 bombers moved from Western United States to 19 Sea Zone
1 bomber moved from Burma to 19 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 3 bombers in 19 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
Battle in 37 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/17 hits, 7.83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Americans
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 7/17 hits, 7.83 expected hits
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 106
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Non Combat Move - Americans
4 bombers moved from 37 Sea Zone to India
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 19 Sea Zone to Manchuria
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Eastern United States
2 bombers placed in Western United States
2 destroyers placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Manchuria
1 infantry moved from Kansu to Tsinghai
7 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Research Technology - British
British spend 5 on tech rolls
British roll 1,2,3,3,4 and gets 0 hits
Purchase Units - British
British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun, 3 artilleries and 10 infantry moved from Burma to India
2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
3 artilleries moved from Trans-Jordan to Iraq
1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 bomber and 2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
British collect 30 PUs (7 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.50
Japanese regular : 1.17
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Ukraine to Caucasus
1 bomber moved from Romania to Caucasus
Airborne Attack Move - Italians
1 infantry moved from Romania to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 infantry
British defend with 1 infantry; Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Caucasus to Romania
Place Units - Italians
2 infantry placed in Ukraine
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00
Italians regular : 1.17
Russians regular : 0.00
@dawgoneit I’m back finally.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 6,6 and gets 2 hits
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
5 mech_infantrys moved from Rostov to Northwest Persia
8 armour moved from Rostov to Northwest Persia
1 bomber moved from Romania to Northwest Persia
1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia
1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Romania to Volgograd
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 armour, 5 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Airborne Attack Move - Germans
1 infantry moved from Romania to Volgograd
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery, 5 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 6/11 hits, 4.17 expected hits
Russians roll dice for 5 infantry in Archangel, round 2 : 3/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Northwest Persia
Germans attack with 8 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
Germans roll dice for 8 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 7/18 hits, 7.83 expected hits
British roll dice for 2 armour, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 7/11 hits, 5.00 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 armour owned by the Germans, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Northwest Persia
Germans roll dice for 6 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 2/11 hits, 6.00 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 3/4 hits, 2.50 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
Germans roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 4 : 4/8 hits, 4.50 expected hits
British roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits, 1.33 expected hits
1 armour owned by the Germans and 2 fighters owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 6 armour and 5 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for British: 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
10 infantry moved from Ukraine to Rostov
3 aaGuns, 8 artilleries and 10 infantry moved from Ukraine to Rostov
1 artillery moved from Romania to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 6 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Romania
1 artillery placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.00
Germans regular : -3.67
British regular : 2.17
@dannyduck716 sorry. health issues. i’ll try to do my turn soon.
@dawgoneit no problem. Get well