Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Siberia to Amur
3 infantry moved from Buryatia to Amur
1 submarine moved from 126 Sea Zone to 109 Sea Zone
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
7 infantry moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 9 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
7 infantry moved from Novgorod to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
1 artillery and 4 infantry moved from Leningrad to Novgorod
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Siberia to Amur
3 infantry moved from Buryatia to Amur
1 submarine moved from 126 Sea Zone to 109 Sea Zone
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
7 infantry moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 9 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
7 infantry moved from Novgorod to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
1 artillery and 4 infantry moved from Leningrad to Novgorod
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 9 infantry
EDIT: Adding units owned by Russians to Bryansk: 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 battleship and 1 marine moved from 132 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from 43 Sea Zone to Java
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Paulau to 35 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 infantry moved from Yunnan to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 bomber moved from Siam to 42 Sea Zone
2 fighters moved from 132 Sea Zone to Sumatra
1 tactical_bomber moved from 132 Sea Zone to Borneo
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 fighter moved from Siam to Malaya
1 bomber moved from Siam to Borneo
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter moved from 35 Sea Zone to Davao
1 fighter moved from Caroline Islands to Davao
1 fighter moved from Caroline Islands to Manilla
1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Kwangtung
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 tactical_bomber moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Sumatra, round 2 : 0/5 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Sumatra, round 4 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 2 fighters, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Manilla, round 2 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 cruiser and 1 submarine moved from 132 Sea Zone to 43 Sea Zone
2 fighters moved from Sumatra to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 aaGuns moved from Kyushu to Japan
1 aaGun and 2 infantry moved from Jehol to Shantung
1 artillery moved from Shansi to Jehol
1 infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsi to Japan
1 artillery and 2 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Manilla to 36 Sea Zone
2 fighters moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 bomber moved from Borneo to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
2 fighters moved from Malaya to 43 Sea Zone
2 tactical_bombers moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Fukien
1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 carrier placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.67
UK_Pacific regular : 0.33
ANZAC regular : -0.67
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Northern Manchuria : 1 flag
Shantung : 1 flag, 1 aaGun and 2 infantry
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag, 1 artillery
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Kwangsi : 1 flag
Fukien : 1 flag, 1 fighter and 1 tactical_bomber
Davao : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
Manilla : 1 flag, 2 infantry and 1 marine
Guam : 1 flag, 1 airfield and 1 infantry
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery
French Indo China : 1 flag
38 Sea Zone : 1 cruiser and 1 transport
Sumatra : 1 flag, 1 infantry and 1 marine
21 Sea Zone : 1 transport
Java : 1 flag, 1 marine
43 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
22 Sea Zone : 1 destroyer and 1 transport
45 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
6 Sea Zone : 1 carrier
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
132 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 53
Russians : 43 / 50
Japanese : 60 / 70
Americans : 50 / 53
Chinese : 6 / 8
British : 33 / 30
UK_Pacific : 7 / 17
Italians : 15 / 18
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
1d6<=2: 4; Hits: 0
1d6<=3: 5; Hits: 0
1d6<=1: 6; Hits: 0
@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
Battle in SZ 124
US DD [dice 1d6<=2]
US Bomber [dice 1d6<=3]
German sub [dice 1d6<=1]
Battle in SZ 124 Round 2
US DD [dice 1d6<=2]
US Bomber [dice 1d6<=3]
German sub [dice 1d6<=1]
1d6<=2: 2; Hits: 1
1d6<=3: 1; Hits: 1
1d6<=1: 4; Hits: 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
3 fighters moved from Hawaiian Islands to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Marshall Islands, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 27 Sea Zone to 31 Sea Zone
4 fighters moved from Marshall Islands to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island
1 armour moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 124 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Honan to Tsinghai
2 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Tsinghai, round 2 : 1/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 artillery moved from 74 Sea Zone to French Madagascar
1 bomber moved from Gibraltar to 101 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
Combat - British
Battle in 101 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in French Madagascar
Non Combat Move - British
1 infantry moved from Burma to Eastern India
1 fighter moved from Baluchistan to Eastern India
1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 101 Sea Zone to Egypt
1 fighter moved from United Kingdom to 94 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,4,1,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 1.67
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
Combat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Baltic States : 1 flag
Northern Belarus : 1 flag
Cyprus : 1 flag, 1 infantry
British Somaliland : 1 flag, 1 artillery and 3 infantry
Malta : 1 flag, 1 airfield and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
99 Sea Zone : 1 battleship and 2 cruisers
Bulgaria : 1 artillery
Yugoslavia : 1 infantry
Greece : 1 flag
Crete : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 42 / 53
Russians : 42 / 50
Japanese : 58 / 70
Americans : 52 / 73
Chinese : 8 / 10
British : 34 / 33
UK_Pacific : 7 / 10
Italians : 16 / 21
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
1 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 submarine moved from 55 Sea Zone to 31 Sea Zone
1 cruiser moved from 27 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 32 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 going to make a small change that I hope you will allow, I am probably being crazy here, worried about the R ss killing the G navy but I went into z117 with a ton of stuff and should have used the DD. I will of course keep your Cruiser hit but wanted to use the DD in NCM. I will edit if you have any objections let me know.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 116 Sea Zone to 117 Sea Zone
2 bombers moved from Western Germany to 116 Sea Zone
1 destroyer moved from 116 Sea Zone to 117 Sea Zone
6 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Western Germany to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 117 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun and 2 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 armour moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
5 armour and 4 mech_infantrys moved from Romania to Bessarabia
2 tactical_bombers moved from 117 Sea Zone to Eastern Poland
2 fighters moved from 116 Sea Zone to Eastern Poland
2 bombers moved from 116 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 aaGun and 3 infantry moved from 118 Sea Zone to Leningrad
1 carrier and 1 cruiser moved from 116 Sea Zone to 117 Sea Zone
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Poland
1 artillery moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 aaGun, 2 artilleries and 8 infantry moved from Baltic States to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 destroyer placed in 117 Sea Zone
1 armour, 3 infantry and 4 mech_infantrys placed in Germany
1 fighter placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 117 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -0.33
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Holland Belgium : 1 aaGun and 2 infantry
Poland : 2 artilleries and 1 infantry
Germany : 1 armour, 1 factory_major, 3 infantry and 4 mech_infantrys
Western Ukraine : 1 flag
Eastern Poland : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 3 fighters, 18 infantry, 4 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Archangel : 1 flag, 6 infantry
Bessarabia : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 17 infantry and 4 mech_infantrys
Vyborg : 1 flag
Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 7 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 2 infantry
115 Sea Zone : 2 submarines
Finland : 1 flag
Bulgaria : 1 flag
117 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Yugoslavia : 1 flag
113 Sea Zone : 1 destroyer
118 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
109 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 62
Russians : 38 / 50
Japanese : 58 / 70
Americans : 52 / 73
Chinese : 8 / 10
British : 34 / 33
UK_Pacific : 7 / 10
Italians : 15 / 21
ANZAC : 11 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 1 / 0
Neutral_True : 20 / 0
No problem.
I apologize for the delay. Have a deadline Monday, so playing time was limited last week to one ongoing game. Will get beck to our game later this morning.
@artofwar1947 no worries at all.
The Russian sub in SZ 118 got a hit vs. German CA + DD + 2 Trans.
What do you wish to sink, CA or DD?
I assume you want to scramble a fighter to SZ 118, thought I had indicated that, but apparently not. Will roll for an @4 on the forum if the DD and CA should happen to both miss.
@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
The Russian sub in SZ 118 got a hit vs. German CA + DD + 2 Trans.
What do you wish to sink, CA or DD?
I assume you want to scramble a fighter to SZ 118, thought I had indicated that, but apparently not. Will roll for an @4 on the forum if the DD and CA should happen to both miss.
yes, scramble fighter please and lose the cruiser
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Russians creates battle in territory 109 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 118 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 118 Sea Zone
Germans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 transports remaining. Battle score for attacker is 5
Casualties for Russians: 1 submarine
Casualties for Germans: 1 cruiser
Non Combat Move - Russians
7 infantry moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 18 infantry moved from Bryansk to Kursk
1 artillery and 4 infantry moved from Novgorod to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 6 infantry moved from Russia to Gorky
1 infantry moved from Siberia to Amur
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Russians creates battle in territory 109 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 118 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 118 Sea Zone
Germans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 transports remaining. Battle score for attacker is 5
Casualties for Russians: 1 submarine
Casualties for Germans: 1 cruiser
Non Combat Move - Russians
7 infantry moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 18 infantry moved from Bryansk to Kursk
1 artillery and 4 infantry moved from Novgorod to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 6 infantry moved from Russia to Gorky
1 infantry moved from Siberia to Amur
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 0.67