L21 #2 trulpen (X) vs Giallo (A+21) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            18 artilleries and 27 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 mech_infantrys moved from Persia to Northwest Persia
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 18 artilleries and 27 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 18 artilleries and 27 infantry in Kazakhstan, round 2 : 17/45 hits, 13,50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 18 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            6 armour and 11 mech_infantrys moved from Persia to Trans-Jordan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 3,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 bombers moved from Anhwe to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 57 Sea Zone
            1 submarine moved from 37 Sea Zone to 57 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 submarine moved from 37 Sea Zone to 57 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 battleship and 1 marine moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
            1 cruiser moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Solomon Islands
            Battle in New Guinea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 3/6 hits, 2,67 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in New Guinea
                Japanese win, taking Dutch New Guinea from Americans, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 57 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 57 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers in 20 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Americans lost in 21 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Japanese
            1 aaGun, 10 artilleries, 16 infantry and 1 mech_infantry moved from India to West India
            3 infantry moved from Burma to India
            1 artillery moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 aaGun and 3 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 armour moved from Timguska to Vologda
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 45 Sea Zone
            3 submarines moved from 35 Sea Zone to 54 Sea Zone
            4 carriers moved from 35 Sea Zone to 49 Sea Zone
            2 carriers moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
            1 cruiser and 3 destroyers moved from 35 Sea Zone to 49 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            7 submarines moved from 35 Sea Zone to 49 Sea Zone
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 35 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to 49 Sea Zone
            5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 49 Sea Zone
            2 bombers moved from 20 Sea Zone to French Indo China
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : 0,83
    ANZAC regular : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 89 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Korea
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to Guam
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters, 12 submarines and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            7 fighters moved from Western United States to 26 Sea Zone
            5 bombers moved from Midway to Hawaiian Islands
            2 aaGuns and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 artillery and 1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 89 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Korea
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to Guam
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters, 12 submarines and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            7 fighters moved from Western United States to 26 Sea Zone
            5 bombers moved from Midway to Hawaiian Islands
            2 aaGuns and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 artillery and 1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 transports moved from 26 Sea Zone to 64 Sea Zone
            1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery and 2 infantry
                    Italians roll AA dice in Alexandria : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Alexandria to Egypt
            2 aaGuns, 4 artilleries and 10 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,3,1,2,5,6,5,4,3
            British collect 24 PUs (4 lost to blockades); end with 24 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : -0,67
    Japanese regular : -0,17
    British regular : 1,33
    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 battleship, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Tunisia to Alexandria
            3 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from Southern Italy to Alexandria
            1 fighter moved from 98 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Alexandria
                Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/7 hits, 2,50 expected hits
                    British roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Belgian Congo from British to Italians
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 98 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 infantry moved from Nigeria to French Equatorial Africa
            1 bomber moved from Alexandria to Tunisia
    
        Place Units - Italians
            1 battleship and 1 transport placed in 95 Sea Zone
            2 infantry and 1 marine placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1
            Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Russians regular : 1,33
    British regular : -0,83
    

    Savegame


  • Did you forget to move the british bs in z6?

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 6 fighters; Remaining resources: 40 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
    
        Non Combat Move - ANZAC
            3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries placed in Queensland
            3 fighters placed in New South Wales
            3 fighters placed in Japan
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,5,3,5,1
            ANZAC collect 17 PUs (2 lost to blockades); end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 destroyer and 6 fighters; Remaining resources: 40 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
    
        Non Combat Move - ANZAC
            3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 artilleries placed in Queensland
            3 fighters placed in New South Wales
            3 fighters placed in Japan
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,5,3,5,1
            ANZAC collect 17 PUs (2 lost to blockades); end with 57 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Did you forget to move the british bs in z6?

    no ill leave it there, but thank you for asking


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; 
            Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            15 artilleries and 35 infantry moved from Tambov to Volgograd
            8 armour and 28 mech_infantrys moved from Russia to Volgograd
            10 artilleries and 19 infantry moved from Scotland to United Kingdom
            1 marine moved from Scotland to United Kingdom
            1 marine moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z110?

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Scramble z110?

    no ty


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; 
            Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            15 artilleries and 35 infantry moved from Tambov to Volgograd
            8 armour and 28 mech_infantrys moved from Russia to Volgograd
            10 artilleries and 19 infantry moved from Scotland to United Kingdom
            1 marine moved from Scotland to United Kingdom
            1 marine moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 2,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; 
            Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            15 artilleries and 35 infantry moved from Tambov to Volgograd
            8 armour and 28 mech_infantrys moved from Russia to Volgograd
            10 artilleries and 19 infantry moved from Scotland to United Kingdom
            1 marine moved from Scotland to United Kingdom
            1 marine moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters
                    British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 16/53 hits, 18,17 expected hits
    

    Combat Hit Differential Summary :

    British AA : 1,17
    Russians regular : -0,33
    Germans regular : -1,33
    

    Savegame


  • These dice. Going with max d. Can’t be anything else really.


  • Strange. The second marine should roll on @2, but doesn’t.


  • And when I took one of them as casualty, it of course took the good one leaving the bad. I’ll reload.


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; 
            Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            15 artilleries and 35 infantry moved from Tambov to Volgograd
            8 armour and 28 mech_infantrys moved from Russia to Volgograd
            10 artilleries and 19 infantry moved from Scotland to United Kingdom
            1 marine moved from Scotland to United Kingdom
            1 marine moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            5 transports moved from 111 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters
                    British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 16/53 hits, 18,17 expected hits
                    British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 22/38 hits, 14,83 expected hits
                    5 aaGuns owned by the British, 21 infantry owned by the Germans, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
    

    Combat Hit Differential Summary :

    British AA : 1,17
    Russians regular : -0,33
    Germans regular : -1,33
    British regular : 7,17
    

    Savegame


  • MARTI hates me in all my games.

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