@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
20L Semis Ksmckay(X) vs Adam514(a+15)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Italians retreated to Tunisia French win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Caucasus Italians attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Morocco to Libya 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 artillery moved from Western Germany to France Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.17 British AA : -0.33 Russians regular : -0.33 British regular : -0.67 -
@Adam514 I might want to readjust the position of my ground forces in western europe. If those changes will affect Anzac and France, please hold. I won’t be able to figure this out till later today though.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Italians retreated to Tunisia French win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Caucasus Italians attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Morocco to Libya 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.17 British AA : -0.33 Russians regular : -0.33 British regular : -0.67 -
@Adam514 ok, please use second file
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 125 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
@adam514 oops, forgot about the anzac inf in Egypt.
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@ksmckay Rare mistake :smirk:.
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd -
@Adam514 scramble to 91?
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@ksmckay No scramble.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from France to Western Germany 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone 1 fighter and 1 marine placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.33 British regular : -0.33 -
@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay No scramble.
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Good decision.
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Good decision.
We will see if the same can be said about this move…
Couldn’t come up with anything better but not sure how it will play out.
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Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
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@Adam514 if so I would deploy it to Ukr and then move 2 mech from Rostov to Ukr as well with no other changes. if not so be it.
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@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
Sure go for it.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine 2 armour and 2 mech_infantrys moved from Rostov to Volgograd Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 3 fighters moved from 104 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Vyborg 1 aaGun and 6 infantry moved from Finland to Vyborg 1 mech_infantry moved from Novgorod to Vyborg 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from France to Western Germany 1 destroyer moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone 1 fighter and 1 marine placed in Western Germany 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 marine EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 65 to 67 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -0.33 British regular : -0.33 -
@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
Ughhhhh. cant believe I just bought a marine.
Any chance I can swap that for an inf to deploy in Ukr? Completely forgot I dont have a cruiser!
Sure go for it.
thanks.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Smolensk to Belarus 1 infantry moved from Vologda to Archangel 1 armour and 2 mech_infantrys moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers, 1 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Tanganyika Territory to Union of South Africa Japanese take Rhodesia from British Japanese take Union of South Africa from British 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to South West Africa 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 infantry moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 bomber moved from India to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 submarines moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in South West Africa Battle in Kweichow Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking South West Africa from British, taking Kweichow from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 submarine and 1 transport 2 submarines owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Kweichow to India 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from 58 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Korea to Japan 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns and 9 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 4 infantry moved from Jehol to Anhwe 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Hunan to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from India to Yunnan EDIT: 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 destroyer and 2 submarines placed in 39 Sea Zone 3 destroyers placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00





