I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
PtV Art of War v 666 (axis +15) Game 2
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery and 6 infantry moved from Gorky to Yaroslavl 1 aaGun, 1 artillery and 11 infantry moved from Smolensk to Yaroslavl 3 infantry moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns, 4 armour, 2 artilleries, 24 infantry and 4 mech_infantrys moved from Ukraine to Kursk 4 infantry moved from Amur to Siberia 1 aaGun and 6 infantry moved from Amur to Buryatia Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Stalingrad: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 battleship, 1 cruiser and 2 marines moved from 55 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone 1 transport moved from 47 Sea Zone to 36 Sea Zone 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 4 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 infantry moved from New Britain to 47 Sea Zone 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 3 fighters moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 4 tactical_bombers moved from Davao to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Hunan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Kiangsu 2 bombers moved from Anhwe to Yunnan 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 factory_minor placed in Queensland 7 infantry placed in Japan 1 transport placed in 7 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Malta
US Fighter [dice 1d6<=3]
US Tac [dice 1d6<=4] -
1d6<=3: 3; Hits: 1
1d6<=4: 6; Hits: 0 -
Malta: 2nd round
US Fighter [dice 1d6<=3]
US Tac [dice 1d6<=4] -
1d6<=3: 5; Hits: 0
1d6<=4: 1; Hits: 1 -
UK CA bombardment of Tunisia
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[dice d6<=3]
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d6<=3: 3; Hits: 1
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Malta Americans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Malta Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 89 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 28 Sea Zone to 50 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 28 Sea Zone 3 fighters moved from Western United States to 50 Sea Zone 5 fighters moved from New South Wales to 50 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 1 fighter moved from 11 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 4 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 1 infantry EDIT: Changing ownership of Malta from Italians to Americans EDIT: Adding units owned by Americans to Malta: 1 artillery EDIT: Removing units owned by Americans from 96 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar 16 infantry moved from Honan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hopei, round 2 : 3/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Changing PUs for Americans from 73 to 74 EDIT: Turning off Edit Mode 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from 96 Sea Zone to Tunisia 2 fighters moved from 93 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 bomber moved from Egypt to Tunisia 1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Trans-Jordan to Syria 1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in British Somaliland British attack with 1 armour and 2 infantry Italians defend with 1 artillery British roll dice for 1 armour and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Tunisia British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Tunisia, round 2 : 3/11 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Tunisia, round 3 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Tunisia British roll dice for 1 armour, 1 bomber and 3 fighters in Tunisia, round 4 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Syria British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Morocco 1 carrier and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Tunisia to 96 Sea Zone 1 fighter moved from Tunisia to Malta 2 fighters moved from 94 Sea Zone to Egypt 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Syria to Egypt 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 submarine moved from 107 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 artilleries, 19 infantry and 2 mech_infantrys moved from Burma to Eastern India Place Units - British 1 airfield, 1 armour and 2 mech_infantrys placed in Egypt 1 submarine placed in 73 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 0.33 Italians regular : 1.83 Neutral_Axis regular : -0.33 British regular : -3.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Malta Americans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Malta Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 89 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 28 Sea Zone to 50 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 28 Sea Zone 3 fighters moved from Western United States to 50 Sea Zone 5 fighters moved from New South Wales to 50 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 1 fighter moved from 11 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 4 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 1 infantry EDIT: Changing ownership of Malta from Italians to Americans EDIT: Adding units owned by Americans to Malta: 1 artillery EDIT: Removing units owned by Americans from 96 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar 16 infantry moved from Honan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hopei, round 2 : 3/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Changing PUs for Americans from 73 to 74 EDIT: Turning off Edit Mode 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from 96 Sea Zone to Tunisia 2 fighters moved from 93 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 bomber moved from Egypt to Tunisia 1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Trans-Jordan to Syria 1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in British Somaliland British attack with 1 armour and 2 infantry Italians defend with 1 artillery British roll dice for 1 armour and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Tunisia British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Tunisia, round 2 : 3/11 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Tunisia, round 3 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Tunisia British roll dice for 1 armour, 1 bomber and 3 fighters in Tunisia, round 4 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Syria British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Morocco 1 carrier and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Tunisia to 96 Sea Zone 1 fighter moved from Tunisia to Malta 2 fighters moved from 94 Sea Zone to Egypt 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Syria to Egypt 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 submarine moved from 107 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 artilleries, 19 infantry and 2 mech_infantrys moved from Burma to Eastern India Place Units - British 1 airfield, 1 armour and 2 mech_infantrys placed in Egypt 1 submarine placed in 73 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 transport EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Adding units owned by British to 96 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 4 infantry and 3 transports EDIT: Adding units owned by British to Tunisia: 2 infantry EDIT: Adding units owned by British to 96 Sea Zone: 4 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 0.33 Italians regular : 1.83 Neutral_Axis regular : -0.33 British regular : -3.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Malta Americans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Malta Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 89 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 28 Sea Zone to 50 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 28 Sea Zone 3 fighters moved from Western United States to 50 Sea Zone 5 fighters moved from New South Wales to 50 Sea Zone 1 fighter moved from Western United States to 11 Sea Zone 1 fighter moved from 11 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 4 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 1 infantry EDIT: Changing ownership of Malta from Italians to Americans EDIT: Adding units owned by Americans to Malta: 1 artillery EDIT: Removing units owned by Americans from 96 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar 16 infantry moved from Honan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hopei, round 2 : 3/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans EDIT: Changing PUs for Americans from 73 to 74 EDIT: Turning off Edit Mode 1 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from 96 Sea Zone to Tunisia 2 fighters moved from 93 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 bomber moved from Egypt to Tunisia 1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Trans-Jordan to Syria 1 armour, 1 fighter and 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in British Somaliland British attack with 1 armour and 2 infantry Italians defend with 1 artillery British roll dice for 1 armour and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Tunisia British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Tunisia, round 2 : 3/11 hits, 4.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 3.00 expected hits 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Tunisia, round 3 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Tunisia British roll dice for 1 armour, 1 bomber and 3 fighters in Tunisia, round 4 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Syria British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Morocco 1 carrier and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Tunisia to 96 Sea Zone 1 fighter moved from Tunisia to Malta 2 fighters moved from 94 Sea Zone to Egypt 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Syria to Egypt 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 submarine moved from 107 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 artilleries, 19 infantry and 2 mech_infantrys moved from Burma to Eastern India Place Units - British 1 airfield, 1 armour and 2 mech_infantrys placed in Egypt 1 submarine placed in 73 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 transport EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Adding units owned by British to 96 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 4 infantry and 3 transports EDIT: Adding units owned by British to Tunisia: 2 infantry EDIT: Adding units owned by British to 96 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 113 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 94 Sea Zone: 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 0.33 Italians regular : 1.83 Neutral_Axis regular : -0.33 British regular : -3.00
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Please use third and last US/UK-5 post. I was in a fog yesterday.
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Italy-5 is overdue.
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@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
Italy-5 is overdue.
sorry, family was over for the weekend…FYI, I will be traveling for work Tues-Sat. It might not get in the way of our game but you never know.
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@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
Please use third and last US/UK-5 post. I was in a fog yesterday.
I have been in one for the past 12 months
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@666
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@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
@666
:)I noticed you have been playing Truplen a good deal, how is it going?
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As you might expect with the Axis + 12. As the Axis, he won the first game. The rematch favors the Axis. Japan has taken Australia and WUS but, as a results, is weak in the S. Pacific and just lost Malaya and Java to the UK. And China and Russia still pose a threat. However, the Allies lost both their Atlantic and Pacific fleets and have only a Med fleet left. Germany and Italy still hold Gibraltar and are focused on holding back the Russians on the Eastern front and the Brits in the Med.
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@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
As you might expect with the Axis + 12. As the Axis, he won the first game. The rematch favors the Axis. Japan has taken Australia and WUS but, as a results, is weak in the S. Pacific and just lost Malaya and Java to the UK. And China and Russia still pose a threat. However, the Allies lost both their Atlantic and Pacific fleets and have only a Med fleet left. Germany and Italy still hold Gibraltar and are focused on holding back the Russians on the Eastern front and the Brits in the Med.
I find that he is a bit unorthodox, some of his moves and buys surprise me, and despite my success against him he is strong. I think I am a bit too cookie cutter but I have a hard time breaking my playing style.