Oh sorry, got ahead of myself, but the order still stands when it’s US turn.
L21 #2 trulpen (X) vs Giallo (A+21) BM3
-
@trulpenplay 9 hits in 117
-
@giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
@trulpenplay 9 hits in 117
That’s an impressive roll. Complicated analysis. Trying to figure it out.
-
I have to trust my defence.
a) dmg bs (1)
b) 2 des (2)
c) 1 ac (2)
d) 1 cr (1)
e) 3 tac (3)Should be 9 hits.
-
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in 117 Sea Zone Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits 2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone 3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24 Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central America to 64 Sea Zone 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone 6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 7 fighters moved from Japan to British Columbia 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Germans regular : -0,67
-
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Shensi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers, 3 fighters and 4 tactical_bombers moved from Eastern United States to 117 Sea Zone 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in 117 Sea Zone Americans attack with 5 bombers, 3 fighters and 4 tactical_bombers Germans defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers Americans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 117 Sea Zone, round 2 : 9/12 hits, 7,33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 8/17 hits, 8,67 expected hits 2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 117 Sea Zone 3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Germans win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is -24 Casualties for Americans: 5 bombers, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from 117 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central America to 64 Sea Zone 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 17 submarines and 1 transport moved from 64 Sea Zone to 101 Sea Zone 6 fighters and 4 tactical_bombers moved from Central America to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 7 fighters moved from Japan to British Columbia 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,1,4,3,6,3,3 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Sikang to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 8 infantry placed in Shensi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs Combat Move - British 1 battleship moved from 64 Sea Zone to 101 Sea Zone British take 89 Sea Zone from Italians British take 101 Sea Zone from Germans Combat - British Non Combat Move - British Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,67 Germans regular : -0,67
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 6 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Union of South Africa to South West Africa Italians take South West Africa from British Combat - Italians Non Combat Move - Italians 6 transports moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter moved from Southern Italy to 98 Sea Zone 2 tactical_bombers moved from Southern Italy to Alexandria 1 bomber moved from Northern Italy to Alexandria 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone Place Units - Italians 3 artilleries placed in Southern Italy 3 artilleries and 6 infantry placed in Northern Italy 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
-
No dice rolled, so will redo the purchase to buy a marine in Italy instead.
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 6 artilleries, 6 infantry and 1 marine; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Union of South Africa to South West Africa Italians take South West Africa from British Combat - Italians Non Combat Move - Italians 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 6 transports moved from 98 Sea Zone to 95 Sea Zone 2 tactical_bombers moved from Southern Italy to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to Alexandria Place Units - Italians 1 artillery, 1 infantry and 1 marine placed in Southern Italy 5 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 31 PUs; end with 33 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
-
Building in SA was pretty meh, unless with a tr.
-
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 10 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 3 artilleries and 16 infantry moved from Queensland to New South Wales 8 fighters moved from Japan to Hawaiian Islands Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,2,5,5,5,6,2,2,4,2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,2,3 ANZAC collect 9 PUs (10 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from British Guiana to Suriname Germans take Suriname from Dutch Combat - Germans Non Combat Move - Germans 2 battleships and 3 carriers moved from 117 Sea Zone to 109 Sea Zone 4 submarines moved from 91 Sea Zone to 109 Sea Zone 1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from Scotland to 109 Sea Zone 4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 92 Sea Zone to 109 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 5 fighters moved from 117 Sea Zone to Gibraltar 1 infantry moved from French Guiana to Brazil 1 aaGun, 12 artilleries, 28 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 aaGun and 6 artilleries moved from Northwest Persia to Iraq 3 artilleries moved from Persia to Iraq 3 mech_infantrys moved from Caucasus to Iraq 6 infantry moved from Caucasus to Northwest Persia 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus 1 bomber moved from Kazakhstan to Southern Italy 1 artillery moved from Tsinghai to Kazakhstan 3 infantry moved from Samara to Kazakhstan 10 armour and 24 mech_infantrys moved from Tsinghai to Caucasus 1 aaGun moved from Germany to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 2 transports EDIT: Adding units owned by Germans to 110 Sea Zone: 2 transports EDIT: Turning off Edit Mode 3 infantry placed in Normandy Bordeaux 1 infantry placed in United Kingdom 2 carriers and 1 destroyer placed in 109 Sea Zone 2 submarines placed in 109 Sea Zone 1 submarine placed in 112 Sea Zone 2 fighters and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 87 PUs; end with 87 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 105 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 125 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Japanese Combat - Japanese Japanese creates battle in territory 6 Sea Zone Non Combat Move - Japanese 1 aaGun, 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to Persia 1 aaGun moved from West India to India 5 infantry moved from West India to India 1 infantry moved from Burma to Shan State 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 49 Sea Zone to 63 Sea Zone 1 submarine moved from 46 Sea Zone to 62 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone 2 battleships, 2 cruisers, 4 destroyers and 2 marines moved from 33 Sea Zone to 24 Sea Zone 8 carriers, 10 fighters, 2 infantry, 6 tactical_bombers and 1 transport moved from 33 Sea Zone to 24 Sea Zone Turn Complete - Japanese
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 6 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in Iceland Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 17 submarines, 7 tactical_bombers and 2 transports moved from 101 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to Central United States 7 fighters moved from British Columbia to Eastern United States 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Americans 6 tactical_bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,4,3,3,1,6,6,1,1,4,2,4,5 Americans collect 54 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Hunan to Yunnan Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 fighter and 28 infantry moved from Shensi to Kweichow Place Units - Chinese 8 infantry placed in Shensi Chinese undo move 1. 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 6 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in Iceland Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 17 submarines, 7 tactical_bombers and 2 transports moved from 101 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to Central United States 7 fighters moved from British Columbia to Eastern United States 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Americans 6 tactical_bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,4,3,3,1,6,6,1,1,4,2,4,5 Americans collect 54 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Hunan to Yunnan Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 fighter and 28 infantry moved from Shensi to Kweichow Place Units - Chinese 8 infantry placed in Shensi Chinese undo move 1. 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 26 PUs; end with 28 PUs Combat Move - British 1 battleship moved from 101 Sea Zone to 104 Sea Zone Non Combat Move - British Turn Complete - UK_Pacific
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 marine moved from Alexandria to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 bombers and 4 tactical_bombers moved from Alexandria to Egypt 4 fighters moved from 98 Sea Zone to Egypt 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 5 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 98 Sea Zone 6 artilleries and 6 infantry moved from 98 Sea Zone to Egypt Combat - Italians
Combat Hit Differential Summary :
-
Scramble to z98?
-