@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 29 PUs; UK_Pacific buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from Yunnan to Hunan 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow Combat - UK_Pacific Battle in Kweichow UK_Pacific attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 armour UK_Pacific roll dice for 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Kweichow UK_Pacific win, taking Kweichow from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 armour Battle in Hunan UK_Pacific attack with 2 fighters and 2 infantry Japanese defend with 1 armour UK_Pacific roll dice for 2 fighters and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Hunan UK_Pacific win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 armour Battle in Kwangsi UK_Pacific attack with 2 fighters and 2 infantry Japanese defend with 1 mech_infantry UK_Pacific roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - UK_Pacific 1 infantry moved from French Indo China to Yunnan 1 bomber and 1 fighter moved from Kweichow to Yunnan 2 fighters moved from Hunan to Yunnan 2 fighters moved from Kwangsi to Yunnan 5 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 4 infantry moved from India to Burma Place Units - UK_Pacific 1 armour, 5 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : -0.17
-
@Robson Sorry for the delay in making my turn. Another busy week for work. I’ll be taking a week off starting Wednesday. No internet for a week! Can’t wait.
-
@kilroynothere Absolutely fine for me. Take your time.
-
@robson Thanks. I did get UKP 6 in yesterday for you. I hope to get the big allied move in before I leave so that you can take some time with Germany if you want to.
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kweichow 1 tactical_bomber moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow 6 fighters and 3 tactical_bombers moved from Anhwe to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Anhwe to French Indo China 1 destroyer moved from 17 Sea Zone to 6 Sea Zone Combat - Japanese Strategic bombing raid in French Indo China UK_Pacific roll AA dice in French Indo China : 0/2 hits, 0,33 expected hits Bombing raid in French Indo China rolls: 7,5 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 2 infantry Americans defend with 1 airfield and 1 harbour; UK_Pacific defend with 1 artillery and 1 infantry Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the UK_Pacific lost in Philippines Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the UK_Pacific lost in Philippines Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 2 armour, 6 fighters and 3 tactical_bombers UK_Pacific defend with 2 infantry Japanese roll dice for 2 armour, 6 fighters and 3 tactical_bombers in Kwangsi, round 2 : 5/11 hits, 6,00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in Kweichow Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the UK_Pacific lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to Kwangtung 1 fighter moved from Kweichow to Kwangtung 3 tactical_bombers moved from Kwangsi to Kwangtung 6 fighters moved from Kwangsi to Kwangtung 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from French Indo China to Kwangtung Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : 0,67 UK_Pacific AA : -0,33
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Strategic bombing raid in France Italians roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 92 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific Non Combat Move - British 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from Tunisia to Algeria 2 fighters moved from Ethiopia to Northwest Persia 3 fighters moved from Persia to Russia 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 artillery placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa. British collect 43 PUs; end with 45 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00 Italians AA : -0.17
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Strategic bombing raid in France Italians roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 92 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific Non Combat Move - British 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from Tunisia to Algeria 2 fighters moved from Ethiopia to Northwest Persia 3 fighters moved from Persia to Russia 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 artillery placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa. British collect 43 PUs; end with 45 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 54 PUs COMMENT: Allies gain Victory Token in Africa UK6
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00 Italians AA : -0.17
-
@kilroynothere First time I’ve seen a victory token pop up! Kinda fun.
-
@Robson back town now. Great vacation! Ready to play again. I believe it’s Italy’s move?
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Holland Belgium 2 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Denmark Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from France to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 2 aaGuns moved from Yugoslavia to Northern Italy Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy 1 cruiser placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : 0,00
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.50
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 4 mech_infantrys moved from Tambov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 4 mech_infantrys Russians roll dice for 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/8 hits, 2.17 expected hits Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 1.83 expected hits Germans roll dice for 4 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 4 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 4 mech_infantrys Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Samara 2 mech_infantrys moved from Russia to Tambov 4 armour moved from Russia to Tambov Place Units - Russians 3 mech_infantrys placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -0.17
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers Italians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry Italians roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 6/9 hits, 4.33 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 1 infantry Non Combat Move - Americans 3 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun and 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 fighters placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 4 infantry placed in Central United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33 Italians AA : -0.50
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 6 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@kilroynothere Thanks! Will resume tonight after work.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 6 mech_infantrys moved from Eastern Poland to Ukraine 3 armour moved from Novgorod to Bryansk 4 armour, 8 artilleries, 10 infantry and 13 mech_infantrys moved from Belarus to Bryansk 1 armour, 1 artillery and 3 infantry moved from Archangel to Smolensk 3 tactical_bombers moved from Novgorod to Smolensk 1 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 7 armour, 8 artilleries, 11 infantry and 13 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 7 armour, 8 artilleries, 11 infantry and 13 mech_infantrys in Bryansk, round 2 : 13/39 hits, 11,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 8 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 3 infantry Battle in Ukraine Germans attack with 2 bombers and 6 mech_infantrys Russians defend with 1 factory_minor and 3 mech_infantrys Germans roll dice for 2 bombers and 6 mech_infantrys in Ukraine, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 mech_infantrys Battle in Smolensk Germans attack with 1 armour, 1 artillery, 3 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 4,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 2 bombers moved from Ukraine to Novgorod 3 aaGuns moved from Belarus to Bryansk 3 tactical_bombers moved from Smolensk to Novgorod Place Units - Germans 3 armour placed in Novgorod 1 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -2,33 Germans regular : 4,33
-
@robson sorry for the delay. Traveling for the 4th and now settled down in Colorado for a month. should be able to get moves in quickly to get us through the end of this game. Almost done! Just hope that Russia can hold on…
-
@kilroynothere I ran through the US turn rapidly last time and realized I forgot to move two units in the Pacific. I made an edit and moved them on UKP7. Shouldn’t effect anything for Japan. Sorry… been going way to quickly of late when I have a moment.
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 7 Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 32 PUs; UK_Pacific buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 mech_infantry moved from Yunnan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kiangsu 5 fighters moved from Yunnan to Kwangsi Combat - UK_Pacific Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kiangsu causes 5 damage total. Battle in Kwangsi UK_Pacific attack with 5 fighters and 3 infantry Japanese defend with 2 armour UK_Pacific roll dice for 5 fighters and 3 infantry in Kwangsi, round 2 : 4/8 hits, 3.00 expected hits Japanese roll dice for 2 armour in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 5 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - UK_Pacific 1 bomber moved from Kiangsu to Yunnan 5 fighters moved from Kwangsi to Yunnan 4 infantry moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 5 infantry moved from India to Burma Place Units - UK_Pacific 2 armour, 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Japanese AA : -0.17 UK_Pacific regular : 1.00
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 33 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 5 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 armour moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Anhwe 3 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Hopei 1 bomber moved from Kwangtung to Hopei 1 bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 3 infantry moved from Korea to Manchuria Combat - Japanese Battle in Malaya Battle in Hopei Japanese attack with 1 bomber and 1 fighter UK_Pacific defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1,17 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the UK_Pacific lost in Hopei Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for UK_Pacific: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber UK_Pacific defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the UK_Pacific lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for UK_Pacific: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers UK_Pacific defend with 3 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 4,00 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the UK_Pacific and 1 fighter owned by the Japanese lost in Kwangsi Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for UK_Pacific: 3 infantry Battle in Anhwe Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the UK_Pacific lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hopei to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 armour placed in Kiangsu 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,17