Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 artilleries, 1 harbour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from Russians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 infantry
Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Caucasus to Rostov
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
4 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Libya to Tobruk
6 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
8 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
8 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Gibraltar
Place Units - Italians
1 harbour placed in Libya
3 artilleries placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
7 fighters moved from 26 Sea Zone to Japan
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 14 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in Japan
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 89 Sea Zone: 2 submarines
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to West Indies
2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
Combat - Germans
Combat Hit Differential Summary :
Scramble z101?
Will off-load to Brazil from the safer z85, but fix that during NCM.
Perhaps I have to redo anyway, since I think I have to move in the fleet along two routes to be able to have options if there’s a retreat.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Italians takes 89 Sea Zone from Americans
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 89 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
2 carriers moved from 91 Sea Zone to 89 Sea Zone
2 carriers moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 91 Sea Zone to 102 Sea Zone
2 carriers moved from 102 Sea Zone to 101 Sea Zone
2 destroyers moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 89 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Italians takes 89 Sea Zone from Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 89 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
2 carriers moved from 91 Sea Zone to 89 Sea Zone
2 carriers moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 91 Sea Zone to 102 Sea Zone
2 carriers moved from 102 Sea Zone to 101 Sea Zone
2 destroyers moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 89 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
EDIT: 1 submarine moved from 89 Sea Zone to 101 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Ok, changed the routes to battle.
Scramble z101?
@trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
Ok, changed the routes to battle.
Scramble z101?
scramble pls
Ok, will execute in a couple of hours when I’m back home.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Italians takes 89 Sea Zone from Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 89 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
2 carriers moved from 91 Sea Zone to 89 Sea Zone
2 carriers moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 91 Sea Zone to 102 Sea Zone
2 carriers moved from 102 Sea Zone to 101 Sea Zone
2 destroyers moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 89 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
EDIT: 1 submarine moved from 89 Sea Zone to 101 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in Brazil
Battle in Iceland
Battle in 101 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers; Italians loiter and taunt with 1 submarine
British defend with 4 transports; Americans defend with 4 carriers, 1 destroyer, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Germans roll dice for 3 submarines in 101 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 101 Sea Zone, round 2 : 8/13 hits, 6,83 expected hits
Combat Hit Differential Summary :
Germans regular : 1,17
9 hits. I’ll go with max d for you, also saving a des.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Italians takes 89 Sea Zone from Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
1 battleship and 1 marine moved from 89 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
2 carriers moved from 91 Sea Zone to 89 Sea Zone
2 carriers moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 91 Sea Zone to 102 Sea Zone
2 carriers moved from 102 Sea Zone to 101 Sea Zone
2 destroyers moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 89 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
EDIT: 1 submarine moved from 89 Sea Zone to 101 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in Brazil
Battle in Iceland
Battle in 101 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers; Italians loiter and taunt with 1 submarine
British defend with 4 transports; Americans defend with 4 carriers, 1 destroyer, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Germans roll dice for 3 submarines in 101 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 101 Sea Zone, round 2 : 8/13 hits, 6,83 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 3 submarines in 101 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 5 transports in 101 Sea Zone, round 2 : 8/13 hits, 6,33 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Germans, 3 submarines owned by the Germans, 2 carriers owned by the Germans and 2 carriers owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 101 Sea Zone, round 3 : 8/12 hits, 6,50 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 5 transports in 101 Sea Zone, round 3 : 4/11 hits, 5,67 expected hits
1 destroyer owned by the Americans, 4 tactical_bombers owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 2 tactical_bombers owned by the Germans lost in 101 Sea Zone
1 submarine owned by the Italians submerged
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 4 : 6/8 hits, 4,17 expected hits
Americans roll dice for 3 fighters and 5 transports in 101 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 destroyer owned by the Germans, 3 transports owned by the British, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 101 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 101 Sea Zone
Germans win, taking Brazil from British, taking Iceland from British, taking 101 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 90
Casualties for Germans: 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers
Casualties for Americans: 4 carriers, 1 destroyer, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Casualties for British: 4 transports
Battle in Central United States
Germans converts factory_major into different units
Battle in West Indies
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in West Indies, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in West Indies
Germans roll dice for 2 artilleries and 2 infantry in West Indies, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in West Indies, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in West Indies
Germans win, taking Central United States from Americans, taking West Indies from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Gibraltar to 101 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 12 artilleries and 28 infantry moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
3 artilleries moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 armour moved from Bryansk to Caucasus
1 infantry moved from Samara to Kazakhstan
8 artilleries and 19 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Samara
3 artilleries and 2 infantry moved from Russia to Samara
4 armour moved from Samara to Kazakhstan
14 mech_infantrys moved from Samara to Kazakhstan
2 mech_infantrys moved from Samara to Kazakhstan
3 armour and 11 mech_infantrys moved from Samara to Caucasus
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Gibraltar to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 aaGun moved from Western Germany to Germany
1 infantry moved from Scotland to United Kingdom
Place Units - Germans
2 infantry placed in United Kingdom
2 carriers and 1 destroyer placed in 109 Sea Zone
1 battleship placed in 109 Sea Zone
3 submarines placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Germans
Germans collect 95 PUs; end with 95 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 107 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 111 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Germans regular : 4,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Combat Move - Russians
17 artilleries and 25 infantry moved from Tsinghai to Kazakhstan
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 17 artilleries, 25 infantry and 1 mech_infantry
Germans defend with 4 armour, 8 artilleries, 1 fighter, 20 infantry, 16 mech_infantrys and 1 tactical_bomber
Russians roll dice for 1 armour, 17 artilleries, 25 infantry and 1 mech_infantry in Kazakhstan, round 2 : 11/44 hits, 13,33 expected hits
Germans roll dice for 4 armour, 8 artilleries, 1 fighter, 20 infantry, 16 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 17/50 hits, 17,83 expected hits
17 infantry owned by the Russians and 11 infantry owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 armour owned by the Russians and 17 artilleries owned by the Russians retreated to Tsinghai
Germans win with 4 armour, 8 artilleries, 1 fighter, 9 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Russians: 17 infantry
Casualties for Germans: 11 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 13 submarines and 6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 21 Sea Zone
1 aaGun, 10 artilleries and 20 infantry moved from Eastern Persia to Persia
1 armour moved from Turkmenistan to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 artilleries and 1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 aaGun and 6 infantry moved from Burma to India
11 infantry moved from Yunnan to Burma
Turn Complete - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
What I can see in the rules the repair-phase should still be active, even though the nation can’t produce. The client skips the whole phase, so could be the reason it skipped the repair of units as well.
“Step 2: Pay for Units and Repair Damaged Units and Facilities
Pay IPCs to the bank equal to the total cost of the units (by having the banker adjust the number of IPCs in your power’s treasury). You can also pay to remove damage from facilities. Facilities are industrial complexes, air bases, and naval bases. Each point of damage costs 1 IPC to remove. Repairs take effect immediately, and the controlling player can use repaired facilities during the rest of this turn. Your capital ships (carriers and battleships) in sea zones serviced by operative friendly naval bases (including those repaired in this turn) are also repaired at this time. There is no IPC cost to repair these ships.”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
8 carriers, 2 cruisers, 4 destroyers, 9 fighters, 13 submarines and 6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 21 Sea Zone
1 aaGun, 10 artilleries and 20 infantry moved from Eastern Persia to Persia
1 armour moved from Turkmenistan to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 artilleries and 1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 aaGun and 6 infantry moved from Burma to India
11 infantry moved from Yunnan to Burma
Turn Complete - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 13 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 13 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Leaving the subs by Philly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 89 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
3 bombers moved from Western United States to Central United States
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Buryatia to Amur
Combat - Americans
Battle in Central United States
Americans attack with 4 bombers and 2 infantry
Germans defend with 1 factory_minor and 1 marine
Americans roll dice for 4 bombers and 2 infantry in Central United States, round 2 : 1/6 hits, 3,00 expected hits
Germans roll dice for 1 marine in Central United States, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 4 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 89 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports; Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Germans lost in 89 Sea Zone
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 bomber moved from 89 Sea Zone to Eastern United States
4 bombers moved from Central United States to Eastern United States
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 mech_infantry, 17 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from 64 Sea Zone to Central America
6 fighters and 4 tactical_bombers moved from 64 Sea Zone to Central America
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Southeast Mexico
Place Units - Americans
3 fighters and 4 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,5,4,5,1,1,5,4,1,4,2,6
Americans collect 46 PUs (10 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Germans regular : -0,33