Scotland only
Sub fights in 106 and dies first.
Apparently, the updated map for PTV has to be manually downloaded. I have not done it yet. I just keep a reminder up when I play PTV.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
24 armour and 24 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Northern Belarus to Eastern Poland
2 artilleries and 4 infantry moved from Leningrad to Novgorod
3 fighters moved from Leningrad to Ukraine
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Ukraine
3 transports moved from 118 Sea Zone to 116 Sea Zone
1 aaGun and 4 infantry moved from Finland to Norway
1 aaGun, 1 artillery and 4 infantry moved from Western Germany to 116 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 116 Sea Zone to Norway
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from France to Leningrad
Place Units - Germans
3 infantry placed in Ukraine
1 destroyer placed in 116 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,3,6,2,4,6,1,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Holland Belgium : 1 infantry
Germany : 1 factory_major
Norway : 2 aaGuns, 1 artillery and 8 infantry
Southern Belarus : 1 infantry
Nenetsia : 1 flag
Eastern Poland : 32 armour and 35 mech_infantrys
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 15 artilleries, 2 bombers, 1 factory_minor, 8 fighters, 42 infantry and 3 tactical_bombers
Vyborg : 1 flag
Vologda : 1 flag
Northern Belarus : 1 infantry
Leningrad : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 10 artilleries and 33 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Finland : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
113 Sea Zone : 1 destroyer
116 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 52 / 60
Russians : 28 / 32
Japanese : 64 / 89
Americans : 54 / 79
Chinese : 12 / 17
British : 37 / 43
UK_Pacific : 8 / 11
Italians : 16 / 8
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 4 artilleries, 4 fighters, 33 infantry and 2 mech_infantrys moved from Rostov to Kursk
8 armour and 8 mech_infantrys moved from Tula to Kursk
10 infantry moved from Buryatia to Northern Manchuria
Combat - Russians
Battle in Kursk
Russians attack with 10 armour, 4 artilleries, 4 fighters, 33 infantry and 10 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 10 armour, 4 artilleries, 4 fighters, 33 infantry and 10 mech_infantrys in Kursk, round 2 : 16/61 hits, 17.83 expected hits
Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kursk
Russians win, taking Kursk from Italians with 10 armour, 4 artilleries, 4 fighters, 33 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Manchuria
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Northern Manchuria, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Rostov to Kursk
4 fighters moved from Kursk to Rostov
1 infantry moved from Gorky to Russia
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun, 6 artilleries and 35 infantry moved from Tula to Russia
1 aaGun moved from Buryatia to Northern Manchuria
2 infantry moved from Stalingrad to Rostov
Place Units - Russians
1 aaGun and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Russians regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 25 Sea Zone to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 bombers moved from Malaya to Yunnan
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
3 marines moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands
2 fighters moved from 35 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 10 fighters, 3 marines, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
10 fighters and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
5 fighters and 3 tactical_bombers moved from Queensland to Solomon Islands
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 infantry
Americans defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 3 marines, 2 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Americans with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 47 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 24 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Solomon Islands
Japanese attack with 1 artillery, 15 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 infantry, 1 marine and 1 mech_infantry
Japanese roll dice for 1 artillery, 15 fighters, 3 infantry and 4 tactical_bombers in Solomon Islands, round 2 : 8/23 hits, 11.17 expected hits
Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Solomon Islands, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from Americans with 1 artillery, 15 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 4 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 bombers moved from Yunnan to Malaya
1 submarine moved from 38 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
15 fighters and 4 tactical_bombers moved from Solomon Islands to 55 Sea Zone
2 aaGuns, 1 armour, 10 artilleries and 21 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 marine moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 marine and 1 transport moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 marine moved from 7 Sea Zone to Japan
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Fukien to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Fukien
Place Units - Japanese
2 carriers and 1 destroyer placed in 55 Sea Zone
3 artilleries placed in New South Wales
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : -2.83
UK_Pacific regular : 0.33
ANZAC regular : 0.83
Territory Summary for Japanese :
Siberia : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Southern Manchuria : 1 flag
Iwo Jima : 2 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Shantung : 1 flag
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 marine
Kwangsi : 1 flag, 3 infantry
Fukien : 1 flag, 1 artillery and 1 infantry
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Honan : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Yunnan : 1 flag, 1 artillery
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Borneo : 1 flag
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New South Wales : 1 flag, 2 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 1 harbour and 24 infantry
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 2 aaGuns, 8 artilleries, 1 fighter, 25 infantry and 1 mech_infantry
Sumatra : 1 flag
Java : 1 flag
7 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
5 Sea Zone : 1 submarine
47 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
37 Sea Zone : 1 transport
Celebes : 1 flag
27 Sea Zone : 1 transport
55 Sea Zone : 1 flag, 2 battleships, 11 carriers, 2 cruisers, 2 destroyers, 17 fighters, 3 marines, 3 submarines, 5 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 52 / 60
Russians : 29 / 31
Japanese : 68 / 91
Americans : 53 / 79
Chinese : 10 / 17
British : 37 / 43
UK_Pacific : 7 / 11
Italians : 15 / 8
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Well, this is interesting. The US took back Malta on Round 5, and the UK took back Crete on Round 6. As these were the only two original UK territories captured by the Axis, the UK should have been credited for the NO for possession of original territories since Round 6. However, when the US re-captured Malta, the program incorrectly made it a US possession instead of returning possession to the UK. I checked to see if the Malta error was due to a manual editing error. It was not, the Malta CM and Combat are recorded in History.
By my count, the UK has been shorted (7 rounds x 3 ipcs/round=)21 ipcs. Any suggestions for rectifying the situation?
@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
Well, this is interesting. The US took back Malta on Round 5, and the UK took back Crete on Round 6. As these were the only two original UK territories captured by the Axis, the UK should have been credited for the NO for possession of original territories since Round 6. However, when the US re-captured Malta, the program incorrectly made it a US possession instead of returning possession to the UK. I checked to see if the Malta error was due to a manual editing error. It was not, the Malta CM and Combat are recorded in History.
By my count, the UK has been shorted (7 rounds x 3 ipcs/round=)21 ipcs. Any suggestions for rectifying the situation?
that is odd, have you notified Adam? I tend to check the objectives often for fear of forgetting to take action myself! This is the first time I can recall encountering this type of error, no idea how to proceed, maybe add in an additional 3 for the UK for the next 7 rounds, or +6 for 3 rounds and +3 for the 4th??? Just thinking out loud, I trust you to make a fair decision Art. Whatever you think is fair I will be cool with.
How about this: I’ll add 21 ipcs to UK’s total, use 9 ipcs of these past-due ipc this round (Round 13) and 6 of the past-due ipcs on each of Rounds 14 and 15.
@artofwar1947 said in PtV Art of War v 666 (axis +15) Game 2:
How about this: I’ll add 21 ipcs to UK’s total, use 9 ipcs of these past-due ipc this round (Round 13) and 6 of the past-due ipcs on each of Rounds 14 and 15.
ok
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
4 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from Gibraltar to 113 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 14 Sea Zone to Hawaiian Islands
5 fighters and 3 tactical_bombers moved from 50 Sea Zone to 47 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 10 fighters, 1 marine, 7 submarines and 2 transports moved from 50 Sea Zone to 27 Sea Zone
8 fighters moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from Shansi to Kwangtung
1 fighter and 1 tactical_bomber moved from Shansi to Hunan
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 27 Sea Zone
Americans attack with 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 7 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 7 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Hunan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Americans attack with 1 artillery, 11 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 11 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 8/17 hits, 8.50 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 11 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 armour, 1 artillery and 6 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
5 fighters and 3 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone
2 carriers and 1 submarine moved from 14 Sea Zone to 27 Sea Zone
11 fighters and 3 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 bomber moved from Kwangtung to Hopei
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 3 infantry moved from Szechwan to Yunnan
9 infantry moved from Shansi to Anhwe
6 infantry moved from Hopei to Honan
10 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kweichow, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Kweichow, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Anhwe, round 2 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 9 infantry in Anhwe, round 3 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 9 infantry in Anhwe, round 4 : 5/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 12 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 11 artilleries, 25 infantry and 3 mech_infantrys moved from Burma to Shan State
1 armour, 5 fighters and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 4 armour, 11 artilleries, 5 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 4 armour, 11 artilleries, 5 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 17/49 hits, 15.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 armour, 11 artilleries, 5 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Kweichow
4 fighters moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
1 mech_infantry moved from Eastern India to Shan State
1 artillery and 1 infantry moved from Central India to Eastern India
1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 aaGun moved from Burma to Eastern India
2 aaGuns moved from Burma to Shan State
1 submarine moved from 73 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 armour moved from Rostov to Kursk
5 fighters moved from Rostov to Kursk
1 fighter moved from Iraq to Rostov
1 fighter moved from Egypt to Rostov
1 artillery and 1 infantry moved from Northern Caucasus to Rostov
2 armour moved from Southern Caucasus to Rostov
2 mech_infantrys moved from Iraq to Southern Caucasus
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 destroyer and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from 94 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Rostov to Kursk
1 fighter moved from Kursk to Rostov
Place Units - British
1 transport placed in 113 Sea Zone
3 fighters placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 49 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.83
Japanese regular : -3.00
Japanese AA : -0.17
Germans regular : -0.67
British regular : 1.17
Did not scramble fighters to defend H-B or SZ 47 because US had 100% chance of victory in each case.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Bulgaria to Romania
1 bomber moved from Ukraine to Leningrad
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,4,2,1,4,4,3,6
Italians collect 6 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Western Germany : 3 infantry and 2 mech_infantrys
Romania : 1 artillery and 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Baltic States : 1 flag
Northern Belarus : 1 flag
Leningrad : 1 bomber
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry
Southern France : 1 infantry
France : 3 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 28 / 31
Japanese : 61 / 91
Americans : 57 / 82
Chinese : 15 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 give me a second, may want to change my ncm’s.
@ArtofWar1947 actually I am going to SBR stalingrad, even though it seems like 50% of my SBR;s get shot down! I am going to redo the turn since I can’t remember the bot dice formula, and I will edit the typical catastrophic convoy damage against ITA.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to Stalingrad
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Stalingrad to Ukraine
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Bulgaria to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,5,2,5,1,6,2,3
Italians collect 6 PUs (10 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
Territory Summary for Italians :
Western Germany : 3 fighters, 3 infantry and 2 mech_infantrys
Romania : 1 artillery and 4 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Baltic States : 1 flag
Northern Belarus : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
Southern France : 1 infantry
France : 3 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 28 / 31
Japanese : 61 / 91
Americans : 57 / 82
Chinese : 15 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 50 Sea Zone to 27 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Ukraine to Russia
4 fighters moved from Ukraine to Russia
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 116 Sea Zone to Holland Belgium
3 infantry moved from France to Holland Belgium
Combat Hit Differential Summary :
@ArtofWar1947 2 scramble options, i think not but thought I’d ask
No scramble or intercept.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Ukraine to Russia
4 fighters moved from Ukraine to Russia
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 116 Sea Zone to Holland Belgium
3 infantry moved from France to Holland Belgium
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Holland Belgium
Germans attack with 5 fighters and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Leningrad to Ukraine
3 tactical_bombers moved from Ukraine to Leningrad
4 fighters moved from Russia to Smolensk
1 bomber moved from Russia to Leningrad
1 aaGun, 10 artilleries and 32 infantry moved from Novgorod to Smolensk
1 infantry moved from Northern Belarus to Smolensk
28 armour and 31 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
2 aaGuns, 1 artillery and 8 infantry moved from Norway to Finland
1 fighter moved from Holland Belgium to France
4 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Leningrad to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
1 destroyer placed in 113 Sea Zone
2 infantry placed in France
1 fighter and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,2,3,2,4,1,5,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 2.00
Russians AA : 0.67
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Holland Belgium : 2 infantry
Germany : 1 factory_major
Nenetsia : 1 flag
Bryansk : 1 flag, 1 infantry
Smolensk : 1 aaGun, 28 armour, 10 artilleries, 4 fighters, 33 infantry and 31 mech_infantrys
Karelia : 1 flag
Archangel : 1 flag
Yaroslavl : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 3 armour, 15 artilleries, 1 factory_minor, 5 fighters, 45 infantry and 3 mech_infantrys
Vyborg : 1 flag
Vologda : 1 flag
Leningrad : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 harbour, 1 mech_infantry and 4 tactical_bombers
Novgorod : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
Finland : 1 flag, 2 aaGuns, 3 artilleries and 10 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
113 Sea Zone : 1 destroyer
118 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 54 / 62
Russians : 26 / 31
Japanese : 61 / 91
Americans : 54 / 82
Chinese : 15 / 20
British : 37 / 58
UK_Pacific : 8 / 11
Italians : 16 / 14
ANZAC : 5 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0