Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Bulgaria to Romania
1 bomber moved from Ukraine to Leningrad
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,4,2,1,4,4,3,6
Italians collect 6 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 3 infantry and 2 mech_infantrys
Romania : 1 artillery and 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Baltic States : 1 flag
Northern Belarus : 1 flag
Leningrad : 1 bomber
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry
Southern France : 1 infantry
France : 3 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 28 / 31
Japanese : 61 / 91
Americans : 57 / 82
Chinese : 15 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 give me a second, may want to change my ncm’s.
@ArtofWar1947 actually I am going to SBR stalingrad, even though it seems like 50% of my SBR;s get shot down! I am going to redo the turn since I can’t remember the bot dice formula, and I will edit the typical catastrophic convoy damage against ITA.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to Stalingrad
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Stalingrad to Ukraine
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Bulgaria to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,5,2,5,1,6,2,3
Italians collect 6 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
Territory Summary for Italians :
Western Germany : 3 fighters, 3 infantry and 2 mech_infantrys
Romania : 1 artillery and 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Baltic States : 1 flag
Northern Belarus : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
Southern France : 1 infantry
France : 3 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 28 / 31
Japanese : 61 / 91
Americans : 57 / 82
Chinese : 15 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 50 Sea Zone to 27 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Ukraine to Russia
4 fighters moved from Ukraine to Russia
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 116 Sea Zone to Holland Belgium
3 infantry moved from France to Holland Belgium
Combat Hit Differential Summary :
@ArtofWar1947 2 scramble options, i think not but thought I’d ask
No scramble or intercept.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Ukraine to Russia
4 fighters moved from Ukraine to Russia
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 116 Sea Zone to Holland Belgium
3 infantry moved from France to Holland Belgium
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Holland Belgium
Germans attack with 5 fighters and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Leningrad to Ukraine
3 tactical_bombers moved from Ukraine to Leningrad
4 fighters moved from Russia to Smolensk
1 bomber moved from Russia to Leningrad
1 aaGun, 10 artilleries and 32 infantry moved from Novgorod to Smolensk
1 infantry moved from Northern Belarus to Smolensk
28 armour and 31 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
2 aaGuns, 1 artillery and 8 infantry moved from Norway to Finland
1 fighter moved from Holland Belgium to France
4 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Leningrad to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
1 destroyer placed in 113 Sea Zone
2 infantry placed in France
1 fighter and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,2,3,2,4,1,5,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 2.00
Russians AA : 0.67
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Holland Belgium : 2 infantry
Germany : 1 factory_major
Nenetsia : 1 flag
Bryansk : 1 flag, 1 infantry
Smolensk : 1 aaGun, 28 armour, 10 artilleries, 4 fighters, 33 infantry and 31 mech_infantrys
Karelia : 1 flag
Archangel : 1 flag
Yaroslavl : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 3 armour, 15 artilleries, 1 factory_minor, 5 fighters, 45 infantry and 3 mech_infantrys
Vyborg : 1 flag
Vologda : 1 flag
Leningrad : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 harbour, 1 mech_infantry and 4 tactical_bombers
Novgorod : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
Finland : 1 flag, 2 aaGuns, 3 artilleries and 10 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
113 Sea Zone : 1 destroyer
118 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 54 / 62
Russians : 26 / 31
Japanese : 61 / 91
Americans : 54 / 82
Chinese : 15 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 there, that is my typical SBR run, I got away with one attack with ITA. 1 bmb killed and 1 scores a 3 in damage. That’s why I don’t do it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Yaroslavl
4 fighters moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl
2 artilleries and 8 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
10 infantry moved from Northern Manchuria to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
24 infantry moved from Rostov to Stalingrad
2 aaGuns, 1 armour, 4 artilleries, 31 infantry and 1 mech_infantry moved from Kursk to Rostov
9 armour and 9 mech_infantrys moved from Kursk to Russia
4 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia
1 aaGun moved from Northern Manchuria to Amur
1 aaGun moved from Sakha to Siberia
Place Units - Russians
8 infantry placed in Russia
1 armour placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Adding units owned by Russians to Korea: 1 aaGun and 10 infantry
EDIT: Removing units owned by Russians from Amur: 1 aaGun and 10 infantry
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Changing PUs for Russians from 30 to 33
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.00
@666 said in PtV Art of War v 666 (axis +15) Game 2:
@ArtofWar1947 there, that is my typical SBR run, I got away with one attack with ITA. 1 bmb killed and 1 scores a 3 in damage. That’s why I don’t do it.
The German SBR was a disaster. There is only about 1 in 3 chance of AA getting a hit. I hate rolling a 1 on a SBR.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 3 destroyers, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from French Indo China to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 artillery moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour, 13 artilleries and 24 infantry moved from New South Wales to Victoria
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Victoria
Japanese attack with 1 armour, 13 artilleries and 24 infantry
Americans defend with 1 infantry; ANZAC defend with 2 aaGuns, 3 armour, 7 artilleries, 10 infantry and 3 mech_infantrys
Japanese roll dice for 1 armour, 13 artilleries and 24 infantry in Victoria, round 2 : 11/38 hits, 11.00 expected hits
ANZAC roll dice for 2 aaGuns, 3 armour, 7 artilleries, 11 infantry and 3 mech_infantrys in Victoria, round 2 : 8/24 hits, 9.00 expected hits
8 infantry owned by the Japanese, 9 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Victoria
16 infantry owned by the Japanese, 13 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to New South Wales
ANZAC win with 3 armour, 7 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 8 infantry
Casualties for ANZAC: 2 aaGuns and 9 infantry
Non Combat Move - Japanese
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery and 2 transports moved from 55 Sea Zone to 38 Sea Zone
3 infantry moved from Malaya to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 55 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Fukien to Kiangsu
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Manilla
2 fighters moved from 55 Sea Zone to 38 Sea Zone
4 fighters moved from 55 Sea Zone to 21 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 marines, 1 submarine and 5 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to Davao
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 38 Sea Zone
1 destroyer placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.50
ANZAC regular : -1.00
Territory Summary for Japanese :
Soviet Far East : 1 flag
Amur : 1 flag
Southern Manchuria : 1 flag
Iwo Jima : 1 infantry
Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 9 infantry
Shantung : 1 flag
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield, 1 harbour and 3 marines
Manilla : 1 flag, 1 marine
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Chahar : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 9 infantry
Yunnan : 1 flag, 1 artillery
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Solomon Islands : 1 flag, 2 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New South Wales : 1 flag, 2 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 1 harbour and 19 infantry
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag, 2 aaGuns, 7 artilleries, 2 bombers, 6 fighters, 28 infantry, 1 mech_infantry and 2 tactical_bombers
38 Sea Zone : 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Sumatra : 1 flag
21 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
Java : 1 flag
5 Sea Zone : 1 submarine
Dutch New Guinea : 1 flag
37 Sea Zone : 1 destroyer and 1 transport
Celebes : 1 flag
6 Sea Zone : 2 submarines
17 Sea Zone : 1 destroyer
42 Sea Zone : 1 destroyer
36 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 submarine and 5 tactical_bombers
20 Sea Zone : 2 destroyers and 2 transports
55 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 33 / 33
Japanese : 57 / 75
Americans : 54 / 82
Chinese : 14 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 3 destroyers, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from French Indo China to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 artillery moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour, 13 artilleries and 24 infantry moved from New South Wales to Victoria
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Victoria
Japanese attack with 1 armour, 13 artilleries and 24 infantry
Americans defend with 1 infantry; ANZAC defend with 2 aaGuns, 3 armour, 7 artilleries, 10 infantry and 3 mech_infantrys
Japanese roll dice for 1 armour, 13 artilleries and 24 infantry in Victoria, round 2 : 11/38 hits, 11.00 expected hits
ANZAC roll dice for 2 aaGuns, 3 armour, 7 artilleries, 11 infantry and 3 mech_infantrys in Victoria, round 2 : 8/24 hits, 9.00 expected hits
8 infantry owned by the Japanese, 9 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Victoria
16 infantry owned by the Japanese, 13 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to New South Wales
ANZAC win with 3 armour, 7 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 8 infantry
Casualties for ANZAC: 2 aaGuns and 9 infantry
Non Combat Move - Japanese
1 artillery moved from Solomon Islands to 55 Sea Zone
1 artillery and 2 transports moved from 55 Sea Zone to 38 Sea Zone
3 infantry moved from Malaya to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 55 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Fukien to Kiangsu
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Manilla
2 fighters moved from 55 Sea Zone to 38 Sea Zone
4 fighters moved from 55 Sea Zone to 21 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 marines, 1 submarine and 5 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to Davao
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 38 Sea Zone
1 destroyer placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
6 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 artillery, 1 battleship, 12 carriers, 2 cruisers, 9 destroyers, 17 fighters, 1 infantry, 1 marine, 8 submarines, 5 tactical_bombers and 3 transports moved from 27 Sea Zone to 50 Sea Zone
1 artillery, 15 fighters, 1 infantry, 1 marine and 5 tactical_bombers moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Solomon Islands
Americans attack with 1 artillery, 15 fighters, 1 infantry, 1 marine and 5 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Solomon Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 15 fighters, 1 infantry, 1 marine and 5 tactical_bombers in Solomon Islands, round 2 : 15/23 hits, 11.83 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 15 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 113 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 113 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 9/10 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to 113 Sea Zone
6 fighters moved from Holland Belgium to 113 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
15 fighters and 5 tactical_bombers moved from Solomon Islands to 50 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 50 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 113 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 113 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Adding units owned by Americans to Anhwe: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Hopei: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Yunnan from Japanese, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Honan to Anhwe
1 fighter moved from Kiangsi to Anhwe
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Anhwe
2 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Eastern India to Malaya
1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from Shan State to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 transport moved from 81 Sea Zone to 39 Sea Zone
2 infantry moved from Shan State to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Sumatra
Combat - British
Battle in Java
Battle in Sumatra
Battle in Malaya
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 aaGuns, 4 armour, 10 artilleries, 18 infantry and 4 mech_infantrys moved from Shan State to Burma
1 artillery and 1 infantry moved from Western India to Eastern India
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
3 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from United Kingdom to Scotland
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 113 Sea Zone
1 fighter placed in United Kingdom
2 armour and 1 fighter placed in Iraq
1 fighter placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Adding units owned by British to Russia: 1 armour, 4 fighters and 1 mech_infantry
EDIT: Removing units owned by British from Kursk: 1 armour, 4 fighters and 1 mech_infantry
EDIT: Adding units owned by British to Rostov: 2 mech_infantrys
EDIT: Removing units owned by British from Southern Caucasus: 2 mech_infantrys
EDIT: Adding units owned by British to Baluchistan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Southern Caucasus: 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by UK_Pacific to Central India: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,3,3,1,1,2,3,5,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Some Units in Central India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by British from 59 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by UK_Pacific to Central India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 8.50
Japanese regular : -1.33
Japanese AA : -0.17
Germans regular : -1.00
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Ukraine to Bryansk
2 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Smolensk to Southern Belarus
1 armour moved from Southern Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys in Bryansk, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Bryansk to Ukraine
2 infantry moved from Romania to Bessarabia
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,6,5,4,1,2,1,6,6,4
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 bomber
EDIT: Adding units owned by Italians to Romania: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
Territory Summary for Italians :
Western Germany : 3 fighters, 4 infantry and 2 mech_infantrys
Romania : 1 artillery, 1 bomber and 2 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 2 infantry
Ukraine : 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Baltic States : 1 flag
Northern Belarus : 1 flag
Northern Italy : 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
Southern France : 1 aaGun and 5 infantry
France : 3 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 62
Russians : 32 / 33
Japanese : 42 / 75
Americans : 57 / 82
Chinese : 20 / 25
British : 37 / 46
UK_Pacific : 17 / 14
Italians : 17 / 7
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Shan State to Kweichow
2 infantry moved from Shan State to Burma
1 artillery and 1 transport moved from 11 Sea Zone to 27 Sea Zone
Turn Complete - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 infantry and 3 transports
EDIT: Adding units owned by Americans to 27 Sea Zone: 1 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 73 Sea Zone
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from France to Holland Belgium
5 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Ukraine to Kursk
1 bomber and 1 tactical_bomber moved from Leningrad to Kursk
1 fighter moved from Smolensk to Kursk
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/10 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kursk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 28 armour, 10 artilleries, 3 fighters, 33 infantry and 31 mech_infantrys moved from Smolensk to Bryansk
3 fighters moved from Bryansk to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
3 tactical_bombers moved from Leningrad to Ukraine
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 fighters moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Ukraine to Germany
1 fighter moved from Ukraine to Germany
2 fighters moved from Holland Belgium to France
1 fighter moved from Holland Belgium to France
1 fighter moved from Germany to Western Germany
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
5 infantry placed in Germany
2 aaGuns and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,2,6,6,3,3,1,1,4,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : 1.83
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Holland Belgium : 2 infantry
Germany : 1 factory_major, 4 fighters and 5 infantry
Nenetsia : 1 flag
Bryansk : 1 aaGun, 31 armour, 10 artilleries, 33 infantry and 34 mech_infantrys
Eastern Poland : 1 armour and 1 mech_infantry
Karelia : 1 flag
Kursk : 1 flag, 2 infantry
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 16 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 45 infantry and 4 tactical_bombers
Vyborg : 1 flag
Vologda : 1 flag
Leningrad : 1 flag, 1 airfield and 1 harbour
Novgorod : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 8 infantry
Finland : 1 flag, 2 aaGuns, 3 artilleries and 10 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
118 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 53 / 57
Russians : 31 / 33
Japanese : 42 / 75
Americans : 54 / 82
Chinese : 20 / 25
British : 37 / 46
UK_Pacific : 17 / 14
Italians : 17 / 7
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 32 PUs;
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
2 infantry moved from Rostov to Kursk
6 fighters and 1 tactical_bomber moved from Russia to Kursk
Combat - Russians
Battle in Kursk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 5/9 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 armour and 4 mech_infantrys moved from Russia to Vologda
6 fighters and 1 tactical_bomber moved from Kursk to Russia
2 aaGuns, 1 armour, 4 artilleries, 29 infantry and 1 mech_infantry moved from Rostov to Northern Caucasus
1 armour moved from Urals to Yenisey
1 aaGun, 2 artilleries and 6 infantry moved from Siberia to Amur
1 aaGun and 10 infantry moved from Korea to Amur
Place Units - Russians
9 infantry placed in Russia
1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,2
Russians collect 31 PUs (5 lost to blockades); end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
@ArtofWar1947 going away for the weekend, might not get to this until Sunday night/Monday